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Overwatch Season Two Begins, Here's What's New...

Overwatch Season Two Begins, Here's What's New...
Overwatch's second season is now live, not only giving players a whole new competitive ladder to climb but bringing with it a heap of new features and changes - key among them being a brand new map, Eichenwalde. While this isn't indicative of any eSports or competitive play - currently Overwatch's seasons doesn't tie in to any major tournament a la League Of Legends - some of its changes will affect the way the game is played in a tournament. The patch is now live on PC, PS4 and Xbox One, so without further ado, let's run through the new additions...

New Overwatch Map, Eichenwalde

This German Alps themed map will have players battling towrads the entrance of a keep while the opposition attempts to bar entry into the keep. The point of the mode, according to Overwatch lore, is to reclaim the remains of Baron von Adler. It's a quaint looking map, if nothing else. Alongside this new map - which is obviously focused around Reinhardt - you'll also be able to get access to two new skins for the tank character, one with snazzy new greenery emblazoned all over for that more natural look.

New Competitive Mode

This has been tweaked a little after its inclusion shortly after the game's release. Now there are tiers with the ranking, from Bronze through Platinum up to Grandmaster, and these seven ranks will portray how good you are at Overwatch. The difference is to remove the reliance on skill rating as a ranking and, instead, let players focus on moving through the tiers. Once you rank up to a new skill tier you won't drop down into a tier below - which is controversial - except those in Master and Grandmaster Tiers will need to maintain the minimum skill rank to stay in that tier. In addition to this, there are restrictions on grouping up with friends to ensure fair play in Competitive Mode. At the lower ranks you'll have to be within 1000 points to group up, while in Master and Grandmaster you'll need to be within 500 points.

Changes To Overtime

Lastly is the tweaking to overtime, something Blizzard has already been toying with in previous updates. Now time is tracked during the course of the game and if a competitive game is tied a new round is played with that bank of time being used for the amount of time they have to succeed. If any side has less than 60 seconds on the clock then enough time is added to round that up to one minute, with the same amount of time being added to the other team's clock. Additionally, the overall round of each game mode is reduced by 60 seconds, giving the attackers less time to achieve their objectives. Good luck.