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Rainbow Six Siege
News > FPS > Rainbow Six Siege
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R6 Siege Y6S3.1 patch notes: Bug fixes, patch size. more

A small update is coming to Rainbow Six: Siege which aims to fix a number of bugs that have cropped up during Y6S3.
Rainbow Six: Siege Y6S3 Crystal Guard introduced a host of new content, most notably the game's latest operator, Osa, as well as reworks for some of the game's less well-regarded maps.

It also introduced its fair share of bugs and a patch that is going out today (21st September), will aim to squash a number of those including one which saw players able to mitigate Blitz and Montagne's hip-fire recoil but tabbing out of the window.

For all the info, including the download size, check out the patch notes below.

Rainbow Six: Siege Y6S3.1 patch notes

R6 Y6S3 3.1
A bug that affected Blitz hip-fire accuracy has been fixed. (Picture: Ubisoft)

Y6S3.1 patch size

Below you will find the download sizes for each platform.

  • Ubisoft Connect: 1.29 GB
  • Steam: 847.7 MB
  • Xbox One: 1.07 GB
  • Xbox Series X: 1.56 GB
  • PS4: 1.46 GB
  • PS5: 1.07 GB
Bug fixes
Gameplay
  • FIXED – After spawning with Blitz or Montagne and switching PC windows, hip-fire spread is reduced.
Level Design
  • FIXED – The operator can lean and clip inside the electrical box at EXT Garage on Villa map.
  • FIXED – Various asset issues on Bank map.
  • FIXED – Various collision issues on Coastline map.
  • FIXED – Various LOD issues on multiple maps.
Operators
  • FIXED – The refill SFX for Lesion's GU is not triggered.
  • FIXED – When shooting Clash's CCE Shield with Kali's CSRX 300, the operator will not receive the Guard Break state nor the animation.
  • FIXED – Osa's bullet impact decals disappear when deploying her Talon-8 Shield.
  • FIXED – The first-person camera is offset inside Maestro's Evil Eye when a player spectates through it.
User Experience
  • FIXED – Voice Chat Volume is set to 0 when accepting a party invite on Stadia.
  • FIXED – Under certain conditions, HUD markers will not be visible to players.
  • FIXED – ADS Sensitivity slider jumps in increment of 2 when set to Standard.
  • FIXED – Extra texture is present in first-person view on all of Buck's uniforms.
  • FIXED – Various localization issues.