{"id":10861,"date":"2020-12-11T21:30:23","date_gmt":"2020-12-11T21:30:23","guid":{"rendered":"https:\/\/www.ginx.tv\/cyberpunk-2077-hotfix-1-04-patch-notes-quest-and-gameplay-fixes-improved-stability-more"},"modified":"2024-07-21T13:44:08","modified_gmt":"2024-07-21T13:44:08","slug":"cyberpunk-2077-hotfix-1-04-patch-notes-quest-and-gameplay-fixes-improved-stability-more","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-hotfix-1-04-patch-notes-quest-and-gameplay-fixes-improved-stability-more","title":{"rendered":"Cyberpunk 2077 hotfix 1.04 patch notes: Quest and gameplay fixes, improved stability, more"},"content":{"rendered":"<p>Cyberpunk 2077 release has been followed by a myriad of issues that have been plaguing the game since.<\/p>\n<p>The game seems like it should have been delayed for at least a few more months for all bugs, glitches and crashes to be fixed.<\/p>\n<p>Hopefully, the developer will continue to improve the game in the coming months and eventually we will get a complete and proper experience.&nbsp;<br \/>Because, behind all those problems, there is a huge world rich with beautiful locations, interesting characters and stories waiting to be told.<\/p>\n<p>And it seems that work on fixing the game has already started.<\/p>\n<p>CD Projekt RED has just released the first post-launch hotfix for the game, and we hope that this just one of many to come in the coming weeks.<\/p>\n<p>Cyberpunk 2077 hotfix will fix numerous Quest issues where quests were not working properly.<\/p>\n<p>It will also fix the preview in weapon crafting and will improve the overall stability of the game.<\/p>\n<p>The hotfix is now live for PC and PlayStation, and it will come to Xbox &#8220;as soon as possible&#8221;.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/jpYWzvTw2N2iYcQjaQ-o8L-23691xqgQC-bENCnIwNU\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL0N5YmVycHVua18yMDc3L2N5YmVycHVua18yMDc3X2hvdGZpeF8xLjA0X3BhdGNoX25vdGVzLlBORw\" alt=\"cyberpunk 2077 hotfix 1.04 patch notes\" width=\"1024\" height=\"573\" loading=\"lazy\"><br \/><span style=\"font-size: 8pt;\">(Picture: CD Projekt RED)<\/span><\/p>\n<h2>Cyberpunk 2077 hotfix 1.04 patch notes<\/h2>\n<p>Source: <a href=\"https:\/\/www.cyberpunk.net\/en\/news\/37043\/hotfix-1-04\" target=\"_blank\" rel=\"noopener nofollow\">CD Projekt RED<\/a><\/p>\n<p><strong>Quests<\/strong><\/p>\n<ul>\n<li>Fixed an issue with completing the final objective in&nbsp;<em>Gig: Freedom of the Press<\/em>.<\/li>\n<li>Fixed an issue with starting conversation with Johnny at the end in&nbsp;<em>Life During Wartime<\/em>.<\/li>\n<li>Corrected a rare issue with NPCs no longer calling V if&nbsp;<em>A Like Supreme<\/em>&nbsp;quest was abandoned mid-way.<\/li>\n<li>Fixed an issue with Nix not going into his default state in&nbsp;<em>Spellbound&nbsp;<\/em>and&nbsp;<em>KOLD MIRAGE<\/em>.<\/li>\n<li>Fixed issues blocking progress in&nbsp;<em>I Fought The Law<\/em>&nbsp;if the quest area is left.<\/li>\n<li>Fixed inability to find Delamain in&nbsp;<em>Epistrophy<\/em>.<\/li>\n<li>Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.<\/li>\n<li>Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in&nbsp;<em>With a Little Help from My Friends\/Queen of the Highway<\/em>.<\/li>\n<li>Adjusted mappings and re-enabled quest tracker in&nbsp;<em>M&#8217;ap Tann P&egrave;len\/I Walk the Line\/Transmission<\/em>.<\/li>\n<li>Fixed constraints on freedom to get up and sit down if neither blueline condition is met in&nbsp;<em>Violence<\/em>.<\/li>\n<li>Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in<em>&nbsp;Following the River<\/em>.<\/li>\n<li>Fixed an issue with conversation with Johnny not starting after leaving the hotel in&nbsp;<em>Tapeworm<\/em>.<\/li>\n<li>Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in&nbsp;<em>Following the River<\/em>.<\/li>\n<li>Fixed the objective &ldquo;Go into booth 9&rdquo; not completing if the room&rsquo;s entered too fast in&nbsp;<em>Automatic Love<\/em>.<\/li>\n<li>Fixed Jackie&rsquo;s issues with sitting still in<em>&nbsp;The Ripperdoc<\/em>.<\/li>\n<li>Other quest fixes<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Gameplay<\/strong><\/p>\n<ul>\n<li>Fixed the preview in weapon crafting.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Visual<\/strong><\/p>\n<ul>\n<li>Reduced vehicle appearance pop-in.<\/li>\n<li>Speeded up switching first person perspective to third person perspective in a vehicle.<\/li>\n<li>Fixed issues with animations missing from important quest NPCs during cinematics.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Performance &amp; Stability<\/strong><\/p>\n<ul>\n<li>Improved stability, including various crash fixes.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Miscellaneous<\/strong><\/p>\n<ul>\n<li>Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.<\/li>\n<li>Removed copyrighted songs incorrectly present in the game with &#8220;Disable Copyrighted Music&#8221; feature toggled on.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>PC-specific<\/strong><\/p>\n<ul>\n<li>Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Console-specific<\/strong><\/p>\n<ul>\n<li>Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.<\/li>\n<li>Fixed &ldquo;The Wasteland&rdquo; achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.<\/li>\n<li>Fixed an issue with missing PT-BR VO for Xbox players in Americas.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077 release has been followed by a myriad of issues that have been plaguing the game since. The game seems like it should have&#8230;<\/p>\n","protected":false},"author":1832,"featured_media":10862,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-10861","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cyberpunk-2077","genre-rpg","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Cyberpunk 2077 hotfix 1.04 patch notes: Quest and gameplay fixes, improved stability, more - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/10861\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Cyberpunk 2077 hotfix 1.04 patch notes: Quest and gameplay fixes, improved stability, more - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Cyberpunk 2077 release has been followed by a myriad of issues that have been plaguing the game since. 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