{"id":14931,"date":"2021-04-12T17:08:02","date_gmt":"2021-04-12T17:08:02","guid":{"rendered":"https:\/\/www.ginx.tv\/valorant-devs-will-add-ability-to-change-settings-during-agent-selection-after-much-more-urgent-priorities"},"modified":"2024-07-19T07:09:45","modified_gmt":"2024-07-19T07:09:45","slug":"valorant-devs-will-add-ability-to-change-settings-during-agent-selection-after-much-more-urgent-priorities","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-devs-will-add-ability-to-change-settings-during-agent-selection-after-much-more-urgent-priorities","title":{"rendered":"Valorant devs will add ability to change settings during Agent selection after &#8220;much more urgent priorities&#8221;"},"content":{"rendered":"<p>Riot Games&#8217; latest &#8220;Ask <a href=\"https:\/\/www.ginx.tv\/en\/valorant\" target=\"_blank\" rel=\"noopener\">Valorant<\/a>&#8221; blog post is live and it brings us a few interesting answers from the developers of the popular hero shooter.<\/p>\n<p>One thing players have been asking for quite some time is the ability to enter settings during Agent selection and change them, which is for some reason currently unavailable.<\/p>\n<p>And Riot has finally acknowledged that indeed there is no reason for settings to be unavailable during Agent selection, and Valorant&#8217;s senior producer Naoise Creaven confirmed that they will &#8220;add it to our backlog&#8221; but states that they currently have a lot more of other things they are working on, which they consider &#8220;much more urgent priorities&#8221;. Nonetheless, Creaven promises that they will keep players updated in regards to this.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/SHy0odp51zM48-XbsTboY7aqfnKQgaFqOOVhqtZ_koc\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05ld0ZvbGRlci92YWxvcmFudF9hZ2VudF9zZWxlY3Rfc2NyZWVuLmpwZw\" alt=\"valorant agent select screen\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/><span style=\"font-size: 8pt;\">(Picture: Riot Games)<\/span><\/p>\n<p>Some players have been wondering if the new head-related transfer function (HRTF), <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-v2-06-patch-notes-viper-yoru-killjoy-buffs-bucky-buff-and-more\" target=\"_blank\" rel=\"noopener\">added with patch 2.06<\/a>, is lowering the volume of footsteps, but Peter Zinda, Valorant&#8217;s audio director, confirmed that this is not the case.<\/p>\n<p>&#8220;HRTF does not affect attenuations (volume change over distance) or occlusion (filtering change based on objects between the emitter and the listener),&#8221; Zinda explained. &#8220;Adjusting to HRTF does take time and practice.&#8221;<\/p>\n<p>Finally, the most interesting question was the one in regards to how developers react when players start using abilities in some crazy ways developers didn&#8217;t intend for them to be used.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/MDLEJcV756rMKV-CZQzg8X88SPMO15WvVTaEYFDTIVk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05ld0ZvbGRlci92YWxvcmFudF9ocnRmLnBuZw\" alt=\"valorant hrtf sound is low\" width=\"1024\" height=\"538\" loading=\"lazy\"><br \/><span style=\"font-size: 8pt;\">(Picture: Riot Games)<\/span><\/p>\n<p>Valorant&#8217;s lead character designer Jay Watford explained that for them it is exciting to see the creativity of players and all the crazy combinations and unexpected implications, but that there is a fine line between creativity and unintended use which breaks the balance of the game.<\/p>\n<p>Watford says that developers are learning the game alongside players and they want to &#8220;keep an open dialogue about what&#8217;s discovered&#8221;.<\/p>\n<p>&#8220;Sage&#8217;s Barrier Orb is a fantastic example&mdash;we&#8217;ve seen countless creative boosts, sideways tube walls, and ability combos that we wouldn&#8217;t have expected,&#8221; Watford explained. &#8220;On the flip side, we&#8217;ve seen floating walls creating one-ways, single wall segments hovering over the Split B bomb site, and more Omen teleport bug combos than I&#8217;d like to remember.&#8221;<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/this-3d-printed-phantom-from-valorant-will-blow-you-away\" target=\"_blank\" rel=\"noopener\">Valorant fan recreates 1:1 scale Phantom with 3D-printer<\/a><\/strong><\/li>\n<\/ul>\n<p>Their ultimate goal is for players to have fun with &#8220;the sandbox nature of abilities that keeps each game exciting&#8221; but without &#8220;breaking the tactical game we&#8217;ve promised.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Riot Games&#8217; latest &#8220;Ask Valorant&#8221; blog post is live and it brings us a few interesting answers from the developers of the popular hero shooter&#8230;.<\/p>\n","protected":false},"author":1832,"featured_media":14932,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-14931","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-valorant","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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