{"id":14963,"date":"2021-04-13T07:50:16","date_gmt":"2021-04-13T07:50:16","guid":{"rendered":"https:\/\/www.ginx.tv\/what-valorant-could-look-like-with-ray-tracing"},"modified":"2024-07-19T06:56:11","modified_gmt":"2024-07-19T06:56:11","slug":"what-valorant-could-look-like-with-ray-tracing","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/valorant\/what-valorant-could-look-like-with-ray-tracing","title":{"rendered":"What Valorant could look like with Ray Tracing"},"content":{"rendered":"<p>Have you ever wondered what Riot Games&#8217; <a href=\"https:\/\/www.ginx.tv\/en\/valorant\">Valorant<\/a> could look like with Ray Tracing (RTX) enabled? Thanks to a dedicated developer, we now have an idea. It is important to note right from the beginning that this is a fan-made project, and Riot Games has never even mentioned Valorant could get Ray Tracing in the future. With this in mind, Valorant with RTX on could look extremely impressive.<\/p>\n<h2>Valorant with RTX footage<\/h2>\n<p>Developer <a href=\"https:\/\/thin-dino.itch.io\/less-is-more-3d\" target=\"_blank\" rel=\"noopener nofollow\">Thin Dino<\/a> has recreated Valorant with Ultra HD graphics and RTX enabled. This project was created in Unreal Engine 4 and isn&#8217;t associated with Riot Games or Valorant in any way.<\/p>\n<p>According to Thin Dino, the project was created with entertainment in mind. This is just a fun project to showcase what Valorant would look like with Ray Tracing effects.<\/p>\n<p>Take a look at a video showcasing the project below.<\/p>\n<div style=\"left: 0px; width: 100%; height: 0px; position: relative; padding-bottom: 56.25%; max-width: 650px;\" data-ephox-embed-iri=\"https:\/\/www.youtube.com\/watch?v=SY1GCwY21GA\"><iframe style=\"border: 0; top: 0; left: 0; width: 100%; height: 100%; position: absolute;\" src=\"https:\/\/www.youtube.com\/embed\/SY1GCwY21GA?rel=0\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/SY1GCwY21GA?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/SY1GCwY21GA\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\"><\/iframe><\/div>\n<div class=\"cke_pagebreak\" style=\"page-break-after: always;\" title=\"Page Break\" contenteditable=\"false\" aria-label=\"Page Break\" data-cke-display-name=\"pagebreak\" data-cke-pagebreak=\"1\">&nbsp;<\/div>\n<p>As you can see in the video, Valorant would look spectacular in Ultra HD graphics with RTX turned on.<\/p>\n<p>However, Valorant is a competitive esports title, and Ray Tracing effects could slow down PCs, as well as create balance issues with Agent abilities.<\/p>\n<p>In the video, there&#8217;s no physics and only one agent model for Sage. The Sage wall materials were created by <a href=\"https:\/\/www.instagram.com\/vismaysoni44\/\" target=\"_blank\" rel=\"noopener nofollow\">VISMAY SONI<\/a>.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/tOW0QyFrYI6JSn6wjeliizURc0m3I0tejHZbHNbAYrs\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1ZhbG9yYW50UlRYaW5zaWRlLmpwZz9fdD0xNjE4MzAwMTEy\" alt=\"Valorant RTX On Ray Tracing Thin Dino\" width=\"600\" height=\"334\" loading=\"lazy\"><span style=\"font-size: 8pt;\">(Picture: Thin Dino)<\/span><\/p>\n<p>While Valorant might never get Ray Tracing effects, this project is pretty awesome. Everything just looks better with RTX on, after all&#8230;<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-devs-will-add-ability-to-change-settings-during-agent-selection-after-much-more-urgent-priorities\">Valorant devs will add ability to change settings during Agent selection after &#8220;much more urgent priorities&#8221;<\/a><\/strong><\/li>\n<\/ul>\n<p>At the time of writing, there&#8217;s no way to download and test out the project for yourself. If you like Thin Dino&#8217;s work, however, you can check out a game the developer created called <a href=\"https:\/\/thin-dino.itch.io\/less-is-more-3d\" target=\"_blank\" rel=\"noopener nofollow\">Less is More<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Have you ever wondered what Riot Games&#8217; Valorant could look like with Ray Tracing (RTX) enabled? Thanks to a dedicated developer, we now have an&#8230;<\/p>\n","protected":false},"author":1327,"featured_media":14964,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-14963","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-valorant","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What Valorant could look like with Ray Tracing - GINX TV<\/title>\n<meta name=\"description\" content=\"Thanks to a dedicated developer, we now know what Valorant could potentially look like with Ray Tracing (RTX) turned on.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/14963\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"What Valorant could look like with Ray Tracing - 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