{"id":15152,"date":"2021-04-16T11:57:11","date_gmt":"2021-04-16T11:57:11","guid":{"rendered":"https:\/\/www.ginx.tv\/overwatch-league-how-would-pro-players-balance-the-game"},"modified":"2024-07-19T06:56:17","modified_gmt":"2024-07-19T06:56:17","slug":"overwatch-league-how-would-pro-players-balance-the-game","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/overwatch-league-how-would-pro-players-balance-the-game","title":{"rendered":"Overwatch League: How would pro players balance the game?"},"content":{"rendered":"

Overwatch<\/a>, Blizzard’s now-iconic FPS, has proven to be quite the beast to tame when it comes to balancing changes and developing heroes throughout the five years of its existence. <\/p>\n

More often than not, big meta shifts aren’t well received and player feedback usually has a huge impact on what the dev team eventually sets out to fix or retool.<\/p>\n

Perhaps more vocal than anyone else are those that make a living out of playing Overwatch at the highest level, with Blizzard recently deciding to invite content creators and pros alike to the Experimental Card Panel<\/a>, debating and voting in favour or against balancing decisions that would make it into a special version of the Experimental Card that would be used for a community tournament. <\/p>\n