{"id":18521,"date":"2021-06-24T22:14:39","date_gmt":"2021-06-24T22:14:39","guid":{"rendered":"https:\/\/www.ginx.tv\/overwatch-june-24-update-hitscan-nerfs-d-va-nerf-bastion-buff-and-more"},"modified":"2024-07-20T05:11:14","modified_gmt":"2024-07-20T05:11:14","slug":"overwatch-june-24-update-hitscan-nerfs-d-va-nerf-bastion-buff-and-more","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/overwatch\/overwatch-june-24-update-hitscan-nerfs-d-va-nerf-bastion-buff-and-more","title":{"rendered":"Overwatch June 24 update: Hitscan nerfs, D.Va nerf, Bastion buff, and more"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/overwatch\">Overwatch<\/a> 2 is bringing massive changes to Blizzard&#8217;s hero shooter, and while the sequel seems years away, the dev team is laying the groundwork for balancing the game <a href=\"https:\/\/www.ginx.tv\/en\/overwatch\/overwatch-2-will-change-to-5-players-per-team\">around a 5v5 model<\/a> rather than the current 6v6.<\/p>\n<p>As a result, the Experimental Mode, Blizzard&#8217;s little playground open for PC and console users in which the devs try out wackier changes that sometimes are not intended to make it to live servers, is now hosting a massive batch of hitscan changes.<\/p>\n<p>The biggest one includes hitscan damage decreasing to 30% at maximum falloff damage range, down from 50% or half the total damage. This will affect almost every hitscan heroe with some exceptions like Tracer and Sombra.<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/overwatch\/overwatch-ashe-s-deadlock-challenge-how-to-get-free-sprays-icon-and-epic-skin\">Overwatch Ashe&#8217;s Deadlock Challenge: How to get free sprays, icon, and Epic skin<\/a><\/strong><\/li>\n<\/ul>\n<p>That&#8217;s not all this experimental patch offers, let&#8217;s take a look at the full breakdown down below.<\/p>\n<h2>Overwatch Experimental Mode 24th June &#8211; patch notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/JzRZmzVWAqTUDZRZrLTQWDEqifW0G3kl4fScs75x-Tk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9PdmVyd2F0Y2gvT3ZlcndhdGNoLTItMjA2MHgxMTU5LmpwZw\" alt=\"overwatch hitscan nerfs\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">(Picture: Blizzard Entertainment)<\/figcaption><\/figure>\n<p><strong><span data-preserver-spaces=\"true\">General<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Hitscan damage now scales to 30% at maximum falloff range, down from 50% for the following heroes:<\/span>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Ashe<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Baptiste<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Bastion<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">McCree<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Soldier: 76<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Widowmaker<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Wrecking Ball<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Bastion<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Configuration: Recon<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Weapon spread reduced from 1.5 to 1.2<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">D.Va<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Call Mech<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Damage area reduced from 3 to 2.5 meters<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">No longer builds ultimate charge while using Self Destruct until after her mech detonates<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Soldier: 76<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Heavy Pulse Rifle<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Damage falloff is disabled while Tactical Visor is active<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Widowmaker<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Widow&rsquo;s Kiss<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Damage falloff range increased from 60-85 to 70-100 meters<\/span><\/li>\n<\/ul>\n<p><em>To stay up to date on all things Overwatch, check out <a href=\"https:\/\/www.ginx.tv\/en\/overwatch\">our dedicated section<\/a>.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Overwatch 2 is bringing massive changes to Blizzard&#8217;s hero shooter, and while the sequel seems years away, the dev team is laying the groundwork for&#8230;<\/p>\n","protected":false},"author":1973,"featured_media":18522,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-18521","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-overwatch","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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