{"id":19025,"date":"2021-07-06T20:35:38","date_gmt":"2021-07-06T20:35:38","guid":{"rendered":"https:\/\/www.ginx.tv\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more"},"modified":"2024-07-19T07:38:02","modified_gmt":"2024-07-19T07:38:02","slug":"destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more","title":{"rendered":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more"},"content":{"rendered":"<p>Players that log in into <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\">Destiny 2<\/a> after today&#8217;s big weekly reset might find themselves overwhelmed at the plethora of changes the game features, as events like the <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-solstice-of-heroes-start-time-activities-rewards-and-more\">Solstice of Heroes<\/a> are live, and multiple batches of weapons debut, including the <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-timelost-weapons-all-guns-how-to-get-and-more\">Timelost Vault of Glass<\/a> ones and reissued <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-moon-and-dreaming-city-reissued-weapons-all-new-guns-how-to-get-and-more\">Moon and Dreaming City ones<\/a> sporting new perks.&nbsp;<\/p>\n<p>On top of this, Bungie decided to go ahead and make <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-season-15-sandbox-changes-exotic-weapon-nerfs-shotgun-hand-cannon-nerfs-and-more\">Season 15 sandbox changes<\/a> live, hitting Hand Cannons and Shotguns with some interesting changes in the process.<\/p>\n<p>If that wasn&#8217;t enough, the actual Update 3.2.1 has also gone live, which on top of everything else mentioned, features some much needed bug fixes and quality of life adjustments.&nbsp;<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-how-to-defeat-champions\">Destiny 2: How to defeat Champions<\/a><\/strong><\/li>\n<\/ul>\n<p>What exactly are these changes? Let&#8217;s find out below.<\/p>\n<h2>Destiny 2 Update 3.2.1 &#8211; Full patch notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/T2ijkXvdEykzZVX7CrTPXXBYCVu6u0RXkASKeLRDgfY\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZXN0aW55XzIvYXJtb3Jfc2V0Mi5qcGc\" alt=\"destiny 2 update 3.2.1 full notes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">(Picture: Bungie)<\/figcaption><\/figure>\n<p><strong><span data-preserver-spaces=\"true\">Crucible<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the cinematic intro on the Radiant Cliffs map, in competitive modes, would show Guardians hovering in the air.&nbsp;&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Glory gain and loss amounts were not properly adjusted based on skill level.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue that prevented the Dead Cliffs map from loading correctly in Glory playlists.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced damage of Trace Rifles in Momentum Control.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Expunge&nbsp;<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Styx&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the Codestrider platform over the boss would fail to have collision in certain circumstances.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Tartarus&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where a Codestrider platform would fail to have collision in certain circumstances.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where defeating the boss before the second immunity phase would block mission completion.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Strikes&nbsp;<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Fallen S.A.B.E.R.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Fixed an issue where the lightning damage-over-time effect when exploring the vents in the boss room was missing from a specific location.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;The Arms Dealer&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue in the Legion&#8217;s Anchor area where a Phalanx would sometimes teleport into the middle of the encounter area, after dunking the first carry object.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">The Inverted Spire&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players who died in the drill area could have their Ghosts appear far back in the strike. The Ghosts now appear at set safe locations in the drill area.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Raids&nbsp;<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Vault of Glass&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players could not display raid metrics on VoG emblems.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players were still able to purchase Vault Caches after unlocking everything from it.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the Atheon Cache required Warlocks to have the chest armor unlocked to obtain the head armor.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the Ahteon Cache required Titans to have the chest armor unlocked to obtain the class item.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players could get out of the environment at the beginning of the raid.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players could spawn in undesirable locations when joining in progress before the Oracles encounter.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where bounties did not progress when killing combatants.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where Grenade Launchers did lower than intended damage to Oracles.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the Aegis Relic would be removed if the player holding the relic left the activity in the middle of an encounter.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where Atheon would not cast a Detain Bomb after attempting to stomp on a Guardians face during the damage phase.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the Aegis Relic Cleanse ability sometimes failed to remove darkness debuff from some players.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where Atheon would become incredibly confused if Guardians put too many boxes on the dance floor.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where damage phases could be elongated based on framerate settings.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players could live through a detain by simply doing their favorite dance.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Deep Stone Crypt&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where some players would encounter crashes when entering airlocks.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players could use Sparrows to get out of the environment.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where Ghosts would sometimes spawn in unreachable areas if a Guardian joined in progress, leading to unintentional wipes.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where players could damage Taniks before starting the final encounter.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Dungeons&nbsp;<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Pit of Heresy&nbsp;<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Pit of Heresy emblems were not tracking solo Flawless completions.&nbsp;<\/span><\/li>\n<\/ul>\n<h2><span data-preserver-spaces=\"true\">UI\/UX&nbsp;<\/span><\/h2>\n<p><strong><span data-preserver-spaces=\"true\">Crucible Activity Intro&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that may cause graphical corruption of the UI during the intro sequence.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where class icons may not appear properly.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Quest Tab<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Players who have not purchased the Season Pass for Season of the Splicer will now have the Splicer Gauntlet removed from their inventory when they reach the end of the Path of the Splicer I quest.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Season of the Chosen weekly quests now appear in the Past section.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Hammer of Proving quest item should now appear in the Past section instead of the Seasonal section.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Exotic quests related to Presage and Dead Man&#8217;s Tale now appear only in the Exotic section.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Director&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug in which players would see three Season of the Splicer quest icons on the H.E.L.M. node of the Director when they only had two Season of the Splicer quests active.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue causing the incorrect message to display when a free player prevents a fireteam from launching into Override.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Bounties&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where bounties from Ada-1 would sometimes show incorrect progress, which could appear in red.&nbsp;<\/span><\/li>\n<\/ul>\n<h2><span data-preserver-spaces=\"true\">GAMEPLAY&nbsp;<\/span><\/h2>\n<p><strong><span data-preserver-spaces=\"true\">Armor&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Heavy Handed now correctly refunds energy when Shiver Strike is cast.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Impulse Recycler now grants energy on kills from Getaway Artist&#8217;s Sentient Arc Soul.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Boots of the Assembler&#8217;s Noble Seekers now correctly proc Benevolent Dawn for Blessing of the Sky.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reverted the Boots of the Assembler change to Rift recharge rate.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Assassin&#8217;s Cowl no longer clips through most Hunter cloaks.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Felwinter&#8217;s Helm will no longer change all Solstice armor glows to Stasis.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where glow-enabled armor items would not appropriately display their glow if plugged into another glow-enabled armor item.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Created universal ornaments for previous Solstice of Heroes armor sets.&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">These ornaments will be available for players who obtained glows for that armor piece in 2018 and\/or 2019.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">They will be unlocked for all three classes.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Their glow color will change match the player&#8217;s subclass.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Dawn Chorus can now be reset to its default shader after another shader has been applied.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Weapons&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reissued remaining Moon (Lectern) and Dreaming City (world drops) weapons with new perk pools.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Weapon Archetypes&nbsp;<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Shotguns&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Increased Aggressive Frame Shotgun cone angle from 4.0 to 4.25 degrees.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Reduced Shotgun damage falloff min by 2m.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Increased Shotgun damage falloff max by 2m.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Aggressive (120 RPM) Hand Cannons&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Reduced precision damage multiplier from 1.8 to 1.6, preventing a 10% damage bonus from allowing 2-tapping in PvP.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Reduced aim assist minimum falloff distance by 1-2m depending on the Range stat.&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Reduced damage minimum falloff distance by 1m (this gives them a 1m advantage over other Hand Cannons).&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Perks<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Pulse Monitor&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the Handling bonus was not applying.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Rewind Rounds&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where the perk would not trigger if the last shot in a magazine missed, or the player reloaded another weapon before firing the final shot.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Reservoir Burst&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Updated with the same consistency and speed fix as Dragonfly.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Exotics&nbsp;<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Dead Man&#8217;s Tale&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Removed hipfire damage falloff scalar (was 1.8x to match zoom).&nbsp;<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Reduced Aim Assist cone angle hip scalar from 1.5 to 1.2.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Sleeper Simulant&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where Sleeper Simulant was benefiting less than other Linear Fusion Rifles from the Season 14 Linear Fusion Rifle precision damage buff.&nbsp;<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Vex Mythoclast&nbsp;<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Updated intrinsic perk description to describe the functionality (was originally a reference to the Destiny 1 text).&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">General&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue causing Null Composure not to be Masterworked when pulled from Collections.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Cryothesia 77k&#8217;s charged shot could misfire if fired near the end of the charge buff.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where feminine characters&#8217; left hand was not attached to the Gridskipper Pulse Rifle.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Vision of Confluence glows were not taking shader coloring when dyed.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the Null Composure ornaments were not showing ammo state while in ADS.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Temporarily removed Legendary weapons that did not have Masterwork slots from Banshee-44&#8217;s inventory.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Abilities, Aspects, and Fragments&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug in which Slow duration from Withering Blade did not increase with Whisper of Durance Fragment equipped.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug in which Stormcaller Warlocks were unable to use Ionic Blink while slowed by Stasis.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug in which Diamond Lance could be generated by throwing a Glacier Grenade into a pile of Telesto projectiles.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where many abilities were not properly costing Sentinel Shield energy when guarding.&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Celestial Fire&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Withering Blade&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Shiver Strike&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Glacial Quake&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Silence &amp; Squall&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h2><span data-preserver-spaces=\"true\">INVESTMENT&nbsp;<\/span><\/h2>\n<p><strong><span data-preserver-spaces=\"true\">Bounties and Pursuits&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Adjusted Cosmodrome, EDZ, Nessus, Moon, and Dreaming City Destination Public Event Bounties so Heroic public events contribute the most progress.&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Eventful Moments&nbsp;&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Public Works&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Public Performance&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Lunar Defender&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Public Works&nbsp;&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Updated Seasonal Stasis Aspect Pursuits&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Entropic Shards can now be destroyed by any Stasis damage, not just Salvation&#8217;s Grip.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">This does NOT affect the original nine Entropic Shards hidden around Europa; those are much more hardy and still require the concussive power of a Heavy Grenade Launcher.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased Armor Synthesis bounty purchase time on Ada-1 to prevent accidental bounty purchases.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Stat Trackers&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed emblems to allow stat tracker categories matching how the emblem was rewarded.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue causing the Expunge Fastest Completion stat tracker to update regardless of whether or not the run was faster than the currently recorded time. Those stat tracker values should now only update when a faster time is achieved.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Ghost Cosmetics&nbsp;<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Colossus Helmet Projection now displays properly.&nbsp;<\/span><\/li>\n<\/ul>\n<h2><span data-preserver-spaces=\"true\">PLATFORMS AND SYSTEMS&nbsp;<\/span><\/h2>\n<p><span data-preserver-spaces=\"true\">PC&nbsp;<\/span><\/p>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">PC performance optimizations for AMD RX series GPUs.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a crash bug when launching on Intel Integrated Graphics systems.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">PlayStation&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug where content verification would trigger Beagle errors on PlayStation 5 and require a reinstall.&nbsp;&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Players that log in into Destiny 2 after today&#8217;s big weekly reset might find themselves overwhelmed at the plethora of changes the game features, as&#8230;<\/p>\n","protected":false},"author":1973,"featured_media":19026,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-19025","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-destiny-2","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more - GINX TV<\/title>\n<meta name=\"description\" content=\"Solstice of Heroes goes live and plenty of balance changes to go with it as well.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/19025\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Solstice of Heroes goes live and plenty of balance changes to go with it as well.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2021-07-06T20:35:38+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T07:38:02+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Andr\u00e9s Aquino\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Andr\u00e9s Aquino\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more\"},\"author\":{\"name\":\"Andr\u00e9s Aquino\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/698eade43138e2429335d2cf7435466a\"},\"headline\":\"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more\",\"datePublished\":\"2021-07-06T20:35:38+00:00\",\"dateModified\":\"2024-07-19T07:38:02+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more\"},\"wordCount\":1772,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg\",\"articleSection\":[\"Destiny 2\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more\",\"url\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more\",\"name\":\"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more - GINX TV\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg\",\"datePublished\":\"2021-07-06T20:35:38+00:00\",\"dateModified\":\"2024-07-19T07:38:02+00:00\",\"description\":\"Solstice of Heroes goes live and plenty of balance changes to go with it as well.\",\"breadcrumb\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg\",\"caption\":\"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.ginx.tv\/en\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"name\":\"GINX TV\",\"description\":\"GINX TV\",\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/www.ginx.tv\/en\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\",\"name\":\"GINX TV\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"width\":200,\"height\":40,\"caption\":\"GINX TV\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/698eade43138e2429335d2cf7435466a\",\"name\":\"Andr\u00e9s Aquino\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Screenshot-2023-11-23-at-13.55.56-96x96.png\",\"contentUrl\":\"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Screenshot-2023-11-23-at-13.55.56-96x96.png\",\"caption\":\"Andr\u00e9s Aquino\"},\"url\":\"https:\/\/www.ginx.tv\/en\/author\/andres-aquino\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more - GINX TV","description":"Solstice of Heroes goes live and plenty of balance changes to go with it as well.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/19025","og_locale":"en_US","og_type":"article","og_title":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more - GINX TV","og_description":"Solstice of Heroes goes live and plenty of balance changes to go with it as well.","og_url":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more","og_site_name":"GINX TV","article_published_time":"2021-07-06T20:35:38+00:00","article_modified_time":"2024-07-19T07:38:02+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Andr\u00e9s Aquino","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Andr\u00e9s Aquino","Est. reading time":"9 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more"},"author":{"name":"Andr\u00e9s Aquino","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/698eade43138e2429335d2cf7435466a"},"headline":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more","datePublished":"2021-07-06T20:35:38+00:00","dateModified":"2024-07-19T07:38:02+00:00","mainEntityOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more"},"wordCount":1772,"commentCount":0,"publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg","articleSection":["Destiny 2"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more","url":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more","name":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more - GINX TV","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg","datePublished":"2021-07-06T20:35:38+00:00","dateModified":"2024-07-19T07:38:02+00:00","description":"Solstice of Heroes goes live and plenty of balance changes to go with it as well.","breadcrumb":{"@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#primaryimage","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/solstice_of_heroes-1.jpg","caption":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more"},{"@type":"BreadcrumbList","@id":"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-update-3-2-1-armor-fixes-shotgun-nerfs-hand-cannon-nerfs-and-more#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.ginx.tv\/en\/"},{"@type":"ListItem","position":2,"name":"Destiny 2 Update 3.2.1: Armour fixes, Shotgun nerfs, Hand Cannon nerfs, and more"}]},{"@type":"WebSite","@id":"https:\/\/www.ginx.tv\/en\/#website","url":"https:\/\/www.ginx.tv\/en\/","name":"GINX TV","description":"GINX TV","publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.ginx.tv\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/www.ginx.tv\/en\/#organization","name":"GINX TV","url":"https:\/\/www.ginx.tv\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","width":200,"height":40,"caption":"GINX TV"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/698eade43138e2429335d2cf7435466a","name":"Andr\u00e9s Aquino","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/","url":"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Screenshot-2023-11-23-at-13.55.56-96x96.png","contentUrl":"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Screenshot-2023-11-23-at-13.55.56-96x96.png","caption":"Andr\u00e9s Aquino"},"url":"https:\/\/www.ginx.tv\/en\/author\/andres-aquino"}]}},"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/19025","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/users\/1973"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/comments?post=19025"}],"version-history":[{"count":0,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/19025\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media\/19026"}],"wp:attachment":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media?parent=19025"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/tags?post=19025"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}