Blueprint Blitz<\/a> event.<\/p>\nBut by far the most significant changes are coming in regards to weapon balance.<\/p>\n
At the start of Season 4, Raven has revealed that one of their main goals with balance changes going forward is to make weapon adjustments in order to increase the average time-to-kill within Warzone across all classes.<\/p>\n
In short, they want all the weapons to kill more slowly so that players have more time to react and reassess the situation.<\/p>\n(Picture: Activision)<\/figcaption><\/figure>\nWith that in mind, there is a significant focus on Torso Multipliers with these changes.<\/p>\n
“With reductions to these multipliers, we are placing a bigger emphasis on precision – a move which we feel is ultimately healthy for the game,” Raven explains.<\/p>\n
Developers want to emphasize that “weapon adjustments were not made in a vacuum,” despite the fact that some of these changes might seem drastic.<\/p>\n
Raven states that their ultimate goal is to provide “a myriad of options to choose from” and that’s where they are aiming with this set of changes.<\/p>\n
Check out all the changes below.<\/p>\n
Season 4 Reloaded balance changes<\/h2>\n(Picture: Activision)<\/figcaption><\/figure>\nAssault Rifles<\/strong><\/span><\/p>\n\nAK-47 (BOCW)\n\nHeadshot Multiplier decreased from 1.62 to 1.5<\/li>\n Upper Torso Multiplier decreased from 1.2 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nAK-47 (MW)\n\nUpper Torso Multiplier decreased from 1.2 to 1.1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nC58 (BOCW) \n\nHeadshot Multiplier decreased from 1.62 to 1.58<\/li>\n Upper Torso Multiplier decreased from 1.2 to 1<\/li>\n Lower Torso Multiplier decreased from 1.1 to 1<\/li>\n Maximum Damage Range increased by 8%<\/li>\n Recoil increased<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nCR-56 AMAX (MW)\n\nHeadshot Multiplier increased from 1.5 to 1.55<\/li>\n Upper Torso Multiplier decreased from 1.1 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nAssault Rifle Bravo (MW)\n\nHeadshot Multiplier decreased from 2.05 to 1.62<\/li>\n Upper Torso Multiplier decreased from 1.2 to 1.1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nFARA 83 (BOCW)\n\nMaximum Damage decreased from 31 to 29<\/li>\n Recoil increased<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nFFAR 1 (BOCW)\n\nHeadshot Multiplier decreased from 1.5 to 1.4<\/li>\n Maximum Damage decreased from 27 to 25<\/li>\n Minimum Damage decreased from 25 to 23<\/li>\n Maximum Damage Range decreased by 20%<\/li>\n Neck Multiplier increased from 1 to 1.2<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nAssault Rifle Golf (MW)\n\nUpper Torso Multiplier decreased from 1.2 to 1.1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nGrau 5.56 (MW)\n\nMinimum Damage increased from 22 to 24<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nGroza (BOCW)\n\nMaximum Damage decreased from 28 to 27<\/li>\n Maximum Damage Range increased by 4.5%<\/li>\n Headshot Multiplier decreased from 1.62 to 1.5<\/li>\n Upper Torso Multiplier decreased from 1.2 to 1.12<\/li>\n Lower Torso Multiplier decreased from 1.1 to 1<\/li>\n Recoil pattern smoothed<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nKrig 6 (BOCW)\n\nMinimum Damage increased from 25 to 26<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nM13 (MW)\n\nMinimum Damage increased from 19 to 20<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nAssault Rifle Charlie (MW)\n\nMaximum Damage decreased from 28 to 27<\/li>\n Minimum Damage increased from 22 to 23<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nOden (MW)\n\nUpper Torso Multiplier decreased from 1.3 to 1.2<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nQBZ-83 (BOCW)\n\nMinimum Damage increased from 22 to 24<\/li>\n Base Move Speed reduced by 3%<\/li>\n Base ADS Move Speed reduced by 5%<\/li>\n Upper Torso Multiplier increased from 1.1 to 1.2<\/li>\n Lower Torso Multiplier increased from 1 to 1.1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nRAM-7 (MW)\n\nMaximum Damage decreased from 28 to 26<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nXM4 (BOCW)\n\nMaximum Damage decreased from 32 to 30<\/li>\n Minimum Damage decreased from 28 to 27<\/li>\n ADS Speed decreased slightly<\/li>\n Recoil increased slightly<\/li>\n<\/ul>\n<\/li>\n<\/ul>\nLight<\/span> Machine <\/span>Guns<\/span><\/strong><\/p>\n\nM60 (BOCW)\n\nMaximum Damage increased from 36 to 37<\/li>\n Headshot Multiplier increased from 1.5 to 1.6<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nMG 34 (MW)\n\nMaximum Damage decreased from 31 to 29<\/li>\n Minimum Damage decreased from 28 to 27<\/li>\n Headshot Multiplier decreased from 1.5 to 1.4<\/li>\n Upper Torso Multiplier decreased from 1.1 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nMG 82 (BOCW)\n\nADS Speed decreased slightly<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nLight Machine Gun Alpha (MW)\n\nMaximum Damage increased from 31 to 32<\/li>\n Maximum Damage Range decreased by 7%<\/li>\n Upper Torso Multiplier decreased from 1.1 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nSA87 (MW)\n\nUpper Torso Multiplier decreased from 1.2 to 1.1\n<\/li>\n<\/ul>\n<\/li>\n Light Machine Gun Alpha (BOCW)\n\nMaximum Damage decreased from 34 to 33<\/li>\n Upper Torso Multiplier decreased from 1.1 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\nSniper Rifles<\/span><\/strong><\/p>\n\nSwiss K31 (BOCW)\n\nADS animation updated<\/li>\n Now shares a base reticle with the ZRG 20mm<\/li>\n<\/ul>\n<\/li>\n<\/ul>\nSubmachine Guns<\/span><\/strong><\/p>\n\nAK-74u (BOCW)\n\nMaximum Damage decreased from 35 to 31<\/li>\n Minimum Damage increased from 25 to 26<\/li>\n Headshot Multiplier decreased from 1.62 to 1.6<\/li>\n Upper Torso Multiplier increased from 1 to 1.1<\/li>\n Bullet Velocity increased by 5%<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nSubmachine Gun Alpha (MW)\n\nMinimum Damage increased from 25 to 26<\/li>\n Headshot Multiplier decreased from 1.62 to 1.47<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nBullfrog (BOCW)\n\nMaximum Damage decreased from 32 to 31<\/li>\n Headshot Multiplier decreased from 1.62 to 1.5<\/li>\n Left Upper Arm Multiplier increased from .9 to 1<\/li>\n Right Upper Arm Multiplier increased from .9 to 1<\/li>\n Left Upper Leg Multiplier increased from .9 to 1<\/li>\n Right Upper Leg Multiplier increased from .9 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nKSP-45 (BOCW)\n\nHeadshot Multiplier decreased from 1.62 to 1.57<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nLC10 (BOCW)\n\nMaximum Damage decreased from 30 to 27<\/li>\n Minimum Damage decreased from 25 to 24<\/li>\n Headshot Multiplier decreased from 1.62 to 1.55<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nMac-10 (BOCW)\n\nMaximum Damage decreased from 24 to 23<\/li>\n Minimum Damage decreased from 20 to 19\n<\/li>\n<\/ul>\n<\/li>\n Milano 821 (BOCW)\n\nRecoil increased slightly<\/li>\n Maximum Damage range decreased by 12%<\/li>\n Headshot Multiplier decreased from 1.62 to 1.38<\/li>\n Upper Torso Multiplier decreased from 1.2 to 1.1<\/li>\n Lower Torso Multiplier decreased from 1.1 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nSubmachine Gun Alpha (BOCW)\n\nMaximum Damage decreased from 33 to 31<\/li>\n Minimum Damage decreased from 25 to 24<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nNail Gun (BOCW)\n\nMaximum Damage decreased from 50 to 46<\/li>\n Headshot Multiplier decreased from 1.62 to 1.45<\/li>\n Upper Torso Multiplier decreased from 1.28 to 1<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nSubmachine Gun Echo (MW)\n\nMaximum Damage decreased from 35 to 34<\/li>\n Minimum Damage increased from 25 to 26<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nPPSh-41 (BOCW)\n\nMaximum Damage decreased from 28 to 26<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nISO (MW)\n\nMinimum Damage increased from 20 to 21<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nSubmachine Gun Delta (MW)\n\nMinimum Damage increased from 25 to 26<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nFennec (MW)\n\nMaximum Damage decreased from 25 to 24<\/li>\n Minimum Damage decreased from 20 to 19<\/li>\n<\/ul>\n<\/li>\n<\/ul>\nTactical Rifles<\/span><\/strong><\/p>\n\nTactical Rifle Charlie (BOCW)\n\nHeadshot Multiplier decreased from 1.8 to 1.7<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nCARV.2 (BOCW)\n\nHeadshot Multiplier decreased from 1.7 to 1.6<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\nM16 (BOCW)\n\nHeadshot Multiplier decreased from 1.8 to 1.6 <\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"The mid-season 4 update for Warzone has arrived and it comes with some drastic balance changes. There’s a lot of new things to explore and…<\/p>\n","protected":false},"author":1832,"featured_media":19412,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-19411","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-of-duty","genre-battle-royal","content_type-news"],"acf":[],"yoast_head":"\n
Warzone Season 4 Reloaded balance changes: All weapon buffs and nerfs - GINX TV<\/title>\n \n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n\t \n\t \n\t \n