{"id":2165,"date":"2019-12-19T16:23:52","date_gmt":"2019-12-19T16:23:52","guid":{"rendered":"https:\/\/www.ginx.tv\/pubg-update-death-cam-blood-splatter"},"modified":"2024-07-19T13:49:01","modified_gmt":"2024-07-19T13:49:01","slug":"pubg-update-death-cam-blood-splatter","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/playerunknown-s-battlegrounds\/pubg-update-death-cam-blood-splatter","title":{"rendered":"PUBG update adds Death Cam and blood splatter for Christmas"},"content":{"rendered":"<p lang=\"EN-US\" paraeid=\"{c72090da-a8cf-467e-bc6f-afa62c2cd670}{160}\" paraid=\"405776730\" xml:lang=\"EN-US\">Fortnite might have winter cabins and presents, but an update for&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/playerunknown-s-battlegrounds\">PlayerUnknown&rsquo;s&nbsp;Battlegrounds<\/a> is taking a slightly different approach to Christmas.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{9165e7dd-fb64-45f6-ad59-060e03f0212b}{236}\" paraid=\"1960645640\" xml:lang=\"EN-US\">In a <a href=\"https:\/\/www.pubg.com\/2019\/12\/13\/console-update-5-3-patch-notes\/\" rel=\"nofollow\" target=\"_blank\">post detailing update 1.31<\/a>, PUBG will receive a new Death Cam feature which will allow you to see how you were killed from the results screen.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{f4f83d4a-7376-43f1-9b70-29b9231f0016}{8}\" paraid=\"111687072\" xml:lang=\"EN-US\">There&rsquo;s also new blood effects, including bigger splashes for headshots, extra blood splatter on walls and floors, and clearer wounds on characters to show&nbsp;where they&rsquo;ve been hit.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{722ecf30-7efb-416f-8b31-330fcce2d671}{153}\" paraid=\"461329011\" xml:lang=\"EN-US\">The update also adds new weapon&nbsp;favouriting&nbsp;features, enabling players to place a star on one weapon so it&rsquo;s easily accessed in matches.&nbsp;&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/twitter.com\/PUBG\/status\/1207556196464545792\"><twitter-widget class=\"twitter-tweet twitter-tweet-rendered\" id=\"twitter-widget-0\" style=\"position: absolute; visibility: hidden; display: block; transform: rotate(0deg);\"><\/twitter-widget><\/p>\n<blockquote align=\"center\" class=\"twitter-tweet\" data-dnt=\"true\" data-twitter-extracted-i1576772660465647136=\"true\">\n<p dir=\"ltr\" lang=\"en\">See how you died &#9760;&#65039; death cam is here for console and improved blood effects making tracks on all platforms. Update 5.3 is now available on console and PC live servers.<br \/>\n&#127918; Console patch notes: <a href=\"https:\/\/t.co\/Se0HFI1CKK\">https:\/\/t.co\/Se0HFI1CKK<\/a><br \/>\n&#128187; PC patch notes: <a href=\"https:\/\/t.co\/LjPnSuDmO8\">https:\/\/t.co\/LjPnSuDmO8<\/a><a href=\"https:\/\/t.co\/WaiwvaEV4k\">pic.twitter.com\/WaiwvaEV4k<\/a><\/p>\n<p>&mdash; PUBG (@PUBG) <a href=\"https:\/\/twitter.com\/PUBG\/status\/1207556196464545792?ref_src=twsrc%5Etfw\">December 19, 2019<\/a><\/p><\/blockquote>\n<p><script async=\"\" charset=\"utf-8\" src=\"https:\/\/platform.twitter.com\/widgets.js\"><\/script><\/div>\n<p lang=\"EN-US\" paraeid=\"{d9e29f5b-ce51-4966-9010-9c0faef688e0}{219}\" paraid=\"1381982638\" xml:lang=\"EN-US\">It&rsquo;s not the most comprehensive update ever, although there&rsquo;s some nice quality of life improvements to make it worthwhile &ndash; fixing bugs like unintended character movement.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{3e97d053-78ec-44ef-9f9b-3633b947cf3b}{173}\" paraid=\"2140343150\" xml:lang=\"EN-US\">You can check out the full patch notes below.&nbsp;&nbsp;<\/p>\n<h3 aria-level=\"2\" lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{91}\" paraid=\"1649017631\" role=\"heading\" xml:lang=\"EN-US\">Gameplay&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{96}\" paraid=\"739209737\" xml:lang=\"EN-US\">&ldquo;Bloody realistic&rdquo;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{99}\" paraid=\"670127866\" xml:lang=\"EN-US\">Blood effect improvement&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"1\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{103}\" paraid=\"839734434\" xml:lang=\"EN-US\">The size of the blood splash is unified across all color settings&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"2\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{107}\" paraid=\"2113979011\" xml:lang=\"EN-US\">Headshots including the neck area produce more distinct visual effect to ensure clear identification of hit&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"3\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{111}\" paraid=\"621165563\" xml:lang=\"EN-US\">Blood splatter will be shown on walls and floors if the character is hit near it.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"4\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{115}\" paraid=\"266171565\" xml:lang=\"EN-US\">Wounds on characters will now provide more precise information on which body parts have been hit&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{119}\" paraid=\"672003370\" xml:lang=\"EN-US\">Vending machine&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"5\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{121}\" paraid=\"1916852219\" xml:lang=\"EN-US\">Reduced the maximum number of vending&nbsp;machine&nbsp;uses from 15 to 10&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{125}\" paraid=\"1018723626\" xml:lang=\"EN-US\">Death Cam&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"6\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{127}\" paraid=\"1226463265\" xml:lang=\"EN-US\">Players can now view how they were killed with the new Death Cam feature!&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"7\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{131}\" paraid=\"1697180046\" xml:lang=\"EN-US\">Death Cam button (PS4: Square \/ Xbox: X) will be activated a few seconds after death in the results screen.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{135}\" paraid=\"1318668096\" xml:lang=\"EN-US\">Continuous Item Use option&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"8\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{137}\" paraid=\"334678163\" xml:lang=\"EN-US\">Continuous item use of bandages, first aid kits, energy drinks and pain killers will be added as an option.&nbsp;<br \/>\n\tContinuous Item Use will be provided as an option which can be set in SETTINGS &ndash; GAMEPLAY&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"1\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{141}\" paraid=\"192510478\" xml:lang=\"EN-US\">On&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"3\" data-aria-posinset=\"1\" data-font=\"Wingdings\" data-leveltext=\"&#61607;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{145}\" paraid=\"1687867690\" xml:lang=\"EN-US\">If a player owns more than one of items listed above and can be used, using it once will allow the item to be used continuously.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"2\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{149}\" paraid=\"2081303507\" xml:lang=\"EN-US\">Bandages Only:&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"3\" data-aria-posinset=\"2\" data-font=\"Wingdings\" data-leveltext=\"&#61607;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{153}\" paraid=\"2084576501\" xml:lang=\"EN-US\">Only bandages will be used continuously.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"3\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{157}\" paraid=\"494027343\" xml:lang=\"EN-US\">Off&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"3\" data-aria-posinset=\"3\" data-font=\"Wingdings\" data-leveltext=\"&#61607;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{161}\" paraid=\"1045495658\" xml:lang=\"EN-US\">No items will be allowed to be used continuously.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"9\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{165}\" paraid=\"1974115458\" xml:lang=\"EN-US\">Regardless of this option, keeping action feature will be added.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"4\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{169}\" paraid=\"1684630165\" xml:lang=\"EN-US\">If multiple heal items can be used, holding onto the item use button will continuously use the item.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"5\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{173}\" paraid=\"1210962604\" xml:lang=\"EN-US\">Players do not have to press the item use every time they want to use the item.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<h3 aria-level=\"2\" lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{177}\" paraid=\"237362641\" role=\"heading\" xml:lang=\"EN-US\">Weapon Mastery&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{180}\" paraid=\"11949193\" xml:lang=\"EN-US\">&ldquo;Raindrops on roses and whiskers on kittens&rdquo;&nbsp;<\/p>\n<h3 lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{182}\" paraid=\"82615314\" xml:lang=\"EN-US\">Favorite Weapon&nbsp;<\/h3>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"10\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{184}\" paraid=\"1554824824\" xml:lang=\"EN-US\">Players can now choose their &ldquo;favorite weapon&rdquo; in the mastery tab&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"11\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{188}\" paraid=\"772072253\" xml:lang=\"EN-US\">The weapon of choice will show up as the first weapon stat in your PUBG ID, regardless of whether the weapon has the highest level or not&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"12\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{192}\" paraid=\"1826526886\" xml:lang=\"EN-US\">Clicking R-Stick(Xbox)\/R3(PS4) while hovering over a weapon will &ldquo;favorite&rdquo; the weapon.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"6\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{196}\" paraid=\"1781277689\" xml:lang=\"EN-US\">Known Issue: Currently, the button guide will only be displayed in English. Other languages will be added in January.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"13\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{200}\" paraid=\"640688010\" xml:lang=\"EN-US\">A gold star will show up next to a chosen weapon when a player favorites it&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"14\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{204}\" paraid=\"181770792\" xml:lang=\"EN-US\">Players can only favorite individual weapons and not categories&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"15\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{208}\" paraid=\"423224786\" xml:lang=\"EN-US\">There can only be one favorite. That&rsquo;s just logical&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"16\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{28fcbc2e-aac3-4caf-8c44-2d1c9e539471}{212}\" paraid=\"345223001\" xml:lang=\"EN-US\">The favorite weapon will always show up at the top of players&rsquo; list, even when the sorting feature is used&nbsp;<\/p>\n<\/li>\n<\/ul>\n<h3 lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{126}\" paraid=\"1270504625\" xml:lang=\"EN-US\">PUBG ID: Platform Identification&nbsp;<\/h3>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"17\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{128}\" paraid=\"1426454680\" xml:lang=\"EN-US\">Players will now be able to see which platform the user is playing on via PUBG ID.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"18\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{132}\" paraid=\"2088465834\" xml:lang=\"EN-US\">Like cross platform play, there will be 3 ways to show platform icons.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"7\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{136}\" paraid=\"493429636\" xml:lang=\"EN-US\">Xbox icon: Xbox players will be able to see players playing on Xbox with&nbsp;a&nbsp;Xbox icon.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"8\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{140}\" paraid=\"75404749\" xml:lang=\"EN-US\">PlayStation icon: PlayStation players will be able to see players playing on PlayStation with a PlayStation icon.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"9\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{144}\" paraid=\"1843702206\" xml:lang=\"EN-US\">Common icon: Common icons will be shown on PUBG IDs of players playing on other platforms.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"2\" data-aria-posinset=\"10\" data-font=\"Courier New\" data-leveltext=\"o\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{148}\" paraid=\"57141572\" xml:lang=\"EN-US\">&nbsp;<\/p>\n<\/li>\n<\/ul>\n<h3 aria-level=\"2\" lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{184}\" paraid=\"1742050433\" role=\"heading\" xml:lang=\"EN-US\">UI\/UX&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{187}\" paraid=\"1455216240\" xml:lang=\"EN-US\">Lobby Theme&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"19\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{189}\" paraid=\"299465373\" xml:lang=\"EN-US\">Lobby background will change to a HAPPY HOLIDAYS theme once the patch is updated on live servers&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"20\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{193}\" paraid=\"1883710747\" xml:lang=\"EN-US\">To set the winter mood, the lobby music has also been changed&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{197}\" paraid=\"162931322\" xml:lang=\"EN-US\">Weapon HUD improvement&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"21\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{199}\" paraid=\"1979839432\" xml:lang=\"EN-US\">Heal and acceleration icons on the weapon HUD will now flash when activated&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p aria-level=\"2\" lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{233}\" paraid=\"380218\" role=\"heading\" xml:lang=\"EN-US\">Performance&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"22\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{236}\" paraid=\"1609201662\" xml:lang=\"EN-US\">Cached data will be deleted when moving to lobby after a match is finished to reduce the rate of game crash.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p aria-level=\"2\" lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{240}\" paraid=\"1417562839\" role=\"heading\" xml:lang=\"EN-US\">Settings&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"23\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{243}\" paraid=\"1972453585\" xml:lang=\"EN-US\">Players cannot change the language while in a match.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p aria-level=\"2\" lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{247}\" paraid=\"222753804\" role=\"heading\" xml:lang=\"EN-US\">World&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"24\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{250}\" paraid=\"333177352\" xml:lang=\"EN-US\">All PGC signs and banners on Miramar have been removed&nbsp;<\/p>\n<\/li>\n<\/ul>\n<h3 aria-level=\"2\" lang=\"EN-US\" paraeid=\"{3d6a0c52-b463-429e-9046-1c328af18b5d}{254}\" paraid=\"656665188\" role=\"heading\" xml:lang=\"EN-US\">Survivor Pass: Badlands&nbsp;<\/h3>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"25\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{2}\" paraid=\"95059168\" xml:lang=\"EN-US\">The current season of both the Survivor Pass and Survival Title System will end on January 21 KST&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"26\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{6}\" paraid=\"1674626159\" xml:lang=\"EN-US\">Survivor Pass: Starting January 1st, two weeks before the end period of Badlands, there will be an on-screen message, pop-up and countdown on the Survivor Pass banner in the lobby to notify players of the pass end timing&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"27\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{10}\" paraid=\"1009021346\" xml:lang=\"EN-US\">Premium Pass and Level-up items can be purchased until the Pass period ends&nbsp;<\/p>\n<\/li>\n<\/ul>\n<h3 aria-level=\"2\" lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{14}\" paraid=\"572727154\" role=\"heading\" xml:lang=\"EN-US\">Skins &amp; Items&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{17}\" paraid=\"296674343\" xml:lang=\"EN-US\">The following items will be added to the Store after Update #5.3 hits live servers:&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"28\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{19}\" paraid=\"1163037509\" xml:lang=\"EN-US\">Added 2 types of purchasable&nbsp;BattleStat&nbsp;Weapons (QBU and P1911)&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"29\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{23}\" paraid=\"502573684\" xml:lang=\"EN-US\">Added 2 types of BP&nbsp;Battlestat&nbsp;Weapons (SKS and P92)&nbsp;<\/p>\n<\/li>\n<\/ul>\n<h3 aria-level=\"2\" lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{27}\" paraid=\"459109511\" role=\"heading\" xml:lang=\"EN-US\">Bug Fixes&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{30}\" paraid=\"1074540721\" xml:lang=\"EN-US\">Gameplay&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"30\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{32}\" paraid=\"423198762\" xml:lang=\"EN-US\">Fixed an issue where the reticle would shake during ADS with a 6X scope equipped.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"31\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{36}\" paraid=\"1194302876\" xml:lang=\"EN-US\">Fixed an issue where character would move forcibly when firing DBS in certain situations.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"32\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{40}\" paraid=\"82997066\" xml:lang=\"EN-US\">Fixed an issue where BRDM collision damage was higher than intended.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"33\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{44}\" paraid=\"1808146254\" xml:lang=\"EN-US\">Fixed an issue where a moving disconnected player&rsquo;s character would float on air when disrupted by a prone character.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"34\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{48}\" paraid=\"1159637910\" xml:lang=\"EN-US\">Fixed an issue where vehicles would get stuck in tree branches in certain situations.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{52}\" paraid=\"142509191\" xml:lang=\"EN-US\">World&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"35\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{54}\" paraid=\"981923824\" xml:lang=\"EN-US\">Mitigated an issue which causes players to be bumped into the air when moving close to certain objects.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{58}\" paraid=\"464410501\" xml:lang=\"EN-US\">UI\/UX&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"36\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{60}\" paraid=\"1786850223\" xml:lang=\"EN-US\">Fixed an issue where only the ammo of one weapon is updated in the inventory when holding more than one weapon using the same ammo type.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"37\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{64}\" paraid=\"1945320641\" xml:lang=\"EN-US\">Fixed an issue where the character size would show incorrectly in lobby when moving to lobby after seeing preview of PGC 2019 bundle.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"38\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{68}\" paraid=\"433097708\" xml:lang=\"EN-US\">Fixed an issue where character rendering is done late when changing gender while creating a character.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"39\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{72}\" paraid=\"289363223\" xml:lang=\"EN-US\">Fixed an issue where item equipped icon and new item notification icon would appear at the same location in CUSTOMIZE menu.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"40\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{76}\" paraid=\"1501913990\" xml:lang=\"EN-US\">Fixed an issue where framerate priority and resolution priority option&nbsp;was&nbsp;displayed incorrectly in SETTINGS. (Xbox One X)&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"41\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{80}\" paraid=\"963739946\" xml:lang=\"EN-US\">Fixed an issue where accelerate buff icon was displayed incorrectly on weapon HUD.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"42\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{84}\" paraid=\"1774775583\" xml:lang=\"EN-US\">Fixed an issue where moving in the lobby was limited after certain actions were taken when in the Last Match report screen.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"43\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{88}\" paraid=\"1787874412\" xml:lang=\"EN-US\">Fixed an issue where healing message UI would disappear when system menu is opened while healing.&nbsp;<\/p>\n<\/li>\n<\/ul>\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{92}\" paraid=\"1872659615\" xml:lang=\"EN-US\">Skins and Items&nbsp;<\/p>\n<ul role=\"list\">\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"44\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{94}\" paraid=\"172815458\" xml:lang=\"EN-US\">Fixed an issue where [BATTLESTAT] Refined Mictlantecuhtli Groza kill count would not be displayed correctly.&nbsp;<\/p>\n<\/li>\n<li aria-setsize=\"-1\" data-aria-level=\"1\" data-aria-posinset=\"45\" data-font=\"Symbol\" data-leveltext=\"&#61623;\" data-listid=\"1\" role=\"listitem\">\n<p lang=\"EN-US\" paraeid=\"{27c2f5ba-2c76-4e19-9c8d-c4ae8854d9f0}{98}\" paraid=\"1438649993\" xml:lang=\"EN-US\">Fixed an issue where character thighs would be displayed incorrectly when certain skins are equipped.&nbsp;<\/p>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Fortnite might have winter cabins and presents, but an update for&nbsp;PlayerUnknown&rsquo;s&nbsp;Battlegrounds is taking a slightly different approach to Christmas.&nbsp; In a post detailing update 1.31,&#8230;<\/p>\n","protected":false},"author":601,"featured_media":2166,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-2165","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playerunknown-s-battlegrounds"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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