{"id":21650,"date":"2021-09-07T20:29:42","date_gmt":"2021-09-07T20:29:42","guid":{"rendered":"https:\/\/www.ginx.tv\/valorant-s-anti-cheat-embraces-win-11-tpm-2-0-requirement-to-enable-hardware-perma-ban"},"modified":"2024-07-21T10:23:01","modified_gmt":"2024-07-21T10:23:01","slug":"valorant-s-anti-cheat-embraces-win-11-tpm-2-0-requirement-to-enable-hardware-perma-ban","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/valorant-s-anti-cheat-embraces-win-11-tpm-2-0-requirement-to-enable-hardware-perma-ban","title":{"rendered":"Valorant’s anti-cheat embraces Win 11 TPM 2.0 requirement to enable hardware perma-ban"},"content":{"rendered":"

Since Valorant’s first beta a year and a half ago, one of the more controversial topics surrounding the game was its rather intrusive anti-cheat system known as Vanguard. <\/p>\n

The biggest concern<\/a> stems from the fact that Vanguard requires kernel-level access, essentially allowing the driver to have absolute control over your operating system.<\/p>\n

There was a lot of negative feedback and backlash during the first few months of Valorant’s infancy, and not without a valid reason, as Vanguard was known for creating some serious issues, most infamously – disabling input devices.<\/a><\/p>\n

All of that is now behind us, and the community has grown to actually appreciate the level of protection against hackers and cheaters that Vanguard provides, because, unlike many other F2P games<\/a>, the cheating issue has been mostly kept under control in Valorant.<\/p>\n