{"id":22565,"date":"2021-09-30T09:49:54","date_gmt":"2021-09-30T09:49:54","guid":{"rendered":"https:\/\/www.ginx.tv\/riot-games-officially-reveal-why-they-banned-valorant-pro-slaze"},"modified":"2024-07-19T12:35:27","modified_gmt":"2024-07-19T12:35:27","slug":"riot-games-officially-reveal-why-they-banned-valorant-pro-slaze","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/valorant\/riot-games-officially-reveal-why-they-banned-valorant-pro-slaze","title":{"rendered":"Riot Games officially reveal why they banned Valorant pro Slaze"},"content":{"rendered":"

The North American division of the Valorant Champions Tour<\/a> (VCT) has issued an official competitive ruling on behalf of Riot Games, detailing the rationale behind its decision to ban Team Polaris Valorant<\/a> pro, Sophia “Slaze” Ramirez, from all Riot-sanctioned competitions.<\/p>\n

This followed after she was barred from competing amidst allegations that she was involved in account boosting. According to a Twitlonger<\/a> posted by Team Polaris on 30th September, they were unaware of Slaze’s actions, which they condemned and have subsequently dropped her from the team.<\/p>\n

Riot Games officially reveal why they banned Valorant pro Slaze<\/h2>\n

An official competitive ruling was issued on 30th September after an internal investigation was conducted. According to the ruling<\/a>, Slaze was “found to have repeatedly queued together into Competitive with cheaters.” Riot added that the cheater was “banned mid-game” multiple times and proceeded to queue with Slaze using a different account “even after she had received a notification of cheater detection.”<\/p>\n

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Riot issue competitive ruling, banning Valorant pro, Slaze, from all sanctioned events for 3 months. (Picture: Twitter \/ VCT NA)<\/figcaption><\/figure>\n

The duration of Slaze’s ban will last for 3 months, during which time she will be barred from “any association or affiliation with a team in a Riot-sanction competition.”<\/p>\n

Upon further investigation, it was also revealed that Slaze had consistently queued (and re-queued) with cheaters on “multiple occasions” over the past 28 days, “with at least 4 new accounts employed by cheaters after the initial ban.”<\/p>\n

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Riot issue the reason for banning Valorant pro, Slaze. (Picture: Twitter \/ Slaze)<\/figcaption><\/figure>\n

The analysis revealed that 77% of the Competitive MMR Slaze received came from games played while duo-queued with an actively cheating player, whilst 60% of Slaze’s Competitive matches were played while duo-queued with a cheater.<\/p>\n