{"id":23353,"date":"2021-10-18T13:03:59","date_gmt":"2021-10-18T13:03:59","guid":{"rendered":"https:\/\/www.ginx.tv\/cod-mobile-season-9-balance-changes-all-weapon-nerfs-and-buffs"},"modified":"2024-07-19T11:11:13","modified_gmt":"2024-07-19T11:11:13","slug":"cod-mobile-season-9-balance-changes-all-weapon-nerfs-and-buffs","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/cod-mobile-season-9-balance-changes-all-weapon-nerfs-and-buffs","title":{"rendered":"COD Mobile Season 9 balance changes: All weapon nerfs and buffs"},"content":{"rendered":"<p>A few seasons ago, <a href=\"https:\/\/www.ginx.tv\/en\/codm\">Call of Duty: Mobile<\/a> got a huge weapon balance pass on its huge arsenal of weapons, drastically changing the game&#8217;s meta.<\/p>\n<p>While changes since then have been less frequent, they still continue as the developers look to make the game as balanced as possible.<\/p>\n<p>With the release of <a href=\"https:\/\/www.ginx.tv\/en\/codm\/cod-mobile-season-9-release-date-trailer-leaks-more\">Season 9<\/a> in a couple of days and the <a href=\"https:\/\/www.ginx.tv\/en\/codm\/cod-mobile-season-9-patch-notes-changes-new-guns-battle-pass-maps-skills-and-more\">patch notes out<\/a>, we now know what is set for a buff or a nerf come release time.<\/p>\n<p>It is quite the list too, for multiplayer and survival game modes, the <a href=\"https:\/\/www.ginx.tv\/en\/codm\/best-cr-56-amax-loadout-for-cod-mobile-season-5\" target=\"_blank\" rel=\"noopener\">CR-56 AMAX<\/a> is getting hit with the nerf hammer, with the <a href=\"https:\/\/www.ginx.tv\/en\/codm\/cod-mobile-deadly-weaponry-challenge-how-to-unlock-m13-assault-rifle\">newly introduced M13<\/a> getting a buff.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/YkiTaa_bLDXbzXXKhNIgTII7J4vXy-ZPtbpWeLxK9RE\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9DT0RfTW9iaWxlL2RlYWRseS9pbWFnZTQucG5n\" alt=\"COd mobile season 9 weapon changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">The M13 has been buffed just weeks after it was introduced to the game. (Picture: Activision)<\/figcaption><\/figure>\n<p>There are also a couple of changes for the battle royale game mode with the SKS getting a huge nerf.<\/p>\n<p>Check out the full list of the winners and losers below.<\/p>\n<h2>COD Mobile Season 9 weapon balance changes<\/h2>\n<p>Weapons have different stats for multiplayer\/survival and then battle royale, so a weapon buffed or nerfed in one may be unaffected in the other.<\/p>\n<h3>Multiplayer\/survival<\/h3>\n<p>CR-56 AMAX (equipped with M67 magazine):<\/p>\n<ul>\n<li>Reduced the range, the first range was adjusted from 36M to 30M, and the second range was adjusted from 51M to 42.5M<\/li>\n<li>Reduced the damage on the upper arm from 62 to 48<\/li>\n<li>Slightly increased vertical recoil.<\/li>\n<\/ul>\n<p>M13:<\/p>\n<ul>\n<li>Increased the basic movement speed of the base gun from 0.6 to 0.65<\/li>\n<li>Increased the reload speed of the base gun from 3 to 2.5<\/li>\n<li>Increased the basic bullet velocity of the multiplayer mode from 600 to 900<\/li>\n<li>Heavy long barrel &#8211; Reduced the movement speed penalty from 4% to -2%<\/li>\n<li>.300 RTC-30 rounds magazine: Replaced the bullet speed increasing effect with a silencer effect; ADS speed -8% &rarr; -3%<\/li>\n<li>.300 RTC-double-row 40 rounds magazine: Replaced bullet speed increasing effect with silence effect; added bomb reload speed +10%; movement speed -2% &rarr; -1%<\/li>\n<li>Fixed the issue of BSA Mod not working in Battle Royale.<\/li>\n<\/ul>\n<p>KN-44:<\/p>\n<ul>\n<li>Reduce the horizontal recoil of the base Gun<\/li>\n<li>Reduced hip fire spread of the base gun from 0.08 to 0.06, reduce the minimum 0.15 to 0.14<\/li>\n<li>Increase the damage of the upper body: Arm 26 increased to 28 Chest 28 increased to 31 Head 31 increased to 33<\/li>\n<li>Marksman Long Barrel: Horizontal recoil increased from -3.2% to -8%<\/li>\n<li>Ranger Long Barrel: Horizontal recoil force increased from -3.2% to -6%<\/li>\n<li>Strike Stock: Horizontal recoil force increased from -3.2% Increased to -6%<\/li>\n<li>Chopper:<\/li>\n<li>Increased base gun damage range from 10m to 14m.<\/li>\n<\/ul>\n<p>UL736:<\/p>\n<ul>\n<li>Base gun damage increased from 25-22-20-19 to 28-24-20-19<\/li>\n<li>Base gun movement speed increased from 1.04 to 1.06<\/li>\n<li>Base gun ADS speed increased from 0.448 to 0.4<\/li>\n<li>Adjusted base gun&#8217;s recoil<\/li>\n<li>Reduced the movement speed of the 50-round magazine from -1% to -1.5%&nbsp;<\/li>\n<li>Reduced the movement speed of the 60-round magazine from -1.5% to -2.5%<\/li>\n<\/ul>\n<p>S36:<\/p>\n<ul>\n<li>Adjusted the recoil of the base gun to make it more controllable during continuous firing<\/li>\n<li>Perk &#8211; Disabled:<\/li>\n<li>After adding disabled perk for assault rifles and light machine guns hitting anywhere in the body will reduce the movement speed.<\/li>\n<\/ul>\n<h3>Battle Royale Mode<\/h3>\n<p>MX9:<\/p>\n<ul>\n<li>Reduced base gun damage from 30-24-16-15 to 25-21-18-16<\/li>\n<li>SKS:<\/li>\n<li>Increased the vertical recoil of the first shot by 50%<\/li>\n<li>Bullet spread during continuous firing has been increased by 35% starting from second shot<\/li>\n<li>Fixed the bug that SKS bullets do not require bullet velocity in BR mode.<\/li>\n<\/ul>\n<p>Scorestreaks<br \/>SAM Turret:<\/p>\n<ul>\n<li>The explosion damage of the Sam turret has been greatly increased from 198 to 385<\/li>\n<li>The score of the SAM Turret has been slightly reduced from 850 to 660.<\/li>\n<\/ul>\n<p>Swarm:<\/p>\n<ul>\n<li>Slightly increase the effective number of small aircraft generated by the Bomb Airplane Group from 4 to 6<\/li>\n<\/ul>\n<p>Napalm:<\/p>\n<ul>\n<li>Reduced the score of Napalm from 1500 to 1190<\/li>\n<li>Rapid bombing:<\/li>\n<li>Slightly reduced the score of rapid air strikes from 1050 to 850<\/li>\n<li>Increased missile explosion range from 10 meters to 15 meters.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><em>For more <a href=\"https:\/\/www.ginx.tv\/en\/codm\">Call of Duty: Mobile<\/a> news and guides, why not check out our best drop zones in the <a href=\"https:\/\/www.ginx.tv\/en\/codm\/cod-mobile-best-drop-locations-for-blackout-br-map\">new Blackout battle royale map<\/a>.<\/em><\/p>\n<p><em>Featured image courtesy of Activision.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few seasons ago, Call of Duty: Mobile got a huge weapon balance pass on its huge arsenal of weapons, drastically changing the game&#8217;s meta&#8230;.<\/p>\n","protected":false},"author":1325,"featured_media":23354,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-23353","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-of-duty","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>COD Mobile Season 9 balance changes: All weapon nerfs and buffs - GINX TV<\/title>\n<meta name=\"description\" content=\"Never static, a number of weapons are once again being buffed and nerfed for Call of Duty: Mobile Season 9. Here are the details.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/23353\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"COD Mobile Season 9 balance changes: All weapon nerfs and buffs - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Never static, a number of weapons are once again being buffed and nerfed for Call of Duty: Mobile Season 9. 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