{"id":23385,"date":"2021-10-19T01:54:05","date_gmt":"2021-10-19T01:54:05","guid":{"rendered":"https:\/\/www.ginx.tv\/smash-bros-ultimate-patch-v13-0-0-sora-goes-live-zelda-little-mac-buffs-and-more"},"modified":"2024-07-19T11:10:07","modified_gmt":"2024-07-19T11:10:07","slug":"smash-bros-ultimate-patch-v13-0-0-sora-goes-live-zelda-little-mac-buffs-and-more","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/smash-ultimate\/smash-bros-ultimate-patch-v13-0-0-sora-goes-live-zelda-little-mac-buffs-and-more","title":{"rendered":"Smash Bros Ultimate patch v13.0.0: Sora goes live, Zelda, Little Mac buffs, and more"},"content":{"rendered":"

It’s finally here, over two weeks since being announced, Sora from Kingdom Hearts<\/a>, the most requested character in Smash history, is finally in the game.<\/p>\n

Series creator Masahiro Sakurai had to pull nothing short of a miracle to make it happen, as they had to secure the rights from both Square Enix and Disney, proving to be a hard task that took over five years to finally be fulfilled. <\/p>\n

Sakurai himself confirmed this would be the last DLC for Smash Ultimate<\/a>, in what many speculate is the last title in the franchise under his guidance, proving a fitting final character to signify the end of an era for Smash fans.<\/p>\n

\"sora\"
Sora is finally here. (Picture: Nintendo)<\/figcaption><\/figure>\n

Version 13.00 brings more than just Sora, with plenty of buffs to low tier characters such as Zelda, Little Mac, and even Jigglypuff, among others.<\/p>\n

Smash Ultimate version 13.0.0 – full patch notes<\/h2>\n
\"sora
Some people still call the announcement fake. (Picture: Nintendo)<\/figcaption><\/figure>\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
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 <\/p>\n

F<\/p>\n

ighter<\/p>\n<\/th>\n

Move<\/th>\nChange<\/th>\n<\/tr>\n
All Fighters<\/td>\netc.<\/td>\nMade it so opponents that fall down in place due to Kazuya’s side special cannot be stepped on when jumping.<\/td>\n<\/tr>\n
Jigglypuff<\/td>\nNeutral Attack 2<\/td>\nReduced vulnerability.<\/td>\n<\/tr>\n
Jigglypuff<\/td>\nBack Air Attack<\/td>\nReduced vulnerability.
Reduced vulnerability when landing.<\/td>\n<\/tr>\n
Jigglypuff<\/td>\nDownward Throw<\/td>\nShortened the launch distance.
Reduced vulnerability.<\/td>\n<\/tr>\n
Dr. Mario<\/td>\nNeutral Air Attack<\/td>\nExtended launch distance for the high-damage window.<\/td>\n<\/tr>\n
Dr. Mario<\/td>\nUp Air Attack<\/td>\nIncreased attack power and maintained launch distance.<\/td>\n<\/tr>\n
Dr. Mario<\/td>\nDown Air Attack<\/td>\nIncreased attack speed.<\/td>\n<\/tr>\n
Dr. Mario<\/td>\nSide Special<\/td>\nIncreased the amount of time hit detection lasts.<\/td>\n<\/tr>\n
Dr. Mario<\/td>\nDown Special<\/td>\nIncreased the speed that super armor activates when using the move on the ground.<\/td>\n<\/tr>\n
Zelda<\/td>\nNeutral Attack 1<\/td>\nReduced vulnerability.<\/td>\n<\/tr>\n
Zelda<\/td>\nFlurry Attack<\/td>\nIncreased power.<\/td>\n<\/tr>\n
Zelda<\/td>\nUp Smash Attack<\/td>\nExtended launch distance.<\/td>\n<\/tr>\n
Zelda<\/td>\nDown Smash Attack<\/td>\nExtended launch distance.<\/td>\n<\/tr>\n
Zelda<\/td>\nDown Air Attack<\/td>\nIncreased the high-damage range.<\/td>\n<\/tr>\n
Lucario<\/td>\nDash Attack<\/td>\nExtended the duration of the high-damage part of the attack.
Increased the high-damage range.<\/td>\n<\/tr>\n
Lucario<\/td>\nSide Tilt Attack<\/td>\nExtended launch distance of the second attack.<\/td>\n<\/tr>\n
Lucario<\/td>\nDown Tilt Attack<\/td>\nIncreased attack speed.<\/td>\n<\/tr>\n
Rosalina & Luma<\/td>\nDown Smash Attack<\/td>\nLuma will appear in front of Rosalina when using the move and turning around.
Extended launch distance for Luma’s attack.<\/td>\n<\/tr>\n
Rosalina & Luma<\/td>\nSide Special<\/td>\nLuma will follow you when using the move in the air.<\/td>\n<\/tr>\n
Little Mac<\/td>\nUp Tilt Attack<\/td>\nExtended the duration of an opponent’s animation when they are struck by this attack.<\/td>\n<\/tr>\n
Little Mac<\/td>\nSide Smash Attack<\/td>\nIncreased power against shields when using the move with down input.<\/td>\n<\/tr>\n
Little Mac<\/td>\nNeutral Special<\/td>\nExtended launch distance.
Reduced vulnerability when using the move on the ground.
Increased speed so it will be faster to use the move.
Made so the second button press can be input in advance.<\/td>\n<\/tr>\n
Little Mac<\/td>\nUp Special<\/td>\nExtended launch distance of the last attack.<\/td>\n<\/tr>\n
Little Mac<\/td>\nDown Special<\/td>\nIncreased the amount that attack power will increase.<\/td>\n<\/tr>\n
Ridley<\/td>\nSide Special<\/td>\nShortened the time between the slamming\/dragging animations and when another jump can be input.<\/td>\n<\/tr>\n
King K. Rool<\/td>\nUp Tilt Attack<\/td>\nIncreased power.
Extended launch distance.<\/td>\n<\/tr>\n
King K. Rool<\/td>\nSide Smash Attack<\/td>\nIncreased the amount of time hit detection lasts.
Increased the range at the beginning of the move.<\/td>\n<\/tr>\n
King K. Rool<\/td>\nForward Air Attack<\/td>\nReduced vulnerability.<\/td>\n<\/tr>\n
King K. Rool<\/td>\nUp Throw<\/td>\nExtended launch distance.<\/td>\n<\/tr>\n
Isabelle<\/td>\nDown Tilt Attack<\/td>\nReduced vulnerability.<\/td>\n<\/tr>\n
Isabelle<\/td>\nSide Smash Attack<\/td>\nExtended the duration of the high-damage part of the attack.<\/td>\n<\/tr>\n
Isabelle<\/td>\nDown Smash Attack<\/td>\nExtended launch distance.
Increased attack range.<\/td>\n<\/tr>\n
Isabelle<\/td>\nForward Throw<\/td>\nExtended launch distance.<\/td>\n<\/tr>\n
Incineroar<\/td>\nDown Smash Attack<\/td>\nIncreased power.
Extended launch distance.<\/td>\n<\/tr>\n
Incineroar<\/td>\nUp Air Attack<\/td>\nIncreased attack power and maintained launch distance.<\/td>\n<\/tr>\n
Incineroar<\/td>\nUp Special<\/td>\nIncreased attack power and maintained launch distance of the high-damage window while descending.
Increased attack power and maintained launch distance of the high-damage window for the explosion.<\/td>\n<\/tr>\n
Joker<\/td>\nFinal Smash<\/td>\nShortened the downtime after finishing the Final Smash.<\/td>\n<\/tr>\n
Hero<\/td>\nFinal Smash<\/td>\nShortened the downtime after finishing the Final Smash.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n