{"id":24501,"date":"2021-11-14T15:17:12","date_gmt":"2021-11-14T15:17:12","guid":{"rendered":"https:\/\/www.ginx.tv\/cod-mobile-season-10-balance-changes-all-weapon-nerfs-and-buffs"},"modified":"2024-07-19T10:28:45","modified_gmt":"2024-07-19T10:28:45","slug":"cod-mobile-season-10-balance-changes-all-weapon-nerfs-and-buffs","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/call-of-duty\/cod-mobile-season-10-balance-changes-all-weapon-nerfs-and-buffs","title":{"rendered":"COD Mobile Season 10 balance changes: All weapon nerfs and buffs"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/cod-mobile-season-10-patch-notes-new-maps-modes-weapons-guest-account-update-and-more\">Call of Duty: Mobile Season 10<\/a> will be bringing new maps, modes, weapons and more to the game. However, one of the most important things from the competitive point of view is the balance changes.&nbsp;<\/p>\n<p>The upcoming patch will nerf or buff over ten weapons in terms of damage, magazine capacity etc. and here is the complete list of balance changes coming to COD Mobile Season 10.&nbsp;<\/p>\n<h2><strong>COD Mobile Season 10: All weapon balance changes<\/strong><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/g3dFNbwgNhm_M99zBAaCga8s4dQ0RiWMC_EiH-BGiAE\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9HVEEvY2hlYXQvdmljZV9jaXR5L0ZFSkwyVUZXUUFRbzduby5qcGc\" alt=\"COD Mobile Season 10 weapon balance changes\" width=\"819\" height=\"1024\" loading=\"lazy\"><figcaption contenteditable=\"false\">Over ten weapons will be nerfed or buffed in COD Mobile Season 10. (Picture: Activision)<\/figcaption><\/figure>\n<p>These balance changes will bring a change to the weapons&#8217; loadouts that you normally select while playing. You can find the complete list of changes below.<\/p>\n<h3><strong>MW11<\/strong><\/h3>\n<ul>\n<li>\n<div dir=\"auto\">Damage Range: 20-25-30 to 9-20-25-30<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Damage: 26-20-17-16 to 35-26-20-17-16<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Head damage ratio: 1.4 to 1.75<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Chest and abdomen damage ratio: 1 to 1.15<\/div>\n<\/li>\n<\/ul>\n<h3><strong>Swordfish<\/strong><\/h3>\n<ul>\n<li>\n<div dir=\"auto\">Burst interval: 0.2 to 0.16<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Default magazine capacity: 36 to 40<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Expanded magazine capacity: 44 to 52<\/div>\n<\/li>\n<\/ul>\n<h3><strong>Type25<\/strong><\/h3>\n<div>\n<ul>\n<li dir=\"auto\">Decrease the horizontal recoil by 30% and the vertical recoil by 20%<\/li>\n<li dir=\"auto\">Fire Rate: RPM 790 to 857<\/li>\n<li dir=\"auto\">Damage to the abdomen: 24 to 26<\/li>\n<li dir=\"auto\">Stopping Power Reload<\/li>\n<li dir=\"auto\">Vertical recoil: +8% to +20%<\/li>\n<li dir=\"auto\">Horizontal recoil: +0% to +15%<\/li>\n<li dir=\"auto\">Damage: 25-23-20-19-16 to 28-24-21-19-16<\/li>\n<li dir=\"auto\">Remove reload time debuff.<\/li>\n<\/ul>\n<h3>Shorty<\/h3>\n<ul>\n<li>\n<div dir=\"auto\">Single damage: 28-20-17-15 to 28-14-13-12<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Slightly improved recoil: base 3.57 to 6, max 6 to 12<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Recoil recovery: 9 to 8<\/div>\n<\/li>\n<\/ul>\n<h3>Halberd Mag<\/h3>\n<ul>\n<li>Magazine capacity: 40 to 50<\/li>\n<li>Damage to the chest and arms: 0~40m: 24 to 26, 40m away: 21 to 23<\/li>\n<\/ul>\n<h3><strong>Man-O-War<\/strong><\/h3>\n<ul>\n<li dir=\"auto\">Adjust vertical recoil<\/li>\n<li dir=\"auto\">Decrease the ADS bullet spread: about 5%<\/li>\n<\/ul>\n<h3><strong>MX9<\/strong><\/h3>\n<ul>\n<li>\n<div dir=\"auto\">Base damage: 30-24-16-15 to 25-21-18-16<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Increased horizontal recoil<\/div>\n<\/li>\n<\/ul>\n<h3 dir=\"auto\"><strong>R9-0<\/strong><\/h3>\n<ul>\n<li dir=\"auto\">Sprint-to-fire delay: 0.25 to 0.2<\/li>\n<li dir=\"auto\">Bolt time: 0.5 to 0.4<\/li>\n<\/ul>\n<h3><strong>DLQ33<\/strong><\/h3>\n<ul>\n<li>Damage to chest, abdomen and arms: 135 to 150<\/li>\n<\/ul>\n<h3><strong>Perk-Speed Up Kill<\/strong><\/h3>\n<ul>\n<li>Movement speed bonus: 10% to 0%<\/li>\n<\/ul>\n<h3><strong>Launcher balance adjustment<\/strong><\/h3>\n<ul>\n<li>Fixed the issue that the explosion damage of launcher weapons would take effect after being delayed.<\/li>\n<\/ul>\n<h3>FHJ18<\/h3>\n<ul>\n<li>Initial flight speed: 30m\/s to 60m\/s, maximum speed unchanged.<\/li>\n<\/ul>\n<h3>SMRS<\/h3>\n<ul>\n<li>\n<div dir=\"auto\">Direct hit Damage in MP: 160 to 300<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Explosion Range in MP: 3.5m to 2.1m, the lethal range remains basically unchanged.<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Direct hit Damage in BR: 300 to 290<\/div>\n<\/li>\n<li>\n<div dir=\"auto\">Initial flight speed in BR: 120m\/s to 80m\/s, maximum speed unchanged.<\/div>\n<\/li>\n<\/ul>\n<h3><strong>Thumper<\/strong><\/h3>\n<ul>\n<li>Direct hit Damage in MP: 130 to 160<\/li>\n<li>Minimum Damage in MP: 10 to 1<\/li>\n<li>Explosion Range in MP: 4m to 3.5m, lethal range increased by about 30%<\/li>\n<\/ul>\n<p>So there you have it, all the weapon balance changes arriving with COD Mobile Season 11, featuring several buffs and a handful of nerfs.<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/codm\/how-to-watch-cod-mobile-world-championship-2021-all-qualified-teams-format-prize-pool-and-more\">How to watch COD Mobile World Championship 2021 &#8211; All qualified teams, format, prize pool, and more<\/a><\/strong><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><em>Don&#8217;t forget to check out&nbsp;<\/em><a href=\"https:\/\/www.ginx.tv\/en\/codm\"><em>our dedicated COD Mobile section, featuring all the news, guides, weapon tier lists, loadouts<\/em><\/a><em>&nbsp;and more.<\/em><\/p>\n<p><em>Featured image courtesy of Activision.<\/em><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Call of Duty: Mobile Season 10 will be bringing new maps, modes, weapons and more to the game. However, one of the most important things&#8230;<\/p>\n","protected":false},"author":11479,"featured_media":24502,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-24501","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-of-duty","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>COD Mobile Season 10 balance changes: All weapon nerfs and buffs - GINX TV<\/title>\n<meta name=\"description\" content=\"Here are all the weapon balance changes coming to Call of Duty: Mobile Season 10.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/24501\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"COD Mobile Season 10 balance changes: All weapon nerfs and buffs - 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