{"id":25091,"date":"2021-11-29T03:57:30","date_gmt":"2021-11-29T03:57:30","guid":{"rendered":"https:\/\/www.ginx.tv\/guilty-gear-strive-v1-11-patch-notes-all-buffs-and-nerfs"},"modified":"2024-07-19T10:27:21","modified_gmt":"2024-07-19T10:27:21","slug":"guilty-gear-strive-v1-11-patch-notes-all-buffs-and-nerfs","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/guilty-gear\/guilty-gear-strive-v1-11-patch-notes-all-buffs-and-nerfs","title":{"rendered":"Guilty Gear Strive v1.11 patch notes &#8211; All buffs and nerfs"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/guilty-gear\">Guilty Gear Strive<\/a> is set to receive a new DLC, Happy Chaos, and with it a patch that addresses some important gameplay bugs.<\/p>\n<p>One of the most egregious ones involved May, perhaps one of the strongest and certainly the most oppressive character in the game.&nbsp;<\/p>\n<p>With <a href=\"https:\/\/www.ginx.tv\/en\/guilty-gear\/guilty-gear-strive-v1-10-patch-notes-all-buffs-and-nerfs\">patch v1.10<\/a>, May&#8217;s horizontal Heavy Slash (Mr Dolphin) got a damage buff and overall rework that made it a more impactful tool, however, since the Wall Break values were not adjusted, it meant that May could output massive amounts of damage.<\/p>\n<p>With a new fix on the way, May mains will now have to work harder to find high-damaging combos as it means current optimised routes will likely not be useful due to Wall Break activating earlier.<\/p>\n<h2>Guilty Gear Strive v1.11 patch notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/R2XWO95v6ihA-WFIalL-fVqexBSM5yyTV4NENfuEKfQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9UaGVfS2luZ19vZl9GaWdodGVyc19YVi9ndWlsdC5qcGc\" alt=\"guilty gear strive may\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">May received an unintentional buff with patch v1.10. (Picture: Arc System Works)<\/figcaption><\/figure>\n<p>Take a look at the full patch notes down below. The update will be available on PC, PS4, and PS5 this upcoming 30th November.&nbsp;<\/p>\n<h2 style=\"word-break: break-word;\">General \/ Game Modes<\/h2>\n<ul>\n<li>Added &rdquo;Happy Chaos&rdquo; as a playable character.<\/li>\n<li>Players who have purchased &ldquo;GGST Season Pass 1&rdquo; will have access to the playable character after the update patch is applied on November 30.<\/li>\n<li>Individual sale for the PS4 and PS5 versions will begin on December 3.<\/li>\n<li>Individual sale for the Steam version will begin on November 30.<\/li>\n<li>Added Happy Chaos&rsquo;s BGM, &ldquo;Drift.&rdquo;<\/li>\n<li>Happy Chaos must be selectable in order to use the BGM.<\/li>\n<\/ul>\n<h2 style=\"word-break: break-word;\">Network Mode<\/h2>\n<ul>\n<li style=\"font-weight: 400; word-break: break-word;\">Added &ldquo;Room Customization&rdquo; to Player Match.<\/li>\n<li style=\"font-weight: 400; word-break: break-word;\">You can customize your player room by selecting NETWORK &gt; PLAYER MATCH &gt; ROOM CUSTOMIZATION from the menu.<\/li>\n<li style=\"font-weight: 400; word-break: break-word;\">Added a fishing option exclusively for Room Customization items.<\/li>\n<\/ul>\n<h2 style=\"word-break: break-word;\">Battle<\/h2>\n<p style=\"font-weight: 400; word-break: break-word;\">[System]\n<ul>\n<li style=\"font-weight: 400; word-break: break-word;\">Fixed a bug where characters would sometimes behave strangely after a successful throw clash.<\/li>\n<li style=\"font-weight: 400; word-break: break-word;\">Fixed a bug where the character would be blown back in a different direction depending on the direction they were facing after being hit with a Psych Burst or Roman Cancel while their position completely overlaps with the opponent.<\/li>\n<li style=\"font-weight: 400; word-break: break-word;\">Fixed a bug with unnatural behavior occurring after activating Roman Cancel directly after inputting the dash button.<\/li>\n<\/ul>\n<h3 style=\"font-weight: 400; word-break: break-word;\"><strong>May<\/strong><\/h3>\n<ul>\n<li><strong>Mr. Dolphin (Horizontal) HS Version<\/strong> Fixed a bug with the Wall Break value scaling after the Version 1.10 update.<\/li>\n<\/ul>\n<h3>Chipp Zanuff<\/h3>\n<ul>\n<li><strong>Zansei Rouga<\/strong> Fixed a bug where Chipp would sometimes land during the motion.<\/li>\n<\/ul>\n<h3>Potemkin<\/h3>\n<ul>\n<li><strong>Giganter Kai<\/strong> Fixed a bug where the hitbox would remain after it should no longer be active.<\/li>\n<\/ul>\n<h3>[Zato-1]<\/h3>\n<ul>\n<li><strong>Damned Fang<\/strong> Fixed a bug where the opponent would move to an unintended position after activating a Roman Cancel directly after being successfully grabbed by this move.<\/li>\n<\/ul>\n<h3>Ramlethal Valentine<\/h3>\n<ul>\n<li>Fixed a bug where her swords would behave strangely under certain conditions such as after a successful throw clash, etc.<\/li>\n<\/ul>\n<h3>Jack-O&rsquo;<\/h3>\n<ul>\n<li>Fixed a bug where Jack-O&rsquo; would be unable to attack a Servant at a certain timing after the Servant lands.<\/li>\n<li>Fixed a bug where sometimes Servants would be erased by Jack-O&rsquo;s attacks.<\/li>\n<li>Fixed a bug where Servants would take an unintended trajectory after being hit by Jack-O&rsquo;s <strong>Standing Close S<\/strong> or<\/li>\n<li><strong>Standing Far S<\/strong> after the update to Version 1.10.<\/li>\n<\/ul>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/KMz75ySp1gzLYWw8NuaHuPGkYGS7ZMdpDRmKEnlsaKQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9HdWlsdHlfR2Vhcl9TdHJpdmUveWVsbG93X3JjLnBuZw\" alt=\"guilty gear strive 1.11 patch\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Strive is getting a new DLC this 30th November. (Picture: Arc System Works)<\/figcaption><\/figure>\n<p><em>For more on all things Guilty Gear Strive, check out <a href=\"https:\/\/www.ginx.tv\/en\/guilty-gear\">our dedicated section<\/a>.<\/em><\/p>\n<p><em>Featured image courtesy of Arc System Works.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Guilty Gear Strive is set to receive a new DLC, Happy Chaos, and with it a patch that addresses some important gameplay bugs. One of&#8230;<\/p>\n","protected":false},"author":1973,"featured_media":25092,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-25091","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-guilty-gear","genre-fighting-games","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Guilty Gear Strive v1.11 patch notes - All buffs and nerfs - GINX TV<\/title>\n<meta name=\"description\" content=\"The upcoming Guilty Gear Strive patch fixes May&#039;s Wall Break damage bug that&#039;s been causing struggles for players.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/25091\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Guilty Gear Strive v1.11 patch notes - All buffs and nerfs - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The upcoming Guilty Gear Strive patch fixes May&#039;s Wall Break damage bug that&#039;s been causing struggles for players.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/guilty-gear\/guilty-gear-strive-v1-11-patch-notes-all-buffs-and-nerfs\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2021-11-29T03:57:30+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T10:27:21+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/may.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Andr\u00e9s Aquino\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Andr\u00e9s Aquino\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/guilty-gear\/guilty-gear-strive-v1-11-patch-notes-all-buffs-and-nerfs#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/guilty-gear\/guilty-gear-strive-v1-11-patch-notes-all-buffs-and-nerfs\"},\"author\":{\"name\":\"Andr\u00e9s Aquino\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/698eade43138e2429335d2cf7435466a\"},\"headline\":\"Guilty Gear Strive v1.11 patch notes &#8211; 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