{"id":25285,"date":"2021-12-02T02:15:24","date_gmt":"2021-12-02T02:15:24","guid":{"rendered":"https:\/\/www.ginx.tv\/smash-ultimate-v13-0-1-patch-all-buffs-and-nerfs"},"modified":"2024-07-19T17:10:34","modified_gmt":"2024-07-19T17:10:34","slug":"smash-ultimate-v13-0-1-patch-all-buffs-and-nerfs","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/smash-ultimate\/smash-ultimate-v13-0-1-patch-all-buffs-and-nerfs","title":{"rendered":"Smash Ultimate v13.0.1 patch &#8211; All buffs and nerfs"},"content":{"rendered":"<p>It&#8217;s been a long ride for <a href=\"https:\/\/www.ginx.tv\/en\/smash-ultimate\">Smash Ultimate<\/a> fans since the game released in December 2018. Three years of DLC, amazing tournaments, and of course, controversial balance changes, all leading to the final patch released this 1st December.&nbsp;<\/p>\n<p>While Nintendo has confirmed this is the last balance patch, should a bug be discovered in the near future, they are committed to working on hotfixes as it&#8217;s required.&nbsp;<\/p>\n<p>As for who got nerfed, there are a few notable names. Pyra\/Mythra, one of the best characters in the game according to a large portion of the community, was hit with a couple. Pyra&#8217;s Side-B received more vulnerability, and Mythra&#8217;s forward Smash getting reduced knockback.&nbsp;<\/p>\n<p>Min Min also recieved some much deserved nerfs, depending on who you ask, as her nair got more end lag and a lower Dragon Beam duration on her f-smash.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/anGhh2eNnndRyAUptMK_k4HNC_l7acOJC2_XvqmI2LA\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9TbWFzaC9weXJhX215dGhyYS5qcGc\" alt=\"pyra mythra\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">The power of the Aegis got nerfed. (Picture: Nintendo)<\/figcaption><\/figure>\n<p>As for who got buffed, some of the final patch winners include Mega Man, Donkey Kong, Wario, and more. Without further ado, let&#8217;s take a look at the entire patch notes down below.<\/p>\n<h2>Smash Ultimate v13.0.1 &#8211; full patch notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/2czZ8TwWP8WvKdcZPaU5UxHQJiBrrC4Zb12QZErlROQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9TbWFzaC9rYXp1eWFfc21hc2gucG5n\" alt=\"final patch smash\" width=\"1024\" height=\"528\" loading=\"lazy\"><figcaption contenteditable=\"false\">Time to say goodbye to Smash Ultimate balance changes. (Picture: Nintendo)<\/figcaption><\/figure>\n<table class=\"left-third\">\n<caption>Fighter Adjustments<\/caption>\n<tbody>\n<tr>\n<th scope=\"col\">Fighter<\/th>\n<th scope=\"col\">Move<\/th>\n<th scope=\"col\">Change<\/th>\n<\/tr>\n<tr>\n<td>Donkey Kong<\/td>\n<td>Neutral Attack 2<\/td>\n<td>Increased the amount of time hit detection lasts. <br \/>Reduced vulnerability.<\/td>\n<\/tr>\n<tr>\n<td>Donkey Kong<\/td>\n<td>Down Tilt Attack<\/td>\n<td>Extended the amount of time opponents will be in the damage animation.<\/td>\n<\/tr>\n<tr>\n<td>Donkey Kong<\/td>\n<td>Neutral Special<\/td>\n<td>Increased the speed that super armor activates.<\/td>\n<\/tr>\n<tr>\n<td>Link<\/td>\n<td>Neutral Attack 1<\/td>\n<td>Increased attack speed.<\/td>\n<\/tr>\n<tr>\n<td>Link<\/td>\n<td>Down Tilt Attack<\/td>\n<td>Adjusted launch angle.<\/td>\n<\/tr>\n<tr>\n<td>Link<\/td>\n<td>Up Smash Attack<\/td>\n<td>Extended launch distance for the final attack.<\/td>\n<\/tr>\n<tr>\n<td>Peach<\/td>\n<td>Side Special<\/td>\n<td>Made it easier to grab edges.<\/td>\n<\/tr>\n<tr>\n<td>Daisy<\/td>\n<td>Side Special<\/td>\n<td>Made it easier to grab edges.<\/td>\n<\/tr>\n<tr>\n<td>Ice Climbers<\/td>\n<td>Dash Attack<\/td>\n<td>Increased attack speed.<\/td>\n<\/tr>\n<tr>\n<td>Ice Climbers<\/td>\n<td>Down Smash Attack<\/td>\n<td>Extended launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Ice Climbers<\/td>\n<td>Up Special<\/td>\n<td>Increased attack speed. <br \/>Increased the speed of the edge-grab range detection.<\/td>\n<\/tr>\n<tr>\n<td>Falco<\/td>\n<td>Dash Attack<\/td>\n<td>Increased attack power while maintaining launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Falco<\/td>\n<td>Side Smash Attack<\/td>\n<td>Increased the attack range in the front to match the visual.<\/td>\n<\/tr>\n<tr>\n<td>Mewtwo<\/td>\n<td>Side Tilt Attack<\/td>\n<td>Increased power. <br \/>Extended launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Mewtwo<\/td>\n<td>Forward Throw<\/td>\n<td>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Meta Knight<\/td>\n<td>Up Smash Attack<\/td>\n<td>Increased attack range. <br \/>Adjusted so opponents won&rsquo;t fall over when hit with the first or second hit.<\/td>\n<\/tr>\n<tr>\n<td>Meta Knight<\/td>\n<td>Forward Air Attack<\/td>\n<td>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Meta Knight<\/td>\n<td>Back Air Attack<\/td>\n<td>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Meta Knight<\/td>\n<td>Up Throw<\/td>\n<td>Extended launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Wario<\/td>\n<td>Neutral Attack 1<\/td>\n<td>Increased power. <br \/>Reduced vulnerability.<\/td>\n<\/tr>\n<tr>\n<td>Wario<\/td>\n<td>Neutral Attack 2<\/td>\n<td>Increased attack power while maintaining launch distance. <br \/>Reduced vulnerability.<\/td>\n<\/tr>\n<tr>\n<td>Ike<\/td>\n<td>Neutral Attack &#65299;<\/td>\n<td>Increased power. <br \/>Extended launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Ike<\/td>\n<td>Up Smash Attack<\/td>\n<td>Extended launch distance for the high-damage range.<\/td>\n<\/tr>\n<tr>\n<td>Ike<\/td>\n<td>Side Special<\/td>\n<td>Increased power when starting to charge forward on the ground. <br \/>Extended launch distance when starting to charge forward on the ground.<\/td>\n<\/tr>\n<tr>\n<td>Mega Man<\/td>\n<td>Dash Attack<\/td>\n<td>Extended launch distance for the final attack. <br \/>Increased attack speed.<\/td>\n<\/tr>\n<tr>\n<td>Mega Man<\/td>\n<td>Down Smash Attack<\/td>\n<td>Extended the damage range downward.<\/td>\n<\/tr>\n<tr>\n<td>Mega Man<\/td>\n<td>Side Special<\/td>\n<td>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Rosalina &amp; Luma<\/td>\n<td>Basic Movements<\/td>\n<td>Shortened the launch distance when Luma is launched.<\/td>\n<\/tr>\n<tr>\n<td>Rosalina &amp; Luma<\/td>\n<td>Down Smash Attack<\/td>\n<td>Extended Rosalina&#8217;s damage range inward.<\/td>\n<\/tr>\n<tr>\n<td>Robin<\/td>\n<td>Flurry Attack<\/td>\n<td>Increased attack range. <br \/>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Robin<\/td>\n<td>Flurry Attack to KO<\/td>\n<td>Increased attack range.<\/td>\n<\/tr>\n<tr>\n<td>Bowser Jr.<\/td>\n<td>Dash Attack<\/td>\n<td>Made it easier to hit multiple times. <br \/>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Bowser Jr.<\/td>\n<td>Down Tilt Attack<\/td>\n<td>Made it easier to hit multiple times. <br \/>Adjusted launch angle for the final attack.<\/td>\n<\/tr>\n<tr>\n<td>Bowser Jr.<\/td>\n<td>Up Smash Attack<\/td>\n<td>Increased power.<\/td>\n<\/tr>\n<tr>\n<td>Bowser Jr.<\/td>\n<td>Side Special<\/td>\n<td>Extended launch distance when spinning.<\/td>\n<\/tr>\n<tr>\n<td>Ryu<\/td>\n<td>Side Tilt Attack (Strong)<\/td>\n<td>Increased attack speed.<\/td>\n<\/tr>\n<tr>\n<td>Ryu<\/td>\n<td>Neutral Special<\/td>\n<td>Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.<\/td>\n<\/tr>\n<tr>\n<td>Ryu<\/td>\n<td>Side Special<\/td>\n<td>Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.<\/td>\n<\/tr>\n<tr>\n<td>Cloud<\/td>\n<td>Down Special<\/td>\n<td>Increased attack speed for Finishing Touch.<\/td>\n<\/tr>\n<tr>\n<td>Inkling<\/td>\n<td>etc.<\/td>\n<td>Reduced vulnerability when reloading ink.<\/td>\n<\/tr>\n<tr>\n<td>Inkling<\/td>\n<td>Side Tilt Attack<\/td>\n<td>Increased power. <br \/>Extended launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Inkling<\/td>\n<td>Up Tilt Attack<\/td>\n<td>Made it easier to hit opponents on the ground.<\/td>\n<\/tr>\n<tr>\n<td>Inkling<\/td>\n<td>Side Smash Attack<\/td>\n<td>Made it easier to hit the high-damage range.<\/td>\n<\/tr>\n<tr>\n<td>Inkling<\/td>\n<td>Neutral Special<\/td>\n<td>Extended the distance of the shot.<\/td>\n<\/tr>\n<tr>\n<td>Ridley<\/td>\n<td>Dash Attack<\/td>\n<td>Increased power. <br \/>Extended launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Piranha Plant<\/td>\n<td>Side Tilt Attack<\/td>\n<td>Extended launch distance for the final attack.<\/td>\n<\/tr>\n<tr>\n<td>Piranha Plant<\/td>\n<td>Down Tilt Attack<\/td>\n<td>Increased the amount of time hit detection lasts. <br \/>Reduced vulnerability.<\/td>\n<\/tr>\n<tr>\n<td>Piranha Plant<\/td>\n<td>Down Air Attack<\/td>\n<td>Increased the amount of time the meteor effect lasts for the damage window.<\/td>\n<\/tr>\n<tr>\n<td>Piranha Plant<\/td>\n<td>Down Special<\/td>\n<td>Shortened the time to use the move.<\/td>\n<\/tr>\n<tr>\n<td>Min Min<\/td>\n<td>Basic Movements<\/td>\n<td>Reduced the power against shields for each punch. <br \/>Adjusted the length of some of the animations when knocked down on the ground to match other fighters.<\/td>\n<\/tr>\n<tr>\n<td>Min Min<\/td>\n<td>Neutral Air Attack<\/td>\n<td>Increased the vulnerability when landing.<\/td>\n<\/tr>\n<tr>\n<td>Min Min<\/td>\n<td>Side Smash Attack<\/td>\n<td>Reduced the duration of the Dragon&#8217;s beam.<\/td>\n<\/tr>\n<tr>\n<td>Steve<\/td>\n<td>Up Smash Attack<\/td>\n<td>Reduced the duration of an opponent&#8217;s animation when they are struck by different parts of this attack.<\/td>\n<\/tr>\n<tr>\n<td>Pyra<\/td>\n<td>Basic Movements<\/td>\n<td>Adjusted the length of some of the animations when knocked down on the ground to match other fighters.<\/td>\n<\/tr>\n<tr>\n<td>Pyra<\/td>\n<td>Side Special<\/td>\n<td>Increased vulnerability.<\/td>\n<\/tr>\n<tr>\n<td>Mythra<\/td>\n<td>Basic Movements<\/td>\n<td>Adjusted the length of some of the animations when knocked down on the ground to match other fighters.<\/td>\n<\/tr>\n<tr>\n<td>Mythra<\/td>\n<td>Side Smash Attack<\/td>\n<td>Shortened launch distance.<\/td>\n<\/tr>\n<tr>\n<td>Sora<\/td>\n<td>Basic Movements<\/td>\n<td>Adjusted the length of some of the animations when knocked down on the ground to match other fighters.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/admin\/post\/edit\/Panda%20Global%20raises%20over%20&#36;500k%20in%20eight%20hours%20to%20crowdfund%20%22next%20evolution%22%20of%20the%20GameCube%20controller\">Panda Global raises over &#36;500k in eight hours to crowdfund &#8220;next evolution&#8221; of the GameCube controller<\/a><br \/><\/strong><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><em>For more on all things Smash Ultimate,<a href=\"https:\/\/www.ginx.tv\/en\/smash-ultimate\">&nbsp;check out our dedicated section<\/a> filled with news, tournament results, and more.<\/em><\/p>\n<p><em>Featured image courtesy of ZeRo.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been a long ride for Smash Ultimate fans since the game released in December 2018. Three years of DLC, amazing tournaments, and of course,&#8230;<\/p>\n","protected":false},"author":1973,"featured_media":25286,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-25285","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-smash-ultimate","genre-fighting-games","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Smash Ultimate v13.0.1 patch - All buffs and nerfs - GINX TV<\/title>\n<meta name=\"description\" content=\"The final fighter adjustment patch brings nerfs to top-tier characters as well as surprising buffs.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/25285\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Smash Ultimate v13.0.1 patch - All buffs and nerfs - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The final fighter adjustment patch brings nerfs to top-tier characters as well as surprising buffs.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/smash-ultimate\/smash-ultimate-v13-0-1-patch-all-buffs-and-nerfs\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2021-12-02T02:15:24+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T17:10:34+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/smash_ultimate-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Andr\u00e9s Aquino\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Andr\u00e9s Aquino\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/smash-ultimate\/smash-ultimate-v13-0-1-patch-all-buffs-and-nerfs#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/smash-ultimate\/smash-ultimate-v13-0-1-patch-all-buffs-and-nerfs\"},\"author\":{\"name\":\"Andr\u00e9s Aquino\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/698eade43138e2429335d2cf7435466a\"},\"headline\":\"Smash Ultimate v13.0.1 patch &#8211; 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