{"id":2561,"date":"2020-01-30T12:25:40","date_gmt":"2020-01-30T12:25:40","guid":{"rendered":"https:\/\/www.ginx.tv\/cs-go-update-patch-notes-map-dust2-mirage-train"},"modified":"2024-07-20T06:46:51","modified_gmt":"2024-07-20T06:46:51","slug":"cs-go-update-patch-notes-map-dust2-mirage-train","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/cs-go\/cs-go-update-patch-notes-map-dust2-mirage-train","title":{"rendered":"CS:GO update delivers big map changes for Dust2 and Mirage"},"content":{"rendered":"<p lang=\"EN-US\" paraeid=\"{17830561-ee57-4f56-a311-773570be03fb}{253}\" paraid=\"451777236\" xml:lang=\"EN-US\">In a new update released on 29 January, developer Valve made some key changes to&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/cs-go\">CS:GO<\/a>&nbsp;maps new and old, offering up a range of new tactical possibilities.&nbsp;&nbsp;<\/p>\n<div id=\"traffective-ad-Content_1_919960\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<p lang=\"EN-US\" paraeid=\"{31461661-af8f-4c37-aa5a-c068f96b19f8}{152}\" paraid=\"142811648\" xml:lang=\"EN-US\">The new improvements include &ldquo;various visibility improvements&rdquo; across all maps, along with minor bug fixes ahead of the <a href=\"https:\/\/www.ginx.tv\/en\/cs-go\/blast-premier-spring-viewers-guide\">Blast Premier<\/a>.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{a91e9aed-3b3a-410a-9027-4683cf611c48}{32}\" paraid=\"1812073553\" xml:lang=\"EN-US\">Arguably the biggest change is on classic map Dust2, with changes to the skybox between B site and the upper tunnels&nbsp;opening up&nbsp;more executes and making it easier to retake.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{169dcd36-63f3-4384-a026-38aa05bf688c}{13}\" paraid=\"316290904\" xml:lang=\"EN-US\">Train received a similar update whereby the skybox over the building separating the Ivy and A site has been&nbsp;opened up, with players now able to pound on the pressure with grenade throws.<\/p>\n<p lang=\"EN-US\" paraeid=\"{25ad6d13-972e-40ec-9553-c4ce88828b95}{142}\" paraid=\"1280098531\" xml:lang=\"EN-US\">Mirage also saw some big changes, with a new bench allowing you to jump into Window with some nifty navigation.<\/p>\n<div data-oembed-url=\"https:\/\/twitter.com\/brittishbeaf\/status\/1222694729223110656\">\n<blockquote align=\"center\" class=\"twitter-tweet\" data-conversation=\"none\" data-dnt=\"true\">\n<p dir=\"ltr\" lang=\"en\">This bench is a game changer <a href=\"https:\/\/t.co\/U0M4n2rEE5\">pic.twitter.com\/U0M4n2rEE5<\/a><\/p>\n<p>&mdash; smileybs (@brittishbeaf) <a href=\"https:\/\/twitter.com\/brittishbeaf\/status\/1222694729223110656?ref_src=twsrc%5Etfw\">January 30, 2020<\/a><\/p><\/blockquote>\n<p><script async=\"\" charset=\"utf-8\" src=\"https:\/\/platform.twitter.com\/widgets.js\"><\/script>\n<\/div>\n<p lang=\"EN-US\" paraeid=\"{25ad6d13-972e-40ec-9553-c4ce88828b95}{142}\" paraid=\"1280098531\" xml:lang=\"EN-US\">&nbsp;The jump-peek spot from middle of B Site towards Cat has also been blocked, so players can no longer take advantage of that tactic.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{dc899f1d-864f-42f9-b8da-9b437ae1f208}{21}\" paraid=\"341437556\" xml:lang=\"EN-US\">There&rsquo;s also a new AWP&nbsp;wallbang&nbsp;from palace to scaffolding close corner at A site, and a widened T entrance to mid.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{b5b48120-e8a6-453f-88e4-a02b627ae584}{148}\" paraid=\"1980672113\" xml:lang=\"EN-US\">Players have already been&nbsp;capitalising&nbsp;on the changes, showing some new plays now possible following the update.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{f4d80e23-d0a9-4112-b9c4-1d3af1199d2f}{193}\" paraid=\"1210715698\" xml:lang=\"EN-US\">You can check out the <a href=\"https:\/\/blog.counter-strike.net\/index.php\/2020\/01\/28305\/\" rel=\"nofollow\" target=\"_blank\">full patch notes from Valve<\/a> below.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{f4d80e23-d0a9-4112-b9c4-1d3af1199d2f}{193}\" paraid=\"1210715698\" xml:lang=\"EN-US\"><img decoding=\"async\" alt=\"CS:GO map changes\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/Ofvnpi9kA3ekq1IZxH2BHEdGleV_-8TNcdL3OYRf1Do\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL2NzZ29fbWFwXzIuanBlZw\" style=\"width: 600px; height: 338px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">Valve has made numerous changes to classic maps (Picture: Valve)&nbsp;<\/span><\/p>\n[ MAPS ]\nCache:<br \/>\nVarious visibility improvements<br \/>\nOptimizations<br \/>\nVarious minor bug fixes<br \/>\nUpdated radar<\/p>\n<p>Studio:<br \/>\nFixed players not taking damage from bomb detonation<br \/>\nClipping improvements<br \/>\nImproved visuals of CT \/ T streets<br \/>\nVarious minor bug fixes<\/p>\n<p>Train:<br \/>\nOpened up skybox over building separating Ivy\/A site<br \/>\nVarious visibility improvements<br \/>\nVarious minor bug fixes<\/p>\n<p>Dust2:<br \/>\nOpened up skybox from B halls towards site<\/p>\n<p>Mirage:<br \/>\nAdded AWP wallbang spot from palace to scaffolding close corner, A site<br \/>\nAdded bench in mid allowing jump up to window boost spot\/peek towards cat<br \/>\nWidened T entrance to mid<br \/>\nLowered trim around B site balcony<br \/>\nBlocked a jump-peek from middle of B site towards cat<\/p>\n[ MISC ]\nIncreased the size of HLTV broadcast server info message, controlled by a new setting &ldquo;tv_broadcast_server_info_message_size_kb&rdquo;.<br \/>\nAdded a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits.<br \/>\nAdded a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits.<br \/>\nGame state integration now allows to control precision of reported floating point values using an additional configuration section:<\/p>\n<p>&ldquo;output&rdquo;<br \/>\n{<br \/>\n&ldquo;precision_time&rdquo; &ldquo;1&rdquo;<br \/>\n&ldquo;precision_position&rdquo; &ldquo;2&rdquo;<br \/>\n&ldquo;precision_vector&rdquo; &ldquo;2&rdquo;<br \/>\n}<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a new update released on 29 January, developer Valve made some key changes to&nbsp;CS:GO&nbsp;maps new and old, offering up a range of new tactical&#8230;<\/p>\n","protected":false},"author":601,"featured_media":2562,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-2561","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cs-go"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>CS:GO update delivers big map changes for Dust2 and Mirage - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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