{"id":27098,"date":"2022-01-19T17:54:46","date_gmt":"2022-01-19T17:54:46","guid":{"rendered":"https:\/\/www.ginx.tv\/battlefield-2042-update-3-2-patch-notes"},"modified":"2024-07-19T11:40:41","modified_gmt":"2024-07-19T11:40:41","slug":"battlefield-2042-update-3-2-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/battlefield\/battlefield-2042-update-3-2-patch-notes","title":{"rendered":"Battlefield 2042 Update 3.2 patch notes"},"content":{"rendered":"<p>The release of Battlefield 2042 back in November of 2021 was accompanied by a lot of problems for the game that was supposed to be the grand return to glory days for the beloved FPS franchise.<\/p>\n<p>Since the early access release, Battlefield 2042 has been suffering from hilarious bugs and glitches, optimisation issues, <a href=\"https:\/\/www.ginx.tv\/en\/battlefield\/battlefield-2042-error-code-15-1102p-1101p-how-to-fix\">servers instability<\/a>, and most importantly &#8211; many questionable design choices which were heavily criticized by the community.<\/p>\n<p>Two months later it seems that Battlefield 2042 is still drowning in problems as <a href=\"https:\/\/www.ginx.tv\/en\/battlefield\/battlefield-v-briefly-surpassed-battlefield-2042-s-player-count-on-steam\">the player base is getting smaller <\/a>with each new day. A silver lining in this whole situation is that DICE hasn&#8217;t given up on fixing the game, and they are still actively working on new patches in order to fix the most alarming issues.<\/p>\n<p>The latest patch, Battlefield 2042 Update 3.2, is slated to be released on 20th January, and it comes with a slew of improvements.<\/p>\n<p>Don&#8217;t expect radical design changes, but bug fixes and stability improvements which would hopefully result in a more stable and smoother experience.<\/p>\n<p>Check out the full patch notes.<\/p>\n<h2>Battlefield 2042 Update 3.2 patch notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/rTgBoC8tZotimuE0522xWijQSDnkLPNrCdtHl5PPkDM\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9CYXR0bGVmaWVsZC9CYXR0bGVmaWVsZF8yMDQyL0JhdHRsZWZpZWxkXzIwNDJfb3Blbl9iZXRhLmpwZw\" alt=\"Battlefield 2042 Update 3.2 patch notes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Battlefield 2042 Update 3.2 fixes hit registration issues related to Sundance and vehicle passenger weapons. (Picture: EA)<\/figcaption><\/figure>\n<p><strong>General<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<li>Fixed an issue where leaving a party during matchmaking could make the game unresponsive<\/li>\n<li>Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt<\/li>\n<li>Updated behaviour of the quit button during gameplay so it now returns you to the correct screen<\/li>\n<li>Fixed an issue where the loading music would stop playing during level load<\/li>\n<\/ul>\n<p><strong>Soldier<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<li>Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn&rsquo;t always register on some parts of Sundance&rsquo;s hitbox<\/li>\n<li>Fixed occurrences of rubberbanding when running behind friendly players<\/li>\n<li>Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop<\/li>\n<li>Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist<\/li>\n<li>Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters<\/li>\n<li>Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights<\/li>\n<li>Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon<\/li>\n<li>Fixed an issue where being spotted when firing a weapon would spot you for too long<\/li>\n<\/ul>\n<p><strong>Stability<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<li>Added multiple fixes to improve overall game stability&nbsp;<\/li>\n<li>Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen<\/li>\n<\/ul>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/eEvF7wDKIE4HUKnYWO5o0xhbHxwwEvzMbwxy0UY_J4w\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9CYXR0bGVmaWVsZC9CYXR0bGVmaWVsZF8yMDQyL0JhdHRsZWZpZWxkMjA0MnJlcXVpcmVtZW50c3BjaW5zaWRlMi5qcGc\" alt=\"Battlefield 2042 Update 3.2 patch notes\" width=\"652\" height=\"367\" loading=\"lazy\"><figcaption contenteditable=\"false\">Battlefield 2042 Update 3.2 releases on 20th January. (Picture: EA)<\/figcaption><\/figure>\n<p><strong>Weapons<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<li>Sniper and SOFLAM scope glints now show from a further distance<\/li>\n<\/ul>\n<p><strong>Vehicles<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<ul style=\"list-style-type: none;\">\n<li>Fixed an issue where passenger weapons would no longer be in sync whenever the driver&rsquo;s turret would rotate, causing bullets to not register when firing at enemies<\/li>\n<li>M1A5, T28 &#8211; improved the effective range and reduced spread on Canister Weapon Pod\n<ul style=\"list-style-type: none;\">\n<li>Reduced Bullet Spread from 1.6 -&gt; 1.1<\/li>\n<li>Increased Damage Fall Off Distance from 35 -&gt; 40<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/ul>\n<p><strong>Battlefield Hazard Zone<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<li>Fixed a black rectangle being present on screen during Hazard Zone end of a round when hitting quit at the level progress screen<\/li>\n<\/ul>\n<p><strong>Battlefield Portal<\/strong><\/p>\n<ul style=\"list-style-type: none;\">\n<li>The Server Info tab now persists after hitting Refresh in the Portal Server Browser<\/li>\n<li>Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of the round sequence<\/li>\n<li>Rules Editor &#8211; the &ldquo;IsInventorySlotActive&rdquo; value now correctly handles melee weapons<\/li>\n<li>Certain admin commands can no longer be spammed<\/li>\n<\/ul>\n<p>Hopefully, this patch will make everyone&#8217;s experience much better!<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/battlefield\/when-is-battlefield-2042-season-1-coming-out-release-date-leaks-new-map-specialists-more\" target=\"_blank\" rel=\"noopener\">When is Battlefield 2042 Season 1 coming out? Release date, leaks, new map, specialists, more<\/a><\/strong><\/li>\n<\/ul>\n<p><em>Don&rsquo;t forget to check out&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/battlefield\">our dedicated Battlefield guide for the latest news, updates, guides, leaks<\/a>&nbsp;and more.<\/em><\/p>\n<p><em>Featured image courtesy of Electronic Arts \/ DICE.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The release of Battlefield 2042 back in November of 2021 was accompanied by a lot of problems for the game that was supposed to be&#8230;<\/p>\n","protected":false},"author":1832,"featured_media":27099,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-27098","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-battlefield","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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