{"id":2755,"date":"2020-02-13T12:28:15","date_gmt":"2020-02-13T12:28:15","guid":{"rendered":"https:\/\/www.ginx.tv\/those-who-remain-preview-stephen-king-stranger-things"},"modified":"2024-07-20T01:51:29","modified_gmt":"2024-07-20T01:51:29","slug":"those-who-remain-preview-stephen-king-stranger-things","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things","title":{"rendered":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror"},"content":{"rendered":"<p lang=\"EN-US\" paraeid=\"{637fa727-eb32-4dc5-a947-74c1cb430191}{101}\" paraid=\"23586381\" xml:lang=\"EN-US\">Jump scares have become an expected inclusion in most modern horror games, but Those Who Remain is looking to buck tradition with an adventure of atmospheric chills.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{637fa727-eb32-4dc5-a947-74c1cb430191}{113}\" paraid=\"1070341988\" xml:lang=\"EN-US\">Developed by Camel 101 with <a href=\"https:\/\/www.ginx.tv\/en\/video-games\/the-falconeer-preview-tomas-sala-interview\">Wired Productions<\/a>, Those Who Remain sees you investigate the sleepy town of Dormont, Pennsylvania. As you may expect, this isn&rsquo;t no ordinary town &#8211; with creepy ghosts boxing you into areas and pulling you into Upside Down-like dimensions.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{637fa727-eb32-4dc5-a947-74c1cb430191}{125}\" paraid=\"1780750778\" xml:lang=\"EN-US\">You play as Edward Turner, an ordinary man who travels to Dormont to end a secret affair he&#8217;s having away from his wife and daughter. Things begin to turn sour, however, when he arrives at the Golden Oak Motel, where strange occurences start to arise.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{637fa727-eb32-4dc5-a947-74c1cb430191}{125}\" paraid=\"1780750778\" xml:lang=\"EN-US\"><img decoding=\"async\" alt=\"Those Who Remain \" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/DBJRq6UYiXbRRfrfb0socyLwVCaSdE8CNV-PrIMcWt0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1RXUl80S18xMy5qcGc\" style=\"width: 600px; height: 338px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">Those Who Remain&#8217;s enemies might remind you of The Fog (Picture: Wired Productions)&nbsp;<\/span><\/p>\n<p lang=\"EN-US\" paraeid=\"{637fa727-eb32-4dc5-a947-74c1cb430191}{125}\" paraid=\"1780750778\" xml:lang=\"EN-US\">Other story details were largely kept under wraps during our preview session, but gameplay leans into the idea of battling with your mental stability. You&rsquo;ll navigate areas only to be blocked by mysterious figures who kill you upon touch, forcing you to do some puzzle-solving where you use the light to keep&nbsp;monsters at bay and open the pathway ahead.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{44245a6f-1a07-42a6-a4b6-8d74a6aa76af}{114}\" paraid=\"2013367837\" xml:lang=\"EN-US\">It might sound reminiscent of Alan Wake, but Those Who Remain doesn&rsquo;t have any combat mechanics. This is primarily a narrative experience where puzzle-solving and soaking in its atmosphere are&nbsp;the driving force. With story such a key component, it&rsquo;s hard to judge from a small slice of the overall experience how it will all come together, but with three different endings determined by different decisions you make throughout, there&rsquo;s some&nbsp;replayability&nbsp;on offer.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{5691e6ba-f575-452e-9b51-59be9adf0ce9}{136}\" paraid=\"1578244986\" xml:lang=\"EN-US\">Those Who Remains wears&nbsp;its&nbsp;obvious inspirations proudly too. The mysterious figures feel pulled from Stephen King&rsquo;s&nbsp;The&nbsp;Fog, while there&rsquo;s whiffs of Twin Peaks and Stranger Things in the small-town America setting. As a narrative adventure it&#8217;s more&nbsp;playfully unsettling, designed perhaps for those who perhaps avoid other horror titles due to their&nbsp;high intensity.&nbsp;&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/www.youtube.com\/watch?v=DIteSE6ojz0\">\n<div style=\"left: 0; width: 100%; height: 0; position: relative; padding-bottom: 56.25%;\"><iframe allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" scrolling=\"no\" src=\"https:\/\/www.youtube.com\/embed\/DIteSE6ojz0?rel=0\" style=\"border: 0; top: 0; left: 0; width: 100%; height: 100%; position: absolute;\" tabindex=\"-1\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/DIteSE6ojz0?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/DIteSE6ojz0\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\"><\/iframe><\/div>\n<\/div>\n<p lang=\"EN-US\" paraeid=\"{637fa727-eb32-4dc5-a947-74c1cb430191}{149}\" paraid=\"619381383\" xml:lang=\"EN-US\">Saying that, there&rsquo;s scarier demon monsters who also pop up throughout the adventure. We were shown one specifically, who forces you to turn back on yourself down a road in a scripted chase sequence of sorts. We were told these demons will have an integral role in the story, with different ones appearing across the 4-5 hour experience.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{eaac48e3-8354-48d9-ae45-e90ea4aadf92}{80}\" paraid=\"520645247\" xml:lang=\"EN-US\">Those Who Remain will likely sink or swim on the strength of its narrative, which we&rsquo;re told will tackle heavy topics like bullying and suicide, but the components are all there for an intriguing&nbsp;alternative horror experience. How it will go down in an age where jump scares dominate Twitch streams remains to be seen, but for anyone looking for narrative-driven chills, this is one to keep an eye on.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{2fd7dfe7-bfba-40d4-8cf4-04b8154536cc}{70}\" paraid=\"1199806482\" xml:lang=\"EN-US\"><strong>We spoke with Ricardo Cesteiro from Camel 101 about Those Who&nbsp;Remain&rsquo;s&nbsp;inspirations, jump scares and challenges they face as an indie developer.&nbsp;<\/strong><\/p>\n<p lang=\"EN-US\" paraeid=\"{2fd7dfe7-bfba-40d4-8cf4-04b8154536cc}{70}\" paraid=\"1199806482\" xml:lang=\"EN-US\"><img decoding=\"async\" alt=\"Those Who Remain\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/_KqJbThYRaMWuakn8AStFiujkH3a51nLHl5ZJCyPa64\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1RXUl80S18zX18xXy5qcGc\" style=\"width: 600px; height: 338px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">Those Who Remain takes place in small-town America (Picture: Wired Productions)&nbsp;<\/span><\/p>\n<h3 lang=\"EN-US\" paraeid=\"{0009bd57-de8d-412e-803f-5cbcf69d074f}{220}\" paraid=\"86971642\" xml:lang=\"EN-US\">Where did the original idea for Those Who Remain come from?&nbsp;&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{cbd1ec9e-4415-4164-b37f-7b7913bbf0c9}{224}\" paraid=\"614638394\" xml:lang=\"EN-US\">The original idea was a much simpler concept. We came up with the idea of making a game where the player couldn&rsquo;t go into the dark.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{92b41f62-96bd-49b8-b165-8eea5ffba96f}{198}\" paraid=\"440779503\" xml:lang=\"EN-US\">It was a great idea on paper, but then we tried making a demo and it didn&rsquo;t quite work because light gets gradually darker, so it&rsquo;s impossible to say to the player visually you can&rsquo;t go here.&nbsp;So&nbsp;we came up with the idea of placing some kind of monsters or creatures in the dark so we could visually explain, &ldquo;if you are going to go here, you are going to die&rdquo;.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{92b41f62-96bd-49b8-b165-8eea5ffba96f}{170}\" paraid=\"741071561\" xml:lang=\"EN-US\">These creates really tie with the&nbsp;story&nbsp;so everything started to make sense. Both the story and the concept of the gameplay started to evolve, and it just started like that.&nbsp;&nbsp;<\/p>\n<h3 lang=\"EN-US\" paraeid=\"{009e3933-0864-4f87-8f26-be8f9cde79b6}{32}\" paraid=\"181916252\" xml:lang=\"EN-US\">You mentioned you wanted to avoid jump scares, is that something you&rsquo;re particularly sick of in horror games? Or was it just a creative decision for this title?&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{481fcf71-8e52-4a12-9c77-1e336b603072}{131}\" paraid=\"2128802143\" xml:lang=\"EN-US\">It truly depends. I&rsquo;m a huge horror fan but I rarely see a horror movie I really like. I think most of the horror movies are based on jump scares, the same jump scares which you see coming from a mile away. The good horror movies are the ones which don&rsquo;t rely on jump scares, so you can apply the same logic to games.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{c30c07f2-5c50-4d8b-8621-e0b20f41b52a}{160}\" paraid=\"2062695959\" xml:lang=\"EN-US\">We wanted to create a scary atmosphere so that the player could always feel the tension without fearing screams would just appear out of nowhere. It was a choice we made from the start, let&rsquo;s avoid jump scares.&nbsp;&nbsp;<\/p>\n<h3 lang=\"EN-US\" paraeid=\"{7bbe00ac-078c-4b29-a884-13a86672c192}{110}\" paraid=\"380830228\" xml:lang=\"EN-US\">Who came up with the idea of the story and was it inspired by any other horror titles?&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{c3b71ddd-5226-455b-9a63-b0175fccef2e}{149}\" paraid=\"847256907\" xml:lang=\"EN-US\">The base of the story was written by myself, and then I showed it to the rest of the team. I was mostly inspired by movies and TV shows, not so much by games. The story draws a lot of inspiration from Stranger Things, Twin Peaks; the small American town where everything seems good and perfect, but there&rsquo;s a dark secret underneath.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{d9f3051e-a7db-49fe-b61f-f2900c75df3b}{244}\" paraid=\"2142878847\" xml:lang=\"EN-US\">There&rsquo;s also Stephen King novels, so it&rsquo;s a big mash-up.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{d9f3051e-a7db-49fe-b61f-f2900c75df3b}{244}\" paraid=\"2142878847\" xml:lang=\"EN-US\"><img decoding=\"async\" alt=\"Those Who Remain\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/syZ2kfaLBpr-SXvW_btosx-y913V5rb49dOKNfjiUnM\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1RXUl80S18xLmpwZw\" style=\"width: 600px; height: 338px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">Certain demons will be a reoccuring menace throughout (Picture: Wired Productions)&nbsp;<\/span><\/p>\n<h3 lang=\"EN-US\" paraeid=\"{009e3933-0864-4f87-8f26-be8f9cde79b6}{39}\" paraid=\"930445619\" xml:lang=\"EN-US\">Your previous title Syndrome was survival horror, what did you learn from that experience which you&rsquo;ve applied to Those Who Remain?&nbsp;&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{b338b147-5d23-4af8-8c60-46c4a4526ae9}{140}\" paraid=\"415905667\" xml:lang=\"EN-US\">Our previous title was a survival horror experience in space with combat, so we felt with the game having guns and combat, the focus of the game was only action.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{9f03d0f4-7cf3-4a1e-8a1b-14d351c7594e}{187}\" paraid=\"669841448\" xml:lang=\"EN-US\">So&nbsp;we decided to step down and remove all combat, so we could focus on different gameplay mechanics. Of course, it becomes a challenge to create something different but that&rsquo;s the whole idea of creating something new.&nbsp;&nbsp;<\/p>\n<h3 lang=\"EN-US\" paraeid=\"{3ae9f2c4-64d5-4ac0-b93e-5213e3126bfd}{146}\" paraid=\"7493267\" xml:lang=\"EN-US\">What are the biggest challenges you face as an indie developer?&nbsp;&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{3ea5b49d-c49c-45cd-849c-5d7d2a0e1953}{166}\" paraid=\"1024624975\" xml:lang=\"EN-US\">The biggest challenge is bringing the game to the player&rsquo;s eyes. There&rsquo;s such a crowd of games coming out every week, so the biggest challenge is creating a game which brings something that can make the game stand out from the crowd.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{857f8a60-93b3-489e-b5dc-6bc5146588e4}{89}\" paraid=\"1723533560\" xml:lang=\"EN-US\">That was one of the main motivations to create new gameplay mechanics, we didn&rsquo;t just want to create another scary game.&nbsp;&nbsp;<\/p>\n<h3 lang=\"EN-US\" paraeid=\"{1c484191-f09a-4f1d-bc5a-54a006f0dc94}{234}\" paraid=\"1244870467\" xml:lang=\"EN-US\">What do you want players to take most from Those Who Remain?&nbsp;&nbsp;<\/h3>\n<p lang=\"EN-US\" paraeid=\"{1da85bf0-84ec-4851-8db0-d6a974e3147b}{248}\" paraid=\"1165486552\" xml:lang=\"EN-US\">We didn&rsquo;t just want to make a scary story. We wanted to make a personal game where the player&nbsp;has to&nbsp;make choices. The game has three different endings based on player&rsquo;s choices, and we didn&rsquo;t want to make just easy black or white outcomes, everything is on different shades of grey.&nbsp;&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{9fae640b-289c-47c2-92eb-7a4b6e65e3a7}{222}\" paraid=\"387548153\" xml:lang=\"EN-US\">So&nbsp;we wanted the player to experience what the main character&rsquo;s going through, so when he gets to the end of the game, the player can reflect on the choices he made and how the choices affect others. We also wrote a story addressing stuff like bullying, suicide and infidelity. These are things that&nbsp;happen&nbsp;so I think it&rsquo;s important for games to address these kind of topics and bring them to the table.&nbsp;<\/p>\n<p lang=\"EN-US\" paraeid=\"{ad12f818-c6aa-4e78-b15b-11693db4df14}{118}\" paraid=\"131190647\" xml:lang=\"EN-US\">Those Who Remains releases on PlayStation 4, Xbox One, Nintendo Switch, and PC in Q1 2020.&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Jump scares have become an expected inclusion in most modern horror games, but Those Who Remain is looking to buck tradition with an adventure of&#8230;<\/p>\n","protected":false},"author":601,"featured_media":2756,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-2755","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/2755\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Jump scares have become an expected inclusion in most modern horror games, but Those Who Remain is looking to buck tradition with an adventure of...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2020-02-13T12:28:15+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-20T01:51:29+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Adam Starkey\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Adam Starkey\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things\"},\"author\":{\"name\":\"Adam Starkey\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/99b7555dfb4f6ff63b705d318cde3e4e\"},\"headline\":\"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror\",\"datePublished\":\"2020-02-13T12:28:15+00:00\",\"dateModified\":\"2024-07-20T01:51:29+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things\"},\"wordCount\":1318,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg\",\"articleSection\":[\"Video Games\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things\",\"url\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things\",\"name\":\"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror - GINX TV\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg\",\"datePublished\":\"2020-02-13T12:28:15+00:00\",\"dateModified\":\"2024-07-20T01:51:29+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg\",\"caption\":\"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.ginx.tv\/en\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"name\":\"GINX TV\",\"description\":\"GINX TV\",\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/www.ginx.tv\/en\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\",\"name\":\"GINX TV\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"width\":200,\"height\":40,\"caption\":\"GINX TV\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/99b7555dfb4f6ff63b705d318cde3e4e\",\"name\":\"Adam Starkey\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/0d400e3a875e51b70575181047b8f24e473b082f9df11606eccc672be734a777?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/0d400e3a875e51b70575181047b8f24e473b082f9df11606eccc672be734a777?s=96&d=mm&r=g\",\"caption\":\"Adam Starkey\"},\"url\":\"https:\/\/www.ginx.tv\/en\/author\/adam-starkey\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/2755","og_locale":"en_US","og_type":"article","og_title":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror - GINX TV","og_description":"Jump scares have become an expected inclusion in most modern horror games, but Those Who Remain is looking to buck tradition with an adventure of...","og_url":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things","og_site_name":"GINX TV","article_published_time":"2020-02-13T12:28:15+00:00","article_modified_time":"2024-07-20T01:51:29+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Adam Starkey","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Adam Starkey","Est. reading time":"7 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things"},"author":{"name":"Adam Starkey","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/99b7555dfb4f6ff63b705d318cde3e4e"},"headline":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror","datePublished":"2020-02-13T12:28:15+00:00","dateModified":"2024-07-20T01:51:29+00:00","mainEntityOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things"},"wordCount":1318,"commentCount":0,"publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg","articleSection":["Video Games"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things","url":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things","name":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror - GINX TV","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg","datePublished":"2020-02-13T12:28:15+00:00","dateModified":"2024-07-20T01:51:29+00:00","breadcrumb":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#primaryimage","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/TWR_4K_3__1_.jpg","caption":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror"},{"@type":"BreadcrumbList","@id":"https:\/\/www.ginx.tv\/en\/video-games\/those-who-remain-preview-stephen-king-stranger-things#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.ginx.tv\/en\/"},{"@type":"ListItem","position":2,"name":"Those Who Remain preview: Stephen King and Stranger Things-inspired psychological horror"}]},{"@type":"WebSite","@id":"https:\/\/www.ginx.tv\/en\/#website","url":"https:\/\/www.ginx.tv\/en\/","name":"GINX TV","description":"GINX TV","publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.ginx.tv\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/www.ginx.tv\/en\/#organization","name":"GINX TV","url":"https:\/\/www.ginx.tv\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","width":200,"height":40,"caption":"GINX TV"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/99b7555dfb4f6ff63b705d318cde3e4e","name":"Adam Starkey","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/0d400e3a875e51b70575181047b8f24e473b082f9df11606eccc672be734a777?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/0d400e3a875e51b70575181047b8f24e473b082f9df11606eccc672be734a777?s=96&d=mm&r=g","caption":"Adam Starkey"},"url":"https:\/\/www.ginx.tv\/en\/author\/adam-starkey"}]}},"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/2755","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/users\/601"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/comments?post=2755"}],"version-history":[{"count":0,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/2755\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media\/2756"}],"wp:attachment":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media?parent=2755"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/tags?post=2755"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}