{"id":2821,"date":"2020-02-19T13:21:49","date_gmt":"2020-02-19T13:21:49","guid":{"rendered":"https:\/\/www.ginx.tv\/street-fighter-v-netcode-update"},"modified":"2024-07-19T14:59:25","modified_gmt":"2024-07-19T14:59:25","slug":"street-fighter-v-netcode-update","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/street-fighter-v-netcode-update","title":{"rendered":"Street Fighter V netcode update divides community"},"content":{"rendered":"

After some server downtime, Street Fighter V is back online with new update 3.02 designed to address issues surrounding the game’s netcode. <\/p>\n

Confirming the update, Street Fighter producer Yoshinori Ono on Twitter wrote: “A netcode adjustment has been made to the game and is available for all players. <\/p>\n

“We ask that you send your feedback to @SFVServer. Please enjoy and look forward to CPT2020 SFL2020 IntelWorldOpen starting soon.”<\/p>\n

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We hope you’re enjoying #SFVCE<\/a> and thank you for all the support!A netcode adjustment has been made to the game and is available now for all players.We ask that you send your feedback to @SFVServer<\/a>. Please enjoy and look forward to #CPT2020<\/a>#SFL2020<\/a>#IntelWorldOpen<\/a> starting soon! pic.twitter.com\/r6DirOrqUn<\/a><\/p>\n

— Yoshinori Ono (@Yoshi_OnoChin) February 19, 2020<\/a><\/p><\/blockquote>\n