{"id":2889,"date":"2020-02-24T16:10:59","date_gmt":"2020-02-24T16:10:59","guid":{"rendered":"https:\/\/www.ginx.tv\/top-5-nintendo-switch-indie-games"},"modified":"2024-07-19T23:09:58","modified_gmt":"2024-07-19T23:09:58","slug":"top-5-nintendo-switch-indie-games","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/top-5-nintendo-switch-indie-games","title":{"rendered":"Top 5 Nintendo Switch indie games"},"content":{"rendered":"

The Nintendo Switch has been a huge sales success<\/a>, prompting plenty of third party developers to jump aboard the hybrid handheld. <\/p>\n

Among them are some of the finest indie titles, with the Nintendo eShop getting an abundance of incredible titles<\/a> to play every few weeks. <\/p>\n

Between strategy titles, platformers, rogue-likes and more, there really is something for everyone. With that in mind, we’ve put together our top five indie titles you can pick up on the Switch – many of which are cheaper than any full-priced title. <\/p>\n

Honorable mentions: <\/strong>Cuphead, SteamWorld Dig 2, Shovel Knight, Overcooked, Wargroove <\/em><\/p>\n

Into The Breach<\/h2>\n

\"Into
\nInto The Breach is a BAFTA award-winning title (Picture: Nintendo) <\/span><\/p>\n

A chance to live out any Pacific Rim-inspired fantasies, Into The Breach lets players take control of a trio of mechs tasked with protecting humanity from giant insectoids which can level cities in one attack. <\/p>\n

Playing out as a turn-based strategy title, enemy moves are telegraphed in advance which leads to some clutch sacrifice-plays. If you fail, you can send one pilot back in time to do it all again, with maps and mission objectives changing from run to run. <\/p>\n

With customisable mechs and diverse enemies, no two sessions are the same, but Into The Breach is always exhilarating. <\/p>\n

Dead Cells<\/h2>\n

\"Dead
\nDead Cells is a challenging rogue-like (Picture: Motion Twin) <\/span><\/p>\n

Metroidvania titles are built on the idea of map memorisation and circling back to past areas, but Dead Cells turns this on its head with procedurally-generated maps. <\/p>\n

As an amorphous blob that takes over the recently deceased body of a warrior, you’re tasked with first escaping a dungeon and then progressing through progressively tricky areas. Death will reset your progress, but you can earn upgrades through each run to make the next one easier. <\/p>\n

Add randomised weapons and loot and you’ll find your play style is constantly shifting the more you play. <\/p>\n

Hollow Knight<\/h2>\n
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