{"id":29981,"date":"2022-04-12T23:15:40","date_gmt":"2022-04-12T23:15:40","guid":{"rendered":"https:\/\/www.ginx.tv\/fallout-76-patch-notes-1-6-4-31"},"modified":"2024-07-19T13:02:42","modified_gmt":"2024-07-19T13:02:42","slug":"fallout-76-patch-notes-1-6-4-31","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31","title":{"rendered":"Fallout 76 version 1.6.4.31 patch notes"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">Over the years, Bethesda Game Studios&#8217; live service Fallout game, Fallout 76, has maintained a steady player count across different platforms. Bethesda has been pretty adamant in its approach to fixing Fallout 76&#8217;s various game-breaking issues and adding new content.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;<\/span><span data-preserver-spaces=\"true\">With a steady of flow new content and fixes, Fallout 76 is slowly becoming the live-service Fallout game many wanted it to be at launch. And while it&#8217;s still far from perfect, fans have a lot to look forward to in 2022 in the upcoming Seasons 8, 9, 10, 11. However, before that happens, Fallout 76 still requires more bug fixes and polish, and thankfully Bethesda has released a massive new patch that addresses some of the major issues that had plagued the game for a long time.<br \/><\/span><\/p>\n<h2><span data-preserver-spaces=\"true\">Fallout 76 version 1.6.4.31 patch notes<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/kiNoPIThAIXz_AIBx6c85SFLg3n5oOME9_z3RZeKgqs\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9GYWxsb3V0L2ZhbGxvdXQ3Ni0yMDIyLXJvYWRtYXAuanBn\" alt=\"fallout 76 2022 roadmap\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Fallout 76 players have a lot to look forward in 2022. (Picture: Bethesda)<\/figcaption><\/figure>\n<h2><span data-preserver-spaces=\"true\">Bug Fixes &#8211; F<\/span><span data-preserver-spaces=\"true\">allout 76 version 1.6.4.31<\/span><\/h2>\n<p><span data-preserver-spaces=\"true\">Below you will find the entire patch notes for <a href=\"https:\/\/fallout.bethesda.net\/en\/article\/6Xry209o4ysZAsuVW19b9d\/fallout-76-update-notes-april-12-2022\" target=\"_blank\" rel=\"noopener nofollow\">Fallout 76 version 1.6.4.31<\/a>.<br \/><\/span><\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/starfield-new-screenshots-leak-summer-reveal\">Starfield new screenshots leaked ahead of Summer reveal<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/final-fantasy-xiv-6-1-patch-notes\">Final Fantasy XIV 6.1 patch notes &ndash; Content, fixes, and adjustments<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/e3-2022-has-been-officially-cancelled\">E3 2022 has been officially cancelled<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/warhammer-40k-chaos-gate-release-date\">Warhammer 40K Chaos Gate &#8211; Release date, gameplay, and trailer<\/a><\/strong><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Art<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Weapons:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;The Silver Shroud Tesla Rifle paint now correctly applies to the Charging Shotgun Barrel mod.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">C.A.M.P.S &amp; Workshops<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Exploit:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Fixed an issue in which cheaters could place NPCs in the game world.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Lights:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;The Diner Wall Light now correctly plays a sound effect when toggling it on and off.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Structures:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Wires can now be attached to the power connector on the Firewatch Tower.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Structures:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;The Red Backwoods Bungalow now has an accompanying door, which can be found in the Doors tab in the build menu.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Structures:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Players can now correctly place Blueprints that contain the Charleston Fire Station.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Walls:<\/span><\/strong><span data-preserver-spaces=\"true\"> Wall D&eacute;cor items, like Pennants, Frames, Posters, Signs, etc., no longer clip into Enclave C.A.M.P. Walls.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Challenges<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">World:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;The requirements for the &ldquo;Complete Different Daily Quests&rdquo; World Challenge have been reduced from 23 to 22, and it can now be correctly completed.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Combat<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">VATS:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Melee VATS attacks while in third-person view no longer cause the player to encounter a black screen.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Enemies<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">General:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Addressed instances where enemies could sometimes become frozen and unresponsive.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Wolves:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Fixed an issue that could prevent Wolves and other dog-type enemies from attacking the player.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Events &amp; Quests<br \/><\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Public Events:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Using the World Activity Tracker to Fast Travel to a Public Event that the player is already participating in no longer causes them to be removed from that event.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Public Events:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Players now correctly join an active Public Event when walking into the event location.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Lode Baring:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;The quest tracker no longer persists on-screen after completing Lode Baring.<\/span><\/li>\n<\/ul>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/k-p_G7PIieEl8I0l27rHOqWeIZKOu-Z0bKEGI9kqFz0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9GYWxsb3V0L2ZhbGxvdXQ3Ni1jb21iYXQuanBn\" alt=\"fallout 76 patch\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">The latest Fallout 76 patch fixes an issue that prevented wolf and other dog type enemies to attack players. (Picture: Bethesd)<\/figcaption><\/figure>\n<h3><span data-preserver-spaces=\"true\">Fallout Worlds<br \/><\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Relaxed Building Restrictions:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Setting the snapping toggle to &ldquo;Collide&rdquo; now correctly allows placement of C.A.M.P. objects without encountering &ldquo;intersecting object&rdquo; errors.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Items<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Armor:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Fixed an issue that caused Thorn Armor&rsquo;s bleed effect to stack unintentionally. To help account for this change, the bleed effect now deals five times its previous damage.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Exploit:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Addressed an exploit that could cause a weapon to deal more damage than intended under certain circumstances.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Exploit:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Addressed an exploit in which players could obtain certain magazines repeatedly from the same location.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Headwear:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;The Captain Cosmos Helmet now correctly prevents damage and disease from airborne hazards.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Melee Weapons:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;VATS attacks using automatic melee weapons, like the Ripper, now correctly progress the critical hit meter.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Ranged Weapons:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Missile Launchers now correctly take condition damage from use, and they are no longer unbreakable.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Ranged Weapons:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Alien Blaster and Alien Disintegrator projectiles now correctly impact objects and terrain.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Localization<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Animation:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Addressed an issue that could cause water sources to appear to stop flowing when playing Fallout 76 in a language other than English.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">NPCs<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Allies:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Allies no longer continue to appear as though they have a weapon drawn after leaving combat.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Performance &amp; Stability<br \/><\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Client Stability:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Fixed a client crash that could occur when using VATS melee attacks in third-person view.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Client Stability:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Fixed a client crash that could occur when rapidly scrapping and storing objects in a C.A.M.P. that had reached the maximum build budget.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Sound<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Keyring:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Added sound effects that play when opening and closing the Keyring in the Pip-Boy.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Grenades:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Excess sound effects no longer play when drawing a weapon with certain types of grenades equipped.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Sirens:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Toggling a Siren on and off repeatedly no longer causes its sound effects to stack.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">User Interface<br \/><\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Nearby Corpses:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Lengthy enemy names are now spaced and sized more appropriately in the Nearby Corpses menu.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Photomode:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Dr. Zorbo themed poses are once again available for use in Photomode for players who earned them during Season 7.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Photomode:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Adjusted the Photomode pose list so that pose titles and animations are back in sync.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Scoreboard:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;On consoles, the player&rsquo;s current Atom balance now updates immediately after purchasing Ranks via the &ldquo;Rank Up to Here&rdquo; button on the Scoreboard.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Scoreboard:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Fixed an issue that caused the &ldquo;Rank Up to Here&rdquo; button to remain greyed out after purchasing Atoms.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Settings:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;Using the &ldquo;Defaults&rdquo; button in the Display options menu now correctly reverts Display settings to their default values.<\/span><\/li>\n<\/ul>\n<h2>Fallout 76 <span data-preserver-spaces=\"true\">Patch 1.6.4.31 size<\/span><\/h2>\n<p><span data-preserver-spaces=\"true\">Patch 1.6.4.31 is now live across all platforms. Below you will also find the download size, varying by console.<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">PC (Bethesda.net):<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;1.6 GB<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">PC (Microsoft Store):<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;9.1 GB<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">PC (Steam):<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;2.2 GB<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">PlayStation:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;9.2 GB<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Xbox:<\/span><\/strong><span data-preserver-spaces=\"true\">&nbsp;9.1 GB<\/span><\/li>\n<\/ul>\n<p>That&#8217;s everything included in Fallout 76 patch 1.6.4.31. Make sure to check our <a href=\"https:\/\/www.ginx.tv\/en\/rpg\">dedicated RPG section<\/a> for more news, guides, and features.<\/p>\n<p>&nbsp;<\/p>\n<p><span data-preserver-spaces=\"true\"><em>Featured image courtesy of Bethesda.<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over the years, Bethesda Game Studios&#8217; live service Fallout game, Fallout 76, has maintained a steady player count across different platforms. Bethesda has been pretty&#8230;<\/p>\n","protected":false},"author":12163,"featured_media":29982,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-29981","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","genre-rpg","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fallout 76 version 1.6.4.31 patch notes - GINX TV<\/title>\n<meta name=\"description\" content=\"From fixing events and quests and improving performance stability, Fallout 76 patch 1.6.4.31 addresses a plethora of the game&#039;s issues.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/29981\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Fallout 76 version 1.6.4.31 patch notes - GINX TV\" \/>\n<meta property=\"og:description\" content=\"From fixing events and quests and improving performance stability, Fallout 76 patch 1.6.4.31 addresses a plethora of the game&#039;s issues.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-12T23:15:40+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T13:02:42+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/fallout76.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shreyansh Katsura\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/Shrey2828\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shreyansh Katsura\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31\"},\"author\":{\"name\":\"Shreyansh Katsura\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/db35c51d2b467c5a205221f30111aa0f\"},\"headline\":\"Fallout 76 version 1.6.4.31 patch notes\",\"datePublished\":\"2022-04-12T23:15:40+00:00\",\"dateModified\":\"2024-07-19T13:02:42+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31\"},\"wordCount\":998,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/fallout76.jpg\",\"articleSection\":[\"Video Games\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31\",\"url\":\"https:\/\/www.ginx.tv\/en\/video-games\/fallout-76-patch-notes-1-6-4-31\",\"name\":\"Fallout 76 version 1.6.4.31 patch notes - 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