{"id":30329,"date":"2022-04-21T22:02:27","date_gmt":"2022-04-21T22:02:27","guid":{"rendered":"https:\/\/www.ginx.tv\/dead-by-daylight-matchmaking-test-results"},"modified":"2024-07-19T12:37:20","modified_gmt":"2024-07-19T12:37:20","slug":"dead-by-daylight-matchmaking-test-results","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-matchmaking-test-results","title":{"rendered":"Dead by Daylight matchmaking test results &#8211; Upcoming changes"},"content":{"rendered":"<p>Throughout April 2022, Behaviour Interactive has conducted multiple <a href=\"https:\/\/www.ginx.tv\/en\/video-games\/dead-by-daylight-matchmaking-system-test\">matchmaking tests<\/a> in <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\">Dead by Daylight<\/a> in order to improve matchmaking. The results of those tests have finally been released.<\/p>\n<p>The tests come after many players have expressed their frustration with the current matchmaking system, which was implemented to replace skill-based matchmaking and ranks in 2021.&nbsp;Here&#8217;s an overview of how those tests were conducted, the results of those tests, and which changes will be coming to the game as a result.<\/p>\n<h2>Matchmaking Test Results &#8211; Dead by Daylight<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/uHVCspWbAA1WJK2VHW2g_3HD1Wf6IG2N_FvpxJ0ej8s\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L0R3aWdodC5qcGc\" alt=\"Dead by Daylight matchmaking test results\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Dead by Daylight&#8217;s matchmaking system has been ostracized due to long wait times and unfair matches. (Picture: Behaviour Interactive)<\/figcaption><\/figure>\n<p>Dead by Daylight&#8217;s matchmaking tests involved changing variables that determine which players you are matched with. For the first time ever on 19th April 2022, <a href=\"https:\/\/forum.deadbydaylight.com\/en\/discussion\/319692\" target=\"_blank\" rel=\"noopener nofollow\">Behaviour announced<\/a> which variables are used in matchmaking.&nbsp;<\/p>\n<h3>Matchmaking Variables<\/h3>\n<p>The following two variables can be adjusted to switch up matchmaking and conduct matchmaking tests:&nbsp;<\/p>\n<ol>\n<li>Maximum range<\/li>\n<li>Expansion time<\/li>\n<\/ol>\n<p>Maximum range involves the level of other players you&#8217;re matched with and how close they are to your rank.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-codes-free-bloodpoints\">Dead by Daylight codes (April 2022) &#8211; Free Bloodpoints and more<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-haddonfield-map-updates\">Dead by Daylight&#8217;s Haddonfield map receiving major updates<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-6th-anniversary-leaked\">Dead by Daylight 6th anniversary information leaked<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-board-game-announced\">Dead by Daylight board game announced<\/a><\/strong><\/li>\n<\/ul>\n<p>Expansion time involves the amount of time you can stay in a queue before your maximum range increases, speeding up wait times.<\/p>\n<h3>Matchmaking Tests<\/h3>\n<p>During the matchmaking tests, Behaviour did not tell players which changes they would be making each day in order to minimize bias. Now, that information has been released.<\/p>\n<p>Here are the changes that were made each day:<\/p>\n<table style=\"table-layout: fixed; width: 99.8943%; max-width: 100%; height: 730px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 17.7778px;\">\n<td style=\"width: 48.9419%; height: 17.7778px;\"><strong>Date<\/strong><\/td>\n<td style=\"width: 48.9419%; height: 17.7778px;\"><strong>Test<\/strong><\/td>\n<\/tr>\n<tr style=\"height: 65.3333px;\">\n<td style=\"width: 48.9419%; height: 65.3333px;\">28 March<\/td>\n<td style=\"width: 48.9419%; height: 65.3333px;\">\n<p>Expansion time decreased to 1 minute (from 5 minutes)&nbsp;<\/p>\n<\/td>\n<\/tr>\n<tr style=\"height: 65.3333px;\">\n<td style=\"width: 48.9419%; height: 65.3333px;\">29 March<\/td>\n<td style=\"width: 48.9419%; height: 65.3333px;\">\n<p>Maximum range decreased to 250 (from 500)&nbsp;<\/p>\n<\/td>\n<\/tr>\n<tr style=\"height: 47.5556px;\">\n<td style=\"width: 48.9419%; height: 47.5556px;\">30 March<\/td>\n<td style=\"width: 48.9419%; height: 47.5556px;\">\n<p>Enable bidirectional matchmaking&nbsp;<\/p>\n<\/td>\n<\/tr>\n<tr style=\"height: 118.667px;\">\n<td style=\"width: 48.9419%; height: 118.667px;\">31 March<\/td>\n<td style=\"width: 48.9419%; height: 118.667px;\">\n<p>Maximum range decreased to 250 (from 500), expansion time decreased to 1 minute (from 5 minutes)&nbsp;<\/p>\n<\/td>\n<\/tr>\n<tr style=\"height: 154.222px;\">\n<td style=\"width: 48.9419%; height: 154.222px;\">4th April<\/td>\n<td style=\"width: 48.9419%; height: 154.222px;\">\n<p>Maximum range decreased to 350 (from 500), expansion time decreased to 1 minute (from 5 minutes), enable bidirectional matchmaking&nbsp;<\/p>\n<\/td>\n<\/tr>\n<tr style=\"height: 172px;\">\n<td style=\"width: 48.9419%; height: 172px;\">7th April<\/td>\n<td style=\"width: 48.9419%; height: 172px;\">\n<p>Maximum range decreased to 350 (from 500), expansion time decreased to 1 minute (from 5 minutes), enable bidirectional matchmaking, grades hidden&nbsp;<\/p>\n<\/td>\n<\/tr>\n<tr style=\"height: 89.1111px;\">\n<td style=\"width: 48.9419%; height: 89.1111px;\">11th April \/ 12th April<\/td>\n<td style=\"width: 48.9419%; height: 89.1111px;\">\n<p>Switch to Grade Based Matchmaking&nbsp;<\/p>\n<p>(April 12th only: Show grades)&nbsp;<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Matchmaking Changes &#8211; Dead by Daylight<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/7MfEsp0WMfefXauM9l-88K26BrfoKg4wpMj3ABKPgNQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L0dhbWVwbGF5LmpwZw\" alt=\"Dead by Daylight matchmaking changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Players hope that the matchmaking changes will result in more fun and more fair matches. (Picture: Behaviour Interactive)<\/figcaption><\/figure>\n<p>In accordance with Behaviour Interactive&#8217;s findings from the matchmaking tests, the following changes to matchmaking will be made:<\/p>\n<ul style=\"list-style-type: none;\">\n<li style=\"list-style-type: disc;\">Reducing the maximum range&nbsp;<\/li>\n<li style=\"list-style-type: disc;\">Reducing the expansion time proportionally (so it&rsquo;s no faster or slower than before)&nbsp;<\/li>\n<li style=\"list-style-type: disc;\">Lowering the effective cap for skill ratings&nbsp;<\/li>\n<li style=\"list-style-type: disc;\">Removing grades from the post-match screen for the foreseeable future&nbsp;<\/li>\n<\/ul>\n<p>Behaviour also announced a list of changes that may come in the future, but aren&#8217;t currently set to be released, such as:<\/p>\n<ul>\n<li>Making Survivor ratings team-based rather than personal (so dying heroically to save everyone else isn&rsquo;t as punishing)<\/li>\n<li>Improvements to backfilling lobbies to prevent players from outside of the acceptable range from being pulled in<\/li>\n<\/ul>\n<p>Behaviour Interactive said that strong matchmaking is incredibly important to the quality of players&#8217; matches.<\/p>\n<div style=\"left: 0px; width: 100%; height: 0px; position: relative; padding-bottom: 56.25%; max-width: 650px;\" data-ephox-embed-iri=\"https:\/\/www.youtube.com\/watch?v=ccHjfJ9d3Sg&amp;ab_channel=PotatoLegion\"><iframe style=\"top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;\" src=\"https:\/\/www.youtube.com\/embed\/ccHjfJ9d3Sg?rel=0\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/ccHjfJ9d3Sg?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/ccHjfJ9d3Sg\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\"><\/iframe><\/div>\n<p>&#8220;We&rsquo;ve learned that the strictness of the matchmaking and the quality of the matches is without a doubt linked,&#8221; Peanits said in a news post on the forums.<\/p>\n<p>&#8220;The biggest takeaway here is that going too far, either way, is never a one-size-fits-all solution. What we&rsquo;d often notice is how some players loved a particular test because they were seeing more variety in their opponents, but at the same time, those same tests were also frustrating to a lot of people who were suddenly getting matched with people way better than them.&#8221;<\/p>\n<p>Peanits also noted that the team received more positive feedback when grades were hidden, prompting the change to hidden grades.<\/p>\n<p>According to the team, the upcoming changes are already in development.&nbsp;<\/p>\n<p>That&#8217;s all we know right now about Dead by Daylight&#8217;s matchmaking tests, the results, and which changes will be coming to the game.<\/p>\n<p>If you&#8217;re a fan of Dead by Daylight and want to stay in the know about your favorite game, take a look at our dedicated <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\">Dead by Daylight section<\/a> for more news, tips, and guides!<\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Behaviour Interactive.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Throughout April 2022, Behaviour Interactive has conducted multiple matchmaking tests in Dead by Daylight in order to improve matchmaking. The results of those tests have&#8230;<\/p>\n","protected":false},"author":12834,"featured_media":30330,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-30329","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dead-by-daylight","genre-horror","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Dead by Daylight matchmaking test results - Upcoming changes - GINX TV<\/title>\n<meta name=\"description\" content=\"Dead by Daylight&#039;s matchmaking tests are complete, so we now have the results and know what to expect with the upcoming changes.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/30329\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dead by Daylight matchmaking test results - Upcoming changes - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Dead by Daylight&#039;s matchmaking tests are complete, so we now have the results and know what to expect with the upcoming changes.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-matchmaking-test-results\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-21T22:02:27+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T12:37:20+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Claudette.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Cole Podany\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/ColePodany\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Cole Podany\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-matchmaking-test-results#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-matchmaking-test-results\"},\"author\":{\"name\":\"Cole Podany\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/487fdee4917a99a94ae59dcd52bfe04c\"},\"headline\":\"Dead by Daylight matchmaking test results &#8211; 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