{"id":3043,"date":"2020-03-05T14:19:05","date_gmt":"2020-03-05T14:19:05","guid":{"rendered":"https:\/\/www.ginx.tv\/best-car-to-use-in-rocket-league"},"modified":"2024-07-19T12:07:41","modified_gmt":"2024-07-19T12:07:41","slug":"best-car-to-use-in-rocket-league","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/rocket-league\/best-car-to-use-in-rocket-league","title":{"rendered":"What is the best car to use in Rocket League? A guide to picking your Battlecar"},"content":{"rendered":"

It’s a question as old as the game itself – what is the best Battlecar to use in Rocket League?<\/span><\/span><\/span><\/span><\/span><\/span><\/p>\n

And like so many of these questions, the answer is… it depends.<\/span><\/span><\/span><\/span><\/span><\/span><\/p>\n

There are three cars considered meta in Rocket League esports the Octane, Dominus and Batmobile, but as we have seen from FC Barcelona’s Hhrant “Flakes” Yacoub in recent weeks any car can be meta in the right hands.<\/p>\n

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But that is not to say there isn’t a reason for why people gravitate to the three aforementioned cars and in this guide we will layout the reasons for that and what you should consider when deciding on what car is best for you.<\/p>\n

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You need to know your hitboxes<\/h2>\n

Back when Rocket League was released in 2015, nearly every car had its own unique properties. From the hit-box to the turning radius each car moved and reacted with the world differently.<\/p>\n

That changed though when Psyonix created a class system for the cars standardizing the turning radiuses and hitboxes. The turning radiance is now very similar across all cars but with hitboxes, there is still a marked difference.<\/p>\n

And if all this talk of hitboxes is confusing you don’t worry its an easy concept to grasp.<\/p>\n