{"id":30487,"date":"2022-04-26T15:36:54","date_gmt":"2022-04-26T15:36:54","guid":{"rendered":"https:\/\/www.ginx.tv\/league-of-legends-12-8-patch-notes-msi"},"modified":"2024-07-19T10:41:47","modified_gmt":"2024-07-19T10:41:47","slug":"league-of-legends-12-8-patch-notes-msi","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/league-of-legends-12-8-patch-notes-msi","title":{"rendered":"League of Legends 12.8 patch notes &#8211; Champion nerfs, buffs, Mythic Content, and more"},"content":{"rendered":"<p>Riot is getting ready for the MSI with the release of <a href=\"https:\/\/www.ginx.tv\/en\/league-of-legends\">League of Legends<\/a> patch 12.8 which will bring major champion buffs and nerfs along with the most awaited Swain midscope update. Mid-Season Invitational 2022 is beginning on 10th May and it will be played on the latest version of the game.<\/p>\n<p>The complete patch notes of LoL patch 12.8 have been released by Riot Games and you can have a look at them below. Also, it will be worth seeing how the pro players will make themselves acquainted with all the balance changes arriving in the game.&nbsp;<\/p>\n<h2><strong>League of Legends 12.8 patch notes<\/strong><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/2jR9US8cfSaGyPsKsl7ac8pFne3p8lp9eU0uC8GoBvc\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9MZWFndWVfb2ZfTGVnZW5kcy9wYXRjaF8xMi44L0xPTF8xMi44LVBhdGNoTm90ZXMtSW5mb2dyYXBoaWNfMTkyMHgxMDgwX1RUYW5fdjAxLmpwZw\" alt=\"LoL patch 12.8 will release on April 27.\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">LoL patch 12.8 will release on April 27. (Picture: Riot Games)<\/figcaption><\/figure>\n<p>Lunar Eclipse Aatrox, Lunar Eclipse Senna, Prestige Lunar Eclipse Senna, Solar Eclipse Sejuani, Solar Eclipse Sivir, Sun-Eater Kayle, Gangplank the Betrayer, and Sea Dog Yasuo will be available April 28, 2022.<\/p>\n<h2>Champions<\/h2>\n<h3>Swain<\/h3>\n<p><strong>Passive &ndash; Ravenous Flock<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Healing From Soul Fragments: 4\/5.5\/7% of maximum health &gt;&nbsp;<strong>4\/5.5\/7\/9% of maximum health<\/strong>&nbsp;<strong>(at levels 1\/6\/11\/16)<\/strong><\/li>\n<li>Maximum Health Increase Per Soul Fragment: 5 &gt;&nbsp;<strong>12<\/strong><\/li>\n<li><strong>[UPDATE]:<\/strong>&nbsp;Swain can no longer use Passive &ndash; Ravenous Flock to pull and rip out Soul Fragments from immobilized enemies (see E &ndash; Nevermove)<\/li>\n<\/ul>\n<p><strong>Q &ndash; Death&rsquo;s Hand<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Damage: 55\/75\/95\/115\/135 (+40% AP) &gt;&nbsp;<strong>60\/80\/100\/120\/140 (+38% AP)<\/strong><\/li>\n<li>Bonus Damage Per Additional Bolt: 8.25\/15\/23.75\/34.5\/47.25 (+6\/8\/10\/12\/14% AP) &gt;&nbsp;<strong>12\/22\/32\/42\/52 (+8% AP)<\/strong><\/li>\n<li>Maximum Damage (5 Bolts): 88\/135\/190\/253\/324 (+64\/72\/80\/88\/96% AP) &gt;&nbsp;<strong>108\/168\/228\/288\/348 (+70% AP)<\/strong><\/li>\n<li>Cooldown: 9\/7.5\/6\/4.5\/3 seconds &gt;&nbsp;<strong>7\/6\/5\/4\/3 seconds<\/strong><\/li>\n<li>Mana Cost: 65\/70\/75\/80\/85 &gt;&nbsp;<strong>45\/50\/55\/60\/65<\/strong><\/li>\n<\/ul>\n<p><strong>W &ndash; Vision of Empire<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Mana Cost: 70\/80\/90\/100\/110 &gt;&nbsp;<strong>60\/65\/70\/75\/80<\/strong><\/li>\n<li><strong>[NEW]:<\/strong>&nbsp;Pinging W &ndash; Vision of Empire now displays a list of visible enemies within range in team chat (similar to Twisted Fate and Nocturne ults)<\/li>\n<\/ul>\n<p><strong>E &ndash; Nevermove<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li><strong>[NEW]:&nbsp;<\/strong>Can now be recast to pull&nbsp;<strong>all<\/strong>&nbsp;champions rooted by E &ndash; Nevermove, ripping out 1&nbsp;<em>Soul Fragment<\/em>&nbsp;from each of them<\/li>\n<li><strong>[REMOVED]:&nbsp;<\/strong>Swain&rsquo;s pulls no longer deal damage<\/li>\n<li><strong>[NEW]:&nbsp;<\/strong>Now grants vision of all rooted targets<\/li>\n<li><strong>[NEW]:&nbsp;<\/strong>E &ndash; Nevermove&rsquo;s cooldown is reduced by 20% during R &ndash; Demonic Ascension<\/li>\n<\/ul>\n<p><strong>R &ndash; Demonic Ascension<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Cooldown: 120 seconds &gt;&nbsp;<strong>100\/80\/60 seconds<\/strong><\/li>\n<li>Drain Damage Per Second: 35\/50\/65 (+14% AP) &gt;&nbsp;<strong>20\/40\/60 (+10% AP)<\/strong><\/li>\n<li>Drain Heal Per Second: 20\/35\/40 (+16% AP) &gt;&nbsp;<strong>15\/40\/65 (+25% AP)<\/strong><\/li>\n<li><strong>[REMOVED]:&nbsp;<\/strong>No longer grants Swain 125\/200\/275 bonus health<\/li>\n<li><strong>[REMOVED]:<\/strong>&nbsp;ACTIVE DURATION: 12 seconds &gt;&nbsp;<strong>Based on&nbsp;<em>Demon Power<\/em><\/strong><\/li>\n<li><strong>[UPDATE]:&nbsp;<\/strong>Activating Demonic Ascension grants Swain 50&nbsp;<em>Demon Power<\/em>, which decreases at an initial rate of 10 per second. After 5 seconds of Demonic Ascension, Swain&rsquo;s&nbsp;<em>Demon Power<\/em>&nbsp;decreases faster at a rate of 15 per second<\/li>\n<li><strong>[NEW]:<\/strong>&nbsp;Swain gains 20&nbsp;<em>Demon Power<\/em>&nbsp;per second while draining enemy champions<\/li>\n<li><strong>[UPDATE]:<\/strong>&nbsp;After 2 seconds of Demonic Ascension, Swain can recast his ultimate as R &ndash; Demonflare. R &ndash; Demonflare can only be cast once and does not end Demonic Ascension<\/li>\n<\/ul>\n<p><strong>R &ndash; Demonflare<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Damage: 100\/150\/200 (+50% AP) &gt;&nbsp;<strong>150\/225\/300 (+60% AP)<\/strong><\/li>\n<li><strong>[NEW]:<\/strong>&nbsp;Demonflare now slows enemies by 60%, decaying over 1.5 seconds<\/li>\n<li><strong>[REMOVED]:<\/strong>&nbsp;Demonflare no longer deals additional damage based on health drained from enemies<\/li>\n<\/ul>\n<h3>Bard<\/h3>\n<p><strong>Passive &ndash; Traveler&rsquo;s Call<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Bonus Magic Damage On Attack: 30 (+12 per 5 chimes) (+30% AP) &gt;&nbsp;<strong>35 (+14 per 5 chimes)<\/strong>&nbsp;(+30% AP)<\/li>\n<\/ul>\n<p><strong>W &ndash; Caretaker&rsquo;s Shrine<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Maximum Heal: 55\/95\/135\/175\/215 (+60% AP) &gt;&nbsp;<strong>60\/105\/150\/195\/240<\/strong>&nbsp;(+60% AP)<\/li>\n<\/ul>\n<div>\n<h3>Ezreal<\/h3>\n<p><strong>R &ndash; Trueshot Barrage<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Cooldown: 120 seconds at all ranks &gt;&nbsp;<strong>120\/105\/90 seconds<\/strong><\/li>\n<\/ul>\n<h3>Fiddlesticks<\/h3>\n<p><strong>W &ndash; Bountiful Harvest<\/strong><\/p>\n<div>\n<div id=\"proper-ad-dotesports_content_dynamic_4\" data-google-query-id=\"COrh0puosvcCFRJTfQod82MJLw\">\n<ul style=\"list-style-type: disc;\">\n<li>Heal Percentage Against Champions: 30\/35\/40\/45\/50% &gt;&nbsp;<strong>30\/40\/50\/60\/70%<\/strong><em>(still always 15% against minions)<\/em><\/li>\n<\/ul>\n<h3>Jhin<\/h3>\n<p><strong>W &ndash; Deadly Flourish<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Root Duration: 1\/1.25\/1.5\/1.75\/2 seconds &gt;&nbsp;<strong>1.25\/1.5\/1.75\/2\/2.25 seconds<\/strong><\/li>\n<li><strong>[REMOVED]:<\/strong>&nbsp;Damage against monsters no longer reduced by 25%&nbsp;<em>(damage against minions and summons unchanged)<\/em><\/li>\n<\/ul>\n<p><strong>E &ndash; Captive Audience<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Trap Recharge Rate: 28\/25\/22\/19\/16 seconds &gt;&nbsp;<strong>24\/21.5\/19\/16.5\/14 seconds<\/strong><\/li>\n<li><strong>[REMOVED]:<\/strong>&nbsp;First Lotus Trap damage no longer reduced by 35% against monsters and summons&nbsp;<em>(damage against minions and summons unchanged)<\/em><\/li>\n<\/ul>\n<h3>Jinx<\/h3>\n<ul>\n<li>Base Health: 610 &gt;&nbsp;<strong>560<\/strong><\/li>\n<\/ul>\n<div>\n<div data-google-query-id=\"CODD59apsvcCFUYYKwod9L0Clw\">\n<ul style=\"list-style-type: disc;\">\n<li>Mana Cost: 50\/55\/60\/65\/70 &gt;&nbsp;<strong>40\/45\/50\/55\/60<\/strong><\/li>\n<\/ul>\n<p><strong>R &ndash; Portal Jump<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Mana Cost: 50 &gt;&nbsp;<strong>40<\/strong><\/li>\n<\/ul>\n<h2>Items<\/h2>\n<h3>Stopwatch<\/h3>\n<ul>\n<li><strong>[REMOVED]:<\/strong>&nbsp;Stopwatch will no longer be purchasable if you already own Guardian Angel or Zhonya&rsquo;s Hourglass<\/li>\n<\/ul>\n<h3>Kai&rsquo;Sa<\/h3>\n<p><strong>Passive &ndash; Second Skin<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Bonus Magic Damage Upon Consuming Full Plasma Stacks: 15% (+2.5% per 100 AP) &gt; 15%&nbsp;<strong>(+5% per 100 AP)<\/strong>&nbsp;of target&rsquo;s missing health<\/li>\n<\/ul>\n<p><strong>W &ndash; Void Seeker<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Magic Damage: 30\/55\/80\/105\/130 (+ 130% AD) (+70% AP) &gt; 30\/55\/80\/105\/130 (+130% AD)&nbsp;<strong>(+45% AP)<\/strong><\/li>\n<\/ul>\n<p><strong>R &ndash; Killer Instinct<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Shield Strength: 75\/100\/125 (+100\/150\/200% AD) (+75% AP) &gt; 75\/100\/125 (+100\/150\/200% AD)<strong>&nbsp;(+100% AP)<\/strong><\/li>\n<\/ul>\n<h3>Kassadin<\/h3>\n<p><strong>Q &ndash; Null Sphere<\/strong><\/p>\n<div>\n<div>\n<div id=\"proper-ad-dotesports_content_dynamic_7\" data-google-query-id=\"CO7Hl8WosvcCFYxJKwod5TkLOw\">\n<ul style=\"list-style-type: disc;\">\n<li>Magic Shield: 40\/70\/100\/130\/160 (+30% AP) &gt;&nbsp;<strong>60\/90\/120\/150\/180 (+40% AP)<\/strong><\/li>\n<\/ul>\n<p><strong>E &ndash; Force Pulse<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Magic Damage: 80\/105\/130\/155\/180 (+80% AP) &gt; 80\/105\/130\/155\/180&nbsp;<strong>(+85% AP)<\/strong><\/li>\n<\/ul>\n<h3>Mordekaiser<\/h3>\n<\/div>\n<\/div>\n<\/div>\n<p><strong>Passive &ndash; Darkness Rise<\/strong><\/p>\n<div>\n<div>\n<div id=\"proper-ad-dotesports_content_dynamic_8\" data-google-query-id=\"CKvSoOmosvcCFYUEcgodlokLqw\">\n<ul style=\"list-style-type: disc;\">\n<li>Bonus Move Speed: 3% at all levels &gt; <strong>3\/6\/9% at levels 1\/6\/11<\/strong><\/li>\n<\/ul>\n<h3>Poppy<\/h3>\n<p><strong>W &ndash; Steadfast Presence<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Cooldown: 24\/22\/20\/18\/16 seconds &gt;&nbsp;<strong>20\/18\/16\/14\/12 seconds<\/strong><\/li>\n<\/ul>\n<p><strong>R &ndash; Keeper&rsquo;s Verdict<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Uncharged Knock Up Duration: 0.75 seconds &gt;&nbsp;<strong>1 second<\/strong><\/li>\n<li>Charged Missile Speed: 2000 &gt;&nbsp;<strong>2500<\/strong><\/li>\n<li>Charged Knock Back Distance: 2400 &gt;&nbsp;<strong>3400<\/strong><\/li>\n<li>Cooldown Refund Upon Canceled Charge: 30 seconds &gt;&nbsp;<strong>15 seconds<\/strong><\/li>\n<\/ul>\n<h3>Sejuani<\/h3>\n<\/div>\n<\/div>\n<\/div>\n<p><strong>Passive &ndash; Fury of the North<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Frost Armor Timer: Sejuani receives&nbsp;<em>Frost&nbsp;<\/em>Armor after 12 seconds &gt;&nbsp;<strong>12-6 seconds (levels 1-18)<\/strong>&nbsp;of not taking damage from enemy champions or monsters<\/li>\n<\/ul>\n<h3>Soraka<\/h3>\n<p><strong>W &ndash; Astral Infusion<\/strong><\/p>\n<div>\n<div>\n<div id=\"proper-ad-dotesports_content_dynamic_10\" data-google-query-id=\"CL2GqpKpsvcCFUwYcgodZO4DlQ\">\n<ul style=\"list-style-type: disc;\">\n<li>Heal: 100\/135\/170\/205\/240 (+70% AP) &gt;&nbsp;<strong>100\/130\/160\/190\/220(+65% AP)<\/strong><\/li>\n<\/ul>\n<div>\n<div>\n<h3>Sylas<\/h3>\n<p><strong>R &ndash; Hijack<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Cooldown: 100\/70\/40 seconds &gt;&nbsp;<strong>80\/55\/30 seconds<\/strong><\/li>\n<\/ul>\n<h3>Tristana<\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>AD Growth: 3.3 &gt;<strong>&nbsp;3.7<\/strong><\/li>\n<li>AD at Level 18: 115.1 &gt;&nbsp;<strong>121.9<\/strong><\/li>\n<\/ul>\n<h3>Vel&rsquo;Koz<\/h3>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p><strong>Q &ndash; Plasma Fission<\/strong><\/p>\n<div>\n<div>\n<div id=\"proper-ad-dotesports_content_dynamic_11\" data-google-query-id=\"CNPXyK-psvcCFc5KKwodMmgLfQ\">\n<ul style=\"list-style-type: disc;\">\n<li>Magic Damage: 80\/120\/160\/200\/240 (+80% AP) &gt; 80\/120\/160\/200\/240&nbsp;<strong>(+90% AP)<\/strong><\/li>\n<\/ul>\n<p><strong>W &ndash; Void Rift<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Initial Magic Damage: 30\/50\/70\/90\/110 (+15% AP) &gt; 30\/50\/70\/90\/110&nbsp;<strong>(+20% AP)<\/strong><\/li>\n<\/ul>\n<h3>Vladimir<\/h3>\n<\/div>\n<\/div>\n<\/div>\n<ul style=\"list-style-type: disc;\">\n<li>Base Armor: 23 &gt;&nbsp;<strong>27<\/strong><\/li>\n<\/ul>\n<h3>Xayah<\/h3>\n<p><strong>Q &ndash; Double Daggers<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Damage Per Blade: 45\/65\/85\/105\/125 (+50% bonus AD) &gt;&nbsp;<strong>45\/60\/75\/90\/105<\/strong>&nbsp;(+50% bonus AD)<\/li>\n<li>Cooldown: 10\/9\/8\/7\/6 seconds &gt;&nbsp;<strong>10\/9.5\/9\/8.5\/8 seconds<\/strong><\/li>\n<\/ul>\n<h3>Xerath<\/h3>\n<p><strong>E &ndash; Shocking Orb<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Stun Duration: 0.5-2 seconds (based on distance) &gt;&nbsp;<strong>0.75-2.25 seconds<\/strong>&nbsp;(based on distance)<\/li>\n<\/ul>\n<h3>Zoe<\/h3>\n<p><strong>Q &ndash; Paddle Star<\/strong><\/p>\n<ul style=\"list-style-type: disc;\">\n<li>\n<p><span style=\"font-family: 'PT Sans', sans-serif;\">Mythic Content Overhaul<\/span><\/p>\n<\/li>\n<\/ul>\n<h2><span style=\"font-family: 'PT Sans', sans-serif;\">Mythic Content Overhaul<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/N0w6yDFFI8ul85ebfcI9RnDe3Fa8jZCbHTKIvyzsZro\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9MZWFndWVfb2ZfTGVnZW5kcy9wYXRjaF8xMi44L0ZSUl9XUmhYb0FFZHBwTC5qcGc\" alt=\"LoL patch 12.8 is focussed on balancing the game before MSI. \" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">LoL patch 12.8 is focussed on balancing the game before MSI. (Picture: Riot Games)<\/figcaption><\/figure>\n<h3>Showcase Milestones<\/h3>\n<p>Riot will not document Showcase Milestone tracks in patch notes but has explained how the system will work. To celebrate the occasion, the rewards for Eclipse Knights are a little sweeter than what future showcases will have on offer.<\/p>\n<p>LAUNCH PARTY :: When the Showcase begins, everyone will get a mission that rewards 1 Eclipse 2022 Capsule (which counts toward the reward track!) and 1 Eclipse 2022 Grab Bag! This is in addition to the normal free mission chain that launches during Showcase events.<\/p>\n<ul>\n<li>1 CAPSULE :: Eclipse Knight 2022 Icon<\/li>\n<li>3 CAPSULES :: Prestige Eclipse Knight Senna Emote + 5 Mythic Essence<\/li>\n<li>5 CAPSULES :: Random Eclipse 2022 Epic Skin Permanent (Lunar Eclipse Aatrox, Lunar Eclipse Senna, Solar Eclipse Sejuani, Sun-Eater Kayle) + 15 Mythic Essence<\/li>\n<li>10 CAPSULES : Random Eclipse 2022 Epic Skin Permanent + 20 Mythic Essence<\/li>\n<li>15 CAPSULES :: Random Eclipse 2022 Epic Skin Permanent + 25 Mythic Essence<\/li>\n<li>20 CAPSULES :: Random Eclipse 2022 Epic Skin Permanent + Eclipse 2022 Grab Bag + 30 Mythic Essence<\/li>\n<li>25 CAPSULES :: 2 Eclipse 2022 Grab Bags + 30 Mythic Essence<\/li>\n<\/ul>\n<h3>Prestige Lunar Eclipse Senna<\/h3>\n[c] Prestige Lunar Eclipse Senna will be available in the Mythic Shop for 125 ME for the duration of the Eclipse Knights Showcase. (Conveniently, completing the Eclipse 2022 Showcase Milestone track grants 125 ME.) After that, she&#8217;ll be unavailable for direct ME purchase but will be added to loot drop and reroll pools without her debut loading screen border.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-agent-fade-abilities-and-release-date\">Valorant Agent Fade &#8211; Abilities and release date<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-rgx-11z-pro-bundle\">Valorant RGX 11z Pro bundle &#8211; Release date, price, and skins<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-episode-4-act-3-battle-pass-rewards\">Valorant Episode 4 Act 3 battle pass &#8211; Release date, rewards list, and more<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/valorant\/optic-wins-masters-valorant-masters-vs-loud\">OpTic wins Valorant Masters Reykjav&iacute;k by sweeping LOUD in grand finals<\/a><\/strong><\/li>\n<\/ul>\n<h2>Adjustments to Masterwork Milestones<\/h2>\n<ul>\n<li>25 MASTERWORK CHESTS :: 5 Mythic Essence and one 1350+ RP tier skin shard &gt;&gt;&gt; 10 Mythic Essence and one 1350+ RP tier skin shard<\/li>\n<li>RETROACTIVE REWARDS :: Players who completed the 25 Masterwork Chest milestone before the update will get 5 Mythic Essence for each time they completed it<\/li>\n<li>FREEBIE :: Everyone will receive a mission granting 10 Mythic Essence<\/li>\n<\/ul>\n<h2>Piltover Clash<\/h2>\n[c] Team formation for the second weekend of Piltover Clash began on April 25, and the tournaments will be on April 30 and May 1.<\/p>\n<h2>Bugfixes &amp; QoL Changes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/ZqvP4hAUWOQUuBRW1tobgaN4SgcFbY7yjBECjdnyXW8\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9MZWFndWVfb2ZfTGVnZW5kcy9wYXRjaF8xMi44L0ZROXd4YmxYd0FFVmU3aC5qcGc\" alt=\"MSI will be played on League of Legends patch 12.8. \" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">MSI will be played on League of Legends patch 12.8. (Picture: Riot Games)<\/figcaption><\/figure>\n<ul>\n<li>Nexus turrets with active Objective Bounties will now correctly have bounty healthbar indicators and display bounty information in chat when pinged<\/li>\n<li>Fixed the bug where Nexus hitboxes were unintentionally larger than they appeared<\/li>\n<li>Fixed a rare bug that would permanently reduce a turret&#8217;s resistances if certain conditions were met when plating fell<\/li>\n<li>Being in an enemy turret&#8217;s range with an enemy Sion, Kog&#8217;Maw, or Karthus passive zombie as it dies will no longer make that turret&#8217;s aggro switch to you<\/li>\n<li>Ghost Poros have been restored and will once again grant normal vision, NOT true sight<\/li>\n<li>[UPD] QoL Change: Illaoi&#8217;s E &#8211; Test of Spirit will now grant assist credit, even if the Vessel does not take any damage<\/li>\n<li>Fixed a bug where, if you casted Illaoi&#8217;s Q &#8211; Tentacle Smash during her E &#8211; Test of Spirit animation or while she was locked out of her abilities (e.g. in stasis), she would instantly change direction to face your cursor<\/li>\n<li>Fixed a bug where Vessels spawned from Illaoi&#8217;s E &#8211; Test of Spirit would be invisible if the tethered champion was camouflaged and being revealed by a control ward<\/li>\n<li>Fixed some strange Vessel interactions that would sometimes benefit Illaoi&#8217;s enemies upon expiring, like healing them if they had Omnivamp&#8230; :3<\/li>\n<li>Fixed a bug where Illaoi&#8217;s W &#8211; Harsh Lesson-empowered basic attacks would not trigger nearby Tentacles to slam her target if she had an active spell shield<\/li>\n<li>Fixed the bug where Taliyah would not be able to use her Passive &#8211; Rock Surfing for the rest of the game if someone broke her Banshee&#8217;s Veil spell shield while she was Rock Surfing again<\/li>\n<li>Fixed a bug where, if an enemy champion got DUNKED by Sett&#8217;s R &#8211; The Show Stopper into Tahm Kench&#8217;s R &#8211; Devour, they would first reappear at the original Devour point before quickly sliding to the actual Regurgitate destination<\/li>\n<li>Fixed an uncommon bug where Viego could become permanently attached to an ally champion if he possessed Yuumi under certain conditions<\/li>\n<li>Sona will no longer be able to reset her basic attacks against wards by casting an ability when she has full stacks of Passive &#8211; Power Chord<\/li>\n<li>Fixed a bug where, if Elise casted E &#8211; Rappel on herself while an enemy champion was right next to her, she would ascend and immediately descend upon on them despite not having recasted the ability<\/li>\n<li>Fixed a bug where, if you spammed Pantheon&#8217;s Q &#8211; Comet Spear or Sett&#8217;s E &#8211; Facebreaker while the ability was on cooldown, it would sometimes cancel your attacks and movements<\/li>\n<li>Black Cleaver&#8217;s passive interactions have been fixed so that you will correctly gain only one stack of Carve per basic attack, even if you purchased Titanic Hydra first<\/li>\n<li>Lulu&#8217;s interactions with Spellthief&#8217;s Edge and Spectral Sickle have been fixed so she will once again receive a stack of Tribute whenever Passive &#8211; Help, Pix! damages an enemy champion, too<\/li>\n<li>Rengar will no longer receive a Navori Quickblades stack upon hitting a plant with a Q &#8211; Savagery-empowered basic attack<\/li>\n<li>Axiom Arc&#8217;s passive has been fixed and will correctly grant Tahm Kench partial refunds on his R &#8211; Devour for scoring takedowns<\/li>\n<li>Fixed a bug where Teemo couldn&#8217;t gain Manamune stacks if he had ranked up E &#8211; Toxic Shot at least once. Unfortunately, this bug did not make Teemo players any less toxic.<\/li>\n<li>Fixed a bug where the Ornn Masterwork items Caesura and Eternal Winter did not grant the correct amounts of AP<\/li>\n<li>Fixed a bug where certain skillshots would not play their hit confirmation SFX if they hit a target in Fog of War (e.g. Ahri&#8217;s Q &#8211; Orb of Deception passthrough sound)<\/li>\n<li>Nocturne&#8217;s R &#8211; Paranoia VO volume has been fixed and is no longer much louder than intended<\/li>\n<li>Ivern and his friends are on speaking terms again (his jungle camp VO lines have been restored)<\/li>\n<\/ul>\n<h2>Upcoming Skins &amp; Chromas<\/h2>\n<p>The following skins will be released in this patch:&nbsp;<\/p>\n<ul>\n<li>Lunar Eclipse Aatrox &amp; Sun-Eater Kayle<\/li>\n<li>Lunar Eclipse Senna<\/li>\n<li>Prestige Lunar Eclipse Senna<\/li>\n<li>Solar Eclipse Sejuani<\/li>\n<li>Solar Eclipse Sivir<\/li>\n<li>Gangplank the Betrayer<\/li>\n<li>Sea Dog Yasuo<\/li>\n<\/ul>\n<p>The following chromas will be released in this patch:<\/p>\n<ul>\n<li>Lunar Eclipse Aatrox<\/li>\n<li>Lunar Eclipse Senna<\/li>\n<li>Solar Eclipse Sejuani<\/li>\n<li>Solar Eclipse Sivir<\/li>\n<li>Sun-Eater Kayle<\/li>\n<li>Gangplank the Betrayer<\/li>\n<li>Sea Dog Yasuo<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p><em>For more on the game, please make sure to check our section dedicated to <a href=\"https:\/\/www.ginx.tv\/en\/league-of-legends\">League of Legends<\/a>&nbsp;guides, news, tips, and more.<\/em><span id=\"ezoic-pub-ad-placeholder-164\"><\/span><\/p>\n<p><em>Featured image via Riot Games.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Riot is getting ready for the MSI with the release of League of Legends patch 12.8 which will bring major champion buffs and nerfs along&#8230;<\/p>\n","protected":false},"author":11479,"featured_media":30488,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-30487","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-league-of-legends","genre-moba","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>League of Legends 12.8 patch notes - Champion nerfs, buffs, Mythic Content, and more - GINX TV<\/title>\n<meta name=\"description\" content=\"LoL patch 12.8 is an important update as it will be bringing major balance changes before MSI along with details about the Mythic Content.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/30487\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"League of Legends 12.8 patch notes - Champion nerfs, buffs, Mythic Content, and more - GINX TV\" \/>\n<meta property=\"og:description\" content=\"LoL patch 12.8 is an important update as it will be bringing major balance changes before MSI along with details about the Mythic Content.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/league-of-legends-12-8-patch-notes-msi\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-26T15:36:54+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T10:41:47+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/LOL_PROMOART_15.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Rabia Sayal\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/rabiasayal86\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Rabia Sayal\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"10 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/league-of-legends-12-8-patch-notes-msi#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/league-of-legends-12-8-patch-notes-msi\"},\"author\":{\"name\":\"Rabia Sayal\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#\\\/schema\\\/person\\\/bf60512d80fda4116759e600a73ff24a\"},\"headline\":\"League of Legends 12.8 patch notes &#8211; 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