{"id":31063,"date":"2022-05-11T18:13:20","date_gmt":"2022-05-11T18:13:20","guid":{"rendered":"https:\/\/www.ginx.tv\/wild-rift-3-2-patch-notes-ekko-wild-pass"},"modified":"2024-07-19T09:26:10","modified_gmt":"2024-07-19T09:26:10","slug":"wild-rift-3-2-patch-notes-ekko-wild-pass","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/wild-rift-3-2-patch-notes-ekko-wild-pass","title":{"rendered":"Wild Rift 3.2 patch notes – Ekko’s debut, new Wild Pass, and more"},"content":{"rendered":"

A few days ago, Riot Games gave us a preview for the upcoming Wild Rift patch 3.2<\/a> that will introduce a new champion Ekko, new features to the fan-favorite Elemental Rift mode, Remake system, and much more.<\/p>\n

In addition to this, a brand new Wild Pass and champion skins will also be available for you to grab, and to make the gameplay experience fair for everyone, Riot will also bring balance and gameplay changes. You can get the complete details of everything below in the Wild Rift<\/a> 3.2 patch notes.<\/p>\n

Wild Rift 3.2 patch notes<\/strong><\/h2>\n
\"Everything
Everything new coming to Wild Rift patch 3.2 update. (Picture: Riot Games)<\/figcaption><\/figure>\n

New Champions – Ekko, The Boy Who Shattered Time<\/h2>\n
\"Ekko
Ekko is a new champion coming to Wild Rift patch 3.2. (Picture: Riot Games)<\/figcaption><\/figure>\n

A prodigy from the rough streets of Zaun, Ekko manipulates time to twist any situation to his advantage. Using his own invention, the Z-Drive, he explores the branching possibilities of reality to craft the perfect moment. Though he revels in this freedom, when there’s a threat to his friends, he’ll do anything to defend them. To outsiders, Ekko seems to achieve the impossible the first time, every time.<\/p>\n

Ekko will be released on May 12 at 00:01 UTC.<\/em><\/p>\n

New Features<\/h2>\n

Elemental Rift<\/h3>\n
\"Elemental
Elemental Rift will not be a permanent mode in Wild Rift patch 3.2. (Picture: Riot Games)<\/figcaption><\/figure>\n

We’re letting the Elemental Dragons fly into a limited game mode once again. This time we’re testing a new <\/strong>version that will look different from the other iterations you saw during our 3.1 patch cycle. The biggest change you’ll notice is that rather than obtaining Dragon Soul, each Elemental Dragons elemental effect will stack, which can put you head and smolders <\/em>above your opponents. Once you slay your second <\/strong>Dragon, each following Dragon kill will increase the power of the Dragon Buffs by 1.5 – 2 times.<\/strong> We’ve also made a few other adjustments:<\/p>\n