{"id":31764,"date":"2022-05-27T09:22:22","date_gmt":"2022-05-27T09:22:22","guid":{"rendered":"https:\/\/www.ginx.tv\/warzone-season-3-reloaded-balance-changes-nerfs-buffs"},"modified":"2024-07-19T13:24:54","modified_gmt":"2024-07-19T13:24:54","slug":"warzone-season-3-reloaded-balance-changes-nerfs-buffs","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-season-3-reloaded-balance-changes-nerfs-buffs","title":{"rendered":"Warzone Season 3 Reloaded balance changes &#8211; All buffs and nerfs"},"content":{"rendered":"<p>The mid-season update for <a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\">Warzone Pacific<\/a> Season 3 is live now across all the platforms. This time around, the Warzone meta is getting shaken up with new ways to move around Caldera, a Perk coming from Vanguard, and more.<\/p>\n<p>As always, the update also carries a bunch of weapon and attachment balance changes that eventually affect gun meta. Here is the complete list of weapon and attachment adjustments in the Warzone Pacific Season 3 Reloaded update.<\/p>\n<h2><strong>All weapon buffs and nerfs in Warzone Season 3 Reloaded<\/strong><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/BRP-oHhTyXwEjKxPLCutlECWLUIl1WVrhcZYr3g0-_g\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvaGVhZGVyLXdhcnpvbmUtczMtcmVsb2FkZWQtYmFsYW5jZS1jaGFuZ2VzLnBuZw\" alt=\"warzone season 3 reloaded AR nerfs buffs assault rifle balance changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">AK-47 and several other weapons have been nerfed and buffed. (Picture: Raven Software).<\/figcaption><\/figure>\n<p>Per the <a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-may-26-patch-notes\">Season 3 Reloaded patch notes<\/a>, 47 weapons have been adjusted so far. Additionally, the latest mid-season update adjusts three attachments in total to achieve the balance.&nbsp;<\/p>\n<ul>\n<li>\n<p><a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-sniper-tier-list-pacific-season-3\"><strong>Warzone Sniper tier list &#8211; Every Sniper ranked from best to worst for Pacific Season 3<\/strong><\/a><\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-lmg-tier-list-pacific-season-3\"><strong>Warzone LMG tier list &#8211; Every Light Machine Gun ranked from best to worst for Pacific Season 3<\/strong><\/a><\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/leaked-maps-warzone-2-modern-warfare-2\"><strong>Leaked maps for Modern Warfare 2 and Warzone 2 POIs<\/strong><\/a><\/p>\n<\/li>\n<li>\n<p><a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-volk-tranquil-rage-blueprint\"><strong>Warzone Volk Tranquil Rage blueprint &#8211; How to unlock and attachments<\/strong><\/a><\/p>\n<\/li>\n<\/ul>\n<p>As a result, players can expect meta changes in a bunch of gunsmith loadouts going forward. Here&rsquo;s the full list of every balance change implemented in the Warzone Pacific Season 3 Reloaded update.<\/p>\n<h3><strong>Assault Rifles<\/strong><\/h3>\n<ul>\n<li>\n<p><strong>AK-47 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Neck Damage Multiplier decreased to 1.15, down from 1.2<\/p>\n<\/li>\n<li>\n<p><strong>20&Prime; Spetsnaz RPK Barrel&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Reduce Recoil Control from +8.5 to 7.5%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>AS44 (VG)&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Initial Recoil slightly decreased<\/p>\n<\/li>\n<li>\n<p>Bullet Velocity increased by 3.56%<\/p>\n<\/li>\n<li>\n<p>Now has a functioning On-Hand perk&nbsp;<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Assault Rifle Charlie (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Headshot Damage Multiplier increased to 1.85, up from 1.5<\/p>\n<ul>\n<li>\n<p><strong>.30-06 20 Round Fast Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Magazine Capacity increased to 30, up from 20<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>8mm Klauser 30 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Magazine Capacity increased to 40, up from 30<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>.50 BMG 30 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Magazine Capacity increased to 40, up from 30<\/p>\n<\/li>\n<li>\n<p>Bullet Velocity scale from 1.1 to 1.2<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>.50 BMG 40 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Magazine Capacity increased to 60, up from 40<\/p>\n<\/li>\n<li>\n<p>Fire Rate Multiplier decreased to -15% down from -10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Cooper Carbine (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased by 4.55%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>C58 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Neck Damage Multiplier decreased to 1.1, down from 1.2<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>CR-56 AMAX (MW)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 31, down from 35<\/p>\n<\/li>\n<li>\n<p>Min Damage decreased to 24, down from 31<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>FARA 83 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Min Damage decreased to 22, down from 23<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Nikita AVT (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Adjusted recoil pattern for ease of use<\/p>\n<\/li>\n<li>\n<p>Sprint to Fire time increased by 10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Assault Rifle Bravo (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Headshot Multiplier increased to 1.6, up from 1.5<br \/>&nbsp;<\/p>\n<ul>\n<li>\n<p><strong>.303 British 36 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Movement Speed scaler increased to 1.02, up from 1.01<\/p>\n<\/li>\n<li>\n<p>Damage Range increased to -10%, up from -20%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>NZ-41 (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Adjusted recoil pattern and intensity when used in fully automatic.<\/p>\n<ul>\n<li>\n<p><strong>Orbweaver 360mm BC Barrel<\/strong><\/p>\n<ul>\n<li>\n<p>Horizontal Recoil control now increased by 10%&nbsp;<\/p>\n<\/li>\n<li>\n<p>Bullet Velocity now increased by 40%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Sakura 50 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Fire Rate Multiplier decreased to 12%, down from 22%<\/p>\n<\/li>\n<li>\n<p>Damage Range increased to -12%, up from -22%<\/p>\n<\/li>\n<li>\n<p>Bullet Velocity increased to -15%, up from -30%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>8mm Klauser 40 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to -10%, up from -20%<\/p>\n<\/li>\n<li>\n<p>Fire Rate Multiplier decreased to 12%, down from 16%<\/p>\n<\/li>\n<li>\n<p>Damage decreased to -3.6%, down from -12%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Orbweaver Custom&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity now increased by 20%<\/p>\n<\/li>\n<li>\n<p>Damage Range now increased by 20%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>LOR Mk1 Burst<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity now increased by 30%<\/p>\n<\/li>\n<li>\n<p>Damage Range now increased by 20%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Ravenwood 480mm No.2&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Range penalty removed<\/p>\n<\/li>\n<li>\n<p>Bullet Velocity penalty removed<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><em>&#8220;The NZ-41 (VG) has fallen out of favor when compared to the competition, often due to its challenging recoil pattern. We&rsquo;ve adjusted the curve so that it&rsquo;s more logical in its movement, allowing you to predict and compensate appropriately. We&rsquo;ve also taken a look at the velocity and range bonuses provided by Attachments and made significant adjustments so that the NZ-41 (VG) can compete with the best.&#8221;<\/em><\/p>\n<ul>\n<li>\n<p><strong>Vargo 52 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Min Damage increased to 24, up from 23<\/p>\n<\/li>\n<li>\n<p>Headshot Damage Multiplier increased to 1.53, up from 1.5<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Volkssturmgewehr (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Headshot Damage Multiplier increased to 1.55, up from 1.5<\/p>\n<\/li>\n<li>\n<p>Neck Damage Multiplier increased to 1.25, up from 1.2<\/p>\n<\/li>\n<li>\n<p>ADS Movement Speed decreased by 5%<\/p>\n<ul>\n<li>\n<p><strong>Reisdorf 22V Adjustable<\/strong><\/p>\n<ul>\n<li>\n<p>ADS Movement Speed reduced to 25%, down from 30%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>XM4 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 28, down from 29<\/p>\n<\/li>\n<li>\n<p>Max Damage Range decreased to 20.3 meters, down from 22.3 meters&nbsp;<\/p>\n<\/li>\n<li>\n<p>Neck Damage Multiplier decreased to 1.3, down from 1.33<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Marksman Rifles<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/Yabp6p8NPqL8SKh9trbdymC-ajH1Fu-oafNHiJaidOY\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvbWFya3NtYW4td2Fyem9uZS1zMy1yZWxvYWRlZC1iYWxhbmNlLWNoYW5nZXMucG5n\" alt=\"warzone marksman rifle season 3 reloaded balance changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Here&rsquo;s the list of Warzone marksman rifles nerfed and buffed in the Season 3 Reloaded update. (Picture: Raven Software)<\/figcaption><\/figure>\n<ul>\n<li>\n<p><strong>SVT-40 (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage increased to 60, up from 57<\/p>\n<\/li>\n<li>\n<p>Min Damage increased to 50, up from 49<\/p>\n<\/li>\n<li>\n<p>Bullet velocity increased by 8.54%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>M1916 (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage increased to 55, up from 53<\/p>\n<\/li>\n<li>\n<p>Max Damage Range increased to 58 meters, up from 45 meters<\/p>\n<\/li>\n<li>\n<p>Bullet velocity increased by 7.89%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>M1 Garand (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Headshot Damage Multiplier increased to 1.59, up from 1.5<\/p>\n<\/li>\n<li>\n<p>Bullet velocity increased by 6.67%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Sniper Rifles<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/DRCJVRlOSL5NXhC6y5VF6nGZ-fMqVv-CozdmfIQj6k8\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvc25pcGVyLXdhcnpvbmUtczMtcmVsb2FkZWQtYmFsYW5jZS1jaGFuZ2VzLnBuZw\" alt=\"warzone season 3 reloaded sniper rifle weapon balance changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Here&rsquo;s the list of Warzone sniper rifles nerfed and buffed in the Season 3 Reloaded update. (Picture: Raven Software)<\/figcaption><\/figure>\n<ul>\n<li>\n<p><strong>HDR (MW)<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Drop-off increased<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Pelington 703 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Range decreased to 43.2 meters, down from 48.3 meters<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>ZRG 20mm (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Upper Torso Damage Multiplier decreased to 1.5, down from 1.7<\/p>\n<\/li>\n<li>\n<p><strong>43.9&Prime; Combat Recon Barre<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity decreased to 38%, down from 43%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Sniper Rifle Charlie (MW)&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet velocity decreased by 5.13%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>3-Line Rifle (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet velocity increased by 6.76%<\/p>\n<\/li>\n<li>\n<p>Bullet drop-off decreased<\/p>\n<\/li>\n<li>\n<p>Sprint to Fire Scaler increased to 1.0, up from 0.99<\/p>\n<\/li>\n<li>\n<p>Re-aligned the 3-line reticles to be properly screen center<\/p>\n<\/li>\n<li>\n<p><strong>500mm MN Custom<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 25%, up from 20%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Empress 514mm F01&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 20%, up from 16%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Empress 700mm TN02&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 35%, up from 30%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Kovalevskaya 700mm&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 20%, up from 15%<\/p>\n<\/li>\n<li>\n<p>Neck damage increased to 1.3, up from 1.1<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Kovalevskaya 820mm<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 45%, up from 35%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>.30-06 20 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 20%, up from 10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>.303 British 5 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Penalty has been removed.&nbsp;<\/p>\n<\/li>\n<li>\n<p>Damage Range increased to -20%, up from -30%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Sniper Rifle Alpha (MW)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage range increased to 1600, up from 1375<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Rytec AMR (MW)<\/strong><\/p>\n<ul>\n<li>\n<p>Now one-shots to the head within max damage range<\/p>\n<\/li>\n<li>\n<p>Max Damage increased to 125, up from 102<\/p>\n<\/li>\n<li>\n<p>Max Damage Range decreased to 59.1 meters, down from 67.3 meters<\/p>\n<\/li>\n<li>\n<p>Headshot Damage Multiplier increased to 2.4, up from 2.1<\/p>\n<\/li>\n<li>\n<p>Neck Damage Multiplier decreased to 1.75, down from 2.1<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Sniper Rifle Charlie (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Now one-shots to the head within max damage range&nbsp;<\/p>\n<\/li>\n<li>\n<p>Max Damage increased to 125, up from 102<\/p>\n<\/li>\n<li>\n<p>Headshot Damage Multiplier increased to 2.4, up from 2.1<\/p>\n<\/li>\n<li>\n<p>Neck Damage Multiplier decreased to 1.75, down from 2.1<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Type 99 (VG)<\/strong><strong><br \/><\/strong><\/p>\n<ul>\n<li>\n<p><strong>5.6mm 8 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Range increased to -20%, up from -25%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>8mm Klauser 5 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity scalar increased to 20%, up from 10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Sakura 776mm Barrel<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity scalar increased to 40%, up from 30%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Shiraishi 712mm Sniper&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Upper Torso Damage Multiplier decreased to 1.6, down from 1.81<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Gorenko (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Drop-off decreased<\/p>\n<\/li>\n<li>\n<p><strong>420mm Empress<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 40%, up from 11%<\/p>\n<\/li>\n<li>\n<p>ADS Time Scaler increased to 0.943, up from 0.9<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Reinforced Stock<\/strong><\/p>\n<ul>\n<li>\n<p>ADS Time Scaler increased to 1.05, up from 1.04<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>13mm AM 10 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>ADS Time Scaler increased to 0.955, up from 0.94<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Kar98k (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Added Frenzy Weapon Perk<\/p>\n<\/li>\n<li>\n<p>Max Damage range increased to 48.9 meters, up from 47 meters<\/p>\n<\/li>\n<li>\n<p><strong>K98 Scout 10.0x Telescopic<\/strong><\/p>\n<ul>\n<li>\n<p>ADS speed increased to 0.75, up from 0.65&nbsp;<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>VDD RE02K<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Range now increased&nbsp; by 20%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>8mm Klauser 3 Round Mag<\/strong><\/p>\n<ul>\n<li>\n<p>ADS Time Scaler increased to 1.06, up from 1.05<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Krausnick Padded&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>ADS Time Scaler increased to 0.945, up from 0.934&nbsp;<\/p>\n<\/li>\n<li>\n<p>Movespeed Scale increased to 0.95, up from 0.94<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Shotguns<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/rZGTmxilp61QBh5ig6-gsHZ0hrJNTmzZcWeS7Twt4H8\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvc2hvdGd1bi13YXJ6b25lLXMzLXJlbG9hZGVkLWJhbGFuY2UtY2hhbmdlcy5wbmc\" alt=\"warzone season 3 reloaded shotgun balance changes\" width=\"600\" height=\"315\" loading=\"lazy\"><figcaption contenteditable=\"false\">Here&rsquo;s the list of Warzone shotguns nerfed and buffed in the Season 3 Reloaded update. (Picture: Raven Software)<\/figcaption><\/figure>\n<ul>\n<li>\n<p>Damage decreased by 20% for the following Shotguns:&nbsp;<\/p>\n<ul>\n<li>\n<p>Streetsweeper<\/p>\n<\/li>\n<li>\n<p>Gallo SA12<\/p>\n<\/li>\n<li>\n<p>JAK-1<\/p>\n<\/li>\n<li>\n<p>Origin 12<\/p>\n<\/li>\n<li>\n<p>R9-0<\/p>\n<\/li>\n<li>\n<p>Gracey Auto<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><em>&#8220;With the change to health pools, automatic and semi-auto shotguns were hitting a breakpoint where the time-to-kill remained the same as it did previously. This change brings these Weapons in line.&#8221;<\/em><\/p>\n<ul>\n<li>\n<p><strong>Combat Shotgun (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Movespeed Scale increased to 0.87, up from 0.865<\/p>\n<\/li>\n<li>\n<p>ADS Move Speed Scale increased to 1.49, up from 1.46<\/p>\n<\/li>\n<li>\n<p><strong>Framble 18&Prime; Precision<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity now increased to 48%, up from 34%<\/p>\n<\/li>\n<li>\n<p>Damage Range increased to 20%, up from 10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Framble No. 3<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity now increased by 10%&nbsp;<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Chariot 16&Prime; Short<\/strong><\/p>\n<ul>\n<li>\n<p>Damage range penalty increased to -20%, up from -30%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Sawed-Off<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Bonus increased to 20%, up from 15%&nbsp;<\/p>\n<\/li>\n<li>\n<p>Move Speed Scaler increased to 5%, up from from 4%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Submachine Guns<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/BehLU40vLFXY-pCFvC_DspPZ3v6oEBY4VXQMTp4xIYU\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvaW1hZ2UzLnBuZw\" alt=\"warzone season 3 reloaded smg balance changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Here&rsquo;s the list of Warzone SMGs nerfed and buffed in the Season 3 Reloaded update. (Picture: Raven Software)<\/figcaption><\/figure>\n<ul>\n<li>\n<p><strong>Milano 821 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage Range decreased to 12 meters, down from 17.8 meters<\/p>\n<\/li>\n<li>\n<p>Mid Damage added at 33<\/p>\n<\/li>\n<li>\n<p>Mid Damage Range added at 17.8 meters<\/p>\n<\/li>\n<li>\n<p>Min Damage decreased to 27, down from 30<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>LAPA (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 27, down from 31<\/p>\n<\/li>\n<li>\n<p>Max Damage Range increased to 12.7 meters, up from 10.1 meters<\/p>\n<\/li>\n<li>\n<p>Mid Damage decreased to 25, down from 28<\/p>\n<\/li>\n<li>\n<p>Mid Damage Range increased to 20 meters, up from 17.8 meters<\/p>\n<\/li>\n<li>\n<p>Min Damage decreased to 21, down from 26<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>OTs 9 (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 29, down from 30<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Armaguerra 43 (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Slight reduction to initial recoil<\/p>\n<\/li>\n<li>\n<p><strong>Botti 315mm CII<\/strong><\/p>\n<ul>\n<li>\n<p>Vertical Recoil Multiplier decreased to 40%, down from 50%&nbsp;<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>.30 Russian Short 34 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Penalty decreased to -4%, up from -5%<\/p>\n<\/li>\n<li>\n<p>Visual Recoil decreased<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Owen Gun (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Upper Extremities Damage Multiplier decreased 1, down from 1.45&nbsp;<\/p>\n<\/li>\n<li>\n<p>Lower Extremities Damage Multiplier decreased to 0.9, down from 1.0<\/p>\n<\/li>\n<li>\n<p>Max Damage Range decreased to 15.2 meters, down from 17.1 meters<\/p>\n<\/li>\n<li>\n<p>Mid Damage Range decreased to 19.7 meters, down from 20 meters<\/p>\n<\/li>\n<li>\n<p><strong>7.62 Gorenko 33 Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Fire Rate decreased to 14.5%, down from 15%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>7.62 Gorenko 72 Round Drums<\/strong><\/p>\n<ul>\n<li>\n<p>Fire Rate decreased to 14.5%, down from 15%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Submachine Gun Alpha (MW)<\/strong><strong><br \/><\/strong><\/p>\n<ul>\n<li>\n<p><strong>5.56 NATO 30-Round Mags<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 37, down from 38<\/p>\n<\/li>\n<li>\n<p>Mid Damage decreased to 27, down from 28<\/p>\n<\/li>\n<li>\n<p>Mid Damage Range decreased to 30.5 meters, down from 40 meters<br \/>&nbsp;<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>5.56 NATO 60-Round Drums<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 37, down from 38<\/p>\n<\/li>\n<li>\n<p>Mid Damage decreased to 27, down from 28<\/p>\n<\/li>\n<li>\n<p>Mid Damage Range decreased to 30.5 meters, down from 40 meters&nbsp;<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Welgun (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Added Frangible Weapon Perk<\/p>\n<\/li>\n<li>\n<p><strong>120mm Gawain Short<\/strong><\/p>\n<ul>\n<li>\n<p>Fire Rate decreased to 6%, down from 10%&nbsp;<\/p>\n<\/li>\n<li>\n<p>Removed Damage Range Penalty<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>UGR (BOCW)<\/strong><\/p>\n<ul>\n<li>\n<p>Magazine Capacity increased to 40, up from 30<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Pistols<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/aOhnWzpIIDEI0CyelPtzc6i6J7uU-B29TwabTWIvRtM\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvcGlzdG9sLXdhcnpvbmUtczMtcmVsb2FkZWQtYmFsYW5jZS1jaGFuZ2VzLnBuZw\" alt=\"pistols warzone season 3 reloaded balance changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Here&rsquo;s the list of Warzone pistols nerfed and buffed in the Season 3 Reloaded update. (Picture: Raven Software)<\/figcaption><\/figure>\n<ul>\n<li>\n<p>Pistol melee attacks now require three successive hits to initiate a finisher on the target. This is up from 3.<\/p>\n<\/li>\n<li>\n<p><strong>1911 (VG)<\/strong><strong><br \/><\/strong><\/p>\n<ul>\n<li>\n<p><strong>ACP 18 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Magazine Capacity increased to 24, up from 18.<\/p>\n<\/li>\n<li>\n<p>Min Damage increased to 24, up from 20<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Klauser (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage increased to 50, up from 46<\/p>\n<\/li>\n<li>\n<p>Mid Damage increased to 42, up from 40<\/p>\n<\/li>\n<li>\n<p>Min Damage increased to 37, up from 30<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>RATT (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Mid Damage increased to 26, up from 22<\/p>\n<\/li>\n<li>\n<p>Min Damage increased to 22, up from 20<\/p>\n<\/li>\n<li>\n<p>Neck Damage Multiplier increased to 1.4, up from 1.2<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Handgun Charlie (BOCW)&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage decreased to 35, down from 40<\/p>\n<\/li>\n<li>\n<p>Mid Damage decreased to 29, down from 33<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Machine Pistol (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>Max Damage increased to 20, up from 19<\/p>\n<\/li>\n<li>\n<p>Mid Damage increased to 16, up from 15<\/p>\n<\/li>\n<li>\n<p>Min Damage increased to 13, up from 12&nbsp;<\/p>\n<\/li>\n<li>\n<p>Significant Reduction of Base Recoil Control<\/p>\n<\/li>\n<li>\n<p><strong>7.62 Gorenko 40 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Fire Rate Multiplier decreased to 5%, down from 7%<\/p>\n<\/li>\n<li>\n<p>Recoil Control penalty decreased to -18%, down from -27%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>8mm Nambu 20 Round Mags&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Recoil Control penalty decreased to -22%, down from -30%<\/p>\n<\/li>\n<li>\n<p>Fire Rate Multiplier decreased to 5%, down from 7%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>Rapid Barrel&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Fire Rate Multiplier decreased to 5%, down from 20%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><em>&#8220;The Machine Pistol (VG), in its previous incarnation, was an extremely difficult beast to control effectively, often only used as an absolute last option. We&rsquo;ve made a significant change to the kick intensity and recoil pattern of the Weapon and adjusted its damage profile to be a Weapon that is now something to be reckoned with.&#8221;<\/em><\/p>\n<h3><strong>Launchers<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/NS9GqAuKU7rRHvilrQLG1nqxXpXVQCM3-opVf-ISjO8\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9XYXJ6b25lL1MzX3JlbG9hZGVkXzIwMjIvaW1hZ2U4LnBuZw\" alt=\"warzone launchers nerfs buffs season 3 reloaded\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Here&rsquo;s the list of Warzone launchers nerfed and buffed in the Season 3 Reloaded update. (Picture: Raven Software)<\/figcaption><\/figure>\n<ul>\n<li>\n<p><strong>Panzerfaust (VG)<\/strong><\/p>\n<ul>\n<li>\n<p>ADS Transition out time decreased to 0.48, down from 0.5<\/p>\n<\/li>\n<li>\n<p>Base Movespeed Scale increased to 0.8, up from 0.79<\/p>\n<\/li>\n<li>\n<p>ADS Movement Speed Scale increased to 0.85, up from 0.8<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Attachments<\/strong><\/h3>\n<ul>\n<li>\n<p><strong>Akimbo Perk&nbsp;<\/strong><\/p>\n<ul>\n<li>\n<p>Akimbo for Pistols now reduces damage by 10%.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>MX Silencer<\/strong><\/p>\n<ul>\n<li>\n<p>Bullet Velocity increased to 15%, up from 10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p><strong>F8 Stabilizer<\/strong><\/p>\n<ul>\n<li>\n<p>Damage Range increased to 15%, up from 10%<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>For more amazing content, check out our section dedicated to <a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\">Call of Duty news, updates, guides, loadouts, weapon tier lists<\/a>, and much more.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Raven Software.<\/em><\/p>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The mid-season update for Warzone Pacific Season 3 is live now across all the platforms. This time around, the Warzone meta is getting shaken up&#8230;<\/p>\n","protected":false},"author":11806,"featured_media":31765,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-31764","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-of-duty","genre-battle-royal","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Warzone Season 3 Reloaded balance changes - All buffs and nerfs - GINX TV<\/title>\n<meta name=\"description\" content=\"The Warzone Pacific Season 3 mid-season update has arrived with buffs and nerfs to 47 weapons.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/31764\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Warzone Season 3 Reloaded balance changes - All buffs and nerfs - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The Warzone Pacific Season 3 mid-season update has arrived with buffs and nerfs to 47 weapons.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-season-3-reloaded-balance-changes-nerfs-buffs\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-05-27T09:22:22+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T13:24:54+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/feature-image-warzone-s3-reloaded-balance-changes.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Tarun Sayal\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Tarun Sayal\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-season-3-reloaded-balance-changes-nerfs-buffs#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/call-of-duty\/warzone-season-3-reloaded-balance-changes-nerfs-buffs\"},\"author\":{\"name\":\"Tarun Sayal\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/a00cc6a1cff9f671de35f6f0b0959c11\"},\"headline\":\"Warzone Season 3 Reloaded balance changes &#8211; 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