{"id":31869,"date":"2022-05-30T09:41:43","date_gmt":"2022-05-30T09:41:43","guid":{"rendered":"https:\/\/www.ginx.tv\/pokemon-unite-update-4v4-mode-balance"},"modified":"2024-07-19T07:22:50","modified_gmt":"2024-07-19T07:22:50","slug":"pokemon-unite-update-4v4-mode-balance","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-unite-update-4v4-mode-balance","title":{"rendered":"Pok\u00e9mon UNITE Adds New 4v4 Game Mode And Balance Changes"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/pokemon\">Pok&eacute;mon<\/a> MOBA game, <a href=\"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-unite-mobile-release-date-preregistration-features-and-more\">Pok&eacute;mon UNITE<\/a>, is launching a new game mode that finally incorporates an element from the Pok&eacute;mon RPG games. This game mode, Catch &#8216;Em Battles, will be available in-game alongside the latest game update for Nintendo Switch and mobile devices.<\/p>\n<p>Developer TiMi Studio Group has yet to release the patch notes for v 1.5.1.6, which sees several Pok&eacute;mon&#8217;s abilities getting nerfed or buffed. We&#8217;ve covered what trainers need to know about the latest game mode and detailed the latest patch notes for Pok&eacute;mon UNITE.<\/p>\n<h2>Pok&eacute;mon UNITE v 1.5.1.6 update &ndash; New Catch &#8216;Em Battles game mode<\/h2>\n<p>The latest game update, v 1.5.1.6, for Pok&eacute;mon UNITE will implement a new game mode, Catch &#8216;Em Battles, announced on <a href=\"https:\/\/pokemonblog.com\/2022\/05\/27\/new-catch-em-battles-and-capture-mode-coming-to-pokemon-unite-on-may-30-allows-players-to-fight-with-the-wild-pokemon\/\" target=\"_blank\" rel=\"noopener nofollow\">the official Pok&eacute;mon website<\/a>. The accompanying trailer provided trainers with some gameplay footage on how the mode will function, which is reported to be in rotation from launch until 27th June 2022.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/O7WM4SmNIhinIH4zyqiqYj7wH1Edp7Drs7tFofsREww\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9Qb2tlbW9uL1Bva2Vtb25fVW5pdGUvUG9rZW1vblVuaXRlQ2F0Y2hFbUJhdHRsZXNHYW1lTW9kZVBva2Vtb25Db21wYW55LmpwZw\" alt=\"pokemon unite game update catch em battles game mode gameplay 4v4 wild pokemon\" width=\"752\" height=\"423\" loading=\"lazy\"><figcaption contenteditable=\"false\">Alongside the new Catch &#8216;Em Battles game mode, the developer launched recent balance changes for several Pok&eacute;mon. (Picture: TiMi Studio Group \/ The Pok&eacute;mon Company<\/figcaption><\/figure>\n<p>Catch &#8216;Em Battles is a 4v4 game mode which allows Pok&eacute;mon trainers to catch wild Pok&eacute;mon before using them in battle at the Aeos Stadium. Should trainers weaken a wild Pok&eacute;mon during a battle, they can use their Pok&eacute;ball to catch &#8217;em and add to their team.<\/p>\n<ul>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-go-battle-league-season-11-rewards\"><strong>Pok&eacute;mon GO Battle League Season 11 Schedule And Rewards<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-go-fest-seattle-schedule\"><strong>Pok&eacute;mon GO Fest Seattle &#8211; Schedule, Tickets, Featured Pok&eacute;mon, More<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-go-june-content-update\"><strong>Pokemon GO June content update &#8211; New season information<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-go-ultra-beasts-season-of-go\"><strong>Ultra Beasts teased in the Pok&eacute;mon GO Season of GO trailer<\/strong><\/a><\/li>\n<\/ul>\n<p>With the wild Pok&eacute;mon caught, they can rotate their battle party roster by pressing the allocated button to access the Pok&eacute;mon. This gives trainers the advantage of switching between Pok&eacute;mon during battles, especially between low and full health.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/ahtvp2yfvFXqE62PWcAjqrIO3NpAJIF9YpB7XZuLk00\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9Qb2tlbW9uL1Bva2Vtb25fVW5pdGUvUG9rZW1vblVuaXRlRXNwZW9uTmV3UG9rZW1vbkNvbXBhbnkuanBn\" alt=\"pokemon unite game update catch em battles game mode gameplay espeon\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">The psychic Pok&eacute;mon, Espeon, was recently added to the current battle roster for Pok&eacute;mon UNITE. (Picture: TiMi Studio Group \/ The Pok&eacute;mon Company)<\/figcaption><\/figure>\n<p>The developer hasn&#8217;t detailed whether the new Pok&eacute;mon will be introduced in this game mode as the game recently added Espeon early this month. If not, the current Pok&eacute;mon roster may be featured as wild Pok&eacute;mon for this game mode.<\/p>\n<h2>Pok&eacute;mon UNITE v 1.5.1.6 update &ndash; Patch notes<\/h2>\n<p>The v 1.5.1.6 game update for Pok&eacute;mon UNITE includes a host of balance changes to several Pok&eacute;mon, including Lucario, Cinderace and Blastoise. This will see either movesets getting buffed or nerfed, first reported by <a href=\"https:\/\/www.serebii.net\/pokemonunite\/patch.shtml\" target=\"_blank\" rel=\"noopener nofollow\">notable Pok&eacute;mon source, Serebii<\/a>.<\/p>\n<p>Below, we&#8217;ve detailed the complete patch notes for the Pok&eacute;mon UNITE v 1.5.1.6 game update:<\/p>\n<table style=\"width: 100.064%; height: 2013.87px;\" align=\"center\">\n<tbody>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 29.1164%; height: 34.1334px;\" rowspan=\"2\"><strong>Move\/Ability<\/strong><\/td>\n<td style=\"text-align: center; width: 30.254%; height: 34.1334px;\" rowspan=\"2\"><strong>Change<\/strong><\/td>\n<td style=\"text-align: center; width: 36.3333%; height: 17.0667px;\" colspan=\"2\"><strong>Values<\/strong><\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 18.5609%; height: 17.0667px;\"><strong>Previous<\/strong><\/td>\n<td style=\"text-align: center; width: 17.7725%; height: 17.0667px;\"><strong>New<\/strong><\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Crustle<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">X-Scissor<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Cooldown decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">9 Seconds<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">7 seconds<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Blastoise<\/td>\n<\/tr>\n<tr style=\"height: 51.2px;\">\n<td style=\"width: 29.1164%; height: 51.2px;\">Rapid Spin<\/td>\n<td style=\"width: 30.254%; height: 51.2px;\">Effects on Pok&eacute;mon weakened<\/td>\n<td style=\"width: 18.5609%; height: 51.2px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 51.2px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Hydro Pump<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Cooldown decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">8.5 Seconds<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">7.5 seconds<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Hydro Typhoon<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">2023<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Greninja<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Surf<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">1575<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">1402<\/td>\n<\/tr>\n<tr style=\"height: 51.2px;\">\n<td style=\"width: 29.1164%; height: 51.2px;\">Smokescreen<\/td>\n<td style=\"width: 30.254%; height: 51.2px;\">Bug fixes for effects not triggering<\/td>\n<td style=\"width: 18.5609%; height: 51.2px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 51.2px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Lucario<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Extreme Speed +<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Move downgrade<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Power-Up Punch<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Bug fix for damage<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Hoopa<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Hyperspace Fury<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Damage decreased<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">226 per hit<br \/>1582 total<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">160 per hit<br \/>1120 total<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Psybeam<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">2046<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">1841<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Rings Unbound<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Cinderace<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Blaze Kick<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Damage decreased<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">1002<br \/>1125 with burn<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">752<br \/>875 with burn<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Pyro Ball +<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Effect on user strengthened<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Feint<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Movement speed increase strengthened<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Azumarill<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"width: 29.1164%; height: 17.0667px;\">Stats<\/td>\n<td style=\"width: 30.254%; height: 17.0667px;\">Increased<\/td>\n<td style=\"width: 18.5609%; height: 17.0667px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 17.0667px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 102.4px;\">\n<td style=\"width: 29.1164%; height: 102.4px;\">Aqua Tail<\/td>\n<td style=\"width: 30.254%; height: 102.4px;\">Damage Increased<\/td>\n<td style=\"width: 18.5609%; height: 102.4px;\">534 first &amp; second hit<br \/>1068 final hit<\/td>\n<td style=\"width: 17.7725%; height: 102.4px;\">502 first &amp; second hit<br \/>1055 final hit<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Play Rough<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Damage Increased<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">180 per hit<br \/>540 total<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">358 per hit<br \/>1074 total<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Gardevoir<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Evolution<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Level Changed<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">9<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">8<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Confusion<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage increased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">1152<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">1430<\/td>\n<\/tr>\n<tr style=\"height: 170.667px;\">\n<td style=\"width: 29.1164%; height: 170.667px;\">Psyshock<\/td>\n<td style=\"width: 30.254%; height: 170.667px;\">Damage increased<\/td>\n<td style=\"width: 18.5609%; height: 170.667px;\">1247 First Hit<br \/>1306 Second Hit<br \/>1365 Third Hit<br \/>3918 total<\/td>\n<td style=\"width: 17.7725%; height: 170.667px;\">1404 First Hit<br \/>1470 Second Hit<br \/>1537 Third Hit<br \/>4411 total<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Tsareena<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Stat<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Attack increased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">440<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">460<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Slowbro<\/td>\n<\/tr>\n<tr style=\"height: 170.667px;\">\n<td style=\"width: 29.1164%; height: 170.667px;\">Scald<\/td>\n<td style=\"width: 30.254%; height: 170.667px;\">Damage Increased<\/td>\n<td style=\"width: 18.5609%; height: 170.667px;\">546 three hits<br \/>1843 total<br \/>105 per burn<br \/>2163 afterburn<\/td>\n<td style=\"width: 17.7725%; height: 170.667px;\">669 three hits<br \/>1843 total<br \/>128 per burn<br \/>2263 afterburn<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Scald<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Movement Speed Decrease Strengthened<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 51.2px;\">\n<td style=\"width: 29.1164%; height: 51.2px;\">Scald<\/td>\n<td style=\"width: 30.254%; height: 51.2px;\">Attack Decrease Strengthened<\/td>\n<td style=\"width: 18.5609%; height: 51.2px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 51.2px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 51.2px;\">\n<td style=\"width: 29.1164%; height: 51.2px;\">Slowbeam<\/td>\n<td style=\"width: 30.254%; height: 51.2px;\">UNITE Move Charge Rate increased<\/td>\n<td style=\"width: 18.5609%; height: 51.2px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 51.2px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Venusaur<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Solar Beam<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage Increased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">10290 (Max)<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">10655 (Max)<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Blissey<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Egg Bomb<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Damage Decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">1446<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">1108<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Egg Bomb<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Cooldown decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">7.5 seconds<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">2 seconds<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Soft-Boiled<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Cooldown decreased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">2 seconds<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">2 seconds<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Aegislash<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Sacred Sword<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Duration of effects on opponents reduced<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Mr Mime<\/td>\n<\/tr>\n<tr style=\"height: 68.2667px;\">\n<td style=\"width: 29.1164%; height: 68.2667px;\">Showtime!<\/td>\n<td style=\"width: 30.254%; height: 68.2667px;\">Duration of effects on opponents increased<\/td>\n<td style=\"width: 18.5609%; height: 68.2667px;\">&nbsp;<\/td>\n<td style=\"width: 17.7725%; height: 68.2667px;\">&nbsp;<\/td>\n<\/tr>\n<tr style=\"height: 17.0667px;\">\n<td style=\"text-align: center; width: 95.7037%; height: 17.0667px;\" colspan=\"6\">Dragonite<\/td>\n<\/tr>\n<tr style=\"height: 34.1333px;\">\n<td style=\"width: 29.1164%; height: 34.1333px;\">Stat<\/td>\n<td style=\"width: 30.254%; height: 34.1333px;\">Attack increased<\/td>\n<td style=\"width: 18.5609%; height: 34.1333px;\">495<\/td>\n<td style=\"width: 17.7725%; height: 34.1333px;\">520<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The Pok&eacute;mon UNITE v 1.5.1.6 game update is now live for Nintendo Switch and mobile devices. The 4v4 Catch &#8216;Em Battles game mode is also available now for the MOBA game.<\/p>\n<div style=\"left: 0px; width: 100%; height: 0px; position: relative; padding-bottom: 56.25%; max-width: 650px;\" data-ephox-embed-iri=\"https:\/\/youtu.be\/6z5RVYdQjso\"><iframe style=\"top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;\" src=\"https:\/\/www.youtube.com\/embed\/6z5RVYdQjso?rel=0\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/6z5RVYdQjso?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/6z5RVYdQjso\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\"><\/iframe><\/div>\n<p><strong>For more gym battle content, check out our section dedicated to the latest <a href=\"https:\/\/www.ginx.tv\/en\/pokemon\">Pok&eacute;mon news, updates, guides, features<\/a>, and more.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of TiMi Studio Group \/ The Pok&eacute;mon Company.&nbsp;<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pok&eacute;mon MOBA game, Pok&eacute;mon UNITE, is launching a new game mode that finally incorporates an element from the Pok&eacute;mon RPG games. This game mode, Catch&#8230;<\/p>\n","protected":false},"author":12188,"featured_media":31870,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-31869","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pokemon","genre-moba","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Pok\u00e9mon UNITE Adds New 4v4 Game Mode And Balance Changes - GINX TV<\/title>\n<meta name=\"description\" content=\"Pok\u00e9mon UNITE&#039;s latest game update adds a new 4v4 competitive game mode, Catch &#039;Em Battles and balance changes for several Pok\u00e9mon.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/31869\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Pok\u00e9mon UNITE Adds New 4v4 Game Mode And Balance Changes - 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