{"id":32279,"date":"2022-06-07T23:01:32","date_gmt":"2022-06-07T23:01:32","guid":{"rendered":"https:\/\/www.ginx.tv\/dead-by-daylight-update-6-0-0-patch-notes"},"modified":"2024-07-20T12:33:59","modified_gmt":"2024-07-20T12:33:59","slug":"dead-by-daylight-update-6-0-0-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-update-6-0-0-patch-notes","title":{"rendered":"Dead By Daylight Update 6.0.0 Patch Notes"},"content":{"rendered":"<p>It&#8217;s time for <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\">Dead by Daylight&#8217;<\/a>s 2022 anniversary update, also known as update 6.0.0 for chapter 24. Fans have been long awaiting the characters and bug fixes that have been introduced in this patch.<\/p>\n<p>Here are the full <a href=\"https:\/\/forum.deadbydaylight.com\/en\/kb\/articles\/334?_ga=2.132651662.1090493336.1654561377-1937456300.1634178435\" target=\"_blank\" rel=\"noopener nofollow\">patch notes<\/a> for Dead by Daylight update 6.0.0, released on 7th June 2022 on all platforms.<\/p>\n<h2>Dead By Daylight Update 6.0.0 patch notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/buKFt5oFN2b-VkN0lbFZWw3ugwlkBvNaU_er61vtGTA\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L0hhZGRpZV9LYXVyLmpwZw\" alt=\"haddie Kaur\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">The survivor Haddie Kaur will be added in chapter 24. (Image: Behaviour Interactive)<\/figcaption><\/figure>\n<h3 data-id=\"features\">Features<\/h3>\n<ul>\n<li>New Killer &#8211; The Dredge\n<ul style=\"list-style-type: disc;\">\n<li>New Perk: Dissolution\n<ul style=\"list-style-type: disc;\">\n<li>3 seconds after injuring a Survivor by any means, Dissolution activates for 12\/16\/20 second(s). While Dissolution is active, if a Survivor fast vaults over a pallet inside of your Terror Radius, the Entity will break the pallet at the end of the vault, and Dissolution deactivates.<\/li>\n<\/ul>\n<\/li>\n<li>New Perk: Darkness Revealed\n<ul style=\"list-style-type: disc;\">\n<li>When you open a locker, the auras of all&nbsp;Survivors within 8&nbsp;meters of any lockers are revealed to you for&nbsp;3\/4\/5&nbsp;seconds.&nbsp;This perk has a 30&nbsp;second cooldown.<\/li>\n<\/ul>\n<\/li>\n<li>New Perk: Septic Touch\n<ul style=\"list-style-type: disc;\">\n<li>Whenever a Survivor performs the healing action within your Terror Radius, they suffer from Blindness and Exhaustion. These effects linger for 6\/8\/10 seconds after a healing action is interrupted by any means<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>New Survivor &#8211; Haddie Kaur\n<ul>\n<li>New Perk: Inner Focus\n<ul>\n<li>You can see other Survivors&#8217; Scratch Marks within a 32 meters range of you. Whenever another Survivor loses a health state within a 32 meters range of you, the Killer&#8217;s aura is revealed to you for 3\/4\/5 seconds.<\/li>\n<\/ul>\n<\/li>\n<li>New Perk: Residual Manifest\n<ul>\n<li>After a successful Killer Blind action, the Killer is affected by the Blindness status effect for 20\/25\/30 seconds. This perk grants the ability to rummage through an opened chest once per Trial and will guarantee a basic Flashlight.<\/li>\n<\/ul>\n<\/li>\n<li>New Perk: Overzealous\n<ul>\n<li>After cleansing any totem, this perk activates. Your generator repair speed is increased by 4%\/5%\/6%. This Perk deactivates when you lose a health state by any means.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>New General Killer Perk &#8211; Shattered Hope\n<ul>\n<li>When you destroy a Boon Totem this way, the auras of all Survivors inside the Boon Totem range are revealed to you for 6\/7\/8 seconds.<\/li>\n<\/ul>\n<\/li>\n<li>UI\n<ul>\n<li>Layout change to the Main Menu &#8211; Allows more room to gaze longingly into the campfire.<\/li>\n<li>Menu movement when using a Controller has been removed across all screens.<\/li>\n<\/ul>\n<\/li>\n<li>Presets &#8211; For Loadouts &amp; Customizations\n<ul>\n<li>The ability to save your favorite Loadout builds and Customizations has been added to the Loadout and Customizations menus respectively.<\/li>\n<\/ul>\n<\/li>\n<li>The Ghost Face\n<ul>\n<li>Reworked Add-on &#8211; Driver&#8217;s License\n<ul>\n<li>When Marking a Survivor repairing a&nbsp;generator, the&nbsp;generator&nbsp;explodes and loses 20% progress.&nbsp;The affected&nbsp;generator&nbsp;becomes blocked for 15 seconds.&nbsp;When Marking multiple Survivors at the same time, the loss of progress only applies once.<\/li>\n<\/ul>\n<\/li>\n<li>The Pig\n<ul>\n<li>Added an extra Jigsaw Box to all matches<\/li>\n<li>Survivors are guaranteed to find the key for their Reverse Beartrap at a maximum of 4 boxes searched (It can still be found sooner, but you will never need to search more than 4 boxes)<\/li>\n<li>The box system has been adjusted to be more consistent overall and have a slightly higher average number of searches needed, from 2.5 to 3 (Yes, this is a buff)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><em>Dev Note: Some Pig players have been camping out in front of the final Jigsaw Box, blocking a survivor from being able to get rid of their Reverse Beartrap. With these changes, this strategy&nbsp;will no longer work! We also tweaked the way box searches are determined to prevent extreme cases of very few searches \/ too many searches, as well as a small buff to the average number of searches required to escape the Reverse Beartrap. Overall, this should make the boxes more consistent&nbsp;and slightly&nbsp;more powerful for The Pig.<\/em><\/p>\n<ul>\n<li>Miscellaneous\n<ul style=\"list-style-type: disc;\">\n<li>Changed the text for Entity Displeased on the tally screen. It now reads &#8220;The Entity Hungers&#8230;&#8221;<\/li>\n<li>Added a warning message in the Custom Games Lobby to indicate that matches do not count toward Achievements.<\/li>\n<li>Updated desktop icon.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/YpNeEudqEzIT8oH-lJB3kStuGlU56F9dX_MGMR-UtbI\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L0RCRF82dGguanBn\" alt=\"6th anniversary\" width=\"1024\" height=\"512\" loading=\"lazy\"><figcaption contenteditable=\"false\">The 6th anniversary event will begin on 16th June at 11am ET. (Image: Behaviour Interactive)<\/figcaption><\/figure>\n<h2 data-id=\"content\">Content<\/h2>\n<ul style=\"list-style-type: disc;\">\n<li style=\"list-style-type: none;\">&#8220;Twisted Masquerade&#8221; 6th Anniversary limited-time event (starting June 16th 11 am ET)<\/li>\n<li style=\"list-style-type: none;\">&nbsp;Archives\n<ul style=\"list-style-type: disc;\">\n<li style=\"list-style-type: none;\">Twisted Masquerade event tome (also starting June 16th 11 am ET)<\/li>\n<li style=\"list-style-type: none;\">Fixed the localization of the Green Glyph challenge description text to better clarify the spawn rules and aura reveal information.<\/li>\n<li style=\"list-style-type: none;\">Added a timer to the Main Menu indicating time remaining until the Rift closes.<\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: none;\">New Map: Garden of Joy<\/li>\n<\/ul>\n<h3 data-id=\"bug-fixes\">Bug Fixes<\/h3>\n<ul>\n<li>Tentatively fixed an issue that could cause the Onryo&#8217;s power to sometimes not load properly at the start of a match.<\/li>\n<li>Tentatively fixed an issue that could cause the Oni to have the Demon Dash prompt when Blood Fury was inactive.<\/li>\n<li>Tentatively fixed an issue that could cause the Deathslinger to be unable to aim down sights or reload.<\/li>\n<li>Tentatively fixed an issue that could cause the screen to stay black after the Cenobite uses Summons of Pain.<\/li>\n<li>Tentatively fixed an issue that could cause Survivors&#8217; items to not function properly when loading into a match.&nbsp;<\/li>\n<li>Fixed an issue that may cause the hook indicator not to update upon entering the struggle phase.<\/li>\n<li>Fixed an issue that caused the Hillbilly to be able to use his momentum to reach inaccessible areas.<\/li>\n<li>Fixed an issue that may cause killers not to be able to use their power for the duration of the trial.<\/li>\n<li>Fixed an issue that caused survivors to be misaligned when hooked after being picked up from a locker in the basement.<\/li>\n<li>Fixed an issue that caused the killer&#8217;s camera to become stuck after interrupting a survivor closing a white glyph.<\/li>\n<li>Fixed an issue where the Legion Chase music (and the addons mixtapes) was too loud.<\/li>\n<li>Fixed an issue where multiple assets in the L&eacute;ry&#8217;s Memorial Institute maps have the wrong impact sfx.<\/li>\n<li>Fixed an issue that caused an inaccessible green glyph in a locker in the Midwich Elementary map.<\/li>\n<li>Fixed an issue that occasionally caused the daily rituals to show an incorrect amount of bloodpoints temporarily.<\/li>\n<li>Fixed the disabled states in the Tutorials menu so that it&#8217;s easier to understand when they are locked \/ disabled.&nbsp;<\/li>\n<li>Fixed a misaligned button in the Redeem Promo Code popup.<\/li>\n<li>Fixed an issue that caused Nemesis zombies to become stuck when climbing basement stairs.<\/li>\n<li>Fixed an issue which caused blocked&nbsp;generators&nbsp;to lose progression when the Eruption perk is triggered.<\/li>\n<li>Fixed an issue that caused the perk Kindred to remain active when the Survivor using it disconnected.<\/li>\n<li>Fixed an issue that caused a bush to disappear from distance in the Eyrie of Crow.&nbsp;<\/li>\n<li>Fixed an issue that could cause a totem to be unreachable at the top of the stairs in Midwich Elementary School<\/li>\n<li>Fixed an issue that caused survivors working on the side of the&nbsp;generator&nbsp;with the light pole not to be targeted&nbsp;by the Cenobite&#8217;s Chain Hunt.<\/li>\n<li>Fixed an issue that may prevent the killer from picking up survivors downed next to a fence in the Haddonfield map.<\/li>\n<li>Fixed an issue that caused survivors unable to wake up using a clock on the second&nbsp;floor of the house in Haddonfield map.&nbsp;<\/li>\n<li>Fixed an issue that occasionally caused some players to appear disconnected even when they have not disconnected.<\/li>\n<li>Fixed an issue that caused lag while the game was saving for some players.<\/li>\n<li>Fixed an issue that caused bonus bloodpoints from Barbecue &amp; Chilli to not appear in the tally match total.<\/li>\n<li>Tentatively fixed an issue that caused EAC error 10022 when launching the game.<\/li>\n<li>Fixed an issue that caused&nbsp;Dwight&#8217;s Bloodletting T-Shirt to not be added to the Steam inventory when redeemed. (Steam only)<\/li>\n<li>Fixed an issue that prevented some users from unlinking their Steam or EGS accounts. (Steam\/EGS only)<\/li>\n<li>Fixed an issue caused custom games to start failing after several consecutive matches in the same lobby.<\/li>\n<li>Fixed an issue where the game partially softlocks when attempting to spectate at the same time as the last survivor reaches the tally screen.<\/li>\n<li>Fixed an issue that caused The Pig&#8217;s add-on Amanda&#8217;s Letter not to show survivor auras.<\/li>\n<li>Fixed an issue that caused the Botanist Extraordinaire archive challenge to not be completable in some cases.<\/li>\n<li>Fixed an issue that caused the White Glyph challenge to get completed without having performed the required actions.<\/li>\n<li>Fixed an issue that caused survivors to be seen passing through the ground when being moried by The Cenobite.<\/li>\n<li>Fixed an issue that caused The Spirit to be unable to use her power more than once in a Trial.<\/li>\n<li>Fixed an issue that caused the Blinding Legion mid lunge attack to not reset the Feral Frenzy combo.<\/li>\n<li>Fixed an issue that caused the perk No One Left Behind to not add bonus Bloodpoints.<\/li>\n<li>Fixed an issue that caused Onryo exiting a television via teleport to be easily blinded by a flashlight.<\/li>\n<li>Fixed an issue that caused the killer perk Save The Best For Last to have no effect on a successful basic attack cooldown.<\/li>\n<li>Fixed an issue that caused The Deathslinger to be able to avoid a chain breaking fatigue animation by pressing M2 at the end of the Chain Reel.<\/li>\n<li>Fixed an issue that caused The Artist to be unable to attack if a Survivor runs into Dire Crow when it is launched.<\/li>\n<li>Fixed an issue that caused the Deathslinger&#8217;s harpoon to bounce off survivors who are fast vaulting a pallet.<\/li>\n<li>Fixed an issue that caused Pallet Stuns to move a killer if they are on the same side of the pallet as the survivor.<\/li>\n<\/ul>\n<h3 data-id=\"fixes-from-ptb\"><strong>Fixes from PTB<\/strong><\/h3>\n<ul>\n<li>Fixed an issue that caused the jumpscare stinger to not play if the Dredge exits a locker too quickly.<\/li>\n<li>Fixed an issue that caused the survivors to not scream at the end of The Dredge&#8217;s Mori Animation.<\/li>\n<li>Fixed an issue that caused some missing SFX when walking through the Purple Hydrangea Bush by any character in the Garden of Joy map.<\/li>\n<li>Fixed an issue that caused some Dredge actions to lower the volume of some gameplay object like the generator.<\/li>\n<li>Fixed an issue that caused the voices starvations in Midwich Highschool to cut in and out for a couple seconds.<\/li>\n<li>Fixed an issue that caused a&nbsp;generator&nbsp;not being able to be repaired from the short side when spawned on the hill in Sanctum of Wrath.<\/li>\n<li>Fixed an issue that caused the bottom of some windows missing from the Grim Pantry&#8217;s main building.&nbsp;<\/li>\n<li>Fixed an issue that caused an invisible collision allowing characters to walk over a hole in Gideon Map.<\/li>\n<li>Fixed an issue in the Loadout Panel where the Charm Zoom button can lose functionality when swapping Loadout Presets.<\/li>\n<li>Fixed an issue that caused the game to crash when swapping to the Spectator role.<\/li>\n<li>Fixed an issue that sometimes caused a crash when The Dredge exits a locker carrying a survivor.<\/li>\n<li>Fixed an issue that caused The Pig&#8217;s Workshop Grease add-on to have no effect on the Ambush charge speed.<\/li>\n<li>Fixed an issue that caused The Survivor&#8217;s Jigsaw Box search speed to be unaffected by the Pig&#8217;s Bag of Gears and Crate of Gears add-ons.<\/li>\n<li>Fixed an issue that caused The Pig&#8217;s Ambush attack charge time to be unaffected by the Last Will uncommon Add-on.<\/li>\n<li>Fixed an issue that caused a survivor&#8217;s body to remain visible after after being moried by the Dredge.<\/li>\n<li>Fixed an issue that caused The Dredge to sometimes become unable to exit a locker if teleporting at the same time as a Survivor exits.<\/li>\n<li>Fixed an issue that caused The Dredge can be blinded during the first part of locker search.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s Nightfall Meter to stop charging once a survivor is downed.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s locker teleport to individually select lockers within a cluster.<\/li>\n<li>Fixed multiple issues with how The Dredge&#8217;s Septic Touch perk applies Blindness and Exhaustion status effects.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s Darkness Revealed perk to incorrectly show the auras of hooked survivors.<\/li>\n<li>Fixed an issue that caused the Spine Chill perk to activate incorrectly when The Dredge is in a locker.<\/li>\n<li>Fixed an issue that caused a spurious skill check when a survivor is abducted in a locker by The Dredge.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s Destroyed Pillow add-on to decrease the teleport cooldown during the daytime instead of Nightfall.<\/li>\n<li>Fixed an issue that caused some lockers to be missing their aura when using The Dredge&#8217;s teleport power.<\/li>\n<li>Fixed an issue that caused VFX to be sometimes be incorrectly visible when charging The Dredge&#8217;s teleport power.<\/li>\n<li>Fixed an issue that caused VFX to be incorrectly visible when spectating The Dredge during a teleport.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s add-on Haddie&#8217;s Calendar not to decrease the time to exit a locked locker.<\/li>\n<li>Fixed an issue that caused&nbsp;chest&nbsp;auras to be white instead of pink.<\/li>\n<li>Fixed an issue that caused spectators not to move along with The Dredge during a locker teleport.<\/li>\n<li>Fixed an issue that caused the Decisive Strike perk to not activate when The Dredge abducts a survivor from a locker.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s add-on Caffeine Tablets to not show a yellow aura on lockers while charging a teleport.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s arms to behave incorrectly during a mori.<\/li>\n<li>Fixed an issue that caused The Dredge&#8217;s hand to be momentarily visible when switching cameras upon entering a locker.<\/li>\n<li>Fixed an issue that caused locker locks to be sometimes difficult for The Dredge to break.<\/li>\n<li>Fixed an issue that caused the Nightfall effects to be missing when a survivor is moried during Nightfall.<\/li>\n<li>Fixed an issue that caused a survivor with Head On to be able to stun The Dredge when the latter is inside or entering a Locker.<\/li>\n<li>Fixed an issue that caused the Dredge not to receive a score event&nbsp;for abducting a Survivor from a locker.<\/li>\n<li>Fixed an issue that caused The Wraith to be unaffected by the Blast Mine perk when cloaked.<\/li>\n<li>Fixed an issue that caused the Dredge to appear incorrectly when he teleport as Nightfall is trigger<\/li>\n<li>Fixed an issue that caused the Dredge to see through blindness when charging his power<\/li>\n<li>Fixed an issue that caused the Survivor&#8217;s body to be visible when he get mori by the Dredge<\/li>\n<li>Fixed an issue that caused the quantity number on Loadout Inventory buttons to overlap with the selected markers.<\/li>\n<li>Fixed an issue that caused Archive Challenges with no progress to incorrectly use the &#8220;in progress&#8221; state.<\/li>\n<li>Fixed an issue that caused the left side Lobby UI to be positioned lower than intended, causing overlapping UI elements on smaller resolutions<\/li>\n<\/ul>\n<h3><strong>Known Issues<\/strong><\/h3>\n<ul>\n<li>PS5 | Outrun the Overlap trophy description uses English text in certain languages.<\/li>\n<li>The Dredge has no animation on the match result screen if they are in a locker when the match ends.<\/li>\n<li>The Dredge&#8217;s weapon is distorted during locker interrupts.<\/li>\n<li>The Dredge&#8217;s Very Rare Twisted Plaything outfit stretches during its apparition in menus (All platforms except Steam and Epic).<\/li>\n<li>It is possible for Survivors to get stuck when searching a locker as the Dredge teleports to it with high packet loss.<\/li>\n<li>The Trapper and the Wraith&#8217;s weapons snap after they stop moving.<\/li>\n<li>Killer Instinct and Loud Noise notifications appear black and white during the Dredge&#8217;s Nightfall.<\/li>\n<li>The&nbsp;generator&nbsp;notification from the perk Tinkerer is slightly misaligned with the&nbsp;generator.<\/li>\n<li>The Dredge smoke may not appear in certain situations.<\/li>\n<li>The Dredge&#8217;s body can be visible when teleporting to a locker with a survivor inside<\/li>\n<li>Some players are experiencing rubber banding since 5.7.0 &#8211; this issue is being investigated<\/li>\n<\/ul>\n<p>These patch notes reveal some much-needed fixes, such as the bug that only allowed players to use The Spirit&#8217;s power once in a match.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-rainbow-watch-guests\">Dead by Daylight Into the Rainbow Tournament &#8211; Where to watch, guests, more<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-community-choice-event\">Dead by Daylight Community Choice event &#8211; Festivities, results, more<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-best-survivor-builds-june-2022\">Dead by Daylight &#8211; Best survivor builds (June 2022)<\/a><\/strong><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-best-dredge-builds\"><strong>Dead by Daylight &#8211; Best Dredge builds (June 2022)<\/strong><\/a><\/li>\n<\/ul>\n<p>At the same time, though, players should keep an eye out for any ongoing issues mentioned in the Known Issues Category and play accordingly.&nbsp;<\/p>\n<p><strong>And that&#8217;s all. For more <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\">Dead by Daylight<\/a> news, guides, tips, and leaks, be sure to check out our dedicated section!<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Behaviour Interactive.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s time for Dead by Daylight&#8217;s 2022 anniversary update, also known as update 6.0.0 for chapter 24. Fans have been long awaiting the characters and&#8230;<\/p>\n","protected":false},"author":12834,"featured_media":32280,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-32279","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dead-by-daylight","genre-horror","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Dead By Daylight Update 6.0.0 Patch Notes - GINX TV<\/title>\n<meta name=\"description\" content=\"Dead by Daylight&#039;s anniversary update 6.0.0 has been released, here&#039;s everything fans need to know and what&#039;s included in the patch.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/32279\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dead By Daylight Update 6.0.0 Patch Notes - 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