{"id":32823,"date":"2022-06-21T01:29:28","date_gmt":"2022-06-21T01:29:28","guid":{"rendered":"https:\/\/www.ginx.tv\/evil-dead-the-game-june-20-balance-update-patch-notes"},"modified":"2024-07-19T13:34:34","modified_gmt":"2024-07-19T13:34:34","slug":"evil-dead-the-game-june-20-balance-update-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/evil-dead-the-game-june-20-balance-update-patch-notes","title":{"rendered":"Evil Dead The Game June 20 Balance Update Patch Notes"},"content":{"rendered":"<p>Saber Interactive rolled out a balance update for <a href=\"https:\/\/www.ginx.tv\/en\/video-games\/evil-dead-the-game-review\">Evil Dead: The Game<\/a> on June 20. The latest patch carries a number of balance changes including amendments to character abilities, skill adjustments, and a few general changes.<\/p>\n<p>The developers have unveiled the complete patch notes of the latest Evil Dead: The Game update, and you can have a look at them below.<\/p>\n<h2>Evil Dead Balance Update Patch Notes (June 20)<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/LvVknv7s_d9UUEE-BK1aGtbDDyVCn-WvOz-MOn_3lcA\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9FdmlsRGVhZC9FdmlsRGVhZENoYWluc2F3U2hvdGd1bi5qcGc\" alt=\"Evil Dead The Game Chainsaw Shotgun\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Saber Interactive rolls out a new balance update for Evil Dead: The Game. (Picture: Saber Interactive)<\/figcaption><\/figure>\n<p>Here are the complete patch notes of the Evil Dead: The Game balance update patch notes:<\/p>\n<h3><strong>General<\/strong><\/h3>\n<ul>\n<li>\n<p>Hunters Stamina Regeneration changed from 35 stamina points per second to 20 stamina points per second<\/p>\n<\/li>\n<li>\n<p>Revive from Bleeding Out state time changed from 3 seconds to 4 seconds<\/p>\n<\/li>\n<li>\n<p>Stamina Upgrade (Level 4): Stamina Cost Reduction % changed from 50% to 40%<\/p>\n<\/li>\n<li>\n<p>Boss headshot damage multiplier to Henrieta changed from 1.5 to 1.25<\/p>\n<\/li>\n<li>\n<p>Boss headshot damage multiplier to Eligos changed from 1.5 to 1.25<\/p>\n<\/li>\n<li>\n<p>Boss headshot damage multiplier to Evil Ash: From 1.5 to 1.25<\/p>\n<\/li>\n<\/ul>\n<h3><strong>Character Abilities<\/strong><\/h3>\n<ul>\n<li>\n<p><strong>Leader Ash:<\/strong> El Jefe: Aura range bonus damage changed from 10% to 15%<\/p>\n<\/li>\n<li>\n<p><strong>Annie<\/strong>: Howitzer: Aura bonus ranged damage changed from 10% to 25%<\/p>\n<\/li>\n<li>\n<p><strong>Lord Arthur: <\/strong>The Lord&rsquo;s Wrath: Melee bonus damage changed from 30% to 20%<\/p>\n<\/li>\n<li>\n<p><strong>Warrior Ash:<\/strong> Shield Blast: Shield damage explosion changed from 200 to 125<\/p>\n<\/li>\n<li>\n<p><strong>Warrior Ash: <\/strong>Wiseman&rsquo;s Potion: Duration changed from 25 seconds to 20 seconds, Cooldown changed from 60 to 80 seconds, Damage reduction changed from 50% to 30%<\/p>\n<\/li>\n<li>\n<p><strong>Hunter Ash: <\/strong>Exorcist: Cooldown changed from 60 to 90, Infernal Energy reduction % changed from 15% to 20%<\/p>\n<\/li>\n<li>\n<p><strong>Ed Getley:<\/strong> It&rsquo;s a trap: Cooldown changed from 60 seconds to 90 seconds<\/p>\n<\/li>\n<li>\n<p><strong>Ed Getley:<\/strong> The Collector, increased the probability to find higher rarity loot boxes<\/p>\n<\/li>\n<li>\n<p><strong>Kelly: <\/strong>Battle Frenzy: Buff x stack changed from 2% to 1%<\/p>\n<\/li>\n<li>\n<p><strong>Cheryl:<\/strong> Healing Area when drinking range changed from 6 meters to 5 meters<\/p>\n<\/li>\n<\/ul>\n<h3><strong>Skills<\/strong><\/h3>\n<ul>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/evil-dead-the-game-review\"><strong>Evil Dead The Game &#8211; Review<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/evil-dead-how-to-revive-teammates\"><strong>How to revive teammates in Evil Dead The Game<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/evil-dead-the-game-offline-mode\"><strong>Does Evil Dead The Game have an offline mode?<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/evil-dead-the-game-all-survivors\"><strong>Evil Dead The Game &ndash; All survivors, skills, and stats<\/strong><\/a><\/li>\n<\/ul>\n<h4><strong>Last Chance<\/strong><\/h4>\n<ul>\n<li>\n<p>Level 1 changed from 10% to 5%<\/p>\n<\/li>\n<li>\n<p>Level 2 changed from 15% to 10%<\/p>\n<\/li>\n<li>\n<p>Level 3 changed from 20% to 15%<\/p>\n<\/li>\n<li>\n<p>Level 4 changed from 30% to 20%<\/p>\n<\/li>\n<\/ul>\n<h4><strong>Deadly Up Close<\/strong><\/h4>\n<ul>\n<li>\n<p>Level 2 Damage changed from 15% to 10%<\/p>\n<\/li>\n<li>\n<p>Level 3 Damage changed from 25% to 20%<\/p>\n<\/li>\n<\/ul>\n<h3>Staying Power<\/h3>\n<ul>\n<li>\n<p>Level 3 changed from 25% to 15%<\/p>\n<\/li>\n<\/ul>\n<h3><strong>Kandarian Demon<\/strong><\/h3>\n<h4>General<\/h4>\n<ul>\n<li>\n<p>Infernal Energy regeneration changed from 15 points per second to 20 points per second during the Necronomicon phase<\/p>\n<\/li>\n<li>\n<p>Skeleton Elite arms health was changed from 100 to 200<\/p>\n<\/li>\n<li>\n<p>Possession (Level 5): Extra health of possessed units changed from 40% to 50%<\/p>\n<\/li>\n<li>\n<p>Possessed Survivor Headshot bonus multiplier (to other Survivor) changed from 1.7 to 1.2<\/p>\n<\/li>\n<li>\n<p>Possessed Elite Deadite Health changed from 2800 to 3000<\/p>\n<\/li>\n<li>\n<p>Possessed Elite Skeleton Health changed from 2000 to 2250<\/p>\n<\/li>\n<li>\n<p>Possessed Berserker Health changed from 1300 to 1500<\/p>\n<\/li>\n<li>\n<p>Car possession maintain energy cost changed from 0.5 seconds to 0.3 seconds<\/p>\n<\/li>\n<li>\n<p>Car possession energy cost changed from 100 to 60<\/p>\n<\/li>\n<li>\n<p>Increased arms dismemberment resistance for the Elite Skeletons<\/p>\n<\/li>\n<\/ul>\n<h3><strong>Warlord<\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/xhuQ-h39In3kXODjXCpf20-dsXCl5TuHaOWNp8MBzr0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9FdmlsRGVhZC9FdmlsRGVhZFdhcmxvcmQuanBn\" alt=\"Evil Dead The Game Warlord\" width=\"1024\" height=\"512\" loading=\"lazy\"><figcaption contenteditable=\"false\">Warlord has been both nerfed and buffed in the latest update. (Picture: Saber Interactive)<\/figcaption><\/figure>\n<p>Possessed Deadites stun time changes:<\/p>\n<ul>\n<li>\n<p>Basic: From 1.5 seconds to 1 second<\/p>\n<\/li>\n<li>\n<p>Elite: From 1.5 seconds to 1 second<\/p>\n<\/li>\n<li>\n<p>Boss: From 2 seconds to 1.5 seconds<\/p>\n<\/li>\n<\/ul>\n<p>Possessed Deadites balance bar changes:<\/p>\n<ul>\n<li>\n<p>Basic: From 300 to 400<\/p>\n<\/li>\n<li>\n<p>Elite: From 525 to 625<\/p>\n<\/li>\n<li>\n<p>Boss: From 800 to 900<\/p>\n<\/li>\n<\/ul>\n<h3><strong>Puppeteer<\/strong><\/h3>\n<p>Possessed Deadites stun time changes:<\/p>\n<ul>\n<li>\n<p>Basic: From 2 seconds to 1.5 seconds<\/p>\n<\/li>\n<li>\n<p>Elite: From 2.5 seconds to 1.5 seconds<\/p>\n<\/li>\n<\/ul>\n<p>Possessed Deadites balance bar changes:<\/p>\n<ul>\n<li>\n<p>Basic: From 230 to 330<\/p>\n<\/li>\n<li>\n<p>Elite: From 450 to 550<\/p>\n<\/li>\n<\/ul>\n<h3><strong>Necromancer<\/strong><\/h3>\n<p>Possessed Deadites stun time changes:<\/p>\n<ul>\n<li>\n<p>Basic: From 1.5 seconds to 1 second<\/p>\n<\/li>\n<li>\n<p>Elite: From 2 seconds to 1.5 second<\/p>\n<\/li>\n<li>\n<p>Boss: From 2 seconds to 1.5 second<\/p>\n<\/li>\n<\/ul>\n<p>Possessed Deadites balance bar changes:<\/p>\n<ul>\n<li>\n<p>Basic: From 350 to 400<\/p>\n<\/li>\n<li>\n<p>Elite: From 500 to 550<\/p>\n<\/li>\n<li>\n<p>Boss: From 700 to 800<\/p>\n<\/li>\n<\/ul>\n<p>So there you have it, everything you need to know about the Evil Dead: The Game Balance update.<\/p>\n<p><strong>For more gaming content, check out our section dedicated to <\/strong><a href=\"https:\/\/www.ginx.tv\/en\/video-games\"><strong>Video Games news, updates, guides, features<\/strong><\/a><strong>, and more.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>Featured image courtesy of Saber Interactive.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Saber Interactive rolled out a balance update for Evil Dead: The Game on June 20. The latest patch carries a number of balance changes including&#8230;<\/p>\n","protected":false},"author":11806,"featured_media":32824,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-32823","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","genre-horror","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Evil Dead The Game June 20 Balance Update Patch Notes - GINX TV<\/title>\n<meta name=\"description\" content=\"The Evil Dead: The Game June 20 update is here and this post will look at the complete patch notes of the latest refresh.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/32823\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Evil Dead The Game June 20 Balance Update Patch Notes - 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