{"id":33118,"date":"2022-06-28T08:13:35","date_gmt":"2022-06-28T08:13:35","guid":{"rendered":"https:\/\/www.ginx.tv\/legends-of-runeterra-patch-3-10-nerfs-buffs"},"modified":"2024-07-19T13:42:37","modified_gmt":"2024-07-19T13:42:37","slug":"legends-of-runeterra-patch-3-10-nerfs-buffs","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/legends-of-runeterra\/legends-of-runeterra-patch-3-10-nerfs-buffs","title":{"rendered":"Legends of Runeterra patch 3.10 – All buffs and nerfs"},"content":{"rendered":"

Since Riot Games announced their decision to shift focus to prioritize PvP in Legends of Runeterra<\/a>, fans have been anxious to find out what sort of new changes they would introduce to the card game. <\/p>\n

Patch 3.10 will still have some changes to Path of Champions but will primarily focus on massive PvP balance changes, with buffs and nerfs across the board, as well as changing how certain cards work overall.<\/p>\n

One of the biggest changes is that copied spells will now be counted as playing cards. Meaning that decks such as the Jayce\/Lux combo will become even stronger since Lux Beams can be triggered more consistently. <\/p>\n

Let’s break down everything you can expect from patch 3.10 in Legends of Runeterra.<\/p>\n

Legends of Runeterra patch 3.10 – Full patch notes<\/h2>\n
\"legends
It’s a big patch for Runeterra. (Picture: Riot Games)<\/figcaption><\/figure>\n

Here’s a look at each of the card updates coming in this patch:<\/p>\n

 <\/p>\n

Gameplay System Updates:<\/span><\/strong> <\/span><\/strong><\/p>\n