{"id":33670,"date":"2022-07-13T06:34:39","date_gmt":"2022-07-13T06:34:39","guid":{"rendered":"https:\/\/www.ginx.tv\/dead-by-daylight-july-update-perks-gameplay"},"modified":"2024-07-19T14:05:28","modified_gmt":"2024-07-19T14:05:28","slug":"dead-by-daylight-july-update-perks-gameplay","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-july-update-perks-gameplay","title":{"rendered":"Dead by Daylight July Developer Update &#8211; Gameplay, Perks, Progression"},"content":{"rendered":"<p>In June 2022, <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\">Dead by Daylight<\/a> developers Behaviour Interactive announced some of the largest changes in the game&#8217;s history, featuring major changes to the game&#8217;s progression system and meta perks.<\/p>\n<p>Those changes reached the PTB in early July 2022, so developers have had time to take users&#8217; feedback into account before the big release of the Mid-Chapter update in the middle of this month.<\/p>\n<p>Here&#8217;s everything you need to know about the <a href=\"https:\/\/forum.deadbydaylight.com\/en\/kb\/articles\/341-developer-update-july-2022\" target=\"_blank\" rel=\"noopener nofollow\">Dead by Daylight July 2022 Developer Update<\/a>, including all of the changes and new features that will go live in the Mid-Chapter update next week.<\/p>\n<h2>Dead by Daylight July 2022 Developer Update<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/4XAE1vRo-FnwFcb5yGbUGR8G9fLCos6JWKE5Y2P9jgk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L1RpbmtlcmVyLmpwZw\" alt=\"Dead by Daylight perk changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Around 40 perks will change after the Mid-Chapter update. (Picture: Behaviour Interactive)<\/figcaption><\/figure>\n<p>The July 2022 update features changes to the game&#8217;s progression system, gameplay, perks, and UI before the Mid-Chapter release.<\/p>\n<p>These changes are tweaked from the PTB 6.1.0 release.<\/p>\n<h2>Progression System Overhaul Updates<\/h2>\n<p>The upcoming Mid-Chapter release will feature a <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-june-2022-developer-update\">total overhaul of the prestige system<\/a>, with the game&#8217;s progression system nearly completely changing.&nbsp;<\/p>\n<p>Along with the massive upcoming changes, here are the tweaks from the PTB release of the new system.&nbsp;<\/p>\n<ul>\n<li>The Bloodpoint cap has been increased to 2,000,000, from 1,000,000 previously.<\/li>\n<li>After the Prestige Update, the middle prestige node will now cost 20,000 rather than the 50,000 in the PTB.&nbsp;<\/li>\n<li>In the PTB, players received 1 prestige level per prestige level before the update. For the Mid-Chapter release, players will receive 2 prestige levels per prestige level before the update, to a maximum of prestige 9.&nbsp;<\/li>\n<\/ul>\n<p>These changes align with developers&#8217; intentions to lessen the grind and make it easier for players to earn Bloodpoints and prestige their characters.<\/p>\n<h2>Gameplay And Perk Updates<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/WhyZkqsDFVV1SSdPIkFrSOuAasua8kd-OvEqsufZGv0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L0RCREUuanBn\" alt=\"Dead by Daylight perk and gameplay changes\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">Perk and gameplay changes will hit the game&#8217;s live servers with the Mid-Chapter release. (Picture: Behaviour Interactive)<\/figcaption><\/figure>\n<p>This update features just one gameplay tweak from the PTB. Now, Endurance will no longer prevent players from going down if they are affected by the Deep Wound status effect.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-best-survivor-builds\">Dead by Daylight &#8211; Best Survivor Builds July 2022<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-devs-experimenting-with-user-generated-maps\">Dead by Daylight Devs Experimenting With User-Generated Maps<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/netease-dead-by-daylight-mobile-july-2022-update\">Dead By Daylight Mobile July 2022 Update &#8211; New Features, Modes<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-codes-free-bloodpoints\">Dead by Daylight codes July 2022 &#8211; Free Bloodpoints and more<\/a><\/strong><\/li>\n<\/ul>\n<p>The upcoming Mid-Chapter update will feature numerous perk changes from the PTB, though:<\/p>\n<ul>\n<li>Spine Chill will now feature a visual icon that displays the strength of the killer&#8217;s terror radius. This is a band-aid accessibility fix to help those in the deaf community, and will be removed when developers find a suitable alternative.<\/li>\n<li>Dead Hard&#8217;s Endurance status effect will now last 0.5 seconds instead of 1 second.<\/li>\n<li>Off the Record will now deactivate when the Exit Gates are powered.<\/li>\n<li>Overcharge&#8217;s generator regression speed will now grow from 75% to 200% over the course of 30 seconds, changed from 100% to 400% during the PTB.<\/li>\n<li>Botany Knowledge will receive a 20% efficiency penalty when used with Med-Kits. Distortion will feature an audio cue when a token is used.&nbsp;<\/li>\n<li>All survivors&#8217; breathing volume levels will be re-assessed to ensure Iron Will is viable.&nbsp;<\/li>\n<li>Inner Focus will no longer have a range requirement (used to be 32m).<\/li>\n<\/ul>\n<p>These changes, developers say, will help balance the game and make it fairer for players on both sides.<\/p>\n<h2>Visual Updates<\/h2>\n<p>We previously reported that many Dead by Daylight players were <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-players-enraged-new-prestige-reward\">extremely unhappy with Behaviour Interactive&#8217;s proposed reward<\/a> for players who reached Prestige 3 before the upcoming update: a grainy filter over their character portraits.&nbsp;<\/p>\n<p>To many fans&#8217; relief, developers have changed the visuals of the reward. While players will still receive a special portrait for each character that reaches Prestige 3 before the update, the new portraits will feature red animated scratch marks behind the character&#8217;s face.&nbsp;<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/kJEpmszBZfX_BO1oNuIIWCv5AXr7ANyFdWEByCvO-Ck\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L1NjcmVlbnNob3RfMTA2LmpwZw\" alt=\"Prestige 3 reward dead by daylight\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">The reward for characters who reach Prestige 3 before the update has been changed. (Picture: Behaviour Interactive)<\/figcaption><\/figure>\n<p>Additionally, the perk charms that players will receive at levels 7, 8, and 9 of the new prestige system have been changed from red to purple with a golden border.&nbsp;<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/pF5CO52hOXtLWyLHof2OrjSvgg7GvQ4_Ug1fECa4aKc\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZWFkX2J5X0RheWxpZ2h0L1NjcmVlbnNob3RfMTA1LmpwZw\" alt=\"Dead by Daylight perk icon prestige reward\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">The prestige reward perk charms will now feature a purple background. (Picture: Behaviour Interactive)<\/figcaption><\/figure>\n<p>Prestige icons will now have different trims depending on a character&#8217;s prestige level, giving players even more incentive to prestige.&nbsp;<\/p>\n<p><strong>And that&#8217;s all. For more <a href=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\">Dead by Daylight news, guides, tips, and leaks,<\/a>&nbsp;be sure to check out our dedicated category.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Behaviour Interactive.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In June 2022, Dead by Daylight developers Behaviour Interactive announced some of the largest changes in the game&#8217;s history, featuring major changes to the game&#8217;s&#8230;<\/p>\n","protected":false},"author":12834,"featured_media":33671,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-33670","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dead-by-daylight","genre-horror","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Dead by Daylight July Developer Update - Gameplay, Perks, Progression - GINX TV<\/title>\n<meta name=\"description\" content=\"The Dead by Daylight July 2022 Developer Update is full of changes, fixes, and major updates preceding the upcoming Mid-Chapter release.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/33670\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dead by Daylight July Developer Update - Gameplay, Perks, Progression - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The Dead by Daylight July 2022 Developer Update is full of changes, fixes, and major updates preceding the upcoming Mid-Chapter release.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-july-update-perks-gameplay\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-07-13T06:34:39+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T14:05:28+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Screenshot_107.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Cole Podany\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/ColePodany\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Cole Podany\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-july-update-perks-gameplay#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/dead-by-daylight\/dead-by-daylight-july-update-perks-gameplay\"},\"author\":{\"name\":\"Cole Podany\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/487fdee4917a99a94ae59dcd52bfe04c\"},\"headline\":\"Dead by Daylight July Developer Update &#8211; 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