{"id":33944,"date":"2022-07-19T23:58:53","date_gmt":"2022-07-19T23:58:53","guid":{"rendered":"https:\/\/www.ginx.tv\/destiny-2-update-415-patch-notes"},"modified":"2024-07-19T13:28:32","modified_gmt":"2024-07-19T13:28:32","slug":"destiny-2-update-415-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/destiny-2-update-415-patch-notes","title":{"rendered":"Destiny 2 Update 4.1.5 Patch Notes &#8211; All Fixes, Changes, More"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">To commemorate the launch of <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\">Destiny 2<\/a>&#8216;s summer Solstice event, Bungie has deployed a massive patch to fix the game&#8217;s various lingering issues. Update 4.1.5 makes many adjustments to the Duality Dungeon while also making several gameplay enhancements.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">As of this writing, the downtime has ended, and Destiny 2 servers are back online. Below you will find the entire <a href=\"https:\/\/www.bungie.net\/en\/Explore\/Detail\/News\/51593\" target=\"_blank\" rel=\"noopener nofollow\">update 4.1.5 patch notes<\/a> detailing all the changes and fixes that have been deployed.<\/span><\/p>\n<h2><span data-preserver-spaces=\"true\">Destiny 2 update 4.1.5 patch notes &#8211; All the changes and fixes<\/span><\/h2>\n<h3>&nbsp;<\/h3>\n<h3><span data-preserver-spaces=\"true\">Activities<\/span><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/Go0r7XNrD_-K6ME4PPXcsfSQUZnLbvoakxDoQ73N_GM\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZXN0aW55XzIvU29sc3RpY2Uvc29sc3RpY2Vhcm1vcmRlc3RpbnkyLmpwZw\" alt=\"destiny 2 update 4.1.5\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Destiny 2&#8217;s update 4.1.5 is now live across all platforms. (Picture: Bungie)<\/figcaption><\/figure>\n<p><strong>Raids and Dungeons<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Derelict Leviathan&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Corrected Power levels on minor combatants associated with the Shared Fears Triumph which were set higher than intended.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Duality&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Adjusted the balance between armor and weapon rewards, and set weapon drops to prefer those that have not had their Patterns unlocked.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Adjusted the drop chance of Deepsight weapons within the Duality dungeon.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where players sometime get trapped in the Nightmare.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Splash damage (grenades, Solar explosions, rockets, etc.) against bells no longer triggers a teleport.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fly-in cinematic has been added when launching into Duality.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Grasp of Avarice&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The final boss no longer teleports out of the spawn location at the start of the encounter.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Gameplay and Abilities<\/h3>\n<p><strong><span style=\"font-size: 15px;\">Abilities<\/span><\/strong><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Fixed an issue where Celestial Fire and Well of Radiance did not display the Sscorch and ignition keyword flyouts when hovering over the corresponding abilities.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Super icons were not displaying next to the Super description when hovering over your equipped subclass in the character screen.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Radiant&#8217;s weapon damage boost was unintentionally stacking with tier-1 damage boosts (e.g., Empowering Rift, High Energy Fire) against PvE targets.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Solar Grenades with Molten Overload equipped was not stunning Overload Champions.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where friendly Vortex Grenades could sometimes display a burning status effect display to friendly targets.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong>Armor<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Caliban&#8217;s Hand behavior was different between PvE and PvP.&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Ignition will now proc when defeating enemies by both direct hits and explosions for both PvE and PvP.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">This fix introduced a new issue we are investigating where Caliban&#8217;s Hand will only apply scorch to a single target.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Caliban&#8217;s Hand wasn&#8217;t working as intended with Radiant and the Knock &#8217;em Down aspect.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Solar Fulmination was causing damage to the player inside the blast radius of the ignition.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the Righteous Cloak was missing its cape from the feminine model.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the top part of the Mark of the Falling Star ornament disappeared if a player&#8217;s helmet was set to off.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the combat mod Heavy Handed did not proc with a Titan Stasis melee.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the Omnioculus Hunter Exotic was clipping through the Frumious Cloak.&nbsp;<\/span><\/li>\n<\/ul>\n<p><strong>Weapons<\/strong><\/p>\n<h4><span data-preserver-spaces=\"true\">Airborne Effectiveness (AE)&nbsp;<\/span><\/h4>\n<ul>\n<li><span data-preserver-spaces=\"true\">Reduced airborne penalties for all primary weapons.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced airborne accuracy penalty at low AE by 20%-40% (varies by Primary weapon type).&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced airborne auto -aim (bullet bending) penalty at mid and high AE by 20%.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced airborne magnetism (reticle stickiness, controller only) penalty at mid and high AE by 40%.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Some perks now give a static airborne effectiveness stat buff in addition to their other effects.&nbsp;<\/span>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Air Assault: +10 airborne effectiveness at all times in addition to +60 (for 70 AE total) when at low health.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Extended Mag: +10 airborne effectiveness.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Steady Rounds: +7 airborne effectiveness.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Weapon Archetypes<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Hand Cannons&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Precision (180 RPM)&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased body shot damage from 37 to 40, crit moves from 57 to 60.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Can now kill in 2 crit 2 body against Guardians, kills in 1.33s in body shots.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Auto Rifles&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased body shot damage from 19 to 20, precision multiplier moves from 1.6 to 1.5 (crit damage stays the same at 30).&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Scout Rifles&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Precision (180 RPM)&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased body damage from 34 to 38, crit moves from 54.4 to 60.8.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Can 2 crit 2 body against 197 HP (health + shields) or lower, kills in 1.33s in body shots against 190 HP or lower, 1.67s against higher resilience.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">High Impact (150 RPM)&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased body damage from 38.2 to 42, crit moves from 66.9 to 73.5.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Can 2 crit 1 body against 189 HP or lower, kills in 1.60s in body shots.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Shotguns&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased pellet Shotgun PvE damage bonus from 10% to 25%.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Linear Fusion Rifles&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Changed the previously added flinch increase to only apply to damage from other players.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Glaives&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased ammo per Special brick from 1 to 2 in PvP.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Exotics<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Lorentz Driver&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced aim-assist stat from 32 to 22.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced suction against players.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Removed the universal 2x flinch nerf from the previous change.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Gjallarhorn&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Primary rocket no longer has proximity detonation.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Wolfpack Rounds now deal half-damage to players.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">The Last Word&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced hip-fire precision aim angle by 50%.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced damage and aim assist falloff distance by 3m.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Forerunner&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased ammo per Special brick from 3 to 4 in PvP.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced ammo per Special brick from max to ~16 in PvE.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Eriana&#8217;s Vow&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased ammo per Special brick from 1 to 2 in PvP.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">SUROS Regime&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased AE from 23 to 31.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Whisper of the Worm&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased AE from 9 to 20.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Monte Carlo&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased AE from 21 to 29.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Forerunner&nbsp;<\/span><\/strong>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased AE from 22 to 27.&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Fixes<\/span><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/L466nswNAeNL_9wUFo452Ar_CrlbujPmn1SWYVX0bXk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9EZXN0aW55XzIvU29sc3RpY2Uvc29sc3RpY2Vhcm1vcmRlc3RpbnkyLTIuanBn\" alt=\"destiny 2 solstice\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Destiny 2&#8217;s update 4.1.5 also adds the much awaited Solstice event. (Picture: Bungie)<\/figcaption><\/figure>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where many weapons with non-standard ammo types for their archetype were not receiving the correct damage multipliers.<\/span>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Trace Rifles&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Special Ammo Grenade Launchers&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Eriana&#8217;s Vow&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fighting Lion&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Forerunner&nbsp;<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reshaping perks available for the Tears of Contrition Scout Rifle have been updated to reflect its intended selections. This also correctly applies the &#8220;Accurized Rounds&#8221; perk to any prior weapons that were re-shaped to have ineligible perks.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Slightly reduced the time to level a shaped weapon.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Enhanced Incandescent now only applies +5 scorch stacks; fixed behavior around additional scorch stacks being applied incorrectly varying based on combatant.&nbsp;&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue with shaped instances of Calus Mini-Tool and Drang (Baroque) where the Masterwork border wouldn&#8217;t appear when the weapon had an enhanced intrinsic and two enhanced traits.&nbsp;&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Heartshadow Exotic sword&#8217;s catalyst perk Wraithwalk no longer provides benefit while the weapon is out of ammunition.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Extrovert origin trait now correctly activates on Glaive melee.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue that caused the Heartshadow Exotic Sword&#8217;s projectiles to apply weaken on all hits, instead of only hits made with Shot in the Dark active.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the Gallu RR3 Sniper Rifle claimed that it used Primary ammo.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Anarchy was dealing inconsistent damage.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where burst Linear Fusion Rifles could fire faster than intended.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Chain of Command could be made Kinetic by switching between perks.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Cyrosthesia 77k wasn&#8217;t working as intended with the Piercing Sidearm artifact mod.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Python and Exit Strategy did not count towards the Dark Age Arsenal Triumph.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where all Linear Fusion Rifles and some Exotics had unintentionally reduced damage vs. Champions.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue allowing Suros Regime to keep the Spinning Up trait between reloads.&nbsp;<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">General&nbsp;<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The First Gig emote will no longer have its infectious melodies spread to other emotes.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Tracking a Seasonal Challenge before the Season resets may result in a Challenge that cannot be untracked in following Seasons.&nbsp;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added images for earnable rewards to The Witch Queen Dungeon Key.&nbsp;<\/span><\/li>\n<\/ul>\n<p>That&#8217;s everything included in Destiny 2 update 4.1.5 patch notes.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny2-solstice-of-heroes-event-2022-start-time-rewards\">Destiny 2 Solstice Of Heroes 2022 &#8211; Start Time, Rewards, More<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/destiny-2-pvp-meta-changes-season-18\">Bungie reveals Destiny 2 PvP meta changes for Season 18<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/how-to-complete-shadow-return-triumph-destiny2\">How to complete Shadow&#8217;s Return Triumph in Destiny 2 Season of the Haunted<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\/how-to-get-coldheart-exotic-trace-rifle-destiny-2\">How to get Coldheart Exotic Trace Rifle for free in Destiny 2<\/a><\/strong><\/li>\n<\/ul>\n<p><strong>For more on the game, why not check our section dedicated to <a href=\"https:\/\/www.ginx.tv\/en\/destiny-2\">Destiny 2 news, guides, and features<\/a>.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Bungie.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>To commemorate the launch of Destiny 2&#8216;s summer Solstice event, Bungie has deployed a massive patch to fix the game&#8217;s various lingering issues. Update 4.1.5&#8230;<\/p>\n","protected":false},"author":12163,"featured_media":33945,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-33944","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-destiny-2","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Destiny 2 Update 4.1.5 Patch Notes - All Fixes, Changes, More - GINX TV<\/title>\n<meta name=\"description\" content=\"Destiny 2&#039;s update 4.1.5 is now live across all platforms. Here&#039;s the patch notes detailing all the new changes and fixes.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/33944\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Destiny 2 Update 4.1.5 Patch Notes - All Fixes, Changes, More - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Destiny 2&#039;s update 4.1.5 is now live across all platforms. 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