{"id":34089,"date":"2022-07-23T11:58:39","date_gmt":"2022-07-23T11:58:39","guid":{"rendered":"https:\/\/www.ginx.tv\/monster-hunter-rise-sunbreak-review"},"modified":"2024-07-19T12:45:45","modified_gmt":"2024-07-19T12:45:45","slug":"monster-hunter-rise-sunbreak-review","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/monster-hunter\/monster-hunter-rise-sunbreak-review","title":{"rendered":"Monster Hunter Rise Sunbreak Review – A Familiar Formula As Fresh As Ever"},"content":{"rendered":"
Monster Hunter<\/a> has been a franchise that maintains the same formula repeatedly, just like Call of Duty. Year after year, new titles and content are released that developers know their fans will love. But the Monster Hunter series does something to separate itself from the rest of the pack.<\/p>\n Despite the game having the same core themes and gameplay loop, Capcom continues to implement new ideas that change the flow and energy in the game. For Monster Hunter World, that was the ecosystem and insanely detailed environments.<\/p>\n However, in Monster Hunter Rise, Wirebugs were introduced along with Palamutes to completely change movement and combat. Notably, the newest Sunbreak DLC expansion update<\/a> doesn’t bring the same degree of changes. Still, it adds just enough to know precisely<\/em> what the player base is looking for: a new exciting array of Monster Monsters and difficulty level that keeps us coming back for more.<\/p>\n Let’s be honest about Monster Hunter. There are a ton of different qualities that Capcom brings to the game, but we’re all here to take down the craziest-looking Monsters we can imagine. We want to be in awe of every fight we have and get a boost of serotonin with every carve after a good hunt.<\/p>\n I can happily say that Sunbreak has an amazing roster of monsters<\/a> to hunt that can rival a base roster for a game like World. The Three Lords alone have a fantastic premise that hasn’t been extensively explored in the Monster Hunter World, and all represent major aspects of Western myths. In the base game, many of the Monsters were representations of Eastern tales, and it’s a great dynamic between the two.<\/p>\n Malzeno is the most powerful<\/a> of the Three Lords in the Citadel, a brand new Western-themed area, and it quickly became one of my favorite Monsters of all time. The beast is essentially a vampire dragon in all the best ways possible. Blood blight was even introduced with the new vampiric beast, and it forces hunters to play fast to regain health.<\/p>\n So many other fan favorites have joined the fray, like Gore Magala, who also looks incredible. Lunagaron is a brand-new fanged wyvern that fights on its hind legs with spiked ice armor and many claw attacks. Even the new variations of existing Monsters, like Aurora Somnacanth, were welcome additions.<\/p>\n Mixed with the fantastic array of Monsters in the base game, which are also brought to the new Master Rank difficulty, the Sunbreak expansion has so much to offer. Hunts are as fun as ever; the variety is through the roof. Finally, having new weapon abilities brings that all together.<\/p>\n Capcom introduced new Silkbind Attacks in Sunbreak for all 14 weapon classes<\/a>. Silkbind Attacks are the moves based around Wirebugs that are unique depending on the weapon class used. They offer a ton of diversity to the game and attack opportunities.<\/p>\nThe quality of new Monsters in Monster Hunter Rise: Sunbreak<\/h2>\n
New Combat and Silkbind Attacks in Monster Hunter Rise: Sunbreak<\/h2>\n