{"id":34806,"date":"2022-08-09T11:28:22","date_gmt":"2022-08-09T11:28:22","guid":{"rendered":"https:\/\/www.ginx.tv\/elden-ring-patch-notes-1-06"},"modified":"2024-07-19T14:30:22","modified_gmt":"2024-07-19T14:30:22","slug":"elden-ring-patch-notes-1-06","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/elden-ring-patch-notes-1-06","title":{"rendered":"Elden Ring Patch Notes 1.06 &#8211; Balance Changes, Bug Fixes, More"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">Fromsoftware&#8217;s critically and commercially successful action <a href=\"https:\/\/www.ginx.tv\/en\/rpg\">RPG<\/a> Elden Ring has been out for a few months now. Even though we are approaching the big holiday season, Elden Ring continues to be one of the most played and discussed games of the year.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Behind the scenes, Fromsoftware has been hard at work on fixing Elden Ring&#8217;s various issues, deploying patches and hotfixes every so often. Now the company has released patch 1.06 which mainly focuses on improving the stability and balance of the game. Here&#8217;s everything included in Elden Ring&#8217;s <a href=\"https:\/\/en.bandainamcoent.eu\/elden-ring\/news\/elden-ring-patch-notes-106?utm_source=SM_Official&amp;utm_medium=official_post&amp;utm_campaign=EldenRing-patchnotes106\" target=\"_blank\" rel=\"noopener nofollow\">patch 1.06<\/a>.<\/span><\/p>\n<h2><span data-preserver-spaces=\"true\">Elden Ring patch notes 1.06 &#8211; All the changes<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/lN7HOoFtvMtqWhC8hX_7WeBYLIP97Txk9h6fyX2sCn0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9FbGRlbl9SaW5nL0NhZWxpZC5qcGc\" alt=\"elden ring patch 1.06\" width=\"963\" height=\"481\" loading=\"lazy\"><figcaption contenteditable=\"false\">Elden Ring&#8217;s patch 1.06 focuses primarily on improving stability of the game. (Picture: FromSoftware)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">As mentioned before, patch 1.06 of Elden Ring focuses primarily on balancing the game&#8217;s various issues. There&#8217;s also a host of bug fixes that have been a long time coming.&nbsp;<\/span><\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/elden-ring\/top-10-games-like-elden-ring\">Top 10 Games Like Elden Ring You Can Play Right Now<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/elden-ring\/best-intelligence-weapons-elden-ring\">Best Intelligence Weapons In Elden Ring<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/elden-ring\/elden-ring-black-knife-tiche-ashes\">How to get and use the Black Knife Tiche Ashes in Elden Ring<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/elden-ring\/elden-ring-player-breaks-game-clock-1000-hour-time\">Elden Ring Player Breaks Game Clock With 1000 Hour Play Time<\/a><\/strong><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">Additional Elements<\/span><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the function to send summoning signs to summoning pools in multiple areas, including distant areas<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the function to invade a larger area, including distant areas<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added a new way to advance White Mask Varre&rsquo;s questline other than participating in multiplayer invasion by defeating a new NPC<\/span><\/li>\n<\/ul>\n<h3><strong><span style=\"color: #0e101a; background-color: transparent; margin-top: 0pt; margin-bottom: 0pt;\">Balance Changes<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased the motion speed of strong attack and charge attack (mounted attacks not included)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased Guard Counter&rsquo;s motion speed<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased rolling distance when player has a light equip load.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased the hitbox of Cipher Pata&rsquo;s weapon skill &ldquo;Unblockable Blade&rdquo;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased the range of Ash of War &ldquo;Glintstone Pebble&rdquo; and &ldquo;Glintstone Dart&rdquo; projectile while decreasing the damage and stagger power<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Decreased the travel distance and invincibility frames of Ash of War &ldquo;Bloodhound Step&rdquo; while adding the changes below:<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">&#12539;Reduced performance when used continuously<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">&#12539;Increased travel distance when on light equip load<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Shortened the activation interval when using &ldquo;Quick Step&rdquo; skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes&nbsp;<\/span><span style=\"color: #0e101a; background-color: transparent; margin-top: 0pt; margin-bottom: 0pt;\">below:<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">&#12539;Reduced performance when used continuously<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">&#12539;Increased travel distance when on light equip load<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">&nbsp;<\/span><span data-preserver-spaces=\"true\">Decreased the damage and bleed build-up of weapon skill &ldquo;Corpse Piler&rdquo; when hit with the blood attack. When hit by the blade, the damage is only decreased slightly<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Decreased the target tracking ability of sorcery &ldquo;Stars of Ruin&rdquo;<\/span><\/li>\n<\/ul>\n<h3><strong><span style=\"color: #0e101a; background-color: transparent; margin-top: 0pt; margin-bottom: 0pt;\">Bug Fixes<\/span><\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/hNijgXkrk1pKSkaSdCIHjuPvWdjVX5p8w0z2Ws1RIZA\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9FbGRlbl9SaW5nL2JsYWNrZ3VhcmQtYmF0dGxlLWVsZGVuLXJpbmcuanBn\" alt=\"elden ring patch 1.06\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Elden Ring&#8217;s patch 1.06 fixes a plethora of game breaking bugs. (Picture: FromSoftware)<\/figcaption><\/figure>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused some attacks of &ldquo;Lucerne&rdquo; to not pierce enemy&rsquo;s guard<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which made it harder for a two-handed jump attack with &ldquo;Bloodhound&rsquo;s Fang&rdquo; to break enemy&rsquo;s stance<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the effect of &ldquo;Determination&rdquo; and &ldquo;Royal Knight&rsquo;s Resolve&rdquo; to disappear after using the &ldquo;Parry&rdquo; skill with a dagger<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug when two-handing a Halberd which made it harder to withstand enemy&rsquo;s attack after using guard counter<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the player to become more easily noticed by the enemy when wearing &ldquo;Deathbed Dress&rdquo;, even when crouching<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused charge attack with flail to damage ally character when wearing &ldquo;Deathbed Dress&rdquo;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armor<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug where the effect added to the weapon upon using &ldquo;Mists of Slumber&rdquo; was lost when the player receive an attack<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the playable character&rsquo;s movement to become unstable upon hitting certain enemies with the skill &ldquo;Ghostflame Ignition&rdquo;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which prevented player from using &ldquo;The Queen&rsquo;s Black Flame&rdquo; skill&rsquo;s follow-up attack when performing the skill with insufficient FP<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with the weapon skill &ldquo;Zamor Ice Storm&rdquo; which allowed player to more easily withstand enemy&rsquo;s attack when using the skill with insufficient FP<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that allows &ldquo;Rock Blaster&rdquo; to not consume any FP when used with a staff on the left hand and no weapon on the right hand<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the charged version of &ldquo;Black Flame Ritual&rdquo; to consume the same amount of stamina as the normal version<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the player to receive less HP recovery from incantations and items other than &ldquo;Flask of Crimson Tears&rdquo; when activating the effect of &ldquo;Malenia&rsquo;s Great Rune&rdquo;<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the &ldquo;Opaline Hardtear&rdquo; to not boost physical damage negation<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which prevented the player from jumping mid-air while riding under specific condition<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused some signs to appear more than once in the Summoning Pool<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the effect of some weapon skill&rsquo;s attack to persist under specific circumstances<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which sometimes caused significant performance issue at &ldquo;Ordina, Liturgical Town&rdquo; under certain circumstances<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which allowed users to reach certain inaccessible area during multiplayer<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused the multiplayer area to have different boundary than expected<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that causes some enemies to have incorrect visuals and behaviors.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused incorrect sounds to be played under certain circumstances.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug which caused some areas to make the player unable to move which lead to death<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Other performance improvements and bug fixes.<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">That&#8217;s everything included in Elden Ring&#8217;s patch 1.06.<\/span><\/p>\n<p><strong>For more on the game, check our section dedicated to <a href=\"https:\/\/www.ginx.tv\/en\/elden-ring\">Elden Ring news, guides, and features<\/a>.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of FromSoftware.<\/em><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fromsoftware&#8217;s critically and commercially successful action RPG Elden Ring has been out for a few months now. Even though we are approaching the big holiday&#8230;<\/p>\n","protected":false},"author":12163,"featured_media":34807,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-34806","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-elden-ring","genre-rpg","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Elden Ring Patch Notes 1.06 - Balance Changes, Bug Fixes, More - GINX TV<\/title>\n<meta name=\"description\" content=\"FromSoftware has released the latest patch 1.06 for Elden Ring. Here&#039;s the full patch notes detailing all the changes and fixes.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/34806\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Elden Ring Patch Notes 1.06 - Balance Changes, Bug Fixes, More - GINX TV\" \/>\n<meta property=\"og:description\" content=\"FromSoftware has released the latest patch 1.06 for Elden Ring. Here&#039;s the full patch notes detailing all the changes and fixes.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/elden-ring-patch-notes-1-06\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-08-09T11:28:22+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T14:30:22+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/elden_ring_smithing_stones_guide_sword_equipment_fromsoftware-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shreyansh Katsura\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/Shrey2828\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shreyansh Katsura\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06\"},\"author\":{\"name\":\"Shreyansh Katsura\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#\\\/schema\\\/person\\\/1991584072f7011c99e0577fc01dde9e\"},\"headline\":\"Elden Ring Patch Notes 1.06 &#8211; Balance Changes, Bug Fixes, More\",\"datePublished\":\"2022-08-09T11:28:22+00:00\",\"dateModified\":\"2024-07-19T14:30:22+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06\"},\"wordCount\":1247,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/3\\\/2025\\\/12\\\/elden_ring_smithing_stones_guide_sword_equipment_fromsoftware-1.jpg\",\"articleSection\":[\"Elden Ring\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06\",\"url\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06\",\"name\":\"Elden Ring Patch Notes 1.06 - Balance Changes, Bug Fixes, More - GINX TV\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/elden-ring-patch-notes-1-06#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/3\\\/2025\\\/12\\\/elden_ring_smithing_stones_guide_sword_equipment_fromsoftware-1.jpg\",\"datePublished\":\"2022-08-09T11:28:22+00:00\",\"dateModified\":\"2024-07-19T14:30:22+00:00\",\"description\":\"FromSoftware has released the latest patch 1.06 for Elden Ring. 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