{"id":36132,"date":"2022-09-06T18:45:00","date_gmt":"2022-09-06T18:45:00","guid":{"rendered":"https:\/\/www.ginx.tv\/cyberpunk-2077-edgerunners-update-patch-notes"},"modified":"2024-07-19T21:10:05","modified_gmt":"2024-07-19T21:10:05","slug":"cyberpunk-2077-edgerunners-update-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes","title":{"rendered":"Cyberpunk 2077 Edgerunners Update Patch Notes"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">After a long hiatus, CD Projekt Red has dropped a massive new update for its futuristic action <a href=\"https:\/\/www.ginx.tv\/en\/rpg\">RPG,<\/a> Cyberpunk 2077. The update aligns with the launch of Cyberpunk 2077&#8217;s anime Edgerunners and adds a new Edgerunners&#8217; related quest, new cosmetic items, a performance update for Xbox Series S, and more.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Cyberpunk 2077 has had a rough launch, and since then, CD Projekt Red has been continuously providing new updates to fix and polish the game while also adding nuances here and there. <\/span><\/p>\n<p><span data-preserver-spaces=\"true\"><a href=\"https:\/\/www.cyberpunk.net\/en\/news\/45280\/edgerunners-update-patch-1-6-list-of-changes\" target=\"_blank\" rel=\"noopener nofollow\">Patch 1.6<\/a> is one of the biggest (if not the biggest) updates the game has gotten since launch, and here&#8217;s everything included in it.&nbsp;<\/span><\/p>\n<h2><span data-preserver-spaces=\"true\">Cyberpunk 2077 Edgerunners patch 1.6 &#8211; All the changes<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/XgZBv6uRuX4BP5lyNffTSyzejt0tCiefE0N-0pi-hmk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9DeWJlcnB1bmtfMjA3Ny9uZXh0Z2VuL0N5YmVycHVuazIwNzdwY2JlbmNobWFya21haW4uanBn\" alt=\"cyberpunk 2077 edgerunners update\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">Cyberpunk 2077&#8217;s Edgerunner update adds new quests, new vehicles, new weapons, and more. (Picture: CD Projekt Red)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Aside from the content mentioned above, Cyberpunk 2077 Edgerunners update also adds a new arcade game, fixes the cop system, and also adds a plethora of quality of life changes to the game.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Below you will find the entire patch notes for update 1.6 published by CD Projekt Red.&nbsp;<\/span><\/p>\n<h3><strong><span data-preserver-spaces=\"true\">ADDITIONAL CONTENT<\/span><\/strong><\/h3>\n<p><strong><span data-preserver-spaces=\"true\">Wardrobe<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Wardrobe allows you to change the appearance of your outfit without changing your armor stats. You can create up to 6 outfits using the pieces of clothing you own by accessing the wardrobe in any of V&#8217;s apartments and safehouses and then switching between them in the Inventory panel.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">3 New Gigs<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Fixers will give you 3 new gigs:<\/span><\/p>\n<ul>\n<li><span data-preserver-spaces=\"true\">Concrete Cage Trap<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Desperate Measures<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Nasty Hangover<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">New weapons<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">6 new firearms:<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Kappa (Smart Pistol)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Senkoh LX (Tech Submachine Gun)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Hypercritical Iconic Precision Rifle (obtainable in&nbsp;<\/span><em><span data-preserver-spaces=\"true\">Gig: Concrete Cage Trap<\/span><\/em><span data-preserver-spaces=\"true\">)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">VST-37 (Power Shotgun)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">MA70 HB (Power Light Machine Gun)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Kyubi (Power Assault Rifle)<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">5 new melee weapons:<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Neurotoxin Knife (+ Iconic variant Blue Fang)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Punknife (+ Iconic variant Headhunter)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Claw (Axe)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Razor (Machete)<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Cut-O-Matic (Chainsword)<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Cross-progression<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Added a Cross-progression feature between platforms. Your latest saves will be automatically uploaded to the cloud so you can continue where you left off easily on other platforms. Cross-progression provides the latest save for every save type (Quick, Auto, Manual, etc.). Feature becomes available after you log in with your account (from Main Menu or the in-game Load Game menu). Cross-progression may be limited when it comes to console versions with regional restrictions.<\/span><\/p>\n<h3><strong><span data-preserver-spaces=\"true\">Cyberpunk: Edgerunners content<\/span><\/strong><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/z9zosmKMTuggYZNLM7ti6s_8TURxjNhgTzc19cCLbJ8\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9DeWJlcnB1bmtfMjA3Ny9jeWJlcnB1bmtlZGdlcnVubmVyLmpwZw\" alt=\"cyberpunk edgerunner\" width=\"1024\" height=\"523\" loading=\"lazy\"><figcaption contenteditable=\"false\">Cyberpunk Edgerunner lands on Netflix on 13th September 2022. (Picture: CD Projekt Red\/Netflix)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Added some secrets related to the&nbsp;<\/span><em><span data-preserver-spaces=\"true\">Cyberpunk: Edgerunners<\/span><\/em><span data-preserver-spaces=\"true\">&nbsp;anime series to be discovered in Night City, including new equipment and new Photo Mode features.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Arcade game: Roach Race<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">You can now play a brand new mini game using arcade machines located in Night City, including the ones in the Northside, Japantown and The Glen apartments. Climb the leaderboard to earn special prizes including cash and items! If you&#8217;re enjoying Roach Race in Cyberpunk 2077, check out the mobile version for Android and iOS. Remember that your high scores in the in-game and mobile versions are separate, though.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Nibbles in Photo Mode<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">You can now take photos of Nibbles in Photo Mode! While in Photo Mode, go to the &#8220;Pose&#8221; tab and choose Nibbles in the &#8220;Character&#8221; section. Please note that this option becomes available only after you invite Nibbles to V&#8217;s apartment.<\/span><\/p>\n<h3><strong><span data-preserver-spaces=\"true\">GAMEPLAY<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Inverted camera axis will now also apply to Photo Mode.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Increased the camera rotation angle in Photo Mode from 60\/-60 to 90\/-90 degrees, making vertical shots possible.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added an option to modify V&#8217;s face and body at Ripperdoc clinics.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">V won&#8217;t continuously fidget in Character Creation anymore.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where it wasn&#8217;t possible to pick up loot from drones.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where it was impossible to pick up loot if it was completely or partially obstructed by foliage collision.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed NPC reaction when bumping into them.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where panicked NPCs were idling or crouching instead of using a designated &#8220;hands up&#8221; animation.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">If NPCs were staggered or knocked down while shooting, they will now continue to shoot aimlessly.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Adjusted some vehicles to the new Burn Out Mode introduced in Patch 1.5 and polished the tunes on many others.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added a new AWD performance variant of the Thorton Colby called the CST40.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where vehicles went in reverse when braking at low speeds.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where jacking out of an Access Point shortly before the hacking minigame starts and then completing the minigame left the Access Point active, allowing to connect to it again.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the Biomonitor didn&#8217;t restore Health in some circumstances.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where player&#8217;s HP went down incredibly fast under the effect of Burn if the NPC who applied that effect used the Sandevistan dash.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Lowered the selling price of the Target Analysis mod and changed the amount of crafting components required to craft it.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">WEAPONS<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Changed stats of the Stinger Iconic Knife. Attacks against poisoned enemies will now have a 100% chance to cause bleeding. Attacks against bleeding enemies will have a 100% chance to cause poison.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Rearranged weapons from the Long Blade category to different categories:<\/span>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Moved the Chef&#8217;s Knife to the Knife category.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Moved the Tomahawk from Blunt weapons to Blades and placed together with the new Claw axe in the new Axe category.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Moved the Machete and the Kukri to the new Machete category together with the new Razor machete.<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Replaced the standard Butcher&#8217;s Cleaver with an Iconic version. If a player owned a Butcher&#8217;s Cleaver, it will be replaced with a Knife. If a player owned a crafting recipe for Butcher&#8217;s Cleaver, they will be granted a Knife recipe of matching rarity.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Balanced Sniper Rifles. Sniper Rifles should now be only able to one-shot enemies after the player invests in this weapon archetype. Lowered damage output for the Overwatch Sniper Rifle. The Nekomata Sniper Rifle will now be easier to handle while charging.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Lowered the price of the Slaught-O-Matic Power Pistol available for purchase from vending machines.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Sir John Phallustiff will now have a new Iconic effect, increasing damage when hitting NPCs in the face. It will also have a chance to stun enemies with strong attacks. Gamepads will now be constantly vibrating while holding the weapon.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The O&#8217;Five Sniper Rifle will now have a new Iconic effect, causing bigger explosions that can light the targets on fire. The more enemies are burning, the bigger are the buffs the player is getting to Crit Chance and Reload Speed. It will now come with a unique scope and require 20 Body to equip.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Divided We Stand Assault Rifle will now have a new Iconic effect. Bullets will now have a greater chance to miss the target, with a chance to explode into Biohazard clouds. Biohazard clouds are guaranted to poison nearby enemies.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Yinglong Submachine Gun will now have a new Iconic effect. The chance to cause EMP explosions has been significantly increased. Clip size has been increased to help wreak havoc with EMP explosions.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Removed the scope slot from Tech Precision Rifles (M-179 Achilles and Widow Maker). If the player owned such a rifle with a scope attached, the scope will be removed and placed in the inventory.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Different types of knives will now have their own specified return times indicated in their tooltip.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Skippy had extremely low DPS on saves made on Patch 1.3 and 1.31.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where it was possible to buy\/craft ammo after reaching the ammo cap, wasting money\/components.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Mantis Blades with damage mods emitted blinding lights upon use.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Melee quick attacks won&#8217;t apply status effects from the currently equipped and drawn weapon anymore.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">PERKS<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added new poison perks &ndash; Corrosive Poison and Critical Antidote (Ninjutsu skill tree), replacing Hasten the Inevitable and Neurotoxin perks respectively.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the Gun Whisperer perk didn&#8217;t work with the JKE-X2 Kenshin and the DR-12 Quasar.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Rebalanced the Long Shot perk. Now it grants bonus damage only up to a certain distance threshold.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where crafting an item using an ingredient with a quest tag may not have removed that ingredient from the Inventory if the player had the Ex Nihilo perk.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">QUESTS<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added more secrets in Night City to be discovered by players. Due to some technical challenges, this change isn&#8217;t available on the previous generation of consoles.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Various small fixes to interactions in V&#8217;s apartments and safehouses.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">V will now sleep in bed for an amount of time set by the player.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Automatic Love &#8211; Fixed an issue where Lizzie&#8217;s Club was closed during regular opening hours.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Dream On &#8211; Using the vents to climb to the roof from the secret control room has been made easier.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Epistrophy: The Glen, Epistrophy: Badlands &#8211; Quest will now be properly failed if the player destroys Delamain.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">I&#8217;ll Fly Away &#8211; Scorpion&#8217;s car will no longer glitch while driving off the ramp.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Tapeworm &#8211; Fixed an issue where the coughing animation played with a delay, causing visual issues.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Ballad of Buck Ravers &#8211; Karim&#8217;s Samurai merch is back in stock and available anytime at Cherry Blossom Market after completing the quest.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Heist &#8211; Fixed an issue where taking out enemies using a quickhack could result in the optional objective &#8220;Wait for an opportunity to take out the guards&#8221; to remain until the end of the quest.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Hunt &#8211; Fixed an issue where saving the game could become permanently disabled after the Braindance sequence.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Pickup &#8211; Fixed an issue where leaving mid-quest could result in stopping all combat music.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">OPEN WORLD<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\">Gig: Freedom of the Press &#8211; Fixed an issue where further quests from Regina were blocked if Max died during the gig.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Getting Warmer&#8230; &#8211; Fixed an issue of enemies spawning before the gig started, whereby if killed, the player couldn&#8217;t use the coolant on 8ug8ear.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Getting Warmer&#8230; &#8211; Fixed Wakako&#8217;s car driving away slowly and then disappearing in the player&#8217;s view.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Hot Merchandise &#8211; Fixed an issue where it was possible to kill Rebeca before activating the gig, blocking progress.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Jeopardy &#8211; Fixed an issue where it was possible to talk to some of the NPCs in the funeral home despite their being dead.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Olive Branch &#8211; Fixed an issue where the quest was reactivated with the &#8220;Talk to the man in the trunk&#8221; objective if the car with Alex Pushkin blew up.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Playing for Keeps &#8211; Fixed NPCs&#8217; incorrect reactions after a fight in the Kashuu Hanten Bar breaks out.<\/li>\n<li style=\"list-style-type: disc;\">Gig: Trevor&#8217;s Last Ride &#8211; Fixed an issue where Trevor&#8217;s body didn&#8217;t spawn in the freezer.<\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where Psalm 11:6 might not have dropped in a Suspected Organized Crime Activity in Northside.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the Polycarbonate Nanoweave Techie Harness (outer torso piece from the Techie Set) as loot obtainable in the world.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the Lightweight Hardened-Rubber Media Steel-Toes (Media Set shoes) as loot obtainable in the world.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Readjusted the conditioning of some radio news related to gigs. As a result, there should be more radio news played in game.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">UI<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added item preview so that it&#8217;s possible to see an item on V before you buy it.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added an option to switch off radio subtitles in the Sound category in Settings. They will be switched off by default.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Items placed in the stash will now properly show their monetary value in the tooltip.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Regarranged some options and categories in Game Settings.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where languages using double-byte characters (Korean, Simplified Chinese, Japanese, Traditional Chinese) displayed overlapping save file names and dates in the Load Menu screen.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the number of available pieces of gear for different slots didn&#8217;t update after disassembling gear.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Optimized performance in the Inventory and Vendor screens.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed certain cases where a dark rectangle could remain stuck on the screen.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Various small UI adjustments and improvements in the Character Creation, Crafting and Messages menus, popups and quest tracker.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the ability to enable additional content through the Additional Content menu.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the number of available Attribute points displayed on the screen after leveling up was incorrect.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">VISUAL<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Neon rims on bikes now come in different colors.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added new hairstyles in Character Creation.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed certain instances where vehicles could spawn misaligned with the surface of the road.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where cars in traffic clipped into each other when Slow HDD mode was enabled.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Addressed an issue where floating and indestructible parts were present when destroying cars.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Improvemnets in Dynamic Resolution Scaling.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue where the last shot fired from a gun didn&#8217;t have a recoil animation.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Totalimmortal &#8211; Fixed the grass clipping through the floor on the way to Yorinobu&#8217;s office.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">AUDIO<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added SFX of reloading a weapon while carrying a body.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Improved knife throwing SFX.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Stadium Love &#8211; 6th Street party music will now be louder.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">I Fought The Law &#8211; Fixed an issue where triggering the fight with the thugs in the market and then leaving the area without killing them caused the combat music to play indefinitely.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">PC-SPECIFIC<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Adjusted graphics setting presets to provide a higher quality setup.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">[Steam Deck] Fixed an issue where the dedicated preset was applying Ultra settings instead of properly crafted graphics settings.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">[Steam Deck] Fixed an issue where the game became unresponsive after trying to change Key Bindings.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">CONSOLE-SPECIFIC<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">[Xbox Series S] Added a new Performance Mode which can be enabled in Settings &gt; Video &gt; Graphics Mode. FPS is aiming at 60 in 900p with Dynamic Resolution Scaling (in 800p to 1080p range).<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added Brazilian Portuguese support for disc copies in Portugal (PlayStation codes: CUSA-16579 and CUSA-25194). For further details on language support see: Xbox, PlayStation.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Addressed an issue where switching between First Person Perspective and Third Person Perspective had a noticeable delay.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Addressed the issue with input lag in Ray Tracing Mode on next-gen consoles.<\/span><\/li>\n<\/ul>\n<h3><strong><span data-preserver-spaces=\"true\">STADIA-SPECIFIC<\/span><\/strong><\/h3>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added the missing key bindings for Toggle Walking and Holster Weapon keys.<\/span><\/li>\n<\/ul>\n<p><strong>MISCELLANEOUS<\/strong><\/p>\n<ul>\n<li>Added support for Razer Chroma.<\/li>\n<li>Fixed the temporary FPS drops when opening the Map or Inventory on PC and Stadia.<\/li>\n<li>Made some adjustments and improvements to the Arabic language localization.<\/li>\n<\/ul>\n<p><strong>REDmod MODDING TOOLS<\/strong><\/p>\n<p>The following changes take effect only on the PC version of the game and once the REDmod is installed.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Mod users<\/strong><\/p>\n<ul>\n<li>Added support for the new mods folder. New, REDmod compatible mods should be placed in the Cyberpunk 2077mods folder. The game still supports loading old mods from the archive folder, but please keep in mind that they will not appear in the REDmod menu. New, REDmod compatible mods should be added using the new mods folder for the best experience.<\/li>\n<li>Added&nbsp;<strong>-modded<\/strong>&nbsp;command line parameter to run the game with mods. This parameter also allows you to enable and disable mods using REDlauncher and GOG Galaxy.<\/li>\n<li>Expanded the telemetry functionality to cover mods-related data.<\/li>\n<\/ul>\n<p><strong>Mod creators<\/strong><\/p>\n<ul>\n<li>Added the ability to load modified tweakdb.bin and .redscripts files.<\/li>\n<li>Added the ability to load mods.json descriptor for user&#8217;s installed mods.<\/li>\n<li>Added a separate audiothread for audio modding.<\/li>\n<li>Fixed some issues with TweakDB memory allocations.<\/li>\n<\/ul>\n<p>And that&#8217;s everything included in Cyberpunk 2077&#8217;s Edgerunners update 1.6.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-phantom-liberty-release-date-story-price\">Cyberpunk 2077 Phantom Liberty &#8211; Release Date, Story, Price, More<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-npc-send-nudes\">Cyberpunk 2077 NPCs will send you nudes after game romance overhaul<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-weapons-guide-types-models-tiers-manufacturers\" target=\"_blank\" rel=\"noopener\">Cyberpunk 2077 weapons guide: All guns, manufacturers, types, stats, and more<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-vehicle-guide-all-types-and-models-manufacturers-theft-and-more\" target=\"_blank\" rel=\"noopener\">Cyberpunk 2077 Vehicle guide: All types and models, manufacturers, theft, and more<\/a><\/strong><\/li>\n<\/ul>\n<p><strong><em>For more on the game, check our section dedicated to <a href=\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\">Cyberpunk 2077 news, guides, and features<\/a>.<\/em><\/strong><\/p>\n<p><em>Featured image courtesy of CD Projekt Red.<\/em><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After a long hiatus, CD Projekt Red has dropped a massive new update for its futuristic action RPG, Cyberpunk 2077. The update aligns with the&#8230;<\/p>\n","protected":false},"author":12163,"featured_media":36133,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-36132","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cyberpunk-2077","genre-rpg","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Cyberpunk 2077 Edgerunners Update Patch Notes - GINX TV<\/title>\n<meta name=\"description\" content=\"Patch 1.6 for Cyberpunk 2077 is now live across all platforms. 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Here&#039;s everything included in the Edgerunners update of the game.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-09-06T18:45:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T21:10:05+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/cyberpunk_2077_expansion_release_lucky_number_13_cdpr-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shreyansh Katsura\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/Shrey2828\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shreyansh Katsura\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"13 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes\"},\"author\":{\"name\":\"Shreyansh Katsura\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/db35c51d2b467c5a205221f30111aa0f\"},\"headline\":\"Cyberpunk 2077 Edgerunners Update Patch Notes\",\"datePublished\":\"2022-09-06T18:45:00+00:00\",\"dateModified\":\"2024-07-19T21:10:05+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes\"},\"wordCount\":2601,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/cyberpunk_2077_expansion_release_lucky_number_13_cdpr-1.jpg\",\"articleSection\":[\"Cyberpunk 2077\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes\",\"url\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes\",\"name\":\"Cyberpunk 2077 Edgerunners Update Patch Notes - GINX TV\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/cyberpunk-2077\/cyberpunk-2077-edgerunners-update-patch-notes#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/cyberpunk_2077_expansion_release_lucky_number_13_cdpr-1.jpg\",\"datePublished\":\"2022-09-06T18:45:00+00:00\",\"dateModified\":\"2024-07-19T21:10:05+00:00\",\"description\":\"Patch 1.6 for Cyberpunk 2077 is now live across all platforms. 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