{"id":36927,"date":"2022-09-28T07:18:23","date_gmt":"2022-09-28T07:18:23","guid":{"rendered":"https:\/\/www.ginx.tv\/pokemon-go-legendary-mega-raid-october-schedule"},"modified":"2024-07-19T14:13:30","modified_gmt":"2024-07-19T14:13:30","slug":"pokemon-go-legendary-mega-raid-october-schedule","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/pokemon\/pokemon-go-legendary-mega-raid-october-schedule","title":{"rendered":"Pok\u00e9mon GO Legendary And Mega Raid Boss Schedule (October 2022)"},"content":{"rendered":"<p>A few days after the release of the&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/dota-2\">Dota 2<\/a> 7.32b update, Valve released the 7.32c patch, containing a bunch of general updates and hero adjustments. With that said, here&#8217;s everything you need to know about every balance change in the Dota 2 7.32b update.<\/p>\n<h2>Dota 2 Update 7.32c Patch Notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/V16rweQ8uurJWrcsnr1ixA5MpXVjW8gcEWowNKEcMKA\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9kb3RhXzIvNy4zMC8xNjMxMzQ2MjM0NDEzLTEuanBn\" alt=\"Dota 2 7.32c General Updates\" width=\"757\" height=\"426\" loading=\"lazy\"><figcaption contenteditable=\"false\">Dota 2 7.32c General Updates. (Picture: Valve)<\/figcaption><\/figure>\n<h3>General updates<\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)<\/li>\n<li>Fixed Occult Bracelet not removing Mana Regen stacks if dropped<\/li>\n<li>Fixed Centaur Warrunner&rsquo;s Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of the world (This affects things like Telekinesis, Flamebreak, Toss, etc.)<\/li>\n<li>Fixed Dark Seer retaining Normal Punch without Scepter<\/li>\n<li>Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.<\/li>\n<li>Fixed Doom with Aghanim&rsquo;s Scepter interaction with stolen Doom<\/li>\n<li>Fixed Doom with Aghanim&rsquo;s Scepter doing bonus damage to units with high Status Resistance in its area.<\/li>\n<li>Fixed Earth Spirit&rsquo;s Rolling Boulder Damage piercing Magic Immunity<\/li>\n<li>Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges<\/li>\n<li>Fixed Earth Spirit double clicking Stone Remnant while rolling, placing the stone behind the hero<\/li>\n<li>Fixed Earth Spirit Boulder Smash targeting corpses<\/li>\n<li>Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies<\/li>\n<li>Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant<\/li>\n<li>Fixed Hoodwink&rsquo;s tree having too large a hitbox causing Bushwhacks sometimes not to connect when it looks like they should<\/li>\n<li>Fixed Lifestealer&rsquo;s Level 25 Talent Rage Duration not working correctly<\/li>\n<li>Optimized Lycan Howl during night<\/li>\n<li>Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now will only stop if Mars is stunned or disarmed)<\/li>\n<li>Fixed Meepo&rsquo;s illusions not gaining the item stored in the Rat Pack neutral slot<\/li>\n<li>Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units<\/li>\n<li>Fixed Monkey King Shard still granting some old bonuses<\/li>\n<li>Fixed Phoenix Fire Spirit values not updated for 7.32<\/li>\n<li>Fixed Primal Beast interactions with Glimpse and X Marks The Spot<\/li>\n<li>Fixed Riki not attacking immediately after Blink Strike, if the target is moving<\/li>\n<li>Fixed Rubick with Aghanim&rsquo;s Shard, stealing Anti-Mage&rsquo;s Counterspell and receiving the Shard aura permanently<\/li>\n<li>Fixed Spirit Breaker&rsquo;s Planar Pocket creating two bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss, and Chain Frost<\/li>\n<li>Fixed Tusk losing Snowball ability when affected by Spirit Breaker&rsquo;s Planar Pocket<\/li>\n<li>Fixed the interaction of Rubick&rsquo;s Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies<\/li>\n<li>Fixed several abilities having incorrect Area of Effect indicators<\/li>\n<li>Fixed and clarified several ability tooltips<\/li>\n<\/ul>\n<h3>Neutral creep updates<\/h3>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Satyr Mindstealer<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Mana Aura Regen Bonus decreased from 2.0 to 1.75<\/li>\n<li>Mana Burn rescaled from 100 to 20 + 2x INT<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Item updates<\/h3>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Bloodstone<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>No longer has a Health activation cost<\/li>\n<\/ul>\n<\/li>\n<li><strong>Refresher Orb<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Now shares a cooldown with Refresher Shard<\/li>\n<li>Cooldown no longer ticks down while in backpack<\/li>\n<\/ul>\n<\/li>\n<li><strong>Refresher Shard<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Now shares a cooldown with Refresher Orb<\/li>\n<li>Cooldown no longer ticks down while in backpack<\/li>\n<li>Cooldown decreased from 200s to 180s<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Neutral item updates<\/h3>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Eye of the Vizier<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Max Mana Reduction decreased from -20 percent to -15 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Dagger of Ristul<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Attack Speed increased from 10 to 15<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Hero updates<\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/a-CWi1l-nCaj0RRsu35e6dUQZ9o-LvNrh5CfAjdq2mo\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9kb3RhXzIvNy4zMC90aW5rZXIucG5n\" alt=\"Dota 2 7.32c Hero Updates\" width=\"600\" height=\"400\" loading=\"lazy\"><figcaption contenteditable=\"false\">Dota 2 7.32c Hero Updates. (Picture: Valve)<\/figcaption><\/figure>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Axe<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Base Damage increased by 3<\/li>\n<li><strong>Talent<\/strong>: Level 15 Talent Battle Hunger Slow increased from +10 percent to +12 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Batrider<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Sticky Napalm<\/strong>: Cast Range rescaled from 550\/600\/650\/700 to 600<\/li>\n<li><strong>Flamebreak<\/strong>: Knockback distance decreased from 300 to 250<\/li>\n<li><strong>Talent<\/strong>: Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50<\/li>\n<\/ul>\n<\/li>\n<li><strong>Bloodseeker<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Talent<\/strong>: Level 15 Talent Rupture Initial Damage decreased from +10 percent to +8 percent<\/li>\n<li><strong>Talent<\/strong>: Level 20 Talent Rupture Cast Range decreased from +475 to +425<\/li>\n<\/ul>\n<\/li>\n<li><strong>Brewmaster<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Cinder Brew<\/strong>: Ignite Total Damage increased from 75\/150\/225\/300 to 80\/160\/240\/320<\/li>\n<\/ul>\n<\/li>\n<li><strong>Broodmother<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Spin Web:&nbsp;<\/strong>Health Regen Bonus increased from 3\/5\/7\/9 to 5\/7\/9\/11<\/li>\n<\/ul>\n<\/li>\n<li><strong>Chen<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Holy Persuasion:&nbsp;<\/strong>Bonus Damage decreased from 8\/16\/24\/32 to 4\/10\/16\/22<\/li>\n<li><strong>Divine Favor:&nbsp;<\/strong>Health Regen Bonus decreased from 1.5\/3\/4.5\/6 to 1\/2\/3\/4<\/li>\n<li><strong>Talent:&nbsp;<\/strong>Level 10 Talent Penitence Deals Damage decreased from 250 to 225<\/li>\n<\/ul>\n<\/li>\n<li><strong>Dark Seer<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Surge:&nbsp;<\/strong>Cooldown decreased from 19\/16\/13\/10s to 18\/15\/12\/9s<\/li>\n<li><strong>Talents<\/strong>: Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250<\/li>\n<\/ul>\n<\/li>\n<li><strong>Dawnbreaker<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Starbreaker:&nbsp;<\/strong>Movement Speed during Starbreaker with Shard is now decreased by 25 percent to a minimum of 215<\/li>\n<li><strong>Luminosity<\/strong>: Healing from Heroes rescaled from 30\/40\/50\/60 percent to 35\/40\/45\/50 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Death Prophet<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Crypt Swarm:&nbsp;<\/strong>Cooldown increased from 8\/7\/6\/5s to 9\/8\/7\/6s<\/li>\n<li><strong>Spirit Siphon:&nbsp;<\/strong>Charge Restore Time increased from 36\/34\/32\/30s to 38s<\/li>\n<li><strong>Exorcism:&nbsp;<\/strong>Active Movement Speed Bonus decreased from 12\/16\/20 percent to 8\/12\/16 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Drow Ranger<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Base Movement Speed increased from 295 to 300<\/li>\n<\/ul>\n<\/li>\n<li><strong>Elder Titan<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Echo Stomp<\/strong>: Shard now also reduces Cooldown by 2s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Enigma<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Demonic Conversion:&nbsp;<\/strong>Eidolons Magic Resistance decreased from 60 percent to 30\/40\/50\/60 percent<\/li>\n<li><strong>Midnight Pulse<\/strong>: Damage per Second decreased from 6\/8\/10\/12 percent to 5\/7\/9\/11 percent<\/li>\n<li><strong>Talent<\/strong>: Level 15 Talent Health Bonus decreased from +350 to +250<\/li>\n<\/ul>\n<\/li>\n<li><strong>Faceless Void<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Time Walk:&nbsp;<\/strong>Shard Bonus Range decreased from 300 to 150<\/li>\n<li><strong>Time Dilation<\/strong>: Damage per cooldown per second decreased from 10\/11\/12\/13 to 7\/9\/11\/13<\/li>\n<li><strong>Talent<\/strong>: Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s<\/li>\n<li><strong>Talent<\/strong>: Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95<\/li>\n<\/ul>\n<\/li>\n<li><strong>Grimstroke<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Phantom&rsquo;s Embrace:&nbsp;<\/strong>Travel Speed to the target increased from 750 to 850<\/li>\n<li><strong>Phantom&rsquo;s Embrace<\/strong>: Travel Speed back to Grimstroke increased from 750 to 1150<\/li>\n<\/ul>\n<\/li>\n<li><strong>Gyrocopter<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Flak Cannon<\/strong>: Cooldown decreased from 20s to 18s<\/li>\n<li><strong>Flak Cannon<\/strong>: Mana Cost decreased from 50\/60\/70\/80 to 40\/50\/60\/70<\/li>\n<\/ul>\n<\/li>\n<li><strong>Keeper of the Light<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Blinding Light:&nbsp;<\/strong>Damage increased from 100 to 100\/140\/180<\/li>\n<\/ul>\n<\/li>\n<li><strong>Lich<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Base Health Regen increased from 0.25 to 0.5<\/li>\n<li><strong>Talent<\/strong>: Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150<\/li>\n<\/ul>\n<\/li>\n<li><strong>Lina<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Base Armor decreased by 1<\/li>\n<li>Talent: Level 19 Talent Damage decreased from +25 to +20<\/li>\n<\/ul>\n<\/li>\n<li><strong>Lion<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Hex:&nbsp;<\/strong>Cast range increased from 500 to 550<\/li>\n<\/ul>\n<\/li>\n<li><strong>Magnus<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Shockwave<\/strong>: Damage increased from 75\/150\/225\/300 to 90\/160\/230\/300<\/li>\n<li><strong>Talent<\/strong>: Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16<\/li>\n<\/ul>\n<\/li>\n<li><strong>Marci<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Dispose<\/strong>: Throw Distance decreased from 275 to 250<\/li>\n<li><strong>Dispose:&nbsp;<\/strong>Can no longer pull units out of Black Hole and Chronosphere<\/li>\n<li><strong>Rebound:&nbsp;<\/strong>Cooldown increased from 17\/15\/13\/11s to 24\/20\/16\/12s<\/li>\n<li><strong>Unleash:&nbsp;<\/strong>Cooldown increased from 17\/15\/13\/11s to 24\/20\/16\/12s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Meepo<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Divided We Stand:&nbsp;<\/strong>Shard Fling Slow increased from 50 percent to 60 percent<\/li>\n<li><strong>Divided We Stand:&nbsp;<\/strong>Shard Fling Damage increased from 100 to 120<\/li>\n<li><strong>Dig:&nbsp;<\/strong>Max Health Restored increased from 40 percent to 50 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Nature&rsquo;s Prophet<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Wrath of Nature:&nbsp;<\/strong>Mana Cost decreased from 150\/175\/200 to 130\/160\/190<\/li>\n<li><strong>Curse of the Oldgrowth<\/strong>: Cooldown decreased from 20s to 18s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Night Stalker<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Dark Ascension<\/strong>: Cooldown decreased from 150\/140\/130s to 140\/135\/130s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Omniknight<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Heavenly Grace:&nbsp;<\/strong>Base Strength Bonus decreased from 8\/18\/28\/38 to 8\/16\/24\/32<\/li>\n<li><strong>Hammer of Purity:&nbsp;<\/strong>Cooldown increased from 10s to 16\/14\/12\/10s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Oracle<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Fortune&rsquo;s End:&nbsp;<\/strong>Min Root Duration increased from 0.5s to 0.75s<\/li>\n<li><strong>Fortune&rsquo;s End:&nbsp;<\/strong>Max Root Duration increased from 2.5s to 2.75s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Outworld Destroyer<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Astral Imprisonment:&nbsp;<\/strong>Cooldown decreased from 24\/20\/16\/12s to 18\/16\/14\/12s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Phantom Assassin<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Turn Rate improved from 0.6 to 0.8<\/li>\n<li><strong>Phantom Strike<\/strong>: Attack Speed Bonus increased from 75\/100\/125\/150 to 80\/110\/140\/170<\/li>\n<\/ul>\n<\/li>\n<li><strong>Phantom Lancer<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Spirit Lance:&nbsp;<\/strong>Cast Range increased from 525\/600\/675\/750 to 600\/650\/700\/750<\/li>\n<li><strong>Spirit Lance<\/strong>: Movement Slow increased from 10\/18\/26\/34 percent to 14\/21\/28\/35 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Primal Beast<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Uproar:&nbsp;<\/strong>Passive Bonus Damage decreased from 10\/15\/20\/25 to 6\/12\/18\/24<\/li>\n<\/ul>\n<\/li>\n<li><strong>Pudge<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Level 15 talent spell lifesteal decreased from +10 percent to +8 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Pugna<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Nether Ward<\/strong>: Damage per Mana multiplier increased from 0.75\/1\/1.25\/1.5 to 1\/1.2\/1.4\/1.6<\/li>\n<\/ul>\n<\/li>\n<li><strong>Riki<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Smoke Screen:&nbsp;<\/strong>Radius increased from 300\/325\/350\/375 to 375<\/li>\n<\/ul>\n<\/li>\n<li><strong>Rubick<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Telekinesis:&nbsp;<\/strong>Added an indicator for Land ability to preview where the unit will actually end up<\/li>\n<\/ul>\n<\/li>\n<li><strong>Sand King<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Caustic Finale<\/strong>: Move Slow increased from 10\/15\/20\/25 percent to 14\/18\/22\/26 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Shadow Demon<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Disruption:&nbsp;<\/strong>Cooldown decreased from 29\/26\/23\/20s to 26\/24\/22\/20s<\/li>\n<li><strong>Disseminate:&nbsp;<\/strong>Reflected Physical damage now bypasses damage block<\/li>\n<li><strong>Talent<\/strong>: Level 10 Talent Strength increased from +10 to +12<\/li>\n<\/ul>\n<\/li>\n<li><strong>Shadow Fiend<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Shadowraze:&nbsp;<\/strong>Stacking Movement Speed Slow decreased from 15 percent to 12\/13\/14\/15 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Silencer<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li>Base Armor increases by 1<\/li>\n<li><strong>Arcane Curse<\/strong>: Now applies 40\/60\/80\/100 instant Burst Damage<\/li>\n<\/ul>\n<\/li>\n<li><strong>Slardar<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Guardian Sprint:&nbsp;<\/strong>Bonus River Movement Speed increased from 15 percent to 18 percent<\/li>\n<li><strong>Bash of the Deep<\/strong>: Stun Duration increased from 1.0\/1.1\/1.2\/1.3s to 1.3s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Slark<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Depth Shroud:&nbsp;<\/strong>Radius decreased from 300 to 250<\/li>\n<li><strong>Talent<\/strong>: Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Spirit Breaker<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Charge of Darkness:&nbsp;<\/strong>Cast Point improved from 0.3 to 0.1<\/li>\n<li><strong>Charge of Darkness<\/strong>: Scepter no longer improves Cast Point<\/li>\n<li><strong>Planar Rocket:&nbsp;<\/strong>Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker<\/li>\n<\/ul>\n<\/li>\n<li><strong>Techies<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Reactive Tazer:&nbsp;<\/strong>Bonus Movement Speed increased from 15\/20\/25\/30 percent to 18\/22\/26\/30 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Tidehunter<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Ravage:&nbsp;<\/strong>Damage increased from 200\/300\/400 to 250\/350\/450<\/li>\n<li><strong>Gush<\/strong>: Debuff duration increased from 4s to 4.5s<\/li>\n<\/ul>\n<\/li>\n<li><strong>Undying<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Decay:&nbsp;<\/strong>Mana Cost increased from 85\/90\/95\/100 to 100<\/li>\n<li><strong>Tombstone<\/strong>: Zombie Movement Speed Slow decreased from 7 percent to 5 percent<\/li>\n<li><strong>Tombstone:&nbsp;<\/strong>Vision decreased from 1800 to 1500<\/li>\n<\/ul>\n<\/li>\n<li><strong>Venomancer<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Venomous Gale:&nbsp;<\/strong>Mana Cost decreased from 125 to 95\/105\/115\/125<\/li>\n<li><strong>Latent Toxicity<\/strong>: Cast Range increased from 600 to 800<\/li>\n<li><strong>Latent Toxicity<\/strong>: Projectile Speed increased from 1200 to 1800<\/li>\n<\/ul>\n<\/li>\n<li><strong>Viper<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Poison Attack:&nbsp;<\/strong>Movement Speed Slow per Stack decreased from 6\/8\/10\/12 percent to 3\/6\/9\/12 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Visage<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Grave Chill:&nbsp;<\/strong>Cooldown increased from 16\/14\/12\/10s to 17\/15\/13\/11s<\/li>\n<li><strong>Gravekeeper&rsquo;s Cloak:&nbsp;<\/strong>Radius decreased from 1200 to 900<\/li>\n<li><strong>Gravekeeper&rsquo;s Cloak<\/strong>: Shard Max Health restored decreased from 35 percent to 25 percent<\/li>\n<li><strong>Summon Familiars:&nbsp;<\/strong>Familiar Movement Speed decreased from 430 to 420<\/li>\n<li><strong>Talent<\/strong>: Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Warlock<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Chaotic Offering<\/strong>: Cooldown decreased from 170s to 160s<\/li>\n<li><strong>Talents<\/strong>: Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12<\/li>\n<\/ul>\n<\/li>\n<li><strong>Windranger<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Focus Fire:&nbsp;<\/strong>Bonus Attack Speed increased from 300\/400\/500 to 350\/425\/500<\/li>\n<li><strong>Talent<\/strong>: Level 15 Talent Powershot Damage Reduction increased from 10 percent to 15 percent<\/li>\n<\/ul>\n<\/li>\n<li><strong>Wraith King<\/strong>\n<ul style=\"list-style-type: disc;\">\n<li><strong>Wraithfire Blast<\/strong>: Damage increased from 60\/80\/100\/120 to 75\/90\/105\/120<\/li>\n<li><strong>Talent<\/strong>: Level 15 Talent Skeletons Attack Damage increased from +24 to +26<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>That is everything you needed to know about the Dota 2 Gameplay Update 7.32b.<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dota-2\/all-week-6-weekly-quests-in-dota-2-ti11-2022-battle-pass\">All Week 6 Quests In Dota 2 The International 2022 Battle Pass<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dota-2\/how-to-play-ti11-fantasy-challenge-dota-2\">Dota 2 &#8211; How To Play The International 11 Fantasy Challenge Game<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dota-2\/ti11-dota-2-battle-pass-team-player-stickers\">The International 2022 Battle Pass &#8211; All Team &amp; Player Stickers<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/www.ginx.tv\/en\/dota-2\/dota-2-last-chance-qualifiers-2022-watch-schedule-teams\">Dota 2 Last Chance Qualifiers 2022 &#8211; How To Watch, Schedule, Format &amp; Teams<\/a><\/strong><\/li>\n<\/ul>\n<p><strong>For more on the game, head to our section dedicated to the latest<\/strong>&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/dota-2\"><strong>Dota 2 news, guides, tips<\/strong><\/a><strong>, and more.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Feature image courtesy of Valve.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few days after the release of the&nbsp;Dota 2 7.32b update, Valve released the 7.32c patch, containing a bunch of general updates and hero adjustments&#8230;.<\/p>\n","protected":false},"author":12827,"featured_media":36929,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-36927","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pokemon","genre-action-adventure","genre-moba","content_type-guide-tutorial","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Pok\u00e9mon GO Legendary And Mega Raid Boss Schedule (October 2022) - GINX TV<\/title>\n<meta name=\"description\" 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