{"id":37173,"date":"2022-10-04T13:29:33","date_gmt":"2022-10-04T13:29:33","guid":{"rendered":"https:\/\/www.ginx.tv\/teamfight-tactics-patch-12-19-notes"},"modified":"2024-07-19T12:35:14","modified_gmt":"2024-07-19T12:35:14","slug":"teamfight-tactics-patch-12-19-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/tft\/teamfight-tactics-patch-12-19-notes","title":{"rendered":"Teamfight Tactics Patch 12.19 Notes \u2013 All Nerfs And Buffs"},"content":{"rendered":"<p>Riot Games has finally released the 12.19 update for <a href=\"https:\/\/www.ginx.tv\/en\/tft\">Team Fight Tactics<\/a>, implementing a number of balance changes, improvements, and quality of life updates to keep gameplay fresh and exciting. The patch was released on October 4 and here are the complete notes for the TFT 12.19 update.<\/p>\n<h2>TFT 12.19 Patch Notes &#8211; Large Changes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/52ss3GhHiQYMUc5sD70cizGSUoGyP_C8WUasFWuUSxU\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi90ZnQvMTIuOS9IZWNhcmltXzAuanBn\" alt=\"TFT 12.19 Patch Notes\" width=\"1024\" height=\"604\" loading=\"lazy\"><figcaption contenteditable=\"false\">TFT 12.19 Patch Notes. (Picture: Riot Games)<\/figcaption><\/figure>\n<p>Large, like the power of ascended Dragons!<\/p>\n<h3>Traits<\/h3>\n<ul>\n<li>Astral early star-level orbs now drop gold more often than Astral units. This means that it&rsquo;s slightly harder to upgrade Astral units in Stage 2<\/li>\n<li>Dragon (5) grants 10% Attack Speed &amp;rArr; Heal 40 Health every second<\/li>\n<li>Dragon NEW: Added a new breakpoint: Dragon (6)<\/li>\n<li>Dragon (6) will cause your Dragons to ascend!<\/li>\n<li>Dragonmancer Health: 250\/600\/800\/1000 &amp;rArr; 275\/650\/850\/1000<\/li>\n<li>Dragonmancer Ability Power: 18\/30\/50\/70 &amp;rArr; 20\/35\/50\/70<\/li>\n<li>Dragonmancer: If you haven&rsquo;t chosen a Dragonmancer Hero, a message will now pop up to remind you to do so<\/li>\n<li>Dragonmancer: The Dragonmancer Blessing item highlight on PC has been updated to be a different color to better differentiate it from the Lesser Rune of Allegiance item in Double Up<\/li>\n<li>Mirage, Electric Overload, percent max Health Damage: 8% &amp;rArr; 9%<\/li>\n<li>Scalescorn can now be played with Dragons. The trait remains active even with Dragons in play<\/li>\n<li>Scalescorn Damage Reduction from thick units with over 1900 Health: 20% &amp;rArr; 15%<\/li>\n<li>Scalescorn bonus magic Damage: 15\/50\/100% &amp;rArr; 15\/50\/90%<\/li>\n<\/ul>\n<h2>Units: Tier 2<\/h2>\n<ul>\n<li>Gnar Attack Speed: 0.65 &amp;rArr; 0.7<\/li>\n<li>Gnar Mega Gnar Transformation Bonus Armor: 40\/50\/75 &amp;rArr; 40\/60\/90<\/li>\n<li>Zyra Attack Speed: 0.7 &amp;rArr; 0.65<\/li>\n<li>Zyra Spell Damage: 325\/425\/550 &amp;rArr; 325\/425\/550 &amp;rArr; 225\/325\/550<\/li>\n<li>Zyra Bugfix: Zyra no longer interrupts her cast animation at high Attack Speeds. Zyra will now pause to finish her cast animation before resuming attacking<\/li>\n<\/ul>\n<h2>Units: Tier 3<\/h2>\n<ul>\n<li>Nunu no longer converts his damage to true damage if he has higher Health than his target<\/li>\n<li>Nunu Consume Damage amplification: 20% &amp;rArr; 40%<\/li>\n<li>Rakan max Mana nerf: 0\/60 &amp;rArr; 15\/75<\/li>\n<li>Seraphine max Mana nerf: 75\/150 &amp;rArr; 100\/175<\/li>\n<li>Seraphine Serenade of the Seas Shield Duration: 5 &amp;rArr; 4 seconds<\/li>\n<li>Seraphine Serenade of the Seas on-hit Damage 20\/35\/100 &amp;rArr; 20\/35\/70<\/li>\n<li>Zeri max Mana buff: 40\/80 &amp;rArr; 20\/70<\/li>\n<li>Zeri Watershock Laser Damage: 200\/300\/475 &amp;rArr; 225\/325\/475<\/li>\n<\/ul>\n<h2>Units: Tier 4<\/h2>\n<ul>\n<li>Hecarim Mana adjustment: 60\/105 &amp;rArr; 30\/90<\/li>\n<li>Jayce Armor &amp; MR: 50 &amp;rArr; 25<\/li>\n<li>Jayce NEW: Mercurial Justice transformation no longer knocks up enemies in an area around his target. Instead, he gains bonus Armor and Magic Resist for the rest of combat.<\/li>\n<li>Jayce Mercurial Justice Bonus Armor &amp; Magic Resist: 45<\/li>\n<li>Jayce Mercurial Justice transformation damage: 225\/300\/800 &amp;rArr; 275\/350\/900<\/li>\n<li>Nilah Bugfix: Nilah&rsquo;s stolen shields now properly stack<\/li>\n<li>Nilah Slipstream Stolen Shield Duration: Permanent &amp;rArr; 4 seconds<\/li>\n<li>Shi Oh Yu Jade Form Attack Damage ratio: 250\/275\/1000% &amp;rArr; 250\/300\/1000%<\/li>\n<li>Swain Dragon Master&rsquo;s Decree Damage: 70\/100\/600 &amp;rArr; 85\/120\/600<\/li>\n<li>Sy&rsquo;Fen Rampage bite Armor penetration: 25% &amp;rArr; 33%<\/li>\n<li>Sy&rsquo;Fen Mana buff: 100\/175 &amp;rArr; 90\/160<\/li>\n<\/ul>\n<h2>Items<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/zu5wAmBxXng0ZRhyf6XY71OgvGFP8m1dCiK9AuYCxWQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi90ZnQvMTIuOS8xOTIweDEwODAuanBn\" alt=\"TFT 12.19 Items Adjustments\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">TFT 12.19 Items Adjustments. (Picture: Riot Games)<\/figcaption><\/figure>\n<ul>\n<li>Dvarapala Stoneplate (Radiant) max Health regeneration: 1% &amp;rArr; 2%<\/li>\n<li>Protector&rsquo;s Vow shield Health: 20% &amp;rArr; 10%<\/li>\n<li>Rocket Propelled Fist Health: 300 &amp;rArr; 150<\/li>\n<\/ul>\n<h2>Augments<\/h2>\n<ul>\n<li>Base Camp (Scalescorn) Damage Increase per Stack: 8% &amp;rArr; 7%<\/li>\n<li>Battlemage I\/II\/III Ability Power: 10\/20\/30 &amp;rArr; 15\/25\/35<\/li>\n<li>Better Together grants a Protector&rsquo;s Vow &amp;rArr; Locket of the Iron Solari<\/li>\n<li>Birthday Present now additionally grants 1 gold every time you level up<\/li>\n<li>Celestial Blessing I\/II\/II Overheal Shield: 300\/450\/600 &amp;rArr; 250\/350\/450<\/li>\n<li>Future Sight I Tier: Gold &amp;rArr; Silver<\/li>\n<li>Pandora&rsquo;s Bench Tier: Gold &amp;rArr; Silver<\/li>\n<li>Pandora&rsquo;s Bench Gold granted: 7 &amp;rArr; 2<\/li>\n<li>Sunfire Board Duration: 15 &amp;rArr; 20 seconds<\/li>\n<li>Tiamat Splash Damage: 40% &amp;rArr; 50%<\/li>\n<li>Urf&rsquo;s Grab Bag I Removed<\/li>\n<li>Weakspot Removed<\/li>\n<\/ul>\n<h2>Small Changes<\/h2>\n<ul>\n<li>Jade Attack Speed: 10\/25\/45\/88% &amp;rArr; 10\/30\/55\/88%<\/li>\n<li>Mage Ability Power multiplier: 80\/110\/140\/170% &amp;rArr; 80\/105\/135\/170%<\/li>\n<li>Ragewing Omnivamp: 15\/30\/50\/75% &amp;rArr; 15\/30\/45\/75%<\/li>\n<li>Swiftshot Attack Speed: 10\/15\/25\/35% &amp;rArr; 10\/15\/25\/40%<\/li>\n<\/ul>\n<h2>Units: Tier 3<\/h2>\n<ul>\n<li>Lee Sin Bugfix: Lee Sin&rsquo;s Ability will now properly deal damage to enemies at the end of the knockback<\/li>\n<li>Lee Sin Dragon&rsquo;s Rage Damage: 230\/300\/385 &amp;rArr; 215\/285\/385<\/li>\n<li>Volibear Relentless Storm 3rd attack magic Damage: 110\/160\/225 &amp;rArr; 115\/170\/240<\/li>\n<li>Zippy Somersault Assault Attack Damage ratio: 400\/425\/550% &amp;rArr; 400\/425\/600%<\/li>\n<\/ul>\n<h2>Units: Tier 4<\/h2>\n<ul>\n<li>Xayah Feathers FLY! feather return Damage: 15\/20\/60 &amp;rArr; 13\/20\/60<\/li>\n<\/ul>\n<h2>Units: Tier 5<\/h2>\n<ul>\n<li>Ao Shin at 3-stars will now fire 100 barrages of lightning strikes instead of 20<\/li>\n<li>Ao Shin Lightning Rain Damage: 185\/300\/2000 &gt;&gt;&gt; 185\/275\/2000<\/li>\n<li>Aurelion Sol Black Hole Damage: 350\/575\/4000 &amp;rArr; 370\/600\/4000<\/li>\n<\/ul>\n<h2>Augments<\/h2>\n<ul>\n<li>Binary Airdrop: Shyvana, Jayce, and Jax will no longer receive backliner damage items<\/li>\n<li>Dragonmancer Conference can now only appear on 2-1<\/li>\n<li>Scoped Weapons I Attack Speed for units in the back 2 rows: 10% &amp;rArr; 15%<\/li>\n<\/ul>\n<h2>Mobile<\/h2>\n<ul>\n<li>Mobile Match History is now available! Tap your portrait from the Home screen to view Match History.<\/li>\n<li>Tabs have been added to the Mobile Missions panel to better track your progress.<\/li>\n<li>Fixed an error impacting about 1% of players that would prevent completion of games due to version mismatches<\/li>\n<\/ul>\n<h2>BUG FIXES<\/h2>\n<ul>\n<li><em>Dragon<\/em> on too long: Age of Dragons tooltip has been shortened and will now fit better on mobile screens<\/li>\n<li>Nilah&rsquo;s stolen shields now properly stack<\/li>\n<li>Kai&rsquo;Sa&rsquo;s name has been fixed from Kai&rsquo;sa in all instances<\/li>\n<li>Hecarim&rsquo;s Rage bar now properly displays in increments of 15 (visual only)<\/li>\n<li>Astral now properly grants Ability Power in ghost armies<\/li>\n<li>Jade now properly grants Attack Speed and healing in ghost armies<\/li>\n<li>Soul Siphon now properly grants the top-most trait of the sacrificed unit<\/li>\n<li>Nunu will no longer attempt to swallow units that are invulnerable<\/li>\n<li>Nunu will no longer occasionally fail to cast his Ability if he has +1 Attack Range<\/li>\n<li>Cannoneer&rsquo;s cannon shots will now benefit from Celestial Blessing&rsquo;s omnivamp<\/li>\n<\/ul>\n<p><strong>For more game guides, title update information, and more, be sure to check out our dedicated&nbsp;<\/strong><a href=\"https:\/\/www.ginx.tv\/en\/tft\"><strong>Team Fight Tactics<\/strong><\/a><strong>&nbsp;page.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Riot Games.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Riot Games has finally released the 12.19 update for Team Fight Tactics, implementing a number of balance changes, improvements, and quality of life updates to&#8230;<\/p>\n","protected":false},"author":11806,"featured_media":37174,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-37173","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tft","genre-card-game","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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