{"id":38013,"date":"2022-10-24T09:11:14","date_gmt":"2022-10-24T09:11:14","guid":{"rendered":"https:\/\/www.ginx.tv\/patch-notes-4"},"modified":"2024-07-19T10:59:06","modified_gmt":"2024-07-19T10:59:06","slug":"patch-notes-4","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/v-rising\/patch-notes","title":{"rendered":"V Rising 0.5.4 Patch Notes – Bloodfeast Halloween Update (24 October)"},"content":{"rendered":"

Stunlock Studios have released yet another major update to their popular survival game<\/a> V Rising. Their 24 October version 0.5.4 patch notes bring a slew of gameplay improvements and changes to the free-to-play Bloodfeast Halloween Event, starting 28 October through 1 November 2022 as part of the V Rising Free Weekend.<\/p>\n

In addition to weapon and spell balance changes, there is also new Halloween DLC content for players to enjoy. In particular, the V Rising Haunted Nights Castle Pack DLC is redeemable for free and includes three new Journal Quests: “Lord of Shadows,” “Expanding My Domain,” and “The First Book in the Library,” through which V Rising players can unlock several exclusive rewards.<\/p>\n

V Rising 0.5.4 Halloween Update: Bloodfeast Patch Notes<\/h2>\n
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The new V Rising Bloodfeast patch boasts several content additions and features.<\/figcaption><\/figure>\n

This latest V Rising version 0.5.4 update will release on 24 October 2022 at 10:00 CEST | 08:00 UTC<\/strong> and comprises an assortment of gameplay experience improvements, features, and content additions. We’ve indicated all the changes per the official Steam blog post<\/a> below.<\/p>\n

General Improvements<\/strong><\/h3>\n
    \n
  • The Servant Resurrection timer has been increased to 10 minutes from 15 seconds (Primarily to tackle PvP scenarios where the short resurrection timer could be abused).<\/li>\n
  • We have rebalanced how Siege Golem health is calculated and have updated the Siege Golem health settings. By default, Siege Golems will have 250% more health (represented as shield value) than before. The Golem’s health also scales based on the player’s current health to a minimum of 50% of the total health (should the player transforming have less than 50% health, the Golem’s shield value will be reduced accordingly).<\/li>\n
  • The default time-slot setting for when PvP raiding is active has been reduced to 18:00-22:00 local server time from 17:00-23:00.<\/li>\n
  • The maximum height travel for Mist Trance has been reduced; this fixes an issue where players could reach unwanted heights using this ability.<\/li>\n
  • The mirror visuals of the Gothic Mirror and Cabal Mirror have been updated.<\/li>\n
  • Chandeliers and other rotating buildable objects no longer flicker when “temporal anti-aliasing” and “motion blur” is active.<\/li>\n
  • The chat message  “We are experiencing technical issues on some hardware setups…” every 90 minutes, prompting users to restart their game, has been removed periodically.<\/li>\n
  • Old saves arE automatically backed up when loaded in a new game version. The backed-up save is placed in \n
    <Save Directory>.BACKUP<Old Game Version>AutoSave_X.save<\/div>\n<\/li>\n
  • Added rocks north of the Farbane Bear Cave so that players in the future cannot build in such a way that it blocks the cave exit, trapping players. We also added a new route to take if an actual castle blocks the normal path.<\/li>\n
  • We fixed a glitch in the Silverlight Silver Mines that allowed players to jump into the mountain.<\/li>\n
  • We fixed a bug where some world teleporters could stop working for new players.<\/li>\n<\/ul>\n

    New Game Presets<\/strong><\/h3>\n

    Stunlock Studios has introduced two new Game Presets: Mad Hunt<\/strong> (on both PvP and PvE). These enable three new server settings, including the option to shuffle V Blood locations, Blood Tech, and abilities.<\/p>\n