{"id":38013,"date":"2022-10-24T09:11:14","date_gmt":"2022-10-24T09:11:14","guid":{"rendered":"https:\/\/www.ginx.tv\/patch-notes-4"},"modified":"2024-07-19T10:59:06","modified_gmt":"2024-07-19T10:59:06","slug":"patch-notes-4","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/v-rising\/patch-notes","title":{"rendered":"V Rising 0.5.4 Patch Notes &#8211; Bloodfeast Halloween Update (24 October)"},"content":{"rendered":"<p>Stunlock Studios have released yet another major update to their popular <a href=\"https:\/\/www.ginx.tv\/en\/survival\">survival game<\/a> V Rising. Their 24 October version 0.5.4 patch notes bring a slew of gameplay improvements and changes to the free-to-play Bloodfeast Halloween Event, starting 28 October through 1 November 2022 as part of the V Rising Free Weekend.<\/p>\n<p>In addition to weapon and spell balance changes, there is also new Halloween DLC content for players to enjoy. In particular, the V Rising Haunted Nights Castle Pack DLC is redeemable for free and includes three new Journal Quests: &#8220;Lord of Shadows,&#8221; &#8220;Expanding My Domain,&#8221; and &#8220;The First Book in the Library,&#8221; through which V Rising players can unlock several exclusive rewards.<\/p>\n<h2>V Rising 0.5.4 Halloween Update: Bloodfeast Patch Notes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/v3Rnr8sR4uGIfIstD4lLmO4nF-TYNBZ-Hwfl7Sx839Y\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9WcmlzaW5nL3BhdGNoX25vdGVzLzI0X29jdC92X3Jpc2luZ19oYWxsb3dlZW5fYmxvb2RmZWFzdF91cGRhdGUucG5n\" alt=\"v rising bloodfeast halloween update patch notes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">The new V Rising Bloodfeast patch boasts several content additions and features.<\/figcaption><\/figure>\n<p>This latest V Rising version 0.5.4 update will release on <strong>24 October 2022 at 10:00 CEST | 08:00 UTC<\/strong> and comprises an assortment of gameplay experience improvements, features, and content additions. We&#8217;ve indicated all the changes per the <a href=\"https:\/\/store.steampowered.com\/news\/app\/1604030\/view\/3427828161922594931\" target=\"_blank\" rel=\"noopener nofollow\">official Steam blog post<\/a> below.<\/p>\n<h3><strong>General Improvements<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>The Servant Resurrection timer has been increased to 10 minutes from 15 seconds (Primarily to tackle PvP scenarios where the short resurrection timer could be abused).<\/li>\n<li>We have rebalanced how Siege Golem health is calculated and have updated the Siege Golem health settings. By default, Siege Golems will have 250% more health (represented as shield value) than before. The Golem&#8217;s health also scales based on the player&#8217;s current health to a minimum of 50% of the total health (should the player transforming have less than 50% health, the Golem&rsquo;s shield value will be reduced accordingly).<\/li>\n<li>The default time-slot setting for when PvP raiding is active has been reduced to 18:00-22:00 local server time from 17:00-23:00.<\/li>\n<li>The maximum height travel for Mist Trance has been reduced; this fixes an issue where players could reach unwanted heights using this ability.<\/li>\n<li>The mirror visuals of the Gothic Mirror and Cabal Mirror have been updated.<\/li>\n<li>Chandeliers and other rotating buildable objects no longer flicker when &ldquo;temporal anti-aliasing&rdquo; and &ldquo;motion blur&rdquo; is active.<\/li>\n<li>The chat message&nbsp; &ldquo;We are experiencing technical issues on some hardware setups&hellip;&rdquo; every 90 minutes, prompting users to restart their game, has been removed periodically.<\/li>\n<li>Old saves arE automatically backed up when loaded in a new game version. The backed-up save is placed in&nbsp;\n<div>&lt;Save Directory&gt;.BACKUP&lt;Old Game Version&gt;AutoSave_X.save<\/div>\n<\/li>\n<li>Added rocks north of the Farbane Bear Cave so that players in the future cannot build in such a way that it blocks the cave exit, trapping players. We also added a new route to take if an actual castle blocks the normal path.<\/li>\n<li>We fixed a glitch in the Silverlight Silver Mines that allowed players to jump into the mountain.<\/li>\n<li>We fixed a bug where some world teleporters could stop working for new players.<\/li>\n<\/ul>\n<h3><strong>New Game Presets<\/strong><\/h3>\n<p>Stunlock Studios has introduced two new Game Presets: <strong>Mad Hunt<\/strong> (on both PvP and PvE). These enable three new server settings, including the option to shuffle V Blood locations, Blood Tech, and abilities.<\/p>\n<div style=\"left: 0px; width: 100%; height: 0px; position: relative; padding-bottom: 56.25%; max-width: 650px;\" data-ephox-embed-iri=\"https:\/\/youtu.be\/E7Ukncfi5AI\"><iframe style=\"top: 0; left: 0; width: 100%; height: 100%; position: absolute; border: 0;\" src=\"https:\/\/www.youtube.com\/embed\/E7Ukncfi5AI?rel=0\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/E7Ukncfi5AI?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/E7Ukncfi5AI\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\"><\/iframe><\/div>\n<p>It&#8217;s worth noting that server hosts can only enable these Shuffle settings upon starting a new server; as a result, the settings cannot be modified or turned off during a live session. You can read more about each of these in the official patch notes.<\/p>\n<h3>Haunted Nights Castle DLC<\/h3>\n<p>As mentioned earlier, V Rising players can redeem the Haunted Nights Castle Pack DLC for free via the DLC section of the V Rising Steam store page. The DLC includes three new Journal Quests, each offering rewards upon completion.<\/p>\n<ul>\n<li><strong>Suggested: <a href=\"https:\/\/www.ginx.tv\/en\/v-rising\/v-rising-tier-list-best-worst-v-blood-bosses-ranked\">V Rising Boss Tier List &nbsp;&ndash; All V Blood Carriers Ranked From Best To Worst<\/a><\/strong><\/li>\n<\/ul>\n<p>The first Journal Quest is &#8220;<strong>Lord of Shadows<\/strong>,&#8221; which unlocks the Haunted Nights Coffin (Skin variation of Wooden Coffin) and Haunted Nights Stash (Skin variation of Wooden Stash). The second Journal Quest is &#8220;<strong>Expanding My Domain,<\/strong>&#8221; and unlocks the Haunted Nights Standing Mirror.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/tGUaWg86F9dIV8HV_FLmBCWlK5IJuyeD1cMrbpHN5s0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9WcmlzaW5nL3BhdGNoX25vdGVzLzI0X29jdC9odW50ZWRfbmlnaHRzX2Nhc3RsZV9kbGMucG5n\" alt=\"V rising haunted nights castle dlc free\" width=\"1024\" height=\"587\" loading=\"lazy\"><figcaption contenteditable=\"false\">V Rising players can unlock exclusive rewards in the Haunted Nights Castle DLC.<\/figcaption><\/figure>\n<p>Lastly, the &#8220;<strong>The First Book in the Library<\/strong>&#8221; Journal Quest in V Rising will unlock the following list of items:<\/p>\n<ul style=\"list-style-type: disc;\">\n<li>Haunted Nights Carpets<\/li>\n<li>Haunted Nights Stained Glass (Window)<\/li>\n<li>Haunted Nights Wall Decor (2x Wallpapers)<\/li>\n<li>Haunted Nights Web Drapes (Wall \/ Window Wall \/ Pillar attachments)<\/li>\n<li>Haunted Nights Gourd Lantern (Pillar attachment Light)<\/li>\n<li>Haunted Nights Floating Gourd (Flying Light)<\/li>\n<li>Haunted Nights Lanterns (4x Standing Lights)<\/li>\n<\/ul>\n<h2>V Rising 0.5.4 Bloodfeast Halloween Update Balance Changes<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/chq6SXWDm0LlE9QLrx9R0WgFFsvctbchWn3a6_SIy60\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9WcmlzaW5nL3BhdGNoX25vdGVzLzI0X29jdC92X3Jpc2luZ19uZXdfcGF0Y2hfdXBkYXRlLnBuZw\" alt=\"V Rising 0.5.4 patch notes bloodfeast halloween event balance changes\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">There are loads of balance updates in the V Rising 0.5.4 patch notes.<\/figcaption><\/figure>\n<p>There are loads of balance changes to weapons and spells in V Rising update 0.5.4 on 24 October. We&#8217;ve copied them below per the patch notes. The first section includes a list of all the <strong>Weapon balance changes<\/strong>.<\/p>\n<h3><strong>Axes<\/strong><\/h3>\n<ul>\n<li><strong>Frenzy<\/strong>\n<ul>\n<li>Cast time increased to 0.35s from 0.3s.<\/li>\n<li>Hitbox radius reduced to 4 from 4.2.<\/li>\n<\/ul>\n<\/li>\n<li><strong>X-Strike<\/strong>\n<ul>\n<li>Range reduced to 8 from 10.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Sword<\/strong><\/h3>\n<ul>\n<li><strong>Spinning Strike<\/strong>\n<ul>\n<li>Damage per hit increased to 35% from 30%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Reaper<\/strong><\/h3>\n<ul>\n<li><strong>Howling Reaper<\/strong>\n<ul>\n<li>Duration reduced to 2.2s from 2.5s.<\/li>\n<li>Total area damage reduced from ~180\/200% (this could vary depending on range before) to 160% (note that the initial projectile hit still deals 50% damage).<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Spear<\/strong><\/h3>\n<ul>\n<li><strong>A Thousand Spears<\/strong>\n<ul>\n<li>Reduced spear channel duration to 1.1s from 1.35s (effectively reduces the time a unit is stunned by the attack by 0.25s).<\/li>\n<li>Damage per hit reduced to 20% from 25% (from a total of 200% damage to 160%).<\/li>\n<li>The attack now hits all enemies in the area rather than only one.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><em>These changes reduce the damage and stun duration for single-target attacks but make the spear overall stronger when hitting several targets (primarily affecting PvE).<br \/><\/em><\/p>\n<h3><strong>Slashers<\/strong><\/h3>\n<ul>\n<li><strong>Camouflage<\/strong>\n<ul>\n<li>Incapacitate duration reduced to 2s from 2.5s.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>The next section includes a list of all the <strong>Spell balance changes<\/strong> in V Rising patch 0.5.4 on 24 October 2022.<\/p>\n<h3>Mirror Strike<\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Hit Collider increased (now has the same hitbox as Merciless Charge and Heart Strike).<\/li>\n<\/ul>\n<h3><strong>Arctic Leap<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Freeze duration on vampire targets reduced to 2s from 3s.<\/li>\n<\/ul>\n<h3><strong>General Freeze<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>The shield component of Freeze has been changed from a static 5 health shield to a spell-power-based shield. Freeze now shields the target for 50% of the owner Spell-Power resulting in a shield that scales from ~5 &#8211; 20.<\/li>\n<\/ul>\n<h3><strong>General<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Shields now properly use the owner&#8217;s spell power when calculating the power of a shield that is applied rather than using the target&#8217;s shield power.<\/li>\n<\/ul>\n<h3><strong>Crimson Aegis<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Duration reduced to 3s from 4s.<\/li>\n<\/ul>\n<h3><strong>Crimson Beam<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Reduced duration to 3s from 4s.<\/li>\n<li>Increased damage per second to 200% from 150%.<\/li>\n<li>Increased healing per second to 150% from 100%.<\/li>\n<\/ul>\n<h3><strong>Corpse Explosion<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Radius increased to 3.2 from 2.8.<\/li>\n<\/ul>\n<h3><strong>Volatile Arachnid<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Increased movement speed to 4.8 from 4.5.<\/li>\n<li>Reduces cast time for self-detonate to 1s. from 1.2s.<\/li>\n<li>Detonation damage increased to 120% from 100%.<\/li>\n<\/ul>\n<h3><strong>Spectral Wolf<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Bounce damage reduction per hit reduced to 85% from 75% (effectively increases the damage overall from hitting multiple targets).<\/li>\n<\/ul>\n<h3><strong>Spectral Assassin<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Damage increased to 140% from 125%.<\/li>\n<li>Spectral Assassin attack cast time reduced to 0.9s from 1s.<\/li>\n<\/ul>\n<h3><strong>Chaos Burn Effect<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Reduced to 5 ticks from 7 (reduces damage to 50% from 70%).<\/li>\n<\/ul>\n<h3><strong>Veil of Chaos<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Knockback tier reduced from illusion detonation to no longer affect vampire players.<\/li>\n<\/ul>\n<h3><strong>Aftershock<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Cooldown reduced to 10s from 12s.<\/li>\n<li>Damage increased to 125% from 100%.<\/li>\n<\/ul>\n<h3><strong>Void<\/strong><\/h3>\n<ul style=\"list-style-type: disc;\">\n<li>Damage increased to 75% from 70%.<\/li>\n<li>Fixed an issue where Void would consume Chaos Burn if it was active on a target.<\/li>\n<\/ul>\n<p>That&#8217;s everything in the latest V Rising version 0.5.4 patch notes (Halloween Update: Bloodfeast).<\/p>\n<p><strong>For more fantastic game content, check out our section dedicated to&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/v-rising\">V Rising news, updates, guides, features<\/a>, and more.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><em>Featured image courtesy of Stunlock Studios.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Stunlock Studios have released yet another major update to their popular survival game V Rising. Their 24 October version 0.5.4 patch notes bring a slew&#8230;<\/p>\n","protected":false},"author":5335,"featured_media":38014,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-38013","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-v-rising","genre-survival","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>V Rising 0.5.4 Patch Notes - Bloodfeast Halloween Update (24 October) - GINX TV<\/title>\n<meta name=\"description\" content=\"V Rising developer Stunlock Studios released the latest version 0.5.4 patch notes for the Bloodfeast Halloween Update.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/38013\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"V Rising 0.5.4 Patch Notes - Bloodfeast Halloween Update (24 October) - GINX TV\" \/>\n<meta property=\"og:description\" content=\"V Rising developer Stunlock Studios released the latest version 0.5.4 patch notes for the Bloodfeast Halloween Update.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/v-rising\/patch-notes\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-10-24T09:11:14+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T10:59:06+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/v_rising_patch_054.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Chadley Kemp\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/itsactuallychad\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Chadley Kemp\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/v-rising\/patch-notes#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/v-rising\/patch-notes\"},\"author\":{\"name\":\"Chadley Kemp\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/eb0aaf747d980ce4cb1489df0b0dfc8c\"},\"headline\":\"V Rising 0.5.4 Patch Notes &#8211; 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