{"id":38576,"date":"2022-11-05T10:43:41","date_gmt":"2022-11-05T10:43:41","guid":{"rendered":"https:\/\/www.ginx.tv\/snap-patch-notes"},"modified":"2024-07-19T10:51:28","modified_gmt":"2024-07-19T10:51:28","slug":"snap-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/marvel-snap\/snap-patch-notes","title":{"rendered":"Marvel Snap Patch Notes (3 November) &#8211; All New Features, Fixes &#038; Balance Changes"},"content":{"rendered":"<p>Marvel Snap is dubbed the &#8220;fastest card battler in the multiverse&#8221; and has proven to be a rather addictive trading card game &#8212; and we&#8217;re beginning to see why! Following the latest major update, players can look forward to several exciting new content additions, balance changes, bug fixes, and quality-of-life improvements in the Marvel Snap 3 November 2022 update.<\/p>\n<p>Most striking is the introduction of the new Title feature, which will show beneath players&#8217; names on the Matchmaking screen, an update to Boosters, and functionality changes to two <a href=\"https:\/\/www.ginx.tv\/en\/marvel\/snap-card-list\">Marvel Snap cards<\/a>: Wolfsbane and Dagger. Moreover, Daredevil is now available in Card Series 3, and it is now possible to get Nick Fury from the Random Pool. That said, here&#8217;s everything in the latest Marvel Snap update on 3 November 2022.<\/p>\n<h2 id=\"mcetoc_1gh3pjtjai\">Marvel Snap Patch Notes (3 November 2022)<\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/UocsrXa067_L0PVk5EBTNmx-QxemqzxBR0iHToJtfj0\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9NYXJ2ZWxTbmFwL21hcnZlbF9zbmFwX3BhdGNoX25vdGVzLmpwZw\" alt=\"marvel snap patch notes\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">The latest update to Marvel Snap includes several new content additions and quality-of-life enhancements. (Picture: Marvel)<\/figcaption><\/figure>\n<p>The complete patch notes for Marvel Snap on 3 November 2022 are indicated below <a href=\"https:\/\/www.marvelsnap.com\/newsdetail?id=7159460754754771718\" target=\"_blank\" rel=\"noopener nofollow\">per the official Newslist<\/a>.<\/p>\n<h2 id=\"mcetoc_1gh3pjtjaj\"><span id=\"Features\">Features<\/span><\/h2>\n<ul>\n<li>Titles have been added to the reward pool for Collector&rsquo;s Reserves on the Collection Level Track. In addition, Titles are now visible in the Matchmaking screen when you load into a match.<\/li>\n<\/ul>\n<h2 id=\"mcetoc_1gh3pjtjak\"><span id=\"General_Updates\">General Updates<\/span><\/h2>\n<ul>\n<li>Character logos have been added to Avatars within the Avatar Selection Menu to better understand who each avatar represents.<\/li>\n<li>Boosters earned after a match will now favor cards with less than 20 owned Boosters.<\/li>\n<li>[PC] Ability to resize gameplay window with default to 60FPS.<\/li>\n<\/ul>\n<h2 id=\"mcetoc_1gh3pjtjal\"><span id=\"Art_Visual_Effects\">Art &amp; Visual Effects<\/span><\/h2>\n<ul style=\"list-style-type: var(--listStyleType, disc);\">\n<li>Foil and Prism Card Mods have been improved! The background art for cards with Foil and Prism Mods should now be more visible.<\/li>\n<li>Card Upgrade sequence has been sped up, and the ability to &ldquo;skip&rdquo; mid-way through has been added.<\/li>\n<li>Lots of additional visual polish and updates to the game user interface, buttons, game board, and more!!<\/li>\n<li>Updated card visual effect for&nbsp;Magik&nbsp;to reflect her recent ability adjustment.<\/li>\n<li>[PC] Added click and hover states for many buttons that did not have them.<\/li>\n<\/ul>\n<h2 id=\"mcetoc_1gh3pjtjam\"><span id=\"Audio\">Audio<\/span><\/h2>\n<ul style=\"list-style-type: var(--listStyleType, disc);\">\n<li>New Location Sounds for:\n<ul style=\"list-style-type: var(--listStyleType, disc);\">\n<li>Attilan<\/li>\n<li>Muir Island<\/li>\n<li>Nidavellir<\/li>\n<li>Sewer System<\/li>\n<li>The Nexus<\/li>\n<li>The Peak<\/li>\n<li>Tinkerer&#8217;s Workshop<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h2 id=\"mcetoc_1gh3pjtjan\"><span id=\"Balance_Updates\">Marvel Snap Balance Updates<\/span><\/h2>\n<h3 id=\"mcetoc_1gh3pjtjao\"><span id=\"CARD_UPDATES\">Card Updates<\/span><\/h3>\n<ul style=\"list-style-type: var(--listStyleType, disc);\">\n<li>Updated functionality of&nbsp;Wolfsbane&nbsp;and&nbsp;Dagger&nbsp;to count unrevealed cards when determining their Power gains.<\/li>\n<li>Daredevil&nbsp;is now available in Card Series 3 (the highest series currently available in Collector&rsquo;s Reserve Boxes).<\/li>\n<li>Nick Fury&nbsp;has been added to the&nbsp;Random&nbsp;Pool (it is now possible to get&nbsp;Nick Fury&nbsp;from &ldquo;random&rdquo; sources like&nbsp;X-Mansion&nbsp;and&nbsp;Agent 13).<\/li>\n<\/ul>\n<h2 id=\"mcetoc_1gh3pjtjap\"><span id=\"Bug_Fixes\">Bug Fixes<\/span><\/h2>\n<ul>\n<li>[PC] Buttons on the Card Detail view no longer overlap in full-screen.<\/li>\n<li>[PC] Fixed an issue that would cause location art to briefly show as the wrong location before it fully reveals.<\/li>\n<li>[PC] Out of Time warning VFX now displays in the proper location.<\/li>\n<li>Many updates to improve text for non-English languages<\/li>\n<li>Multiple updates to text positioning\/display in UI for non-English languages.<\/li>\n<li>Switching languages with cards filtered out no longer causes all the cards to go missing.<\/li>\n<li>Fixed an issue that would cause players to be unable to progress in the Upgrade tutorial when&nbsp;Hulk&nbsp;was picked as the first card to upgrade.<\/li>\n<li>Fixed an issue that caused purchases to happen twice.<\/li>\n<li>Jubilee&nbsp;no longer triggers &ldquo;on play&rdquo; effects for cards like&nbsp;Angela,&nbsp;Bishop, and&nbsp;Lockjaw&nbsp;when she pulls them from the deck.<\/li>\n<li>Avatars are visible again in the second introductory mission.<\/li>\n<li>Avatars should no longer need a restart or scene change to be visible in the Avatar select UI.<\/li>\n<li>Attempting to matchmake without a full deck should now provide a warning message.<\/li>\n<li>Mystery card icons in the Ranked reward UI no longer clip over their tooltip.<\/li>\n<li>Fixed an issue that could cause card backs to disappear when scrolling through the deck selector.<\/li>\n<li>The purchase buttons for variants in the shop no longer disappears when the shop refreshes.<\/li>\n<li>Card labels no longer clip under the notch.<\/li>\n<li>Tapping a variant you&rsquo;ve already bought no longer has an overlapping &rdquo;Sold&rdquo; message.<\/li>\n<li>Made the Android &ldquo;back&rdquo; button functional on more screens.<\/li>\n<li>Fixed an issue where some screens showed a small gap at the bottom on iOS.<\/li>\n<li>Fixed an issue that could cause soft-locks in the tutorial if you rapidly switched scenes before the next tutorial step has loaded.<\/li>\n<li>Creating multiple decks in rapid succession no longer causes the deck list to disappear.<\/li>\n<li>Lowered the Carousel&rsquo;s art so the Season Pass headers no longer clip under the Collection\/Avatar UI elements.<\/li>\n<li>Wong&rsquo;s VFX should now move with the card if the card moves.<\/li>\n<li>Mister Fantastic&rsquo;s VFX now play properly when he, or the location he&rsquo;s on, moves.<\/li>\n<li>Fixed an issue with Deathlok&rsquo;s VFX breaking.<\/li>\n<li>The enemy&rsquo;s active&nbsp;Warpath&nbsp;will no longer play its VFX when you drag a card out.<\/li>\n<li>Uatu should no longer play VFX if he&rsquo;s drawn after turn 3.<\/li>\n<li>Fixed Strange Academy&rsquo;s VFX when moving multiple cards on both sides of the board.<\/li>\n<li>Tapping a Season Cache no longer displays a white square.<\/li>\n<li>Fixed an issue where Asgard\/Ronan combinations could cause Aw Snap errors.<\/li>\n<li>Improved Sokovia&rsquo;s text to be more readable on smaller devices.<\/li>\n<li>Many many art fixes to cards and avatars.<\/li>\n<li>Made some improvements to loading times for some device specs.<\/li>\n<li>Fixed a rare case where players could get locked in the tutorial at the &ldquo;Sentinel is waiting&rdquo; part of the Deck Edit tutorial.<\/li>\n<\/ul>\n<h2 id=\"mcetoc_1gh3pjtjaq\"><span id=\"Known_Issues_List\">List of Known Issues<\/span><\/h2>\n<ul style=\"list-style-type: var(--listStyleType, disc);\">\n<li>The splash screen art will briefly appear off-screen before snapping into place when launching the game on iOS.<\/li>\n<li>It is possible to earn variants from caches\/reserves that are also present in your shop, but the shop does not update to reflect you own that variant.<\/li>\n<li>A brief flicker of duplicate UI appears when going to the Mission screen on app launch.<\/li>\n<li>Miles Morales&nbsp;doesn&rsquo;t get&nbsp;his cost reduced if a card is moved to a location after a Destroy card is played that would destroy the moved card.<\/li>\n<li>Some languages have font that&rsquo;s too large in some UI and can clip out of it, such as the reward claim button, card upgrade button, season pass headers, or inbox messages.<\/li>\n<li>French VO can be too quiet.<\/li>\n<li>The Shop can occasionally be empty for some players.<\/li>\n<li>Undo Actions UI can be opened over the top of the Retreat UI and soft lock until you restart the client.<\/li>\n<li>If you do not claim the Rank 5reward, the season roll does not properly occur for you.<\/li>\n<li>The scroll bar scrolls the wrong way on the Title UI.<\/li>\n<li>After&nbsp;Attilan&nbsp;activates, the middle location&rsquo;s focused view displays a card preview instead of the location preview.<\/li>\n<li>The Sort\/Filter UI buttons are misplaced on some iOS devices.<\/li>\n<li>It is possible to remove the wrong cards during the deck edit tutorial.<\/li>\n<li>Certain card combinations with&nbsp;Bar Sinister&nbsp;can cause turns&nbsp;to go on too long.<\/li>\n<li>Cards can take a long time to load their art when the shop refreshes.<\/li>\n<li>Season Caches have no descriptive text when focused.<\/li>\n<li>Some avatar logos can be hard to read.<\/li>\n<li>The navigation bar can show up on screens that it should not, overlapping with the X to close button.<\/li>\n<li>Season Cache icons cover the &ldquo;Claimed&rdquo; UI banner.<\/li>\n<li>Card description information can disappear if you click Fast Upgrade cards, then any card in your collection.<\/li>\n<li>Avatars can be selected under the currently-active avatar UI element.<\/li>\n<li>The card description can slightly obscure the upgrade button after the upgrade flow.<\/li>\n<li>At the start of the match, the End Turn button shows as 1\/6, then 0\/6 briefly before the first turn.<\/li>\n<li>[PC] If you have more than five decks, you cannot scroll them properly in the main screen&rsquo;s deck selector while in full-screen.<\/li>\n<li>[PC] The Filter UI doesn&rsquo;t display properly in full-screen.<\/li>\n<li>[PC] The card back UI doesn&rsquo;t display properly in full-screen.<\/li>\n<li>[PC] Canceling Google login can cause a soft lock.<\/li>\n<li>[PC] The Carousel can show mid-cycle when returning to the main screen.<\/li>\n<li>[PC] Small cards are too low-resolution.<\/li>\n<li>[PC] Opening Settings and changing the window size will cause the game window to move down.<\/li>\n<li>[PC] Scrolling through the Season Cache rewards (51+ in Season Pass) does not animate properly.<\/li>\n<\/ul>\n<p>That&#8217;s everything in the latest Marvel Snap patch notes. For more information, visit the <a href=\"https:\/\/www.marvelsnap.com\/newslist\" target=\"_blank\" rel=\"noopener nofollow\">Newslist on the game&#8217;s official website<\/a>.<\/p>\n<p><strong>For more superhero content, check out our section dedicated to&nbsp;<\/strong><a href=\"https:\/\/www.ginx.tv\/en\/marvel\"><strong>Marvel gaming and entertainment news, updates, guides, features<\/strong><\/a><strong>, and more.<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>Featured image courtesy of Nuverse \/ Marvel.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Marvel Snap is dubbed the &#8220;fastest card battler in the multiverse&#8221; and has proven to be a rather addictive trading card game &#8212; and we&#8217;re&#8230;<\/p>\n","protected":false},"author":5335,"featured_media":38577,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-38576","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-marvel-snap","genre-card-game","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Marvel Snap Patch Notes (3 November) - All New Features, Fixes &amp; Balance Changes - GINX TV<\/title>\n<meta name=\"description\" content=\"The latest Marvel Snap update on 3 November introduces several changes: Titles, buffs to Wolfsbane and Dagger, and more!\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/38576\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Marvel Snap Patch Notes (3 November) - All New Features, Fixes &amp; Balance Changes - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The latest Marvel Snap update on 3 November introduces several changes: Titles, buffs to Wolfsbane and Dagger, and more!\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/marvel-snap\/snap-patch-notes\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2022-11-05T10:43:41+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T10:51:28+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/marvel_snap_generic.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Chadley Kemp\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/itsactuallychad\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Chadley Kemp\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/marvel-snap\\\/snap-patch-notes#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/marvel-snap\\\/snap-patch-notes\"},\"author\":{\"name\":\"Chadley Kemp\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#\\\/schema\\\/person\\\/eb0aaf747d980ce4cb1489df0b0dfc8c\"},\"headline\":\"Marvel Snap Patch Notes (3 November) &#8211; 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