{"id":4343,"date":"2020-04-23T02:18:07","date_gmt":"2020-04-23T02:18:07","guid":{"rendered":"https:\/\/www.ginx.tv\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report"},"modified":"2024-07-19T10:47:03","modified_gmt":"2024-07-19T10:47:03","slug":"studios-are-cutting-features-in-order-to-hit-deadlines-claims-report","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report","title":{"rendered":"Developers are cutting features in order to hit deadlines, claims report"},"content":{"rendered":"<p>It has been almost two full months of a complete lockdown all around the world. This new reality presented many problems for the video games industry, despite the fact that the sales are being higher than ever before. The problem lies in the current development of games and hardwere, which is significantly harder in work-from-home environment and shutdown of many key parts of the industry, such as distribution, voice recording and performance capturing studios, etc.<\/p>\n<div id=\"traffective-ad-Content_1_603853\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<div id=\"traffective-ad-Content_1_997728\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<div id=\"traffective-ad-Content_1_593277\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<div id=\"traffective-ad-Content_1_915535\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<p>Many games have been already delayed for various reasons, mostly&nbsp;related to COVID-19 outbreak.&nbsp;RPGs&nbsp;such as <a href=\"https:\/\/www.ginx.tv\/en\/rpg\/wasteland-3-and-minecraft-dungeons-delayed-due-to-coronavirus-lockdowns\" target=\"_blank\">Wasteland 3 and Minecraft Dungeons<\/a>, a highly anticipated sequel of Sony <a href=\"https:\/\/www.ginx.tv\/en\/video-games\/the-last-of-us-part-ii-delayed-indefinitely\" target=\"_blank\">exclusive The Last of Us<\/a>, and&nbsp;the PC edition of <a href=\"https:\/\/www.ginx.tv\/en\/video-games\/death-stranding-pc-release-date-has-been-moved-to-14th-july\" target=\"_blank\">Death Stranding saw a delay<\/a>. Even mighty Amazon is not immune to this new situation, and their big MMO project&nbsp; New World <a href=\"https:\/\/www.ginx.tv\/en\/mmo\/amazon-delayed-their-mmo-new-world-to-summer\" target=\"_blank\">has been delayed for summer.<\/a><\/p>\n<p><img decoding=\"async\" alt=\"the_last_of_us_2.jpg\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/Mm0unyW5-opnr4IwV2Vy9Hy43Rbxh8NZm9nzGhdf7GQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L3RoZV9sYXN0X29mX3VzXzIuanBn\" style=\"width: 1024px; height: 576px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><\/p>\n<p>But, according to the&nbsp;<a href=\"https:\/\/www.nytimes.com\/2020\/04\/21\/technology\/personaltech\/coronavirus-video-game-production.html#click=https:\/\/t.co\/kYrs51lprq\" target=\"_blank\">New York Times investigation<\/a>, some publishers want to hit planned release date at any cost, even if that means to remove some planned features from the game. Unnamed sources have told to NYT that because of slowdowns in productivity at their studios &#8220;they plan to cut features, levels and quests in hopes of making their deadlines.&#8221;<\/p>\n<p>According to the article, those two sources are developers of games planned for&nbsp;an autumn release, so we can only try to guess which game that could be.&nbsp;<\/p>\n<ul>\n<li><strong>Read more:<\/strong>&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/hardware\/ps5-limited-launch-2020-steep-price\" target=\"_blank\">PS5 will have limited launch in 2020 due to steep price, insiders claim<\/a><\/li>\n<\/ul>\n<p>In the same NYT report, other representatives, from studios such as Larian and Ubisoft, suggested that although productivity is at 70-80%, they are still on course to hit all planned deadlines and release their games on time. Some smaller indie studios are afraid of the possible impact that economic crisis could have in the long run on an indie game industry since people will likely be less willing to spend too much money on the entertainment and video games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It has been almost two full months of a complete lockdown all around the world. This new reality presented many problems for the video games&#8230;<\/p>\n","protected":false},"author":1832,"featured_media":4344,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-4343","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Developers are cutting features in order to hit deadlines, claims report - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4343\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Developers are cutting features in order to hit deadlines, claims report - GINX TV\" \/>\n<meta property=\"og:description\" content=\"It has been almost two full months of a complete lockdown all around the world. This new reality presented many problems for the video games...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2020-04-23T02:18:07+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T10:47:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Nikola Savic\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/x.com\/sawovsky\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Nikola Savic\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report\"},\"author\":{\"name\":\"Nikola Savic\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/889ee336757820cc84e54bc1f0d03991\"},\"headline\":\"Developers are cutting features in order to hit deadlines, claims report\",\"datePublished\":\"2020-04-23T02:18:07+00:00\",\"dateModified\":\"2024-07-19T10:47:03+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report\"},\"wordCount\":340,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg\",\"articleSection\":[\"Video Games\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report\",\"url\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report\",\"name\":\"Developers are cutting features in order to hit deadlines, claims report - GINX TV\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg\",\"datePublished\":\"2020-04-23T02:18:07+00:00\",\"dateModified\":\"2024-07-19T10:47:03+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg\",\"caption\":\"Developers are cutting features in order to hit deadlines, claims report\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.ginx.tv\/en\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Developers are cutting features in order to hit deadlines, claims report\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"name\":\"GINX TV\",\"description\":\"GINX TV\",\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/www.ginx.tv\/en\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\",\"name\":\"GINX TV\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"width\":200,\"height\":40,\"caption\":\"GINX TV\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/889ee336757820cc84e54bc1f0d03991\",\"name\":\"Nikola Savic\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Hi3ByxS2_400x400-96x96.jpg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Hi3ByxS2_400x400-96x96.jpg\",\"caption\":\"Nikola Savic\"},\"description\":\"Nikola is a senior writer and editor with over 12 years of experience in gaming and esports journalism. He began his career in 2012 and eventually became the editor-in-chief of the Serbian gaming magazine Play!Zine and the RUR Esports portal before transitioning to the international scene. When he's not frantically scouring the internet for obscure guide topics, unanswered questions, and the latest esports drama, he spends hundreds of hours exploring every nook and cranny in cRPGs or scaring himself to death with horror games.\",\"sameAs\":[\"https:\/\/x.com\/https:\/\/x.com\/sawovsky\"],\"url\":\"https:\/\/www.ginx.tv\/en\/author\/nikola\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Developers are cutting features in order to hit deadlines, claims report - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4343","og_locale":"en_US","og_type":"article","og_title":"Developers are cutting features in order to hit deadlines, claims report - GINX TV","og_description":"It has been almost two full months of a complete lockdown all around the world. This new reality presented many problems for the video games...","og_url":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report","og_site_name":"GINX TV","article_published_time":"2020-04-23T02:18:07+00:00","article_modified_time":"2024-07-19T10:47:03+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Nikola Savic","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/x.com\/sawovsky","twitter_misc":{"Written by":"Nikola Savic","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report"},"author":{"name":"Nikola Savic","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/889ee336757820cc84e54bc1f0d03991"},"headline":"Developers are cutting features in order to hit deadlines, claims report","datePublished":"2020-04-23T02:18:07+00:00","dateModified":"2024-07-19T10:47:03+00:00","mainEntityOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report"},"wordCount":340,"commentCount":0,"publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg","articleSection":["Video Games"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report","url":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report","name":"Developers are cutting features in order to hit deadlines, claims report - GINX TV","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg","datePublished":"2020-04-23T02:18:07+00:00","dateModified":"2024-07-19T10:47:03+00:00","breadcrumb":{"@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#primaryimage","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/video_games_generic.jpg","caption":"Developers are cutting features in order to hit deadlines, claims report"},{"@type":"BreadcrumbList","@id":"https:\/\/www.ginx.tv\/en\/video-games\/studios-are-cutting-features-in-order-to-hit-deadlines-claims-report#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.ginx.tv\/en\/"},{"@type":"ListItem","position":2,"name":"Developers are cutting features in order to hit deadlines, claims report"}]},{"@type":"WebSite","@id":"https:\/\/www.ginx.tv\/en\/#website","url":"https:\/\/www.ginx.tv\/en\/","name":"GINX TV","description":"GINX TV","publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.ginx.tv\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/www.ginx.tv\/en\/#organization","name":"GINX TV","url":"https:\/\/www.ginx.tv\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","width":200,"height":40,"caption":"GINX TV"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/889ee336757820cc84e54bc1f0d03991","name":"Nikola Savic","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/","url":"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Hi3ByxS2_400x400-96x96.jpg","contentUrl":"https:\/\/www.ginx.tv\/wp-content\/uploads\/2025\/12\/Hi3ByxS2_400x400-96x96.jpg","caption":"Nikola Savic"},"description":"Nikola is a senior writer and editor with over 12 years of experience in gaming and esports journalism. He began his career in 2012 and eventually became the editor-in-chief of the Serbian gaming magazine Play!Zine and the RUR Esports portal before transitioning to the international scene. When he's not frantically scouring the internet for obscure guide topics, unanswered questions, and the latest esports drama, he spends hundreds of hours exploring every nook and cranny in cRPGs or scaring himself to death with horror games.","sameAs":["https:\/\/x.com\/https:\/\/x.com\/sawovsky"],"url":"https:\/\/www.ginx.tv\/en\/author\/nikola"}]}},"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4343","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/users\/1832"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/comments?post=4343"}],"version-history":[{"count":0,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4343\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media\/4344"}],"wp:attachment":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media?parent=4343"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/tags?post=4343"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}