{"id":4533,"date":"2020-04-30T15:03:55","date_gmt":"2020-04-30T15:03:55","guid":{"rendered":"https:\/\/www.ginx.tv\/valorant-sound-bug-allows-players-to-move-unheard"},"modified":"2024-07-19T23:52:01","modified_gmt":"2024-07-19T23:52:01","slug":"valorant-sound-bug-allows-players-to-move-unheard","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard","title":{"rendered":"Valorant sound bug allows players to move unheard"},"content":{"rendered":"<p>The life of a game is a constant cycle of discovering bugs, patching and then discovering more bugs and then patching them, and then finding out that your bug fixes have created mores bug &#8211; seemingly at random &#8211; and then you patch them and so on and on&#8230; until either you have a completely bug free game(ha&#8230;) or people stop caring to even ask for them to be fixed.<\/p>\n<div id=\"traffective-ad-Content_1_120895\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<p>And it looks like for Valorant we are into the bug fixes creating more bugs phase, just three weeks after it&#8217;s release and <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-v0-49-patch-notes-ranked-play-omen-nerf-map-updates-and-observer-mode-changes\">two patches later<\/a>, one player has found out that firing certain guns completely masks the sounds of footsteps &#8211; a vital audio cue for figuring out where your team and opponents are.<\/p>\n<ul>\n<li><strong>Read more:&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-v0-49-patch-notes-ranked-play-omen-nerf-map-updates-and-observer-mode-changes\">Valorant v0.49 Patch Notes: Ranked play, Omen tweaks, Map updates and Observer mode changes<\/a><\/strong><\/li>\n<\/ul>\n<p>&#8220;What!?! The Vandal masks the sound completely,&#8221; <a href=\"https:\/\/www.twitch.tv\/dafran\">Danish Twitch streamer<\/a>&nbsp;dafran,&nbsp;who&nbsp;has over 500,000 followers,&nbsp;can be heard saying as he successfully replicates the bug.<\/p>\n<p>&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/clips.twitch.tv\/CrackyDepressedKeyboardDatBoi\">\n<div style=\"left: 0; width: 100%; height: 0; position: relative; padding-bottom: 56.25%;\"><iframe allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" scrolling=\"no\" style=\"border: 0; top: 0; left: 0; width: 100%; height: 100%; position: absolute;\" tabindex=\"-1\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/clips.twitch.tv\/embed?clip=CrackyDepressedKeyboardDatBoi&amp;autoplay=true&amp;parent=www.ginx.tv&gt;&lt;img src=https:\/\/static-cdn.jtvnw.net\/ttv-static-metadata\/twitch_logo3.jpg alt='Twitch'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" src=\"https:\/\/clips.twitch.tv\/embed?clip=CrackyDepressedKeyboardDatBoi&amp;autoplay=false\"><\/iframe><\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<p>He then tries it again but this time will a full squad running at him and an Odin LMG machine gun firing in the background.<\/p>\n<p>&#8220;WTF!?&#8221; he says as four previously unheard enemies appear in his view, &#8220;Jesus christ dude&#8230; this is crazy! Now they have to fix their sound!&#8221;<\/p>\n<p>&#8220;It&#8217;s OP!&#8221;<\/p>\n<p>&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/clips.twitch.tv\/BumblingStupidOrcaCoolCat\">\n<div style=\"left: 0; width: 100%; height: 0; position: relative; padding-bottom: 56.25%;\"><iframe allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" scrolling=\"no\" style=\"border: 0; top: 0; left: 0; width: 100%; height: 100%; position: absolute;\" tabindex=\"-1\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/clips.twitch.tv\/embed?clip=BumblingStupidOrcaCoolCat&amp;autoplay=true&amp;parent=www.ginx.tv&gt;&lt;img src=https:\/\/static-cdn.jtvnw.net\/ttv-static-metadata\/twitch_logo3.jpg alt='Twitch'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" src=\"https:\/\/clips.twitch.tv\/embed?clip=BumblingStupidOrcaCoolCat&amp;autoplay=false\"><\/iframe><\/div>\n<\/div>\n<p>&nbsp;<\/p>\n<p>In the Reddit thread that brought this bug to light,&nbsp;there was a debate about&nbsp;whether this was a bug or a feature with some feeling that a gun firing should mask the audio of footsteps.<\/p>\n<p>&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/www.reddit.com\/r\/VALORANT\/comments\/gaijtv\/vandal_spray_completely_masks_footsteps\/fp2h7la?utm_source=share&amp;utm_medium=web2x\">\n<div class=\"reddit-embed\" data-embed-created=\"2020-04-30T16:41:36.714303+00:00\" data-embed-live=\"true\" data-embed-media=\"www.redditmedia.com\" data-embed-parent=\"false\" data-embed-uuid=\"7548c400-8b01-11ea-89a2-0e1733e4dc3f\"><a href=\"https:\/\/www.reddit.com\/r\/VALORANT\/comments\/gaijtv\/vandal_spray_completely_masks_footsteps\/fp2h7la\/\">Comment<\/a> from discussion <a href=\"https:\/\/www.reddit.com\/r\/VALORANT\/comments\/gaijtv\/vandal_spray_completely_masks_footsteps\/\">xlShadylx&#8217;s comment from discussion &#8220;Vandal spray completely masks footsteps&#8221;<\/a>.<\/div>\n<p><script async=\"\" src=\"https:\/\/www.redditstatic.com\/comment-embed.js\"><\/script>\n<\/div>\n<p>&nbsp;<\/p>\n<p>While others say they have been experiencing issues with gunfire masking the sound of Spike plants and defusals.&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/www.reddit.com\/r\/VALORANT\/comments\/gaijtv\/vandal_spray_completely_masks_footsteps\/fp0pfc1?utm_source=share&amp;utm_medium=web2x\">\n<div class=\"reddit-embed\" data-embed-created=\"2020-04-30T16:43:57.071019+00:00\" data-embed-live=\"true\" data-embed-media=\"www.redditmedia.com\" data-embed-parent=\"false\" data-embed-uuid=\"c8f176b0-8b01-11ea-89a2-0e1733e4dc3f\"><a href=\"https:\/\/www.reddit.com\/r\/VALORANT\/comments\/gaijtv\/vandal_spray_completely_masks_footsteps\/fp0pfc1\/\">Comment<\/a> from discussion <a href=\"https:\/\/www.reddit.com\/r\/VALORANT\/comments\/gaijtv\/vandal_spray_completely_masks_footsteps\/\">ridedream&#8217;s comment from discussion &#8220;Vandal spray completely masks footsteps&#8221;<\/a>.<\/div>\n<p><script async=\"\" src=\"https:\/\/www.redditstatic.com\/comment-embed.js\"><\/script>\n<\/div>\n<p>&nbsp;<\/p>\n<p>Riot have previously commented on updating the sound effects in the game, with some being placeholders during the closed beta, as confirmed when Ryan &#8220;Morello&#8221; Scott, lead character designer, discussed <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/riot-developer-says-raze-will-receive-a-nerf-in-next-patch\">changes to the Raze agent<\/a>.<\/p>\n<p>It is not yet clear if this bug came in the recent update, but Riot have already said they were releasing a hotfix due out today in North America and on the 1st May for Europe.<\/p>\n<p>&nbsp;<\/p>\n<div data-oembed-url=\"https:\/\/twitter.com\/PlayVALORANT\/status\/1255681803446185985\">\n<blockquote align=\"center\" class=\"twitter-tweet\" data-dnt=\"true\">\n<p dir=\"ltr\" lang=\"en\">Tomorrow we&#8217;re deploying a hotfix patch to address some exploits, fix two bugs, and revert the headshot sound.<\/p>\n<p>NA&#8217;s patch hits April 30 @ 4:30AM PT, back up @ 10AM PT.<\/p>\n<p>EU&#8217;s patch hits April 31 @ 3:30AM CEST, back up at 9:30AM CEST.<\/p>\n<p>If all goes well after this&#8230; maybe ranked.<\/p>\n<p>&mdash; VALORANT (@PlayVALORANT) <a href=\"https:\/\/twitter.com\/PlayVALORANT\/status\/1255681803446185985?ref_src=twsrc%5Etfw\">April 30, 2020<\/a><\/p><\/blockquote>\n<p><script async=\"\" charset=\"utf-8\" src=\"https:\/\/platform.twitter.com\/widgets.js\"><\/script>\n<\/div>\n<p>&nbsp;<\/p>\n<p>Player&#8217;s will be hoping the patch goes out with not a hitch because Riot have stated they won&#8217;t be enabling the&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/valorant\/all-valorant-ranks-revealed\">much-anticipated ranked mode<\/a> before they are happy of the state of the game.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The life of a game is a constant cycle of discovering bugs, patching and then discovering more bugs and then patching them, and then finding&#8230;<\/p>\n","protected":false},"author":1325,"featured_media":4534,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-4533","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-valorant","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Valorant sound bug allows players to move unheard - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4533\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Valorant sound bug allows players to move unheard - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The life of a game is a constant cycle of discovering bugs, patching and then discovering more bugs and then patching them, and then finding...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2020-04-30T15:03:55+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T23:52:01+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Daniel Conlan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Daniel Conlan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard\"},\"author\":{\"name\":\"Daniel Conlan\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/8ce77ab134a6867fe5616ac6f9d24f4c\"},\"headline\":\"Valorant sound bug allows players to move unheard\",\"datePublished\":\"2020-04-30T15:03:55+00:00\",\"dateModified\":\"2024-07-19T23:52:01+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard\"},\"wordCount\":490,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg\",\"articleSection\":[\"Valorant\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard\",\"url\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard\",\"name\":\"Valorant sound bug allows players to move unheard - GINX TV\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg\",\"datePublished\":\"2020-04-30T15:03:55+00:00\",\"dateModified\":\"2024-07-19T23:52:01+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg\",\"caption\":\"Valorant sound bug allows players to move unheard\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.ginx.tv\/en\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Valorant sound bug allows players to move unheard\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#website\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"name\":\"GINX TV\",\"description\":\"GINX TV\",\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/www.ginx.tv\/en\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\",\"name\":\"GINX TV\",\"url\":\"https:\/\/www.ginx.tv\/en\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"contentUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg\",\"width\":200,\"height\":40,\"caption\":\"GINX TV\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/\"}},{\"@type\":\"Person\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/8ce77ab134a6867fe5616ac6f9d24f4c\",\"name\":\"Daniel Conlan\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/648be3a6da5fb6cd29e11bd1f74da1bf99a9ff458ee21f94f905321dd0f94dfa?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/648be3a6da5fb6cd29e11bd1f74da1bf99a9ff458ee21f94f905321dd0f94dfa?s=96&d=mm&r=g\",\"caption\":\"Daniel Conlan\"},\"url\":\"https:\/\/www.ginx.tv\/en\/author\/daniel-6\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Valorant sound bug allows players to move unheard - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4533","og_locale":"en_US","og_type":"article","og_title":"Valorant sound bug allows players to move unheard - GINX TV","og_description":"The life of a game is a constant cycle of discovering bugs, patching and then discovering more bugs and then patching them, and then finding...","og_url":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard","og_site_name":"GINX TV","article_published_time":"2020-04-30T15:03:55+00:00","article_modified_time":"2024-07-19T23:52:01+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Daniel Conlan","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Daniel Conlan","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard"},"author":{"name":"Daniel Conlan","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/8ce77ab134a6867fe5616ac6f9d24f4c"},"headline":"Valorant sound bug allows players to move unheard","datePublished":"2020-04-30T15:03:55+00:00","dateModified":"2024-07-19T23:52:01+00:00","mainEntityOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard"},"wordCount":490,"commentCount":0,"publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg","articleSection":["Valorant"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard","url":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard","name":"Valorant sound bug allows players to move unheard - GINX TV","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg","datePublished":"2020-04-30T15:03:55+00:00","dateModified":"2024-07-19T23:52:01+00:00","breadcrumb":{"@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#primaryimage","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Valorant_Banner-4.jpg","caption":"Valorant sound bug allows players to move unheard"},{"@type":"BreadcrumbList","@id":"https:\/\/www.ginx.tv\/en\/valorant\/valorant-sound-bug-allows-players-to-move-unheard#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.ginx.tv\/en\/"},{"@type":"ListItem","position":2,"name":"Valorant sound bug allows players to move unheard"}]},{"@type":"WebSite","@id":"https:\/\/www.ginx.tv\/en\/#website","url":"https:\/\/www.ginx.tv\/en\/","name":"GINX TV","description":"GINX TV","publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.ginx.tv\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/www.ginx.tv\/en\/#organization","name":"GINX TV","url":"https:\/\/www.ginx.tv\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/","url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","contentUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/header-new-logo1.svg","width":200,"height":40,"caption":"GINX TV"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/logo\/image\/"}},{"@type":"Person","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/8ce77ab134a6867fe5616ac6f9d24f4c","name":"Daniel Conlan","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/648be3a6da5fb6cd29e11bd1f74da1bf99a9ff458ee21f94f905321dd0f94dfa?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/648be3a6da5fb6cd29e11bd1f74da1bf99a9ff458ee21f94f905321dd0f94dfa?s=96&d=mm&r=g","caption":"Daniel Conlan"},"url":"https:\/\/www.ginx.tv\/en\/author\/daniel-6"}]}},"modified_by":null,"_links":{"self":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4533","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/users\/1325"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/comments?post=4533"}],"version-history":[{"count":0,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/4533\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media\/4534"}],"wp:attachment":[{"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/media?parent=4533"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/tags?post=4533"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}