{"id":48589,"date":"2023-06-13T11:56:10","date_gmt":"2023-06-13T11:56:10","guid":{"rendered":"https:\/\/www.ginx.tv\/titanfall-3-was-in-the-works-before-being-cancelled"},"modified":"2024-07-20T08:47:59","modified_gmt":"2024-07-20T08:47:59","slug":"titanfall-3-was-in-the-works-before-being-cancelled","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/titanfall-3-was-in-the-works-before-being-cancelled","title":{"rendered":"Titanfall 3 Was In The Works Before Being Cancelled"},"content":{"rendered":"
Titanfall<\/a> 3 was reportedly in development for ten months before it was turned into Apex Legends and scrapped, according to a former Titanfall and Call of Duty designer Mohammad Alavi who appeared on The BURNETTWORK<\/a> YouTube channel to discuss the game. <\/p>\n “We worked on Titanfall 3 for ten months in earnest. We had the tech for it, and multiple missions going. But I’ll make this clear, it was incrementally better, it wasn’t revolutionary. The multiplayer team was having a hell of a time trying to fix the multiplayer because a lot of people loved Titanfall 2 is a very small number of people. It’s cranked up to 11 and they burn out of it fast. We were trying to fix that.”<\/em><\/p>\n