{"id":4901,"date":"2020-05-14T08:50:26","date_gmt":"2020-05-14T08:50:26","guid":{"rendered":"https:\/\/www.ginx.tv\/multiplayer-systems-used-in-fortnite-will-now-be-available-for-free"},"modified":"2024-07-19T07:13:40","modified_gmt":"2024-07-19T07:13:40","slug":"multiplayer-systems-used-in-fortnite-will-now-be-available-for-free","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/multiplayer-systems-used-in-fortnite-will-now-be-available-for-free","title":{"rendered":"Fortnite’s multiplayer systems will now be available for free to developers"},"content":{"rendered":"

Yesterday was a big day for Epic Games. <\/p>\n

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They unveiled Unreal Engine 5<\/a>, a truly powerful engine that will be the foundation for the next-gen games for years to come.<\/p>\n

On top of that new engine, they revealed Unreal Engine games (their developers) no longer owe royalties on their first $1M in revenue, which is a generous move and it will definitely help smaller indie developers to become more profitable.<\/p>\n

Before this change, 5% royalties were due on commercial Unreal Engine games once they made $3,000 in a quarter. This will apply retroactively for all games published after 1st January 2020.<\/p>\n