{"id":51765,"date":"2023-08-11T08:52:13","date_gmt":"2023-08-11T08:52:13","guid":{"rendered":"https:\/\/www.ginx.tv\/d-d-terminology-explained"},"modified":"2024-07-19T11:25:59","modified_gmt":"2024-07-19T11:25:59","slug":"d-d-terminology-explained","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/baldurs-gate-3\/d-d-terminology-explained","title":{"rendered":"Baldur&#8217;s Gate 3: D&#038;D Terminology Explained"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/baldurs-gate-3\/should-you-free-the-pixie\">Baldur&#8217;s Gate 3<\/a> presents you with a whole lot of terms that you need to understand to really get your grips around the game, and it can get a bit confusing. Luckily, that&#8217;s where we come in with a full list of the terminology that you need to know for the game.<\/p>\n<div class=\"mce-toc\">\n<h2>Table of Contents<\/h2>\n<ul>\n<li><a href=\"#mcetoc_1he0hoce9t\">Important Baldur&#8217;s Gate 3 Terminology<\/a>\n<ul>\n<li><a href=\"#mcetoc_1he0hoce9u\">Ability Check<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce9v\">Ability Score<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce910\">Actions<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce911\">Advantage<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce912\">Armor Class<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce913\">Attack Roll<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce914\">Bonus Action<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce915\">Charisma<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce916\">Constitution<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce917\">Concentration Spell<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce918\">Critical Hit<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce919\">Dexterity<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91a\">Disadvantage<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91b\">Feats<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hr47u0\">Hit Die<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91c\">Initative<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91d\">Intelligence<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91e\">Long Rest<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91f\">Modifiers<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91g\">Opportunity Attack<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91h\">Proficiencies<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91i\">Rage<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91j\">Reaction<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91k\">Saving Throws<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91l\">Short Rest<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91m\">Sneak Attack<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91n\">Spell Slots<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91o\">Strengths<\/a><\/li>\n<li><a href=\"#mcetoc_1he0hoce91p\">Wisdom<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<h2 id=\"mcetoc_1he0hoce9t\">Important Baldur&#8217;s Gate 3 Terminology<\/h2>\n<h3 id=\"mcetoc_1he0hoce9u\">Ability Check<\/h3>\n<p>An ability check is a certain roll you need to meet to be successful in an action.<\/p>\n<h3 id=\"mcetoc_1he0hoce9v\">Ability Score<\/h3>\n<p>An ability score is the basic stats that you have once you create your character.<\/p>\n<h3 id=\"mcetoc_1he0hoce910\"><strong>Actions<\/strong><\/h3>\n<p>An action is whatever you choose to do in the game and while you&#8217;re in combat you usually only get one action per turn.<\/p>\n<h3 id=\"mcetoc_1he0hoce911\">Advantage<\/h3>\n<p>Advantage allows you to roll two dice and take the higher result as your result.<\/p>\n<h3 id=\"mcetoc_1he0hoce912\">Armor Class<\/h3>\n<p>Armor Class is the score that your opponent has which you have to beat to actually hit the enemy.<\/p>\n<h3 id=\"mcetoc_1he0hoce913\">Attack Roll<\/h3>\n<p>This is the roll that dictates whether you actually hit your enemy.&nbsp;<\/p>\n<h3 id=\"mcetoc_1he0hoce914\"><strong>Bonus Action<\/strong><\/h3>\n<p>An extra action that certain classes have in combat<\/p>\n<h3 id=\"mcetoc_1he0hoce915\">Charisma<\/h3>\n<p>How good you are at talking, basically<\/p>\n<h3 id=\"mcetoc_1he0hoce916\">Constitution<\/h3>\n<p>What your health is dictated by<\/p>\n<h3 id=\"mcetoc_1he0hoce917\">Concentration Spell<\/h3>\n<p>A concentration spell is a spell that lasts for multiple turns but requires you to roll for concentration every time that you&#8217;re attacked<\/p>\n<h3 id=\"mcetoc_1he0hoce918\">Critical Hit<\/h3>\n<p>Rolling a natural 20 causes you to do extra damage to your opponent with a critical hit<\/p>\n<h3 id=\"mcetoc_1he0hoce919\">Dexterity<\/h3>\n<p>Dexterity helps you sneak about and perform feats of acrobatics.<\/p>\n<h3 id=\"mcetoc_1he0hoce91a\">Disadvantage<\/h3>\n<p>Disadvantage requires you to roll your dice twice and take the lower of the two results.<\/p>\n<h3 id=\"mcetoc_1he0hoce91b\">Feats<\/h3>\n<p>Feats are aspects that change your character by either giving them positive modifiers or giving them unique abilities.&nbsp;<\/p>\n<h3 id=\"mcetoc_1he0hr47u0\">Hit Die<\/h3>\n<p>Hit Die work behind the scenes in the game, but these are what heal you during a short rest.<\/p>\n<h3 id=\"mcetoc_1he0hoce91c\"><strong>Initative<\/strong><\/h3>\n<p>What decides the turn order in combat<\/p>\n<h3 id=\"mcetoc_1he0hoce91d\">Intelligence<\/h3>\n<p>What gives you big-brain time, allowing you to use history and investigation<\/p>\n<h3 id=\"mcetoc_1he0hoce91e\">Long Rest<\/h3>\n<p>Camping to heal up all players and spell slots<\/p>\n<h3 id=\"mcetoc_1he0hoce91f\">Modifiers<\/h3>\n<p>The number that you add to a roll or in some cases, subtract from a roll<\/p>\n<h3 id=\"mcetoc_1he0hoce91g\">Opportunity Attack<\/h3>\n<p>An attack triggered by attempting to move out of the range of an enemy<\/p>\n<h3 id=\"mcetoc_1he0hoce91h\">Proficiencies<\/h3>\n<p>What your character is good at and has a bonus in.<\/p>\n<h3 id=\"mcetoc_1he0hoce91i\">Rage<\/h3>\n<p>Rage is a Barbarian Skill that adds bonuses to Strength and Consitution, in addition to reducing damage<\/p>\n<h3 id=\"mcetoc_1he0hoce91j\">Reaction<\/h3>\n<p>Something that you can do when another player performs an action once per combat round<\/p>\n<h3 id=\"mcetoc_1he0hoce91k\">Saving Throws<\/h3>\n<p>A throw that reacts to something happening and can often reduce damage or resist spells.<\/p>\n<h3 id=\"mcetoc_1he0hoce91l\">Short Rest<\/h3>\n<p>A rest that regains some of your hit points, but none of your spell slots.<\/p>\n<h3 id=\"mcetoc_1he0hoce91m\">Sneak Attack<\/h3>\n<p>A Sneak Attack is a Rogue attack that does extra damage if you surprise or flank an enemy<\/p>\n<h3 id=\"mcetoc_1he0hoce91n\">Spell Slots<\/h3>\n<p>How many times you can use a certain spell or spell level before you run out of the ability to use it until a long rest.<\/p>\n<h3 id=\"mcetoc_1he0hoce91o\">Strengths<\/h3>\n<p>Anything that uses your muscles.<\/p>\n<h3 id=\"mcetoc_1he0hoce91p\">Wisdom<\/h3>\n<p>Actions that use common sense.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur&#8217;s Gate 3 presents you with a whole lot of terms that you need to understand to really get your grips around the game, and&#8230;<\/p>\n","protected":false},"author":12865,"featured_media":51767,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-51765","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-baldurs-gate-3","genre-rpg","content_type-guide-tutorial"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Baldur&#039;s 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