{"id":52202,"date":"2023-08-17T23:08:08","date_gmt":"2023-08-17T23:08:08","guid":{"rendered":"https:\/\/www.ginx.tv\/player-housing"},"modified":"2024-07-20T15:54:13","modified_gmt":"2024-07-20T15:54:13","slug":"player-housing","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/starfield\/player-housing","title":{"rendered":"Will Starfield Feature A Player Housing System? Answered"},"content":{"rendered":"

As Starfield<\/a>, one of Bethesda’s most expansive open-world RPGs set in a vast universe, approaches its release, numerous players are eager to uncover the novel features the game will bring. Among these, the housing system is of particular interest, as it has been a recurrent component in previous titles from Bethesda.<\/span><\/p>\n

If you, too, are wondering about the inclusion of this aspect and whether you can create a personal residence within the extensive Starfield universe, you’re in the right place. In the following sections, we will delve into whether Starfield will incorporate player housing and explore its mechanics in comparison to housing systems found in other Bethesda games.<\/span><\/p>\n

Will Starfield have a player housing feature? <\/span><\/h2>\n

In a recent Q&A session<\/a> about Starfield on Discord, Bethesda’s developers confirmed the inclusion of a housing system that caters to players looking to establish a permanent residence within the game’s universe.<\/span><\/p>\n

\"Starfield
According to the developers in recent interviews, Starfield will indeed feature a player housing system. (Picture: Bethesda)<\/figcaption><\/figure>\n

When inquired about properties, Will Shen, the lead quest designer, affirmed, “Yep! There’s housing in different cities that the player can get. Some you have to purchase and some are rewards for specific quests.” This was great news to hear for many players since acquiring your own home and adding decorations and items you find out in the world to it is a huge staple in most RPG games. <\/span><\/p>\n

Emil Pagliarulo, the studio design director at Bethesda, further reinforced this notion, alluding to a distinctive property-related reward within a mission, that the feature wouldn’t just be a static option in some menu. He stated, “Sure can! You can purchase a dwelling in all the major cities in the game. And there’s at least one that you get specifically for completing… something.”<\/span><\/p>\n

\"Starfield
The housing system will also be tied to specific missions and will likely have some unique homes as rewards for completing certain objectives. (Picture: Bethesda)<\/figcaption><\/figure>\n

This confirmation solidifies that the player housing aspect will indeed be a part of Starfield. What’s more, these residences seem to hold significance within specific quests. Considering how similar features have been executed in previous titles like Skyrim, it’s a logical choice to integrate this into Starfield, a game that surpasses its predecessors<\/a> in scope and scale.<\/span><\/p>\n

To sum it up, you now have a concise yet comprehensive understanding of Starfield’s housing feature’s presence and mechanics. As Starfield makes its debut, we will enrich this overview with more intricate insights into how the player housing system will operate within the game. Hence, revisit this source for further updates as they become available.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"

As Starfield, one of Bethesda’s most expansive open-world RPGs set in a vast universe, approaches its release, numerous players are eager to uncover the novel…<\/p>\n","protected":false},"author":12803,"featured_media":52203,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-52202","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-starfield","genre-rpg","content_type-guide-tutorial"],"acf":[],"yoast_head":"\nWill Starfield Feature A Player Housing System? 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