{"id":52344,"date":"2023-08-21T11:06:57","date_gmt":"2023-08-21T11:06:57","guid":{"rendered":"https:\/\/www.ginx.tv\/traits-advantages-disadvantages"},"modified":"2024-07-19T07:30:49","modified_gmt":"2024-07-19T07:30:49","slug":"traits-advantages-disadvantages","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/starfield\/traits-advantages-disadvantages","title":{"rendered":"All Starfield Traits: Advantages & Disadvantages"},"content":{"rendered":"

In Bethesda Game Studios’ Starfield<\/a>, there’s a robust character customization system, and part of this system is the selection of unique Traits, each with its advantage and disadvantage.<\/p>\n

In this guide, we outline every Trait in Starfield that you can choose during character creation, their positive and negative effects on gameplay, and which other traits they are not compatible with.<\/p>\n

All Starfield Traits: Positive & Negative Effects<\/h2>\n
\"Starfield
Become tankier with the Alien DNA Trait in Starfield, but your healing items are less effective. Every Trait has a tradeoff…after all. (Picture: Bethesda)<\/figcaption><\/figure>\n

After choosing your character’s ID, look, and background during the character creation process, the final step is to select up to three Traits. It is, however, important to note that you do not have to select any Traits, as these are optional.<\/p>\n

Each Trait has both an advantage and a disadvantage. Some are not compatible with others; for example, you can’t be both an Extrovert and an Introvert! Below, you’ll find every single Trait in Starfield, alongside additional details, so check them out.<\/p>\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
Trait<\/th>\nTrait Advantage\/Disadvantage<\/th>\nNot Compatible<\/th>\n<\/tr>\n
Alien DNA<\/td>\nYou volunteered for a controversial experiment that combines alien and human DNA. As a result, you start with a higher health pool and greater endurance, but healing items aren’t as effective.<\/td>\n <\/td>\n<\/tr>\n
Dream Home<\/td>\nYou own a luxurious, customizable house on a peaceful planet! Unfortunately, it comes with a 125,000 credit mortgage with GalBank that has to be paid weekly.<\/td>\n <\/td>\n<\/tr>\n
Empath<\/td>\nYou are deeply connected to the feelings of others. Performing actions your companion likes will result in a temporary increase in combat effectiveness. But, performing actions they don’t like will have the precise opposite effect.<\/td>\n <\/td>\n<\/tr>\n
Extrovert<\/td>\nYou’re a people person. Exerting yourself uses less oxygen when adventuring with human companions but more when adventuring alone.<\/td>\nIntrovert<\/td>\n<\/tr>\n
Freestar Collective Settler<\/td>\nYou gain access to special Freestar Collective dialogue options and better rewards from some missions the faction gives. But, crime bounty towards other factions is greatly increased.<\/td>\nNeon Street Rat,
United Colonies Native<\/td>\n<\/tr>\n
Hero Worshipped<\/td>\nYou’ve earned the attention of an annoying “Adoring Fan” who will show up randomly and jabber at you incessantly. On the plus side, he’ll join your ship’s crew and give you gifts…<\/td>\n <\/td>\n<\/tr>\n
Introvert<\/td>\nYou really need your alone time. Exerting yourself uses less oxygen when adventuring alone but more when adventuring with other human companions.<\/td>\nExtrovert<\/td>\n<\/tr>\n
Kid Stuff<\/td>\nYour parents are alive and well, and you can visit them at their home. But you will automatically send 2% of your credits home to them every week.<\/td>\n <\/td>\n<\/tr>\n
Neon Street Rat<\/td>\nYou grew up on the mean streets of Neon. You gain access to special dialogue options and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased.<\/td>\nFreestar Collective Settler,
United Colonies Native<\/td>\n<\/tr>\n
Raised Enlightened<\/td>\nYou grew up as a member of the Enlightened. You gain access to a special chest full of items in the House of the Enlightened in New Atlantis but lose access to the Sanctum Universum chest.<\/td>\nRaised Universal,
Serpent’s Embrace<\/td>\n<\/tr>\n
Raised Universal<\/td>\nYou grew up as a member of the Sanctum Universum. You gain access to a special chest full of items in the Sanctum Universum in New Atlantis but lose access to the House of the Enlightened chest.<\/td>\nRaised Enlightened,
Serpent’s Embrace<\/td>\n<\/tr>\n
Serpent’s Embrace<\/td>\nYou grew up worshiping the Great Serpent. Grav jumping provides a temporary boost to health and endurance, but health and endurance are lowered if you don’t continue jumping regularly – like an addiction.<\/td>\nRaised Universal,
Raised Enlightened<\/td>\n<\/tr>\n
Spaced<\/td>\nYour body has become acclimated to space. Health and endurance are increased when in space but decreased when on the surface.<\/td>\nTerra Firma<\/td>\n<\/tr>\n
Wanted<\/td>\nReceive a damage buff when your health is low, but bounty hunters will randomly appear and try to kill you.<\/td>\n <\/td>\n<\/tr>\n
Terra Firma<\/td>\n <\/td>\nSpaced<\/td>\n<\/tr>\n
United Colonies Native<\/td>\n <\/td>\nFreestar Collective Settler,
Neon Street Rat<\/td>\n<\/tr>\n
Taskmaster<\/td>\n <\/td>\n <\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

In case you regret the traits you’ve chosen, then don’t fear. You can remove a trait by completing a trait-specific mission.<\/p>\n

The information in the table below originates from the deep dive gameplay video. In case you’ve been living under some space rock and haven’t seen it, you can check out the informative, 45-minute Starfield gameplay trailer below.<\/p>\n