{"id":52406,"date":"2023-08-21T22:34:52","date_gmt":"2023-08-21T22:34:52","guid":{"rendered":"https:\/\/www.ginx.tv\/patch-notes-37"},"modified":"2024-07-20T15:23:24","modified_gmt":"2024-07-20T15:23:24","slug":"patch-notes-37","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes","title":{"rendered":"Starfield Day One Patch Notes: Bug Fixes, Changes &#038; More"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">With the release of <a href=\"https:\/\/www.ginx.tv\/en\/starfield\">Starfield on the horizon<\/a>, players all around the world are ecstatic to get stuck in Bethesda&#8217;s brand new open-world RPG set in the vast reaches of space. However, as with any game of this scope, there are bound to be fixes or patches that will be implemented as early as day one.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">So in this guide, we&#8217;ll take a look at what we can expect from the patch notes we&#8217;ll be getting for Starfield on day one and beyond, such as bug fixes, content additions, and much more. So without further delay, let&#8217;s jump right in.&nbsp;&nbsp;<\/span><\/p>\n<h2><span data-preserver-spaces=\"true\">Starfield &#8211; Day One Patch Notes<\/span><\/h2>\n<p><span data-preserver-spaces=\"true\">Although some individuals might view day-one patches as a concerning aspect of game releases, this phenomenon has grown more prevalent within the gaming industry, particularly among prominent AAA developers\/publishers. This pattern appears to hold true with Starfield as a recent leak from Insider Gaming has revealed what the day-one patch of the game will look like.<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/LfiYl4xIqByntESNQ0k_5up_fU8QtdbDU8KFMU3KC60\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9TdGFyZmllbGQvU3RhcmZpZWxkVXBkYXRlUGF0Y2hOb3RlRGV0YWlsc0FuZE1vcmUvU3RhcmZpZWxkVXBkYXRlUGF0Y2hOb3RlRGV0YWlsc0FuZE1vcmVTcGVjdWxhdGluZ0N1cnJuZW50bHkuanBn\" alt=\"Starfield Update Patch Note Details And More Nothing currently but mroe to come\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">A recent leak has confirmed the arrival of the day-one Starfield patch, 1.7.23. (Picture: Bethesda)<\/figcaption><\/figure>\n<p>The latest update, labeled as <strong>Starfield 1.7.23,<\/strong> is now accessible for download on Xbox Series consoles and PC platforms. It carries a file size of 15.5GB for Xbox Series and 13.4GB for PC. This update encompasses an array of enhancements and fixes, with particular attention directed towards refining the performance of Xbox Series X\/S, which makes sense, following Todd Howard&#8217;s mention of &#8220;a couple of final tweaks&#8221; during <a href=\"https:\/\/www.youtube.com\/watch?v=kSKmgblmOVQ\" target=\"_blank\" rel=\"noopener nofollow\">a recent interview<\/a> conducted with Xbox.<\/p>\n<p>For an in-depth understanding, let&#8217;s explore the comprehensive details provided in the patch notes below:<\/p>\n<h2 data-experiment='{\"widget\":false}' data-cy=\"Heading\">Starfield 1.7.23 Early Access Patch Notes<\/h2>\n<h3 id=\"h-performance-and-stability-fixes\" data-experiment='{\"widget\":false}' data-cy=\"Heading\">Performance and Stability Fixes<\/h3>\n<ul style=\"list-style-type: none;\" data-experiment='{\"widget\":false}' data-cy=\"List\">\n<li style=\"list-style-type: square;\">Improved stability related to suspending and resuming the game. (Xbox Series X\/S)<\/li>\n<li style=\"list-style-type: square;\">Fixed rare crashes that could occur when viewing the credits after completing the game.<\/li>\n<li style=\"list-style-type: square;\">Fixed crash that could appear when repeatedly loading some saves inside of ships.<\/li>\n<li style=\"list-style-type: square;\">Various stability and performance improvements.<\/li>\n<\/ul>\n<h3 data-experiment='{\"widget\":false}' data-cy=\"Heading\">Visual Fixes<\/h3>\n<ul style=\"list-style-type: none;\" data-experiment='{\"widget\":false}' data-cy=\"List\">\n<li style=\"list-style-type: square;\">Fixed an issue where sometimes hair would not appear on characters.<\/li>\n<li style=\"list-style-type: square;\">Improved distant object appearance when transitioning to the surface of a planet.<\/li>\n<li style=\"list-style-type: square;\">Addressed an issue that sometimes caused face animations to move abruptly.<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue that would cause an undesirable texture blend near the coastline.<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)<\/li>\n<\/ul>\n<h3 data-experiment='{\"widget\":false}' data-cy=\"Heading\">Gameplay Fixes<\/h3>\n<ul style=\"list-style-type: none;\" data-experiment='{\"widget\":false}' data-cy=\"List\">\n<li style=\"list-style-type: square;\">Fixed a rare issue that could cause Companions to float in the air.<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue that could cause some ship modules to become misaligned.<\/li>\n<li style=\"list-style-type: square;\">Fixed some issues that would prevent touch-down points from turning red in Ship Builder.<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue that could cause the player to appear incorrectly when equipping items.<\/li>\n<li style=\"list-style-type: square;\">Addressed an issue that could prevent the Isolation skill from behaving as intended.<\/li>\n<li style=\"list-style-type: square;\">Adjusted the distance the player is able to access and store cargo in their ship.<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue that could sometimes cause a long delay on the Press any button screen.<\/li>\n<\/ul>\n<h3 data-experiment='{\"widget\":false}' data-cy=\"Heading\">Quest Fixes<\/h3>\n<ul style=\"list-style-type: none;\" data-experiment='{\"widget\":false}' data-cy=\"List\">\n<li style=\"list-style-type: square;\">Fixed rare issues that could cause ship patrols not to appear for &ldquo;First to Fight, First to Die.&rdquo;<\/li>\n<li style=\"list-style-type: square;\">Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.<\/li>\n<li style=\"list-style-type: square;\">Fixed an unlikely issue that could prevent landing at New Atlantis during &ldquo;Deep Cover.&rdquo;<\/li>\n<li style=\"list-style-type: square;\">Fixed an issue that could prevent Heat Leeches from counting as killed after completing &ldquo;A Legacy Forged.&rdquo;<\/li>\n<li style=\"list-style-type: square;\">Fixed how a location would appear near a hidden Earth landmark.<\/li>\n<li style=\"list-style-type: square;\">Fixed a rare issue that could potentially trap the player in The Facility.<\/li>\n<li style=\"list-style-type: square;\">Addressed an infrequent issue where a Spacer Ship didn&rsquo;t correctly appear for a radiant quest.<\/li>\n<li style=\"list-style-type: square;\">Fixed an unlikely issue that could appear during &ldquo;Revelation&rdquo; depending on how the player interacted with the Emissary.<\/li>\n<li style=\"list-style-type: square;\">Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.<\/li>\n<li style=\"list-style-type: square;\">A fixed rare issue that could prevent companions from accompanying the player after &ldquo;No Sudden Moves&rdquo;.<\/li>\n<li style=\"list-style-type: square;\">Addressed a rare issue that could impact &ldquo;Power from Beyond.&rdquo;<\/li>\n<\/ul>\n<figure data-experiment='{\"widget\":false}'><\/figure>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/-mt5N3EjiIdnDy04_V31AeTw8rbX3gr5I1K9LNKriJM\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9TdGFyZmllbGQvU3RhcmZpZWxkVXBkYXRlUGF0Y2hOb3RlRGV0YWlsc0FuZE1vcmUvU3RhcmZpZWxkVXBkYXRlUGF0Y2hOb3RlRGV0YWlsc0FuZE1vcmVTdGF5VHVuZWRGb3JNb3JlLmpwZw\" alt=\"Starfield Update Patch Note Details And More more to come\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">As suspected, the first patch for Starfield focuses on improving performance, specifically on Xbox Series X\/S platforms. (Picture: Bethesda)<\/figcaption><\/figure>\n<p>The patch notes from the leaked day-one update cover a wide range of game aspects, encompassing issues like performance, visual anomalies, gameplay, and quest-related problems. Xbox Series X\/S users will notably experience enhanced stability due to dedicated improvements. As of now, these are the sole patch notes confirmed for Day 1. However, if additional updates are rolled out, or any changes occur, you can expect to discover them detailed in this article. We look forward to sharing further updates once the game becomes available globally.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With the release of Starfield on the horizon, players all around the world are ecstatic to get stuck in Bethesda&#8217;s brand new open-world RPG set&#8230;<\/p>\n","protected":false},"author":12803,"featured_media":52407,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-52406","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-starfield","genre-rpg","content_type-game-updates"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Starfield Day One Patch Notes: Bug Fixes, Changes &amp; More - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/52406\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Starfield Day One Patch Notes: Bug Fixes, Changes &amp; More - GINX TV\" \/>\n<meta property=\"og:description\" content=\"With the release of Starfield on the horizon, players all around the world are ecstatic to get stuck in Bethesda&#8217;s brand new open-world RPG set...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2023-08-21T22:34:52+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-20T15:23:24+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/StarfieldUpdatePatchNoteDetailsAndMoreMain.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shane Moosa\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/shane_xiii\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shane Moosa\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes\"},\"author\":{\"name\":\"Shane Moosa\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b\"},\"headline\":\"Starfield Day One Patch Notes: Bug Fixes, Changes &#038; 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Shane is always willing to try new games though, so feel free to drop him an email with what you think he should check out next.\",\"sameAs\":[\"https:\/\/x.com\/https:\/\/twitter.com\/shane_xiii\"],\"url\":\"https:\/\/www.ginx.tv\/en\/author\/shane-moosa\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Starfield Day One Patch Notes: Bug Fixes, Changes & More - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/52406","og_locale":"en_US","og_type":"article","og_title":"Starfield Day One Patch Notes: Bug Fixes, Changes & More - GINX TV","og_description":"With the release of Starfield on the horizon, players all around the world are ecstatic to get stuck in Bethesda&#8217;s brand new open-world RPG set...","og_url":"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes","og_site_name":"GINX TV","article_published_time":"2023-08-21T22:34:52+00:00","article_modified_time":"2024-07-20T15:23:24+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/StarfieldUpdatePatchNoteDetailsAndMoreMain.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Shane Moosa","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/twitter.com\/shane_xiii","twitter_misc":{"Written by":"Shane Moosa","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/starfield\/patch-notes"},"author":{"name":"Shane Moosa","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b"},"headline":"Starfield Day One Patch Notes: Bug Fixes, Changes &#038; 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