{"id":52598,"date":"2023-08-24T13:12:59","date_gmt":"2023-08-24T13:12:59","guid":{"rendered":"https:\/\/www.ginx.tv\/11-agents-major-nerfs-patch-7-04"},"modified":"2024-07-19T13:53:38","modified_gmt":"2024-07-19T13:53:38","slug":"11-agents-major-nerfs-patch-7-04","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/11-agents-major-nerfs-patch-7-04","title":{"rendered":"11 Valorant Agents Receive Major Nerfs For Patch 7.04"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/valorant\/new-episode-act-start-date-time\">Valorant Episode 7 Act 2<\/a> will begin on August 29, and with that, <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/patch-notes\">patch 7.04<\/a> will bring some of the biggest agent balance changes to the game. A total of 11 agents will get nerfed, while only a few of the abilities will be buffed, and this has been done to give players a chance to win with smart play while being able to counter and dodge multiple agent utilities without getting overloaded with them.&nbsp;<\/p>\n<p>The upcoming changes are focused on &#8220;<em>increasing the game state clarity<\/em>&#8221; and will effect the abilities as follows:<\/p>\n<ul>\n<li>Reducing the frequency of large area of effect of ultimates<\/li>\n<li>Reducing the amount of time utility is active in the world<\/li>\n<li>Reducing the HP of shootable utility<\/li>\n<li>Increasing the cost of ultimates that target larger area&nbsp;<\/li>\n<\/ul>\n<p>You can have a look at all the agent balance changes coming to Valorant patch 7.04 or Episode 7 Act 2.<\/p>\n<h2><strong>Valorant Episode 7 Act 2: All Agent Balance Changes Coming To Patch 7.04<\/strong><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/kKCacgttk5AWeeFSKjLAmzBY8M_40u1dcJoeWy-VxJw\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMi9WYWxvcmFudC9iYWxhbmNlX2NoYW5nZXMvVU5JVEVEX1RPR0VUSEVSX19fX0NoaW5hX0xhdW5jaF9PZmZpY2lhbF9DaW5lbWF0aWNfLV9WQUxPUkFOVF8zLTExX3NjcmVlbnNob3QucG5n\" alt=\"All Agent Balance Changes Coming To Valorant Patch 7.04\" width=\"1024\" height=\"589\" loading=\"lazy\"><figcaption contenteditable=\"false\">All Agent Balance Changes Coming To Valorant Patch 7.04. (Picture: Riot Games)<\/figcaption><\/figure>\n<h3 id=\"mcetoc_1h8js5mdtf\">Breach<\/h3>\n<ul>\n<li>Aftershock (C)\n<ul>\n<li>Ticks reduced from 3 to 2<\/li>\n<li>Damage increased from 60 per tick to 80<\/li>\n<\/ul>\n<\/li>\n<li>Rolling Thunder (X)\n<ul>\n<li>Ultimate points increased 8&gt;&gt;&gt;9<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtg\">Brimstone<\/h3>\n<ul>\n<li>Orbital Strike (X)\n<ul>\n<li>Ultimate points increased 7&gt;&gt;&gt;8<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdth\">Fade<\/h3>\n<ul>\n<li>Prowler (C)\n<ul>\n<li>Time to re-equip gun takes slightly longer after using the ability<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdti\">Gekko<\/h3>\n<ul>\n<li>Mosh Pit (C)\n<ul>\n<li>The impacted area does 10 damage per second before exploding<\/li>\n<\/ul>\n<\/li>\n<li>Wingman (Q)\n<ul>\n<li>HP reduced 100&gt;&gt;&gt;80<\/li>\n<\/ul>\n<\/li>\n<li>Thrash (X)\n<ul>\n<li>Thrash&rsquo;s explosion had a little makeover to make it easier to see and understand the area it has affected (on top of being beautiful)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtj\">Killjoy&nbsp;<\/h3>\n<ul>\n<li>Lockdown (X)\n<ul>\n<li>Ultimate points increased 8&gt;&gt;&gt;9<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtk\">Omen<\/h3>\n<ul>\n<li>Paranoia (Q)\n<ul>\n<li>No movement velocity imparted when casting<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtl\">Skye<\/h3>\n<ul>\n<li>Guiding Light (E)\n<ul>\n<li>Max duration while casting reduced 2.5s &gt;&gt;&gt;2s<\/li>\n<\/ul>\n<\/li>\n<li>Trailblazer (Q)\n<ul>\n<li>HP reduced 100&gt;&gt;&gt;80<\/li>\n<\/ul>\n<\/li>\n<li>Seekers (X)\n<ul>\n<li>Ultimate Points increased 7 &gt;&gt;&gt;8<\/li>\n<li>Seeker Health decreased 150&gt;&gt;&gt;120<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtm\">Sova<\/h3>\n<ul>\n<li>Recon Bolt (E)\n<ul>\n<li>Total number of scans reduced 3&gt;&gt;&gt;2<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtn\">Viper<\/h3>\n<ul>\n<li>Viper&rsquo;s Pit (X)\n<ul>\n<li>Ultimate points increased 8&gt;&gt;&gt;9<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdto\">Astra<\/h3>\n<ul>\n<li>Gravity Well (C)\n<ul>\n<li>Startup time increased .6&gt;&gt;&gt;1.25<\/li>\n<li>Gravity time duration decreased 2.75&gt;&gt;&gt;2.0<\/li>\n<\/ul>\n<\/li>\n<li>Nova Pulse (Q)\n<ul>\n<li>Startup time decreased from 1.25&gt;&gt;&gt;1.0<\/li>\n<\/ul>\n<\/li>\n<li>Cosmic Divide (X)\n<ul>\n<li>Audio now is blocked completely by the wall rather than muffled<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1h8js5mdtp\">Jett<\/h3>\n<ul>\n<li>Tailwind (E)\n<ul>\n<li>Dash window decreased 12s&gt;&gt;&gt;7.5s<\/li>\n<li>Activation windup increased 0.75s&gt;&gt;&gt;1s<\/li>\n<\/ul>\n<\/li>\n<li>Cloudburst (C)\n<ul>\n<li>Duration decreased 4.5s&gt;&gt;&gt;2.5s<\/li>\n<li>Time to re-equip gun takes slightly longer after using the ability.<\/li>\n<\/ul>\n<\/li>\n<li>Updraft (Q)\n<ul>\n<li>Charges decreased 2&gt;&gt;&gt;1<\/li>\n<\/ul>\n<\/li>\n<li>Blade Storm (X)\n<ul>\n<li>Ultimate points increased 7&gt;&gt;&gt;8<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Valorant Episode 7 Act 2 will begin on August 29, and with that, patch 7.04 will bring some of the biggest agent balance changes to&#8230;<\/p>\n","protected":false},"author":11479,"featured_media":52599,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-52598","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-valorant","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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